Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_RunHapticEffect - Run the haptic effect on its associated haptic device.

HEADER FILE

       Defined in SDL3/SDL_haptic.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_RunHapticEffect(SDL_Haptic *haptic, int effect, Uint32 iterations);

DESCRIPTION

       To repeat the effect over and over indefinitely, set iterations to

       SDL_HAPTIC_INFINITY  .  (Repeats the envelope - attack and fade.) To make one instance of the effect last
       indefinitely (so the  effect  does  not  fade),  set  the  effect's  length  in  its  structure/union  to
       SDL_HAPTIC_INFINITY instead.

FUNCTION PARAMETERS

       haptic the SDL_Haptic
               device to run the effect on.

       effect the ID of the haptic effect to run.

       iterations
              the number of iterations to run the effect; use SDL_HAPTIC_INFINITY to repeat forever.

RETURN VALUE

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_GetHapticEffectStatus(3), (3), SDL_StopHapticEffect(3), (3), SDL_StopHapticEffects(3)

Simple Directmedia Layer                            SDL 3.2.8                             SDL_RunHapticEffect(3)