Provided by: libsdl3-doc_3.2.10+ds-1_all bug

NAME

       SDL_WINDOWPOS_UNDEFINED_DISPLAY - Used to indicate that you don't care what the window position is.

HEADER FILE

       Defined in SDL3/SDL_video.h

SYNOPSIS

       #include "SDL3/SDL.h"

       #define SDL_WINDOWPOS_UNDEFINED_DISPLAY(X)  (SDL_WINDOWPOS_UNDEFINED_MASK|(X))

DESCRIPTION

       If you _really_ don't care,

       SDL_WINDOWPOS_UNDEFINED
        is the same, but always uses the primary display instead of specifying one.

AVAILABILITY

       This macro is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.10                 SDL_WINDOWPOS_UNDEFINED_DISPLAY(3)