Provided by: libsdl3-doc_3.2.10+ds-1_all 

NAME
SDL_ConvertPixels - Copy a block of pixels of one format to another format.
HEADER FILE
Defined in SDL3/SDL_surface.h
SYNOPSIS
#include "SDL3/SDL.h" bool SDL_ConvertPixels(int width, int height, SDL_PixelFormat src_format, const void *src, int src_pitch, SDL_PixelFormat dst_format, void *dst, int dst_pitch);
FUNCTION PARAMETERS
width the width of the block to copy, in pixels. height the height of the block to copy, in pixels. src_format an SDL_PixelFormat value of the src pixels format. src a pointer to the source pixels. src_pitch the pitch of the source pixels, in bytes. dst_format an SDL_PixelFormat value of the dst pixels format. dst a pointer to be filled in with new pixel data. dst_pitch the pitch of the destination pixels, in bytes.
RETURN VALUE
Returns true on success or false on failure; call SDL_GetError () for more information.
THREAD SAFETY
The same destination pixels should not be used from two threads at once. It is safe to use the same source pixels from multiple threads.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_ConvertPixelsAndColorspace(3) Simple Directmedia Layer SDL 3.2.10 SDL_ConvertPixels(3)