Provided by: libsdl3-doc_3.2.10+ds-1_all bug

NAME

       SDL_HINT_AUDIO_DEVICE_APP_ICON_NAME - Specify an application icon name for an audio device.

HEADER FILE

       Defined in SDL3/SDL_hints.h

SYNOPSIS

       #include "SDL3/SDL.h"

       #define SDL_HINT_AUDIO_DEVICE_APP_ICON_NAME SDL_AUDIO_DEVICE_APP_ICON_NAME"

DESCRIPTION

       Some  audio  backends  (such  as  Pulseaudio  and  Pipewire)  allow  you to set an XDG icon name for your
       application. Among other things, this icon might show up in a system control panel  that  lets  the  user
       adjust  the  volume on specific audio streams instead of using one giant master volume slider.  Note that
       this is unrelated to the icon used by the windowing system, which may be set with SDL_SetWindowIcon
        (or via desktop file on Wayland).

       Setting this to "" or leaving it unset will have SDL  use  a  reasonable  default,  "applications-games",
       which  is  likely to be installed. See https://specifications.freedesktop.org/icon-theme-spec/icon-theme-
       spec-latest.html and https://specifications.freedesktop.org/icon-naming-spec/icon-naming-spec-latest.html
       for the relevant XDG icon specs.

       This hint should be set before an audio device is opened.

AVAILABILITY

       This hint is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.10             SDL_HINT_AUDIO_DEVICE_APP_ICON_NAME(3)