Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_GPUTextureFormatTexelBlockSize - Obtains the texel block size for a texture format.

HEADER FILE

       Defined in SDL3/SDL_gpu.h

SYNOPSIS

       #include "SDL3/SDL.h"

       Uint32 SDL_GPUTextureFormatTexelBlockSize(
           SDL_GPUTextureFormat format);

FUNCTION PARAMETERS

       format the texture format you want to know the texel size of.

RETURN VALUE

       ( Uint32 ) Returns the texel block size of the texture format.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_UploadToGPUTexture(3)

Simple Directmedia Layer                            SDL 3.2.8              SDL_GPUTextureFormatTexelBlockSize(3)