Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_GetTextureSize - Get the size of a texture, as floating point values.

HEADER FILE

       Defined in SDL3/SDL_render.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_GetTextureSize(SDL_Texture *texture, float *w, float *h);

FUNCTION PARAMETERS

       texture
              the texture to query.

       w      a  pointer  filled  in  with  the width of the texture in pixels. This argument can be NULL if you
              don't need this information.

       h      a pointer filled in with the height of the texture in pixels. This argument can  be  NULL  if  you
              don't need this information.

RETURN VALUE

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                            SDL 3.2.8                              SDL_GetTextureSize(3)