Provided by: libsdl3-doc_3.2.10+ds-1_all bug

NAME

       SDL_GetWindowSize - Get the size of a window's client area.

HEADER FILE

       Defined in SDL3/SDL_video.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_GetWindowSize(SDL_Window *window, int *w, int *h);

DESCRIPTION

       The window pixel size may differ from its window coordinate size if the window is on a high pixel density
       display. Use

       SDL_GetWindowSizeInPixels () or

       SDL_GetRenderOutputSize () to get the real client area size in pixels.

FUNCTION PARAMETERS

       window the window to query the width and height from.

       w      a pointer filled in with the width of the window, may be NULL.

       h      a pointer filled in with the height of the window, may be NULL.

RETURN VALUE

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_GetRenderOutputSize(3), (3), SDL_GetWindowSizeInPixels(3), (3), SDL_SetWindowSize(3)

Simple Directmedia Layer                           SDL 3.2.10                               SDL_GetWindowSize(3)