Provided by: keyd_2.5.0-4_amd64 bug

NAME

       keyd.rvaiya - A key remapping daemon.

SYNOPSIS

       keyd.rvaiya [command] [options]

COMMANDS

       monitor [-t]
           Print  key  events.  If  -t  is  supplied,  also  prints  time since the last event in ms. Useful for
           discovering key names/device ids and debugging.

       listen
           Print layer state changes of the running keyd daemon to stdout. Useful for scripting.

       bind reset|<binding> [<binding>...]
           Apply the supplied bindings. See Bindings for details.

       reload
           Reload config files.

       list-keys
           List valid key names.

       input [-t <timeout>] <text> [<text>...]
           Input the supplied text. If no arguments  are  given,  read  the  input  from  STDIN.  A  timeout  in
           microseconds may optionally be supplied corresponding to the time between emitted events.

       do [-t <timeout>] [<exp>]
           Execute  the  supplied expression. See MACROS for the format of <exp>. If no arguments are given, the
           expression is read from STDIN. If supplied, <timeout> corresponds to the macro_sequence_timeout.

OPTIONS

       -v, --version
           Print the current version and exit.

       -h, --help
           Print help and exit.

DESCRIPTION

       keyd is a system wide key remapping daemon which supports features like layering, oneshot modifiers,  and
       macros.  In its most basic form it can be used to define a custom key layout that persists across display
       server boundaries (e.g wayland/X/tty).

       The program runs in the foreground, printing diagnostic information to the standard output  streams,  and
       is intended to be run as a single instance managed by the init system.

       NOTE:

       Because  keyd  modifies  your primary input device, it is possible to render your machine unusable with a
       bad config file. If you find yourself in this situation the panic  sequence  <backspace>+<escape>+<enter>
       will force keyd to terminate.

CONFIGURATION

       Configuration  files  loosely follow an INI style format consisting of headers of the form [section_name]
       followed by a set of bindings.  Lines beginning with a hash are ignored.

       Config files are stored in /etc/keyd/ and loaded upon initialization. The reload command can be  used  to
       update the working set of config files (e.g sudo keyd reload).

       A  valid  config  file  has  the extension .conf and must begin with an [ids] section that has one of the
       following forms:

                [ids]

                <id 1 (obtained via keyd.rvaiya monitor)>
                <id 2>
                ...

       or

                [ids]

                *
                -<id 1>
                -<id 2>
                ...

       The first form specifies a list of ids to be explicitly matched, while the second matches  any  id  which
       has not been explicitly excluded.

       For example:

                [ids]
                *
                -0123:4567

       Will match all keyboards which do not(2) have the id 0123:4567, while:

                [ids]

                0123:4567

       will  exclusively  match  any  devices which do. Device ids can be obtained from the monitor command (see
       COMMANDS). Note that a device id may only be listed in a single config file.

       Each subsequent section of the file corresponds to a layer (with the exception of [global] (see GLOBALS).

       Config errors will appear in the log output and can be accessed in the  usual  way  using  your  system's
       service manager (e.g sudo journalctl -eu keyd).

       If  an id matches more than one device type, the prefix k: may be used to exclusively match keyboards and
       the prefix m: may be used to exclusively match mice. (E.g m:046d:b01d)

       Note: All keyboards defined within a given config file will share the same  state.  This  is  useful  for
       linking separate input devices together (e.g foot pedals).

       Note  2: The wildcard will only match devices which keyd identifies as keyboards. keyd is also capable of
       managing mice (e.g to facilitate clearing  of  oneshot  modifiers  on  click),  but  their  ids  must  be
       explicitly listed.

       Note  3:  Mouse  support  is  currently  experimental,  and  is  mostly confined to traditional mice (e.g
       touchpads). Adding some mice to your ids section may break your pointer. It  may  also  be  necessary  to
       explicitly blacklist mice which are misidentified as keyboards (e.g if you find your moused misbehaving).

   Layers
       A  layer is a collection of bindings, each of which specifies the behaviour of a particular key. Multiple
       layers may be active at any given time, forming a stack of  occluding  keymaps  consulted  in  activation
       order. The default layer is called main and is where common bindings should be defined.

