Provided by: libsdl3-doc_3.2.10+ds-1_all bug

NAME

       SDL_DEFINE_AUDIO_FORMAT - Define an SDL_AudioFormat
        value.

HEADER FILE

       Defined in SDL3/SDL_audio.h

SYNOPSIS

       #include "SDL3/SDL.h"

       #define SDL_DEFINE_AUDIO_FORMAT(signed, bigendian, flt, size) .BI (((Uint16)(signed)<<15)|((Uint16)(bigendian)<<12)|((Uint16)(flt)<<8)|((size)&SDL_AUDIO_MASK_BITSIZE))

DESCRIPTION

       SDL  does  not  support  custom audio formats, so this macro is not of much use externally, but it can be
       illustrative as to what the various bits of an

       SDL_AudioFormat
        mean.

       For example, SDL_AUDIO_S32LE
        looks like this:

              SDL_DEFINE_AUDIO_FORMAT(1, 0, 0, 32)

RETURN VALUE

       Returns a format value in the style of SDL_AudioFormat .

THREAD SAFETY

       It is safe to call this macro from any thread.

AVAILABILITY

       This macro is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.10                         SDL_DEFINE_AUDIO_FORMAT(3)