Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_SetGPUBlendConstants - Sets the current blend constants on a command buffer.
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h" void SDL_SetGPUBlendConstants( SDL_GPURenderPass *render_pass, SDL_FColor blend_constants);
FUNCTION PARAMETERS
render_pass a render pass handle. blend_constants the blend constant color.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_GPU_BLENDFACTOR_CONSTANT_COLOR(3), •(3), SDL_GPU_BLENDFACTOR_ONE_MINUS_CONSTANT_COLOR(3) Simple Directmedia Layer SDL 3.2.8 SDL_SetGPUBlendConstants(3)