Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_SetGamepadPlayerIndex - Set the player index of an opened gamepad.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h" bool SDL_SetGamepadPlayerIndex(SDL_Gamepad *gamepad, int player_index);
FUNCTION PARAMETERS
gamepad the gamepad object to adjust. player_index player index to assign to this gamepad, or -1 to clear the player index and turn off player LEDs.
RETURN VALUE
Returns true on success or false on failure; call SDL_GetError () for more information.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_GetGamepadPlayerIndex(3) Simple Directmedia Layer SDL 3.2.8 SDL_SetGamepadPlayerIndex(3)