Provided by: libsdl3-doc_3.2.10+ds-1_all bug

NAME

       SDL_GetDisplayBounds - Get the desktop area represented by a display.

HEADER FILE

       Defined in SDL3/SDL_video.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_GetDisplayBounds(SDL_DisplayID displayID, SDL_Rect *rect);

DESCRIPTION

       The  primary  display  is  often located at (0,0), but may be placed at a different location depending on
       monitor layout.

FUNCTION PARAMETERS

       displayID
              the instance ID of the display to query.

       rect   the SDL_Rect
               structure filled in with the display bounds.

RETURN VALUE

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_GetDisplayUsableBounds(3), (3), SDL_GetDisplays(3)

Simple Directmedia Layer                           SDL 3.2.10                            SDL_GetDisplayBounds(3)