Provided by: libsdl3-doc_3.2.10+ds-1_all bug

NAME

       SDL_HINT_RENDER_LINE_METHOD - A variable controlling how the 2D render API renders lines.

HEADER FILE

       Defined in SDL3/SDL_hints.h

SYNOPSIS

       #include "SDL3/SDL.h"

       #define SDL_HINT_RENDER_LINE_METHOD SDL_RENDER_LINE_METHOD"

DESCRIPTION

       The variable can be set to the following values:

       • "0": Use the default line drawing method (Bresenham's line algorithm)

       • "1": Use the driver point API using Bresenham's line algorithm (correct,
         draws many points)

       • "2": Use the driver line API (occasionally misses line endpoints based on
         hardware driver quirks

       • "3": Use the driver geometry API (correct, draws thicker diagonal lines)

       This hint should be set before creating a renderer.

AVAILABILITY

       This hint is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.10                     SDL_HINT_RENDER_LINE_METHOD(3)