       For  example,  the following config snippet defines a layer called nav and creates a toggle for it in the
       main layer:

                [main]

                capslock = layer(nav)

                [nav]

                h = left
                k = up
                j = down
                l = right

       When capslock is held,  the  nav  layer  occludes  the  main  layer  causing  hjkl  to  function  as  the
       corresponding arrow keys.

       Unlike  most  other  remapping  tools,  keyd provides first class support for modifiers. A layer name may
       optionally end with a ':' followed by a set of modifiers  to  emulate  in  the  absence  of  an  explicit
       mapping. Layer names may consist of a maximum of 64 characters (including all modifiers).

       These layers play nicely with other modifiers and preserve existing stacking semantics.

       For example:

                [main]

                capslock = layer(capslock)

                [capslock:C]

                j = down

       will  cause  capslock  to behave as control, except in the case of capslock+j, which will emit down. This
       makes it trivial to define custom modifiers which don't interfere with one another.

       Note that bindings are not affected by the modifiers of  the  layer  in  which  they  are  defined.  Thus
       capslock+j  will  produce  an unmodified down keypress, while shift+capslock+j will produce shift+down as
       expected.

       Formally, each layer heading has the following form:

                "[" <layer name>[:<modifier set>] "]"

       Where <modifier_set> has the form:

           <modifier1>[-<modifier2>]...

       and each modifier is one of:

           C - Control
           M - Meta/Super
           A - Alt
           S - Shift
           G - AltGr

       Finally, each layer heading is followed by a set of bindings which take the form:

           <key> | <alias> = <key>|<macro>|<action>

       for a description of <action> and <macro> see ACTIONS and MACROS.

       By default, each key is bound to itself within the main layer. The exception to  this  are  the  modifier
       keys, which are instead bound to eponymously named layers with the corresponding modifiers.

       For example, meta is actually bound to layer(meta), where meta is internally defined as meta:M.

       The full set of modifier bindings are as follows:

                control = layer(control)
                meta = layer(meta)
                shift = layer(shift)
                leftalt = layer(alt)
                rightalt = layer(altgr)

       A  consequence of this is that overriding modifier keys is a simple matter of adding the desired bindings
       to an appropriate pre-defined layer.

       Thus

                [ids]
                *

                [control]
                j = down

       is a completely valid config, which does what the benighted  user  might  expect.  Internally,  the  full
       config actually looks something like this:

                [ids]
                *

                [main]
                leftcontrol = layer(control)
                rightcontrol = layer(control)

                [control:C]
                j = down

       If multiple bindings for the same key are present, the most recent one takes precedence.

       A  layer  heading  may  also  appear  multiple times, in which case the layer will contain the sum of all
       bindings. Note that the layer type may not be reassigned.

       That is:

           [mylayer:A]
           a = b
           c = d

           [mylayer:C]
           a = x
           b = c

       is equivalent to:

           [mylayer:A]
           a = x
           b = c
           c = d

   Composite Layers
       A special kind of layer called a composite layer  can  be  defined  by  creating  a  layer  with  a  name
       consisting  of existing layers delimited by +. The resultant layer will be activated and given precedence
       when all of its constituents are activated. Composite layers are not allowed to have  modifiers  attached
       and cannot be explicitly assigned.

       E.g.

                [control+alt]
                h = left

       will cause the sequence control+alt+h to produce left (ignoring the control and alt modifiers attached to
       the  active  control  and  alt layers), while pressing control+alt+f1 preserves those modifiers, emitting
       exactly what was pressed, as there is no explicit binding for f1 on the composite layer.

                [main]
                capslock = layer(capslock)

                [capslock:C]

                [capslock+shift]
                h = left

       Will cause the sequence capslock+shift+h to produce left, while preserving the expected functionality  of
       capslock and shift in isolation.

       Note: composite layers must always be defined after the layers of which they are comprised.

