Provided by: libsdl3-doc_3.2.10+ds-1_all bug

NAME

       SDL_HINT_AUDIO_DEVICE_STREAM_ROLE - Specify an application role for an audio device.

HEADER FILE

       Defined in SDL3/SDL_hints.h

SYNOPSIS

       #include "SDL3/SDL.h"

       #define SDL_HINT_AUDIO_DEVICE_STREAM_ROLE SDL_AUDIO_DEVICE_STREAM_ROLE"

DESCRIPTION

       Some  audio  backends (such as Pipewire) allow you to describe the role of your audio stream. Among other
       things, this description might show up  in  a  system  control  panel  or  software  for  displaying  and
       manipulating media playback/recording graphs.

       This hints lets you transmit that information to the OS. The contents of this hint are used while opening
       an  audio  device. You should use a string that describes your what your program is playing (Game, Music,
       Movie, etc...).

       Setting this to "" or leaving it unset will have SDL  use  a  reasonable  default:  "Game"  or  something
       similar.

       Note  that while this talks about audio streams, this is an OS-level concept, so it applies to a physical
       audio device in this case, and not an

       SDL_AudioStream , nor an SDL logical audio device.

       This hint should be set before an audio device is opened.

AVAILABILITY

       This hint is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.10               SDL_HINT_AUDIO_DEVICE_STREAM_ROLE(3)