Provided by: sway_1.7-1_amd64 bug

NAME

       sway-output - output configuration commands for sway

DESCRIPTION

       You may combine output commands into one, like so:

           output HDMI-A-1 mode 1920x1080 pos 1920 0 bg ~/wallpaper.png stretch

       You  can  get  a list of output names with swaymsg -t get_outputs. You may also match any output by using
       the output name "*". Additionally, "-" can be used to match the focused output by name and  "--"  can  be
       used to match the focused output by its identifier.

       Some  outputs  may  have different names when disconnecting and reconnecting. To identify these, the name
       can be substituted for a string consisting of the make, model and serial which you can get  from  swaymsg
       -t get_outputs. Each value must be separated by one space. For example:

           output "Some Company ABC123 0x00000000" pos 1920 0

COMMANDS

       output <name> mode|resolution|res [--custom] <WIDTHxHEIGHT>[@<RATE>Hz]
           Configures  the  specified  output to use the given mode. Modes are a combination of width and height
           (in pixels) and a refresh rate that your display can be configured to use. For a  list  of  available
           modes for each output, use swaymsg -t get_outputs.

           To  set  a  custom  mode not listed in the list of available modes, use --custom. You should probably
           only use this if you know what you're doing.

           Examples:

               output HDMI-A-1 mode 1920x1080

               output HDMI-A-1 mode 1920x1080@60Hz

       output <name> modeline <clock> <hdisplay> <hsync_start>  <hsync_end>  <htotal>  <vdisplay>  <vsync_start>
       <vsync_end> <vtotal> <hsync> <vsync>
           Configures  the  specified  output  to  use  the given modeline. It can be generated using cvt(1) and
           gtf(1) commands. See xorg.conf(5). Only supported on DRM backend.

           Example:

               output HDMI-A-1 modeline 173.00 1920 2048 2248 2576 1080 1083 1088 1120 -hsync +vsync

       output <name> position|pos <X> <Y>
           Places the specified output at the specific position in the global coordinate space. The  cursor  may
           only  be  moved  between  immediately adjacent outputs. If scaling is active, it has to be considered
           when positioning. For example, if the scaling factor for the left output is 2, the relative  position
           for  the  right  output  has to be divided by 2. The reference point is the top left corner so if you
           want the bottoms aligned this has to be considered as well.

           Example:

               output HDMI1 scale 2

               output HDMI1 pos 0 1020 res 3200x1800

               output eDP1 pos 1600 0 res 1920x1080

           Note that the left x-pos of eDP1 is 1600 = 3200/2 and the bottom y-pos is 1020 + (1800 / 2) = 1920  =
           0 + 1920

       output <name> scale <factor>
           Scales  the specified output by the specified scale factor. An integer is recommended, but fractional
           values are also supported. If a fractional value are specified, be warned that it is not possible  to
           faithfully represent the contents of your windows - they will be rendered at the next highest integer
           scale  factor  and  downscaled.  You  may  be  better  served  by setting an integer scale factor and
           adjusting the font size of your applications to taste. HiDPI isn't supported  with  Xwayland  clients
           (windows will blur).

       output <name> scale_filter linear|nearest|smart
           Indicates  how  to  scale  application  buffers  that are rendered at a scale lower than the output's
           configured scale, such as lo-dpi applications on hi-dpi screens. Linear  is  smoother  and  blurrier,
           nearest  (also known as nearest neighbor) is sharper and blockier. Setting "smart" will apply nearest
           scaling when the output has an integer scale factor, otherwise linear. The default is "smart".

       output <name> subpixel rgb|bgr|vrgb|vbgr|none
           Manually sets the subpixel hinting for the specified output. This value is usually auto-detected, but
           some displays may misreport their subpixel geometry. Using the correct subpixel  hinting  allows  for
           sharper  text.  Incorrect  values  will result in blurrier text. When changing this via swaymsg, some
           applications may need to be restarted to use the new value.

       output <name> background|bg <file> <mode> [<fallback_color>]
           Sets the wallpaper for the given output to the specified file, using the given scaling mode  (one  of
           "stretch", "fill", "fit", "center", "tile"). If the specified file cannot be accessed or if the image
           does  not  fill  the entire output, a fallback color may be provided to cover the rest of the output.
           fallback_color should be specified as #RRGGBB. Alpha is not supported.

       output <name> background|bg <color> solid_color
           Sets the background of the given output to the specified color. color should be specified as #RRGGBB.
           Alpha is not supported.

       output <name> transform <transform> [clockwise|anticlockwise]
           Sets the background transform to the given value. Can be one of "90", "180", "270" for  rotation;  or
           "flipped",  "flipped-90",  "flipped-180",  "flipped-270" to apply a rotation and flip, or "normal" to
           apply no transform. The rotation is performed clockwise. If a single output is chosen and a  rotation
           direction  is  specified  (clockwise or anticlockwise) then the transform is added or subtracted from
           the current transform (this cannot be used directly in the configuration file).

       output <name> disable|enable
           Enables or disables the specified output (all outputs are enabled by default).

       output <name> toggle
           Toggle the specified output.

       output <name> dpms on|off|toggle
           Enables or disables the specified output via DPMS. To turn an output off (ie. blank  the  screen  but
           keep workspaces as-is), one can set DPMS to off.

       output <name> max_render_time off|<msec>
           Controls  when  sway  composites  the  output,  as  a positive number of milliseconds before the next
           display refresh. A smaller number leads to  fresher  composited  frames  and  lower  perceived  input
           latency,  but if set too low, sway may not finish compositing in time for display refresh, leading to
           delayed frames.

           When set to off, sway composites immediately after display refresh,  maximizing  time  available  for
           compositing.

           To adjust when applications are instructed to render, see max_render_time in sway(5).

           To set this up for optimal latency:
           1.   Launch some full-screen application that renders continuously, like glxgears.
           2.   Start with max_render_time 1. Increment by 1 if you see frame drops.

           This  setting  only has an effect on Wayland and DRM backends, as support for presentation timestamps
           and predicted output refresh rate is required.

       output <name> adaptive_sync on|off
           Enables or disables adaptive synchronization (often referred to as Variable Refresh Rate, or  by  the
           vendor-specific names FreeSync/G-Sync).

           Adaptive  sync  allows  clients  to  submit  frames  a little too late without having to wait a whole
           refresh period to display it on screen. Enabling adaptive sync can improve  latency,  but  can  cause
           flickering on some hardware.

       output <name> render_bit_depth 8|10
           Controls  the  color  channel bit depth at which frames are rendered; the default is currently 8 bits
           per channel.

           Setting higher values will not have an effect if hardware and software  lack  support  for  such  bit
           depths.  Successfully  increasing the render bit depth will not necessarily increase the bit depth of
           the frames sent to a display. An increased  render  bit  depth  may  provide  smoother  rendering  of
           gradients,  and  screenshots which can more precisely store the colors of programs which display high
           bit depth colors.

           Warnings: this can break screenshot/screencast programs which have not  been  updated  to  work  with
           different bit depths. This command is experimental, and may be removed or changed in the future.

SEE ALSO

       sway(5) sway-input(5)

                                                   2022-02-16                                     sway-output(5)