       That is:

           [layer1]
           [layer2]
           [layer1+layer2]

       and not

           [layer1+layer2]
           [layer1]
           [layer2]

   Layouts
       A layout is a special kind of layer intended for modifying alpha keys. Unlike layers, layouts cannot have
       any associated modifiers, and only one layout may be active at a given time. The default layout is called
       'main', and can be changed using the setlayout() action.

       For  convenience,  keyd  ships  with a number of common letter layouts in /usr/share/keyd/layouts. Before
       including these, it is instructive to inspect them. Non-english layouts include a dedicated  shift  layer
       (making  order  of  inclusion  important)  and require the use of keyd's compose definitions (see Unicode
       Support)

       E.g.

           # Include the shipped colemak layout.
           include layouts/colemak

           [global]
           default_layout = mylayout

           [mylayout:layout]
           a = b
           b = c
           #etc...

           [control]
           1 = setlayout(customlayout)
           2 = setlayout(colemak)

   Chording
       Chords are groups of keys which are treated as a unit when  simultaneously  depressed.  A  chord  can  be
       defined  by using a group of + delimited key names as a left hand value. The corresponding action will be
       activated if all keys are struck within the chording interval (chord_timeout).

       E.g

           j+k = esc

       will cause esc to be produced if both j and k are simultaneously depressed.

       Note: It may be desirable to change the default chording interval (50ms)  to  account  for  the  physical
       characteristics of your keyboard.

   Unicode Support
       If  keyd  encounters a valid UTF8 sequence as a right hand value, it will try and translate that sequence
       into a macro which emits a keyd-specific XKB sequence.

       In  order  for  this  to  work,  the  sequences  defined  in  the  compose   file   shipped   with   keyd
       (/usr/share/keyd/keyd.compose)  must  be accessible. This can be achieved globally by copying the file to
       the appropriate  location  in  /usr/share/X11/locale,  or  on  a  per-user  basis  by  symlinking  it  to
       ~/.XCompose.

       E.g.

           ln -s /usr/share/keyd/keyd.compose ~/.XCompose

       Additionally you will need to be using the default US layout on your display server. Users of non-english
       layouts  are advised to set their layout within keyd (see Layouts) to avoid conflicts between the display
       server layout and keyd's unicode functionality.

       Note: You may have to restart your applications for this to take effect.

       Note 2: The generated compose sequences are affected by modifiers in the normal way. If you want shift to
       produce a different symbol, you will need to define a custom shift layer (see the included  layout  files
       for an example).

       Note  3:  GTK4 currently has a bug which causes it to crash in the presence of large XCompose files (like
       /usr/share/keyd/keyd.compose).

   Aliases
       Each key may optionally be assigned an alias. This alias may be used in place of the key as a valid  left
       hand  value. Multiple keys may be bound to the same alias, but only one alias may be assigned to a key at
       a given time.

       For example, the keys 'leftmeta' and 'rightmeta' are bound to the alias meta by default. Thus the binding
       'meta = a' is equivalent to the bindings 'leftmeta = a' and 'rightmeta = a'.

       Aliases are defined in a special section called 'aliases' where each line takes the form:

           <key> = <name>

       where <key> must be a valid key name.

       Note that <name> may itself be a valid key name, in which case all  references  to  the  key  within  the
       config  file  will be replaced with the new key. Additionally, if the assigned alias is a valid key name,
       the corresponding keycode will be assigned to the key by default. This makes it possible to redefine keys
       before any bindings are applied and is particularly useful in conjunction with the include  mechanism  to
       account for variations in hardware.

       For example:

           /etc/keyd/common:
                meta = oneshot(meta)
                alt = oneshot(alt)

                a = a
                s = o
                # etc..

           /etc/keyd/default.conf:
                [ids]
                *

                [main]
                include common

           /etc/keyd/magic_keyboard.conf:
                [ids]
                004c:0267

                [aliases]
                leftalt = meta
                rightalt = meta
                rightmeta = alt
                leftmeta = alt

                [main]
                include common

       Allows  the  user  to define a set of universal bindings in /etc/keyd/common without having to explicitly
       account for the transposed meta and alt keys within the included config snippet.

