Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_HINT_MAIN_CALLBACK_RATE - Request SDL_AppIterate () be called at a specific rate.

HEADER FILE

       Defined in SDL3/SDL_hints.h

SYNOPSIS

       #include "SDL3/SDL.h"

       #define SDL_HINT_MAIN_CALLBACK_RATE SDL_MAIN_CALLBACK_RATE"

DESCRIPTION

       If this is set to a number, it represents Hz, so "60" means try to iterate 60 times per second. "0" means
       to  iterate  as fast as possible. Negative values are illegal, but reserved, in case they are useful in a
       future revision of SDL.

       There are other strings that have special meaning. If set to "waitevent",

       SDL_AppIterate
        will not be called until new event(s) have arrived (and been processed by SDL_AppEvent ).  This  can  be
       useful for apps that are completely idle except in response to input.

       On some platforms, or if you are using SDL_main
        instead of

       SDL_AppIterate  ,  this  hint  is  ignored. When the hint can be used, it is allowed to be changed at any
       time.

       This defaults to 0, and specifying NULL for the hint's value will restore the default.

       This hint can be set anytime.

AVAILABILITY

       This hint is available since SDL 3.2.0.

Simple Directmedia Layer                            SDL 3.2.8                     SDL_HINT_MAIN_CALLBACK_RATE(3)