Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_AppEvent - App-implemented event entry point for SDL_MAIN_USE_CALLBACKS apps.
HEADER FILE
Defined in SDL3/SDL_main.h
SYNOPSIS
#include "SDL3/SDL.h" SDL_AppResult SDL_AppEvent(void *appstate, SDL_Event *event);
DESCRIPTION
Apps implement this function when using SDL_MAIN_USE_CALLBACKS . If using a standard "main" function, you should not supply this. This function is called as needed by SDL after SDL_AppInit returns SDL_APP_CONTINUE . It is called once for each new event. There is (currently) no guarantee about what thread this will be called from; whatever thread pushes an event onto SDL's queue will trigger this function. SDL is responsible for pumping the event queue between each call to SDL_AppIterate , so in normal operation one should only get events in a serial fashion, but be careful if you have a thread that explicitly calls SDL_PushEvent . SDL itself will push events to the queue on the main thread. Events sent to this function are not owned by the app; if you need to save the data, you should copy it. This function should not go into an infinite mainloop; it should handle the provided event appropriately and return. The appstate parameter is an optional pointer provided by the app during SDL_AppInit (). If the app never provided a pointer, this will be NULL. If this function returns SDL_APP_CONTINUE , the app will continue normal operation, receiving repeated calls to SDL_AppIterate and SDL_AppEvent for the life of the program. If this function returns SDL_APP_FAILURE , SDL will call SDL_AppQuit and terminate the process with an exit code that reports an error to the platform. If it returns SDL_APP_SUCCESS , SDL calls SDL_AppQuit and terminates with an exit code that reports success to the platform.
FUNCTION PARAMETERS
appstate an optional pointer, provided by the app in SDL_AppInit . event the new event for the app to examine.
RETURN VALUE
( SDL_AppResult ) Returns SDL_APP_FAILURE to terminate with an error, SDL_APP_SUCCESS to terminate with success, SDL_APP_CONTINUE to continue.
THREAD SAFETY
This function may get called concurrently with SDL_AppIterate () or SDL_AppQuit () for events not pushed from the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_AppInit(3), •(3), SDL_AppIterate(3) Simple Directmedia Layer SDL 3.2.8 SDL_AppEvent(3)