Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_GetGamepadProductVersionForID - Get the product version of a gamepad, if available.

HEADER FILE

       Defined in SDL3/SDL_gamepad.h

SYNOPSIS

       #include "SDL3/SDL.h"

       Uint16 SDL_GetGamepadProductVersionForID(SDL_JoystickID instance_id);

DESCRIPTION

       This  can  be called before any gamepads are opened. If the product version isn't available this function
       returns 0.

FUNCTION PARAMETERS

       instance_id
              the joystick instance ID.

RETURN VALUE

       ( Uint16 ) Returns the product version of the selected gamepad. If  called  on  an  invalid  index,  this
       function returns zero.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_GetGamepadProductVersion(3), (3), SDL_GetGamepads(3)

Simple Directmedia Layer                            SDL 3.2.8               SDL_GetGamepadProductVersionForID(3)