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NAME

       Vectors_params - This document briefly describes all Vectors internal parameters.

DESCRIPTION

       Parameter descriptions follow, in alphabetical order. Each description begins with a line giving the
       three-character mnemonic name of the parameter, the phrase for which the mnemonic stands, the intrinsic
       type of the parameter, and an indication of whether or not it is an array.

       ACM - Arrow Color Mode - Integer

              ACM  controls how color is applied to filled vector arrows. It applies only when AST has the value
              1. Its behavior also depends on the setting of the parameter CTV. Assuming that CTV is  set  to  a
              non-zero value, implying that multi-colored vectors are desired, ACM has the following settings:

              Value   Effect
              -----   ------
              -2      Multi-colored fill; outline off
              -1      Fill off; multi-colored outline
              0       Multi-colored fill; mono-colored outline
              1       Mono-colored fill; multi-colored outline
              2       Multi-colored fill; multi-colored outline

              Mono-colored outlines use the current GKS polyline color index. Mono-colored fill uses the current
              GKS  fill  color  index. When CTV is set to 0, both the fill and the outlines become mono-colored,
              and therefore only modes -2, -1, and 0 remain distinguishable. The default value is 0.

       AFO - Arrow Fill Over Arrow Lines - Integer
              If AFO is set to 1, the perimeter outline of a filled vector arrow is drawn first, underneath  the
              fill.  In this case, you must set the line thickness parameter (LWD) to a value greater than unity
              in order for the line to appear completely. The advantage of drawing the line underneath  is  that
              the  full extent of the fill appears, resulting in a crisper, more sharply defined arrow; when the
              line is drawn on top of the fill using a different color index, the fill color may be partially or
              completely obscured, especially for small vector arrows. AFO has an effect only when the parameter
              AST is set to 1.  The default value of AFO is 1.

       AIR - Arrow Interior Reference Fraction  - Real
              AIR specifies the distance from the point of the arrowhead of a filled vector arrow drawn  at  the
              reference length to the point where the arrowhead joins with the line extending to the tail of the
              arrow.  Its  value  represents  a  fraction  of  the  reference length.  This distance is adjusted
              proportionally to the X component of the arrowhead size for vector  arrows  whose  length  differs
              from  the reference length.  See VRL for an explanation of how the reference length is determined.
              AIR has an effect only when AST is set to 1. AIR is allowed to vary between 0.0 and  1.0  and  its
              default value is 0.33.

       AMN - Arrow Head Minimum Size - Real
              Specifies a minimum length for the two lines representing the point of the vector arrow head, as a
              fraction of the viewport width. AMN has an effect only for line-drawn vector arrows (parameter AST
              set to 0). Normally the arrow head size is scaled proportionally to the length of the vector. This
              parameter  allows  you  to ensure that the arrow head will remain recognizable even for very short
              vectors. Note that you can cause all the arrowheads in the plot to be drawn at the  same  size  if
              you  set AMN and AMX to the same value. If you set both AMN and AMX to 0.0 the arrowheads will not
              be drawn at all.  The default value is 0.005.

       AMX - Arrow Head Maximum Size - Real
              Specifies a maximum length for the two lines representing the point of the vector arrow head, as a
              fraction of the viewport width.  AMX has an effect only for line-drawn  vector  arrows  (parameter
              AST  set to 0). Normally the arrow head is scaled proportionally to the length of the vector. This
              parameter allows you to ensure that the arrow heads do  not  become  excessively  large  for  high
              magnitude  vectors. Note that you can cause all the arrowheads in the plot to be drawn at the same
              size if you set AMN and AMX to the same value. If you set both AMN and AMX to 0.0  the  arrowheads
              will not be drawn at all. The default value is 0.05.

