Provided by: libnng-dev_1.10.1-2_amd64 bug

NAME

       nng_stream - byte stream

SYNOPSIS

           #include <nng/nng.h>

           typedef struct nng_stream nng_stream;

DESCRIPTION

       An nng_stream  represents a byte stream. This may correspond to an underlying connection such a TCP
       connection or a connected UNIX domain socket or named pipe.

           Note

           The nng_stream object is used for raw byte stream connections, and should not be confused with a pipe
           object created on socket using the nng_listen(), nng_dial() or related functions.

       These objects are created either establishing an outgoing connection with nng_stream_dialer_dial() or by
       accepting in incoming connection with nng_stream_listener_accept().

       Byte streams are reliable in that data will not be delivered out of order, or with portions missing.

       Data can be sent using nng_stream_send() or received with nng_stream_recv().

       When the connection is no longer needed, it should be freed with nng_stream_free().

           Tip

           It is possible to close the connection, without freeing it, by using nng_stream_close().

       Byte streams may, depending on the underlying technology, support various options, which can be accessed
       using the nng_stream_get() and nng_stream_set() family of functions.

SEE ALSO

       libnng(3), nng_stream_close(3str), nng_stream_dialer_dial(3str), nng_stream_free(3str),
       nng_stream_get(3str), nng_stream_listener_accept(3str), nng_stream_recv(3str), nng_stream_send(3str),
       nng_stream_set(3str), nng_options(5), nng(7),

                                                   2025-04-20                                      NNG_STREAM(5)