Provided by: libsdl3-doc_3.2.10+ds-1_all 

NAME
SDL_HINT_AUDIO_DEVICE_STREAM_ROLE - Specify an application role for an audio device.
HEADER FILE
Defined in SDL3/SDL_hints.h
SYNOPSIS
#include "SDL3/SDL.h" #define SDL_HINT_AUDIO_DEVICE_STREAM_ROLE SDL_AUDIO_DEVICE_STREAM_ROLE"
DESCRIPTION
Some audio backends (such as Pipewire) allow you to describe the role of your audio stream. Among other things, this description might show up in a system control panel or software for displaying and manipulating media playback/recording graphs. This hints lets you transmit that information to the OS. The contents of this hint are used while opening an audio device. You should use a string that describes your what your program is playing (Game, Music, Movie, etc...). Setting this to "" or leaving it unset will have SDL use a reasonable default: "Game" or something similar. Note that while this talks about audio streams, this is an OS-level concept, so it applies to a physical audio device in this case, and not an SDL_AudioStream , nor an SDL logical audio device. This hint should be set before an audio device is opened.
AVAILABILITY
This hint is available since SDL 3.2.0. Simple Directmedia Layer SDL 3.2.10 SDL_HINT_AUDIO_DEVICE_STREAM_ROLE(3)