       AST - Arrow Style - Integer

              If  AST  is  set  to  0,  the  vector arrows are drawn using lines only. When AST is set to 1, the
              vectors are plotted using variable width filled arrows, with an optional outline. If AST is set to
              2, wind barb glyphs are used to represent the vectors.There are  parameters  for  controlling  the
              appearance  of  each  style.  These  have  an  effect only for one value of AST.  However, certain
              parameters apply to all arrow styles. Here is a table of parameters that affect the appearance  of
              vectors and how their behavior is affected by the setting of AST:

              Parameter   Line-Drawn Arrows   Filled Arrows   Wind Barbs
              ---------   -----------------   -------------   ----------
              ACM                             x
              AFO                             x
              AIR                             x
              AMN         x
              AMX         x
              AWF                             x
              AWR                             x
              AXF                             x
              AXR                             x
              AYF                             x
              AYR                             x
              CLR         x                   x               x
              CTV         x                   x               x
              LWD         x                   x               x
              NLV         x                   x               x
              PAI         x                   x               x
              TVL         x                   x               x
              WBA                                             x
              WBC                                             x
              WBD                                             x
              WBS                                             x
              WBT                                             x

              When  filled arrows are used, colors associated with the threshold levels may be applied to either
              or both the fill or the outline of the arrow.  When fill is drawn over the outline (AFO set to 1),
              LWD should be set to a value greater than 1.0 in order for the outline to be fully  visible.   The
              default value of AST is 0.

       AWF - Arrow Width Fractional Minimum - Real
              AWF  specifies the width of a filled arrow drawn at the minimum length, as a fraction of the width
              of an arrow drawn at the reference length. If AWF has the value 0.0, then the ratio of  the  arrow
              width  to  the  arrow length will be constant for all arrows in the plot.  If given the value 1.0,
              the width will itself be constant for all arrows in the plot, regardless of length. See VFR for  a
              discussion  of  how the minimum length is determined. AWF has an effect only when AST is set to 1.
              AWF is allowed to vary between 0.0 and 1.0 and its default value is 0.0.

       AWR - Arrow Width Reference Fraction - Real
              AWR specifies the width of a filled vector arrow drawn at the reference length, as a  fraction  of
              the  reference length.  See VRL for an explanation of how the reference length is determined.  AWR
              has an effect only when AST is set to 1. AWR is allowed to  vary  between  0.0  and  1.0  and  its
              default value is 0.03.

       AXF - Arrow X-Coord Fractional Minimum - Real
              AXF specifies the X component of the head of a filled vector arrow drawn at the minimum length, as
              a  fraction  of  the  X  component  of  the  head of an arrow drawn at the reference length. The X
              component of the arrowhead is the distance from the point of the arrowhead to a  point  along  the
              centerline  of  the  arrow perpendicular the arrowhead´s rear tips. If AXF has the value 0.0, then
              the ratio of the X component of the arrowhead size to the arrow length will be  constant  for  all
              vectors in the plot. If given the value 1.0, the arrowhead X component will itself be constant for
              all  arrows  in  the  plot,  regardless  of  their  length.  See VRL for an explanation of how the
              reference length is determined.  AXF has an effect only when AST is set to 1. AXF  is  allowed  to
              vary between 0.0 and 1.0 and its default value is 0.0.

       AXR - Arrow X-Coord Reference Fraction - Real
              AXR  specifies the X component of the head of a filled vector arrow drawn at the reference length,
              as a fraction of reference length. The X component of the arrowhead is the distance from the point
              of the arrowhead to a point along the centerline of the arrow perpendicular the  arrowhead´s  rear
              tips.   See  VRL  for an explanation of how the reference length is determined.  AXR has an effect
              only when AST is set to 1. AXR is allowed to vary between 0.0 and 2.0 and  its  default  value  is
              0.36.

       AYF - Arrow Y-Coord Fractional Minimum - Real
              The  value  of  this  parameter,  when added to the minimum width value, specifies the Y component
              length of the arrowhead size for a filled arrow drawn at the minimum length, as a fraction of  the
              length  specified  by  AYF. If given the value 1.0, the arrowhead Y component will extend the same
              distance perpendicularly from the edge of all arrows in the plot, regardless of their  length  and
              width. This can be a useful resource to adjust to ensure that the points of even very short vector
              arrows  remain visible. See VFR for a discussion of how the minimum length is determined.  AYF has
              an effect only when AST is set to 1. AYF is allowed to vary between 0.0 and 1.0  and  its  default
              value is 0.25.

