Provided by: libsdl3-doc_3.2.8+ds-1_all 

NAME
SDL_GetGamepadStringForType - Convert from an SDL_GamepadType enum to a string.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h" const char * SDL_GetGamepadStringForType(SDL_GamepadType type);
FUNCTION PARAMETERS
type an enum value for a given SDL_GamepadType .
RETURN VALUE
Returns a string for the given type, or NULL if an invalid type is specified. The string returned is of the format used by SDL_Gamepad mapping strings.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_GetGamepadTypeFromString(3) Simple Directmedia Layer SDL 3.2.8 SDL_GetGamepadStringForType(3)