   File Inclusion
       Config files may include other files located within the config directory using  the  include  keyword.  A
       line  of  the  form  include <file> may appear at any point after the [ids] section. The resultant config
       will behave as though the contents of the included file appear in place of the include statement.

       Making strategic use of these statements makes it possible to share common functionality between configs.

       Include paths are relative and must be placed in one of the following directories:
           •   /etc/keyd/
           •   /usr/share/keyd/

       E.g.

           /etc/keyd/default.conf:
                [ids]
                *

                # Add our shared custom bindings.
                include common

                # Appends bindings to the main layer
                # defined in /etc/keyd/common (order matters)
                [main]
                capslock = layer(capslock)

                [capslock]
                1 = setlayout(colemak)
                2 = setlayout(dvorak)

           /etc/keyd/common:
                [main]

                rightmeta = layer(nav)

                [nav]

                h = left
                j = down
                k = up
                l = right

           /usr/share/keyd/layouts/dvorak:
                a = a
                s = o
                ...

       Limitations:

           •   All include statements should appear after the [ids] section in the including file.
           •   Included files should not contain an ids section.
           •   Included files should not include other files (inclusion is non-recursive).
           •   Included files should not end in .conf.

GLOBALS

       A special section called [global] may be defined in the  file  and  can  contain  any  of  the  following
       options:

           macro_timeout:  The  time  (in milliseconds) separating the initial execution of a macro sequence and
           the first repetition. (default: 600)

           macro_repeat_timeout: The time separating successive executions of a macro. (default: 50)

           layer_indicator: If set, this will turn the capslock light on whenever a layer is active. Note:  Some
           wayland compositors will aggressively toggle LED state rendering this option unusable.

           (default: 0)

           macro_sequence_timeout: If set, this will add a timeout (in microseconds) between each emitted key in
           a macro sequence. This is useful to avoid overflowing the input buffer on some systems.

           chord_timeout: The maximum time between successive keys interpreted as part of a chord. (default: 50)

           chord_hold_timeout: The length of time a chord must be held before being activated. (default: 0)

           oneshot_timeout:  If  non-zero,  timeout  a  oneshot  layer  activation  after the supplied number of
           milliseconds. (default: 0)

           disable_modifier_guard: By default, keyd will inject additional control keypresses where necessary in
           order to prevent programs from seeing additional modifier taps (E.g alt in  firefox).  If  set,  this
           option disables that behaviour. (default: 0)

           overload_tap_timeout:  If  non-zero,  ignore the tap behaviour of an overloaded key if it is held for
           the given number of miliseconds. (default: 0).

       Note: Unicode characters and key sequences are treated as macros, and are consequently  affected  by  the
       corresponding timeout options.

MACROS

       Various keyd actions accept macro expressions.

       A macro expression has one of the following forms:

           1.  macro(<exp>)
           2.  [<modifier 1>[-<modifier 2>...]-<key>
           3.  <char>

       Where <char> is a valid unicode character and <exp> has the form <token1> [<token2>...] and each token is
       one of:

           •   A valid key code.
           •   A type 2 macro.
           •   A contiguous group of unicode characters.
           •   A group of key codes delimited by + to be depressed as a unit.
           •   A timeout of the form <time>ms (where <time> < 1024).

       The following are all valid macro expressions:

           •   C-a
           •   macro(C-a)
           •   macro(leftcontrol+leftmeta) # simultaneously taps the left meta and left control keys
           •   A-M-x
           •   macro(Hello space World)
           •   macro(h e l l o space w o r ld) (identical to the above)
           •   macro(C-t 100ms google.com enter)

       Splitting  into  smaller tokens serves as an escaping mechanism: macro(space) inserts a space but macro(s
       pace) writes "space". Likewise, macro(3+5) depresses the 3 and 5 keys as a unit while macro(3 + 5) writes
       "3+5".

       Some prerequisites are needed for non-ASCII characters to work, see Unicode Support.