       AYR - Arrow Y-Coord Reference Fraction - Real
              AYR  specifies  the  perpendicular  distance  from  one  side of a filled vector arrowdrawn at the
              reference length to one of the back tips of the arrowhead. The value represents a fraction of  the
              value  of  of  the  reference  length  and,  when  added to half the arrow width, determines the Y
              component of the arrowhead size.  See VRL for an  explanation  of  how  the  reference  length  is
              determined.   AYR has an effect only when AST is set to 1.  AYR is allowed to vary between 0.0 and
              1.0 and its default value is 0.12.

       CLR - Array of GKS Color Indices - Integer Array
              This parameter represents an array containing the GKS color index to use for coloring  the  vector
              when  the  scalar quantity is less than or equal to the threshold value with the same index in the
              TVL threshold value array. Depending on the settings of AST and ACM it may specify a set  of  fill
              color  indexes,  a  set of line color indexes, or both. In order to access a particular element of
              the CLR array, you must first set the value of PAI, the parameter array index  parameter,  to  the
              value  of the array element´s index. All elements of the array are set to one initially. Note that
              the Vectors utility makes no calls to set the GKS color representation (GSCR), nor  ever  modifies
              the  contents  of  the  CLR array; therefore you are responsible for creating a suitably graduated
              color palette and assigning the color index values into the CLR array, prior  to  calling  VVECTR.
              Typically,  assuming  the  desired RGB values have been previously stored in a 2 dimensional 3 x n
              array called RGB, you loop through the calls that set up the color representation and color  index
              as in the following example for a fourteen color palette:

                   DO 100 I=1,14,1
                       CALL GSCR (1,I,RGB(1,I),RGB(2,I),RGB(3,I))
                       CALL VVSETI(´PAI -- Parameter Array Index´, I)
                       CALL VVSETI(´CLR -- GKS Color Index´, I)
               100 CONTINUE

              See the descriptions of CTV, NLV, and TVL for details on configuring the vector coloring scheme.

       CPM - Compatibility Mode - Integer
              Controls  the  degree of compatibility between pre-Version 3.2 capabilities of the Vectors utility
              and later versions. You  can  independently  control  three  behaviors  using  the  nine  settings
              provided:

              •      use of VELVCT and VELVEC input parameters

              •      use of variables initialized in the VELDAT block data statement

              •      use of the old mapping routines, FX, FY, MXF, and MYF.

              Note,  however,  that  when  using  the Version 3.2 entry points VVINIT and VVECTR, only the third
              behavior option has any meaning.

              When CPM is set to 0, its default value,  the  Vectors  utility´s  behavior  varies  depending  on
              whether you access it through one of the pre-Version 3.2 entry points (VELVCT, VELVEC, and EZVEC),
              or  through  the  VVINIT/VVECTR  interface. Otherwise, positive values result in invocation of the
              pre-Version 3.2 mapping routines (FX, FY, MXF, and MYF) for  the  conversion  from  data  to  user
              coordinates.  Negative  values  cause  VVMPXY or perhaps VVUMXY to be used instead. When using the
              pre-Version 3.2 interface, odd values of CPM cause the  data  values  in  the  VELDAT  block  data
              subroutine  to  override  corresponding  values  initialized  in the Version 3.2 VVDATA block data
              subroutine, or set by the user calling VVSETx routines. Values of CPM with absolute value  greater
              than  two cause some of the input arguments to VELVEC and VELVCT to be ignored. These include FLO,
              HI, NSET, ISPV, SPV and (for VELVCT only) LENGTH.

