Provided by: libsdl3-doc_3.2.10+ds-1_all bug

NAME

       SDL_GetGamepadStringForType - Convert from an SDL_GamepadType
        enum to a string.

HEADER FILE

       Defined in SDL3/SDL_gamepad.h

SYNOPSIS

       #include "SDL3/SDL.h"

       const char * SDL_GetGamepadStringForType(SDL_GamepadType type);

FUNCTION PARAMETERS

       type   an enum value for a given SDL_GamepadType .

RETURN VALUE

       Returns  a  string for the given type, or NULL if an invalid type is specified. The string returned is of
       the format used by

       SDL_Gamepad
        mapping strings.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_GetGamepadTypeFromString(3)

Simple Directmedia Layer                           SDL 3.2.10                     SDL_GetGamepadStringForType(3)