Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_SetGamepadPlayerIndex - Set the player index of an opened gamepad.

HEADER FILE

       Defined in SDL3/SDL_gamepad.h

SYNOPSIS

       #include "SDL3/SDL.h"

       bool SDL_SetGamepadPlayerIndex(SDL_Gamepad *gamepad, int player_index);

FUNCTION PARAMETERS

       gamepad
              the gamepad object to adjust.

       player_index
              player index to assign to this gamepad, or -1 to clear the player index and turn off player LEDs.

RETURN VALUE

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_GetGamepadPlayerIndex(3)

Simple Directmedia Layer                            SDL 3.2.8                       SDL_SetGamepadPlayerIndex(3)