Provided by: libsdl3-doc_3.2.10+ds-1_all bug

NAME

       SDL_HINT_JOYSTICK_THREAD  -  A variable controlling whether a separate thread should be used for handling
       joystick detection and raw input messages on Windows.

HEADER FILE

       Defined in SDL3/SDL_hints.h

SYNOPSIS

       #include "SDL3/SDL.h"

       #define SDL_HINT_JOYSTICK_THREAD SDL_JOYSTICK_THREAD"

DESCRIPTION

       The variable can be set to the following values:

       • "0": A separate thread is not used.

       • "1": A separate thread is used for handling raw input messages. (default)

       This hint should be set before SDL is initialized.

AVAILABILITY

       This hint is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.10                        SDL_HINT_JOYSTICK_THREAD(3)