Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_RunHapticEffect - Run the haptic effect on its associated haptic device.
HEADER FILE
Defined in SDL3/SDL_haptic.h
SYNOPSIS
#include "SDL3/SDL.h" bool SDL_RunHapticEffect(SDL_Haptic *haptic, int effect, Uint32 iterations);
DESCRIPTION
To repeat the effect over and over indefinitely, set iterations to SDL_HAPTIC_INFINITY . (Repeats the envelope - attack and fade.) To make one instance of the effect last indefinitely (so the effect does not fade), set the effect's length in its structure/union to SDL_HAPTIC_INFINITY instead.
FUNCTION PARAMETERS
haptic the SDL_Haptic device to run the effect on. effect the ID of the haptic effect to run. iterations the number of iterations to run the effect; use SDL_HAPTIC_INFINITY to repeat forever.
RETURN VALUE
Returns true on success or false on failure; call SDL_GetError () for more information.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_GetHapticEffectStatus(3), •(3), SDL_StopHapticEffect(3), •(3), SDL_StopHapticEffects(3) Simple Directmedia Layer SDL 3.2.8 SDL_RunHapticEffect(3)