ACTIONS

       A key may optionally be bound to an action which accepts zero or more arguments.

       layer(<layer>)
           Activate the given layer for the duration of the keypress.

       oneshot(<layer>)

           If tapped, activate the supplied layer for the duration of the next keypress.

       swap(<layer>)
           Swap the currently active layer with the supplied one.  If  the  current  layer  is  toggled,  it  is
           deactivated and the supplied layer is toggled instead. Otherwise, the active layer is deactivated and
           the supplied layer remains active for the duration of the depression of the activating key.

                [control]

                x = swap(xlayer)

                [xlayer]

                s = C-s
                b = S-insert

           NOTE:

           You  probably don't need to use this unless you are trying to do something quite involved. Think hard
           about whether or not what you are trying to achieve can be done by other means, as it is easy to  end
           up in states which are impossible to exit.

       setlayout(<layout>)
           Set the current layout.

       clear()
           Clear any toggled or oneshot layers.

       toggle(<layer>)
           Permanently toggle the state of the given layer.

       layerm(<layer>, <macro>)
           Identical to layer, but executes the supplied macro before the layer change.

       oneshotm(<layer>, <macro>)
           Identical to oneshot, but executes the supplied macro before the layer change.

       swapm(<layer>, <macro>)
           Identical to swap, but accepts a macro to be executed immediately after the layer change.

       togglem(<layer>, <macro>)
           Equivalent to toggle, but additionally executes the supplied macro before toggling the layer.

       clearm(<macro>)
           Identical to clear, but executes the supplied macro before clearing layers.

   Key overloading
       overload(<layer>, <action>)
           Activates the given layer while held and executes <action> on tap.

       overloadt(<layer>, <action>, <timeout>)
           Identical  to  overload,  but  only  activates  the  layer  if  the  bound  key is held for <timeout>
           milliseconds. This is mainly useful for overloading keys which are commonly struck in  sequence  (e.g
           letter keys).

           Note  that  this will add a visual delay when typing, since overlapping keys will be queued until the
           timeout expires or the bound key is released.

       overloadt2(<layer>, <action>, <timeout>)
           Identical to overloadt, but additionally resolves as a hold in the event of an intervening key tap.

       overloadi(<action 1>, <action 2>, <idle timeout>)
           Activate <action 1> if  the  last  non-action  (i.e  symbol)  key  was  struck  less  than  <timeout>
           milliseconds ago, otherwise activate <action 2>.

           This  can  be  used  in  combination  with  other  overload  timeouts  and is particularly useful for
           overloading letter keys (often called 'homerow mods').

           For example:

                a = overloadi(a, overloadt2(control, a, 200), 150)

           will produce a if and only if:

               •   a is struck within 150ms of another non-action key.
               •   a is struck more than 150ms after the last non-action key but held for less  than  200ms  and
                   there are no intervening key taps.

           This  reduces the visual latency by immediately resolving the key as a letter when typed midword, but
           also facilitates its use as a layer trigger  if  it  is  held  for  a  long  enough  period  with  no
           intervening symbols.

           Since  this  is  a  common  usecase,  a  macro  called  lettermod (defined below) has been defined to
           facilitate such definitions.

       lettermod(<layer>, <key>, <idle timeout>, <hold timeout>)
           An alias for:

               overloadi(<key>, overloadt2(<layer>, <key>, <hold timeout>), <idle timeout>)

       timeout(<action 1>, <timeout>, <action 2>)
           If the key is held in isolation for more than <timeout> ms, activate the second action, if the key is
           held for less than <timeout> ms or another key is struck before <timeout>  ms  expires,  execute  the
           first action.

           E.g.

           timeout(a, 500, layer(control))

           Will cause the assigned key to behave as control if it is held for more than 500 ms.

       macro2(<timeout>, <repeat timeout>, <macro>)
           Creates  a  macro  with  the given timeout and repeat timeout. If a timeout value of 0 is used, macro
           repeat is disabled.

           Note that <macro> must be a valid macro expression.

           E.g.
                macro2(400, 50, macro(Hello space World))
                macro2(120, 80, left)
       command(<shell command>)
           Execute the given shell command.

           E.g.

           command(brightness down)

       NOTE: Commands are executed by the user running the  keyd  process  (probably  root),  use  this  feature
       judiciously.

       noop
           Do nothing.

