Provided by: xsystem35_2.14.3-1_amd64 bug

NAME

       xsystem35.gr - game resource file for xsystem35

DESCRIPTION

       Game resource file is a plain text file that defines the locations of the various game data files for
       xsystem35. This file is only needed if you want to place game data files in a location other than the
       current directory.

       The path to the game resource file is specified with the -gamefile option of xsystem35(6). If it is not
       specified, xsystem35 reads xsystem35.gr in the current directory.

       Each line of the file specifies a single data file and follows the format:

       keyword path-to-data

       If multiple files of the same type exist, suffixes A, B, C... are appended to the keyword.

       Comments can be added by starting the line with #. Blank lines are ignored.

KEYWORDS

       Scenario
           Scenario files (*S?.ALD).

       Graphics
           Graphic files (*G?.ALD).

       Wave
           PCM data files (*W?.ALD).

       Midi
           MIDI data files (*M?.ALD).

       Data
           Miscellaneous data files (*D?.ALD).

       Resource
           Resource files (*R?.ALD).

       BGM
           BGM files (*B?.ALD).

       Save
           Save files (*S?.ASD). If the path begins with ‘~’, it is expanded to the user’s home directory
           ($HOME).

       Ain
           The System39.ain file.

       WAI
           Additional information for PCM data (*WA.WAI)

       BGI
           Additional information for BGM data (*BA.BGI)

       SACT01
           Data for SACT.DLL (SACTEFAM.KLD)

       ALK01 - ALK09
           Archive files for demo data (*1.ALK - *9.ALK)

       Init
           The System39.ini file.

NOTES

       Data files not categorized under the above keywords (e.g., map files for Kaeru nyo Panyon) should not be
       listed in the game resource file, and should be placed in the same directory as the save files.

EXAMPLES

       The following is a game resource file for the English translation of Kichikuou Rance.

           ScenarioA KICHIKUSA.ALD
           GraphicsA KICHIKUGA.ALD
           GraphicsB KICHIKUGB.ALD
           WaveA KICHIKUWA.ALD
           Ain System39.ain
           SaveA ~/.xsys35/saves/kichikuou/KICHIKUSA.ASD
           SaveB ~/.xsys35/saves/kichikuou/KICHIKUSB.ASD
           SaveC ~/.xsys35/saves/kichikuou/KICHIKUSC.ASD
           SaveD ~/.xsys35/saves/kichikuou/KICHIKUSD.ASD
           SaveE ~/.xsys35/saves/kichikuou/KICHIKUSE.ASD
           SaveF ~/.xsys35/saves/kichikuou/KICHIKUSF.ASD
           SaveG ~/.xsys35/saves/kichikuou/KICHIKUSG.ASD
           SaveH ~/.xsys35/saves/kichikuou/KICHIKUSH.ASD
           SaveI ~/.xsys35/saves/kichikuou/KICHIKUSI.ASD
           SaveJ ~/.xsys35/saves/kichikuou/KICHIKUSJ.ASD

SEE ALSO

       xsystem35(6)

xsystem35 2.14.3                                   2025-04-11                                    XSYSTEM35.GR(5)