Provided by: libsdl3-doc_3.2.10+ds-1_all bug

NAME

       SDL_PremultiplySurfaceAlpha - Premultiply the alpha in a surface.

HEADER FILE

       Defined in SDL3/SDL_surface.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_PremultiplySurfaceAlpha(SDL_Surface *surface, bool linear);

DESCRIPTION

       This is safe to use with src == dst, but not for other overlapping areas.

FUNCTION PARAMETERS

       surface
              the surface to modify.

       linear true to convert from sRGB to linear space for the alpha multiplication, false to do multiplication
              in sRGB space.

RETURN VALUE

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

THREAD SAFETY

       This function is not thread safe.

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.10                     SDL_PremultiplySurfaceAlpha(3)