IPC

       To  facilitate  extensibility,  keyd  employs a client-server model accessible through the use of -e. The
       keymap can thus be conceived of as a living entity that can be modified at run time.

       In addition to allowing the user to try new bindings on the fly, this enables the user to fully  leverage
       keyd's expressive power from other programs without incurring a performance penalty.

       For  instance,  the  user  may use this functionality to write a script which alters the keymap when they
       switch between different tmux sessions.

       The application remapping tool (keyd-application-mapper(1)) which ships with keyd is a  good  example  of
       this.  It  is  a  small python script which performs event detection for the various display servers (e.g
       X/sway/gnome, etc) and feeds the desired mappings to the core using -e.

       NOTE: Users with access to the keyd socket should be considered privileged (i.e assumed to have access to
       the entire system.).

   Bindings
       The bind command accepts one or more bindings, each of which must have the following form:

           [<layer>.]<key> = <key>|<macro>|<action>

       Where <layer> is the name of an (existing) layer in which the key is to be bound.

       As a special case, the string "reset" may be used in place of a binding, in which case the current keymap
       will revert to its original state (all dynamically applied bindings will be dropped).

       Examples:

                $ keyd bind '- = C-c'
                $ keyd bind reset '+ = C-c' # Reset the keyboard before applying the '+' binding (drops the previous '-' binding)

       By default expressions apply to the most recently active keyboard.

EXAMPLES

   Example 1
       Make esc+q toggle the dvorak letter layout.

                [ids]
                *

                [main]
                esc = layer(esc)

                [dvorak]

                a = a
                s = o
                ...

                [esc]

                q = toggle(dvorak)

   Example 2
       Invert the behaviour of the shift key without breaking modifier behaviour.

                [ids]
                *

                [main]
                1 = !
                2 = @
                3 = #
                4 = $
                5 = %
                6 = ^
                7 = &
                8 = *
                9 = (
                0 = )

                [shift]
                0 = 0
                1 = 1
                2 = 2
                3 = 3
                4 = 4
                5 = 5
                6 = 6
                7 = 7
                8 = 8
                9 = 9

   Example 3
       Tapping control once causes it to apply to the next key, tapping  it  twice  activates  it  until  it  is
       pressed again, and holding it produces expected behaviour.

                [main]

                control = oneshot(control)

                [control]

                control = toggle(control)

   Example 4
       Meta  behaves  as  normal  except  when  ` is pressed, after which the alt_tab layer is activated for the
       duration of the leftmeta keypress. Subsequent actuations will thus produce A-tab instead of M-\.

                [meta]

                ` = swap(alt_tab, A-tab)

                [alt_tab:A]

                tab = A-S-tab
                ` = A-tab

   Example 5
                # Uses the compose key functionality of the display server to generate
                # international glyphs.  # For this to work 'setxkbmap -option
                # compose:menu' must # be run after keyd has started.

                # A list of sequences can be found in /usr/share/X11/locale/en_US.UTF-8/Compose
                # on most systems.

                [main]

                rightalt = layer(dia)

                [dia]

                # Map o to ö
                o = macro(compose o ")

                # Map e to €
                e = macro(compose c =)

   Example 6
                # Tapping both shift keys will activate capslock.

                [shift]

                leftshift = capslock
                rightshift = capslock

   Example 7
       Capslock will behave as control in all instances except when used in conjunction with 'h/j/k/l' in  which
       case it will produce arrow keys. If tapped, it will function as escape.

                [main]
                capslock = overload(capslock, esc)
                esc = capslock

                [capslock:C]
                h = left
                k = up
                j = down
                l = right

   Example 8
       Disables the esc and end keys.

                [main]
                esc = noop
                end = noop

ENVIRONMENT VARIABLES

       KEYD_DEBUG
           Debug log level. 0,1,2 can be specified (default: 0).

AUTHOR

       Written by Raheman Vaiya (2017-).

BUGS

       Please file any bugs or feature requests at the following url:

       <https://github.com/rvaiya/keyd/issues>

                                                   2025-05-20                                     keyd.rvaiya(1)