Provided by: libsdl3-doc_3.2.10+ds-1_all 

NAME
SDL_GetDisplayBounds - Get the desktop area represented by a display.
HEADER FILE
Defined in SDL3/SDL_video.h
SYNOPSIS
#include "SDL3/SDL.h" bool SDL_GetDisplayBounds(SDL_DisplayID displayID, SDL_Rect *rect);
DESCRIPTION
The primary display is often located at (0,0), but may be placed at a different location depending on monitor layout.
FUNCTION PARAMETERS
displayID the instance ID of the display to query. rect the SDL_Rect structure filled in with the display bounds.
RETURN VALUE
Returns true on success or false on failure; call SDL_GetError () for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_GetDisplayUsableBounds(3), •(3), SDL_GetDisplays(3) Simple Directmedia Layer SDL 3.2.10 SDL_GetDisplayBounds(3)