Provided by: libsdl3-doc_3.2.10+ds-1_all 

NAME
SDL_HINT_GAMECONTROLLERTYPE - A variable that overrides the automatic controller type detection.
HEADER FILE
Defined in SDL3/SDL_hints.h
SYNOPSIS
#include "SDL3/SDL.h" #define SDL_HINT_GAMECONTROLLERTYPE SDL_GAMECONTROLLERTYPE"
DESCRIPTION
The variable should be comma separated entries, in the form: VID/PID=type The VID and PID should be hexadecimal with exactly 4 digits, e.g. 0x00fd This hint affects what low level protocol is used with the HIDAPI driver. The variable can be set to the following values: • "Xbox360" • "XboxOne" • "PS3" • "PS4" • "PS5" • "SwitchPro" This hint should be set before SDL is initialized.
AVAILABILITY
This hint is available since SDL 3.2.0. Simple Directmedia Layer SDL 3.2.10 SDL_HINT_GAMECONTROLLERTYPE(3)