              Here is a table of the nine settings of CPM and their effect  on  the  operation  of  the  Vectors
              utility:

              Value   Use FX, FY, etc.          Use VELDAT data   Use input args
              -----   ----------------          ---------------   --------------
              -4      no                        no                no
              -3      no                        yes               no
              -2      no                        no                yes
              -1      no                        yes               yes
              0       old - yes; new - no (*)   yes               yes
              1       yes                       yes               yes
              2       yes                       no                yes
              3       yes                       yes               no
              4       yes                       no                no

              (*)  Old  means  EZVEC,  VELVEC,  VELVCT  entry  point; new, VVINIT/VVECTR.  Only the first column
              applies to the VVINIT/VVECTR interface. See the  velvct  man  page  for  more  detailed  emulation
              information.

       CTV - Color Threshold Value Control - Integer
              In  conjunction  with  NLV,  this  parameter controls vector coloring and the setting of threshold
              values. The vectors may be colored based on on the vector magnitude or on the contents of a scalar
              array (VVINIT/VVECTR input argument, P). A table of supported options follows:

              Value          Action

              -2             Color vector arrows based on scalar array data values; the user is responsible  for
                             setting up threshold level array, TVL

              -1             Color  vector arrows based on vector magnitude; the user is responsible for setting
                             up values of threshold level array.

              0(default)     Color all vectors  according  to  the  current  GKS  polyline  color  index  value.
                             Threshold level array, TVL and GKS color index array, CLR are not used.

              1              Color  vector  arrows based on vector magnitude; VVINIT assigns values to the first
                             NLV elements of the threshold level array, TVL.

              2              Color vector arrows based on scalar array data values; VVINIT assigns values to the
                             first NLV elements of the threshold level array, TVL.

              If you make  CTV  positive,  you  must  initialize  Vectors  with  a  call  to  VVINIT  after  the
              modification.

       DMN - NDC Minimum Vector Size - Real, Read-Only
              This  parameter  is  read-only and has a useful value only following a call to VVECTR (directly or
              through the compatibility version of VELVCT). You may retrieve it in order to determine the length
              in NDC space of the smallest vector actually drawn (in other words, the smallest vector within the
              boundary of the user coordinate space that is greater than or equal in magnitude to the  value  of
              the VLC parameter). It is initially set to a value of 0.0.

       DMX - NDC Maximum Vector Size - Real, Read-Only
              Unlike  DMN  this  read-only parameter has a potentially useful value betweens calls to VVINIT and
              VVECTR. However, the value it reports may be different before and after the call to VVECTR. Before
              the VVECTR call it contains the length in NDC space that would be used to render the maximum  size
              vector  assuming  the  user-settable parameter, VRL is set to its default value of 0.0.  After the
              VVECTR call it contains the NDC length used to render the largest vector actually drawn (in  other
              words,  the  largest  vector within the boundary of the user coordinate space that is less than or
              equal in magnitude to the value of the VHC parameter). See the section on the  VRL  parameter  for
              information  on using the value of DMX after the VVINIT call in order to adjust proportionally the
              lengths of all the vectors in the plot.  It is initially set to a value of 0.0.

       DPF - Vector Label Decimal Point Control Flag - Integer
              If DPF is set to a non-zero value, and the optional  vector  magnitude  labels  are  enabled,  the
              magnitude  values  are  scaled to fit in the range 1 to 999. The labels will contain 1 to 3 digits
              and no decimal point. Otherwise, the labels will consist of a number up to  six  characters  long,
              including a decimal point. By default DPF is set to the value 1.

       LBC - Vector Label Color - Integer
              This parameter specifies the color to use for the optional vector magnitude labels, as follows:

              Value          Action

              < -1           Draw labels using the current GKS text color index

              -1 (default)   Draw labels using the same color as the corresponding vector arrow

              >=0            Draw labels using the LBC value as the GKS text color index

       LBL - Vector Label Flag - Integer
              If  set non-zero, Vectors draws labels representing the vector magnitude next to each arrow in the
              field plot.  The vector labels are primarily intended as a debugging aid, since in order to  avoid
              excessive  overlap,  you  must  typically set the label text size too small to be readable without
              magnification. For this reason, as well  as  for  efficiency,  unlike  the  other  graphical  text
              elements supported by the Vectors utility, the vector labels are rendered using low quality text.

       LBS - Vector Label Character Size - Real
              This  parameter  specifies  the  size  of the characters used for the vector magnitude labels as a
              fraction of the viewport width. The default value is 0.007.

