Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_SetScancodeName - Set a human-readable name for a scancode.

HEADER FILE

       Defined in SDL3/SDL_keyboard.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_SetScancodeName(SDL_Scancode scancode, const char *name);

FUNCTION PARAMETERS

       scancode
              the desired SDL_Scancode .

       name   the name to use for the scancode, encoded as UTF-8. The string is not copied, so the pointer given
              to this function must stay valid while SDL is being used.

RETURN VALUE

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

THREAD SAFETY

       This function is not thread safe.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_GetScancodeName(3)

Simple Directmedia Layer                            SDL 3.2.8                             SDL_SetScancodeName(3)