Provided by: libsdl3-doc_3.2.10+ds-1_all 

NAME
SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS - A variable that lets you enable joystick (and gamecontroller) events even when your app is in the background.
HEADER FILE
Defined in SDL3/SDL_hints.h
SYNOPSIS
#include "SDL3/SDL.h" #define SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS"
DESCRIPTION
The variable can be set to the following values: • "0": Disable joystick & gamecontroller input events when the application is in the background. (default) • "1": Enable joystick & gamecontroller input events when the application is in the background. This hint can be set anytime.
AVAILABILITY
This hint is available since SDL 3.2.0. Simple Directmedia Layer SDL 3.2.10 SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS(3)