Provided by: libsdl3-doc_3.2.10+ds-1_all 

NAME
SDL_GetGamepadProductVersionForID - Get the product version of a gamepad, if available.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h" Uint16 SDL_GetGamepadProductVersionForID(SDL_JoystickID instance_id);
DESCRIPTION
This can be called before any gamepads are opened. If the product version isn't available this function returns 0.
FUNCTION PARAMETERS
instance_id the joystick instance ID.
RETURN VALUE
( Uint16 ) Returns the product version of the selected gamepad. If called on an invalid index, this function returns zero.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_GetGamepadProductVersion(3), •(3), SDL_GetGamepads(3) Simple Directmedia Layer SDL 3.2.10 SDL_GetGamepadProductVersionForID(3)