       LWD - Vector Linewidth - Real

              LWD controls the linewidth used to draw the lines that form vector arrows and wind barbs. When the
              arrows are filled (AST is set to 1) LWD controls the width of the arrow's outline. If the fill  is
              drawn  over  the  outline (AFO set to 1) then LWD must be set to a value greater than 1.0 in order
              for the outline to appear properly. When AST has the value 2, LWD controls the width of  the  line
              elements  of  wind barbs. When AST is set to 0, specifying line-drawn vector arrows, the linewidth
              applies equally to the body of the vector and the arrowhead. Overly  thick  lines  may  cause  the
              arrow heads to appear smudged. This was part of the motivation for developing the option of filled
              vector  arrows. Note that since linewidth in NCAR Graphics is always calculated relative to a unit
              linewidth that is dependent on the output device, you may  need  to  adjust  the  linewidth  value
              depending  on the intended output device to obtain a pleasing plot. The default is 1.0, specifying
              a device-dependent minimum linewidth.

       MAP - Map Transformation Code - Integer
              MAP defines the transformation between the data and user coordinate space.   Three  MAP  parameter
              codes are reserved for pre-defined transformations, as follows:

              Value          Mapping transformation

              0 (default)    Identity  transformation  between data and user coordinates: array indices of U, V,
                             and P are linearly related to data coordinates.

              1              Ezmap transformation: first dimension indices of U, V, and P are  linearly  related
                             to longitude; second dimension indices are linearly related to latitude.

              2              Polar  to  rectangular  transformation:  first dimension indices of U, V, and P are
                             linearly related to the radius; second dimension indices are  linearly  related  to
                             the angle in degrees.

              If MAP has any other value, Vectors invokes the user-modifiable subroutine, VVUMXY, to perform the
              mapping.   The  default  version  of VVUMXY simply performs an identity transformation. Note that,
              while the Vectors utility does not actually prohibit the practice, the user is advised not to  use
              negative  integers  for  user-defined mappings, since other utilities in the NCAR Graphics toolkit
              attach a special meaning to negative mapping codes.

              For all the predefined mappings, the linear relationship between the grid array  indices  and  the
              data  coordinate  system  is  established using the four parameters, XC1, XCM, YC1, and YCN. The X
              parameters define a mapping for the first and last indices of the  first  dimension  of  the  data
              arrays,  and  the  Y  parameters do the same for the second dimension. If MAP is set to a value of
              one, be careful to ensure that the SET parameter is  given  a  value  of  zero,  since  the  Ezmap
              routines  require  a  specific user coordinate space for each projection type, and internally call
              the SET routine to define the user to NDC mapping.  Otherwise, you may choose whether  or  not  to
              issue  a  SET  call  prior  to  calling  VVINIT,  modifying the value of SET as required.  See the
              description of the parameter, TRT, and the vvumxy man page for more information.

       MNC - Minimum Vector Text Block Color - Integer
              MNC specifies the color of the minimum vector graphical text output block as follows:

              Value          Action

              <-2            Both the vector arrow and the text are colored using the current text color index.

              -2             If the vectors are colored by magnitude, both the vector arrow and the text use the
                             GKS color index associated with the minimum vector magnitude. Otherwise, the vector
                             arrow uses the current polyline color index and the  text  uses  the  current  text
                             color index.

              -1 (default)   If  the vectors are colored by magnitude, the vector arrow uses the GKS color index
                             associated with the minimum vector magnitude. Otherwise the vector arrow  uses  the
                             current  polyline  color  index.  The  text is colored using the current text color
                             index in either case.

              >= 0           The value of MNC is used as the color index for both the text and the vector arrow

              See the description of MNT for more information about the minimum vector text block.

       MNP - Minimum Vector Text Block Positioning Mode - Integer
              This parameter allows you to justify the minimum vector  text  block,  taken  as  a  single  unit,
              relative  to  the text block position established by the parameters, MNX and MNY. Nine positioning
              modes are available, as follows:

              Mode           Justification

              -4             The lower left corner of the text block is positioned at MNX, MNY.

