Provided by: libsdl3-doc_3.2.10+ds-1_all bug

NAME

       SDL_GL_GetCurrentContext - Get the currently active OpenGL context.

HEADER FILE

       Defined in SDL3/SDL_video.h

SYNOPSIS

       #include "SDL3/SDL.h"

       SDL_GLContext SDL_GL_GetCurrentContext(void);

RETURN VALUE

       (  SDL_GLContext  )  Returns the currently active OpenGL context or NULL on failure; call SDL_GetError ()
       for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_GL_MakeCurrent(3)

Simple Directmedia Layer                           SDL 3.2.10                        SDL_GL_GetCurrentContext(3)