Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_DuplicateSurface - Creates a new surface identical to the existing surface.

HEADER FILE

       Defined in SDL3/SDL_surface.h

SYNOPSIS

       #include "SDL3/SDL.h"

       SDL_Surface * SDL_DuplicateSurface(SDL_Surface *surface);

DESCRIPTION

       If the original surface has alternate images, the new surface will have a reference to them as well.

       The returned surface should be freed with

       SDL_DestroySurface ().

FUNCTION PARAMETERS

       surface
              the surface to duplicate.

RETURN VALUE

       ( SDL_Surface
        *) Returns a copy of the surface or NULL on failure; call SDL_GetError () for more information.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_DestroySurface(3)

Simple Directmedia Layer                            SDL 3.2.8                            SDL_DuplicateSurface(3)