Provided by: xpuzzles_8.8.7+ds-2_amd64 bug

NAME

       xhexagons - Hexagons X widget

SYNOPSIS

       /usr/games/xhexagons  [-geometry [{width}][x{height}][{+-}{xoff}[{+-}{yoff}]]] [-display [{host}]:[{vs}]]
       [-[no]mono] [-[no]{reverse|rv}] [-{foreground|fg} {color}]  [-{background|bg}  {color}]  [-tile  {color}]
       [-text  {color}] [-frame {color}] [-[no]stippleFrame] [-delay msecs] [-[no]sound] [-bumpSound {filename}]
       [-{font|fn} {fontname}] [-size{X|Y} {int}] [-[no]corners] [-base {int}] [-userName {string}]  [-scoreFile
       {filename}] [-scores] [-version]

DESCRIPTION

       A  sliding  tile  puzzle.  A hexagonal version of the 15 puzzle.  The 17 puzzle was conceived of by Alwin
       Vietor and marketed in 1885 in Germany as "Trilemma" with round pieces.  Sam Cornwell  rediscovered  this
       in  1989 with "Clockblocks" of which 12 were numbered using hexagonal pieces.  Also he produced a smaller
       12 block puzzle with 9 that were numbered called "Ninefield".  Also Bernhard Wiezorke came  up  with  the
       similar  17  puzzle,  "Hexafax,  the  New Fifteen Puzzle", in 1991 and a smaller 11 piece "Counterfax" of
       which 8 were numbered.

FEATURES

       If corners mode on: Press "mouse-left" button to move a tile,  then  release  "mouse-left"  button  on  a
       space.   It  will  not move if blocked.  One can only move one tile at a time. The only tiles that can be
       moved are the tiles next to both spaces.
       If corners mode off: Click "mouse-left" button to move a tile.  Notice that one can move  more  than  one
       tile at a time by clicking on the tile farthest from the space but in line with the space.  Clicks on the
       space, or clicks on tiles that are not in line with the space, will not move tiles.

       Click "mouse-right" button, or press "C" or "c" keys, to clear the puzzle.

       Press "G" or "g" keys to read (get) a saved puzzle.

       Press "W" or "w" keys to save (write) a puzzle.

       Press "U" or "u" keys to undo a move.

       Press "R" or "r" keys to redo a move.

       Press "Z" or "z" keys to randomize the puzzle.  New records can only be set from a cleared state.

       "S" or "s" keys reserved for the auto-solver (not implemented).

       Press "M" or "m" keys to toggle corners mode.  (Default is on).

       Press ">" or "." keys to speed up the movement of tiles.

       Press "<" or "," keys to slow down the movement of tiles.

       Press "@" key to toggle the sound.

       Press "Esc" key to hide program.

       Press "Q", "q", or "CTRL-C" keys to kill program.

       Use the key pad or arrow keys to move without the mouse.
       Key pad is defined for Hexagons as:
       7   9   Upper Left, Upper Right

         ^

       4< >6   Left, Right

         v

       1   3   Lower Left, Lower Right

       The  control  key  allows  you  to change the complexity of xhexagons.  Hold down control key and use the
       keypad or arrow keys to reduce or enlarge puzzle complexity.

       The title is in the following format (non-motif version):
              xhexagons: <size> @ (<Number of moves>/{<Record number of moves> <user name>|"NEVER noaccess"})  -
              <Comment>
       If there is no record of the current puzzle, it displays "NEVER noaccess".

OPTIONS

       -geometry {+|-}X{+|-}Y
               This option sets the initial position of the hexagons window (resource name "geometry").

       -display host:dpy
               This option specifies the X server to contact.

       -[no]mono
               This  option allows you to display the hexagons window on a color screen as if it were monochrome
               (resource name "mono").

       -[no]{reverse|rv}
               This  option  allows  you  to  see  the  hexagons  window  in  reverse   video   (resource   name
               "reverseVideo").

       -{foreground|fg} color
               This option specifies the foreground of the hexagons window (resource name "foreground").

       -{background|bg} color
               This option specifies the background of the hexagons window (resource name "background").

       -tile color
               This  option  specifies  the  tile  color  of  the  tiles  in  the hexagons window (resource name
               "tileColor").

       -text color
               This option specifies the text  color  of  the  tiles  in  the  hexagons  window  (resource  name
               "textColor").

       -frame color
               This option specifies the color of the frame (resource name "frameColor").

       -[no]stippleFrame
               This option allows you to toggle the frame stippling (resource name "stippleFrame").

       -delay msecs
               This  option specifies the number of milliseconds it takes to move a tile or a group of tiles one
               space (1-50) (resource name "delay").

       -[no]sound
               This option specifies if a sliding tile should make a sound or not (resource name "sound").

       -bumpSound filename
               This option specifies the file for the bump sound for the sliding of  the  tiles  (resource  name
               "bumpSound").

       -{font|fn} ontname
               This option specifies the font that will be used (resource name "font").

       -size{X|Y} <int>
               This  option  allows  you  to  change  the  number of hexagons in a row or column (resource names
               "sizeX", "sizeY").

       -corners
               This option specifies the mode where movement is very restrictive (resource name "corners").

       -nocorners
               This option specifies the mode where movement is very easy (resource name
                "corners").

       -base int
               This option specifies the base used (default is base 10) (resource name "base").

       -userName string
               This option specifies the user name for any records made or else it  will  get  your  login  name
               (resource name "userName").

       -scoreFile filename
               Specify an alternative score file (resource name "scoreFile").

       -scores This option lists all the recorded scores and then exits.

       -version
               This option tells you what version of xhexagons you have.

RECORDS

       You  must  randomize  or  clear the puzzle before a record is set, otherwise an assumption of cheating is
       made if it is solved after a get.

SAVE FORMAT

       Here is the format for the xhexagons configuration, starting position, and the movement of its pieces.

              corners: 0-1 <0 false, 1 true; if 0 then hexagon corners are all snipped>
              sizeX: 1-10 <number of columns of tiles>
              sizeY: 1-10 <number of rows of tiles>
              moves: 0-MAXINT <total number of moves>

              startingPosition: <array of tile positions where 0 is the empty space for the HIGH hexagon and  -1
              is the empty space for the LOW hexagon (if present)>

       This is then followed by the moves, starting from 1.
              move #: <direction>
       Direction  is  represented  as  0  upper right, 1 right, 2 lower right, 3 lower left, 4 left, and 5 upper
       left.

REFERENCES

       Dieter Gebhardt, "From Trilemma to Counterfax", CFF 53, October 2000, pp 8-10.

       Sam Cornwell, "Ninefield: a Sliding Block Puzzle", CFF 57, March 2002, pp 4-5.

       Dieter Gebhardt, "Ninefield Revisited", CFF 58, July 2002, p 21.

       Bernhard Wiezorke, "Hexafax, the New Fifteen Puzzle" brochure

SEE ALSO

       X(1), xcubes(6), xtriangles(6),  xmlink(6),  xbarrel(6),  xpanex(6),  xmball(6),  xpyraminx(6),  xoct(6),
       xrubik(6), xskewb(6), xdino(6), xbevel(6), xabacus(6)

COPYRIGHTS

       ® Copyright 1994-2024, David A. Bagley

BUG REPORTS AND PROGRAM UPDATES

       Send bugs (or their reports, or fixes) to the author:
              David A. Bagley, <bagleyd AT verizon.net>

       The latest version is currently at:
              https://www.sillycycle.com/puzzles.html
              http://www.ibiblio.org/pub/Linux/games/strategy/

V8.8.4                                             15 Aug 2024                                      XHEXAGONS(6)