Provided by: descent3_1.5.0+ds-1_amd64 

NAME
descent3 - 3D space shooter game
SYNOPSIS
descent3 [options]
DESCRIPTION
This manual page documents briefly the descent3 command. Descent 3 is a space first-person shooter video game developed by Outrage Entertainment and originally published in 1999. The game data needs to be installed independently using the 'game-data-packager' program, and by default it will be looked for at /usr/share/games/descent3
OPTIONS
Audio Options -nomusic Disables music. -nosound Disables all sound, including music. Display Options -aspect <value> Specifies the screen aspect ratio for non-standard displays, such as wide-screen TVs. -height <height> Sets the screen resolution to the specified height, if possible. -width <width> Sets the screen resolution to the specified width, if possible. -NoRenderWindows Causes all windows to be fully transparent. Use this option if your card does not correctly render partially-transparent windows. -vsync Turns on Vertical Sync. The flag will be enabled in the registry so it will be on when the game is run again. -windowed Runs the game in a window. Input Options -deadzone <k> Specifies the size of the deadzone for a joystick. -mlooksens <scale> Determines how much the player moves when the mouse is moved. -mousesens <scale> Adjusts the sensitivity of the mouse when not using mouselook mode. Performance Options -fastdemo Causes a demo to play back at the highest speed your computer is capable of. -forcelightmaps Forces the use of lightmaps, even the Default Detail Level is set to Low in the launcher setup. -framecap <fps> Limits the framerate to the number of frames per second specified. -himem Forces normal operations even when low memory conditions are detected. -lowmem Uses scaled-down textures and lower quality (8-bit) sounds to conserve memory. -superlowmem Uses the -lowmem settings and further scales down textures to conserve memory. -nolightmaps Disables lightmaps. This will improve performance on low-end video cards. -nomotionblur Disables motion blur on robots. -nosatomega Disables alpha saturation on the omega cannon effect. -nosparkles Disables powerup sparkles. Multiplayer and Network Options: TODO Other Options -logfile Generates a logfile d3.log. -makemovie Causes the demo system to save a screenshot of every frame during playback. -mission <name> Loads the specified mission file at startup. -pilot <name> Specifies the pilot to use, skipping the pilot selection dialog when the game starts. -setdir <path> Specifies the working directory for Descent 3. -useexedir <path> Tells Descent 3 to use the directory in which the executable is located as the working directory.
FILES
/usr/share/games/descent3/ Game data files. $XDG_DATA_HOME/Outrage Entertainment/Descent 3/ defaulting to ~/.local/share/Outrage Entertainment/Descent 3/ Configuration, savegames, demos & logfile $XDG_CACHE_HOME/Descent3/ defaulting to ~/.cache/Descent3/ Temporay files
AUTHOR
Descent 3 was written by Outrage Entertainment. The Descent community continues the development at https://github.com/DescentDevelopers/Descent3 This manual page was written by Sébastien Noel <sebastien@twolife.be>, for the Debian project (but may be used by others). 2024-08-24 DESCENT3(6)