Provided by: libsdl3-doc_3.2.10+ds-1_all bug

NAME

       SDL_SetRenderClipRect - Set the clip rectangle for rendering on the specified target.

HEADER FILE

       Defined in SDL3/SDL_render.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_SetRenderClipRect(SDL_Renderer *renderer, const SDL_Rect *rect);

DESCRIPTION

       Each  render  target  has  its own clip rectangle. This function sets the cliprect for the current render
       target.

FUNCTION PARAMETERS

       renderer
              the rendering context.

       rect   an SDL_Rect
               structure representing the clip area, relative to the viewport, or NULL to disable clipping.

RETURN VALUE

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_GetRenderClipRect(3), (3), SDL_RenderClipEnabled(3)

Simple Directmedia Layer                           SDL 3.2.10                           SDL_SetRenderClipRect(3)