Provided by: libsdl3-doc_3.2.10+ds-1_all bug

NAME

       SDL_GetAudioStreamDevice - Query an audio stream for its currently-bound device.

HEADER FILE

       Defined in SDL3/SDL_audio.h

SYNOPSIS

       #include "SDL3/SDL.h"

       SDL_AudioDeviceID SDL_GetAudioStreamDevice(SDL_AudioStream *stream);

DESCRIPTION

       This reports the audio device that an audio stream is currently bound to.

       If not bound, or invalid, this returns zero, which is not a valid device ID.

FUNCTION PARAMETERS

       stream the audio stream to query.

RETURN VALUE

       ( SDL_AudioDeviceID ) Returns the bound audio device, or 0 if not bound or invalid.

THREAD SAFETY

       It is safe to call this function from any thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_BindAudioStream(3), (3), SDL_BindAudioStreams(3)

Simple Directmedia Layer                           SDL 3.2.10                        SDL_GetAudioStreamDevice(3)