              -3             The center of the bottom edge is positioned at MNX, MNY.

              -2             The lower right corner is positioned at MNX, MNY.

              -1             The center of the left edge is positioned at MNX, MNY.

              0              The text block is centered along both axes at MNX, MNY.

              1              The center of the right edge is positioned at MNX, MNY.

              2              The top left corner is positioned at MNX, MNY.

              3              The center of the top edge is positioned at MNX, MNY.

              4 (default)    The top right corner is positioned at MNX, MNY.

              See the description of MNT for more information about the minimum vector text block.

       MNS - Minimum Vector Text Block Character Size - Real
              MNS specifies the size of the characters used in the minimum  vector  graphics  text  block  as  a
              fraction  of the viewport width. See the description of MNT for more information about the minimum
              vector text block. The default value of MNS is 0.0075.

       MNT - Minimum Vector Text String - Character* 36
              The minimum vector  graphics  text  block  consists  of  a  user-definable  text  string  centered
              underneath  a  horizontal arrow. If the parameter VLC is set negative the arrow is rendered at the
              size of the reference minimum magnitude vector (which may be smaller than any vector that actually
              appears in the plot). Otherwise, the arrow is the  size  of  the  smallest  vector  in  the  plot.
              Directly  above  the  arrow is a numeric string in exponential format that represents the vector's
              magnitude.

              Use MNT to modify the text appearing below the vector in the minimum vector graphics  text  block.
              Currently the string length is limited to 36 characters. Set MNT to a single space (´ ´) to remove
              the  text  block,  including the vector arrow and the numeric magnitude string, from the plot. The
              default value is ´Minimum Vector´

       MNX - Minimum Vector Text Block X Coordinate - Real
              MNX establishes the X coordinate of the minimum vector graphics text block as a  fraction  of  the
              viewport  width.   Values  less  than  0.0  or  greater  than 1.0 are permissible and respectively
              represent regions to the left or right of the viewport. The actual position of the block  relative
              to  MNX  depends  on  the  value  assigned  to  MNP.  See the descriptions of MNT and MNP for more
              information about the minimum vector text block. The default value of MNX is 0.475.

       MNY - Minimum Vector Text Block Y Coordinate - Real
              MNY establishes the Y coordinate of the minimum vector graphics text block as a  fraction  of  the
              viewport  height.   Values  less  than  0.0  or  greater than 1.0 are permissible and respectively
              represent regions below or above the viewport. The actual position of the block  relative  to  MNY
              depends  on  the  value  assigned to MNP. See the descriptions of MNT and MNP for more information
              about the minimum vector text block. The default value of MNY is -0.01.

       MSK - Mask To Area Map Flag - Integer
              Use this parameter to control masking of vectors to an existing area map created  by  routines  in
              the Areas utility.  When MSK is greater than 0, masking is enabled and an the area map must be set
              up  prior to the call to VVECTR. The area map array and, in addition, the name of a user-definable
              masked drawing routine, must be passed as input parameters to VVECTR. Various values  of  the  MSK
              parameter have the following effects:

              Value          Effect

              <= 0 (default) No masking of vectors.

              1              The  subroutine  ARDRLN is called internally to decompose the vectors into segments
                             contained entirely within a single area.  ARDRLN calls  the  user-definable  masked
                             drawing subroutine.

              >1             Low  precision masking. ARGTAI is called internally to get the area identifiers for
                             the vector base position point. Then the user-definable masked  drawing  subroutine
                             is called to draw the vector. Vectors with nearby base points may encroach into the
                             intended mask area.

              See the man page vvudmv for further explanation of masked drawing of vectors

       MXC - Maximum Vector Text Block Color - Integer
              MXC specifies the color of the maximum vector graphical text output block as follows:

              Value          Action

              <-2            Both the vector arrow and the text are colored using the current text color index.

              -2             If the vectors are colored by magnitude, both the vector arrow and the text use the
                             GKS color index associated with the minimum vector magnitude. Otherwise, the vector
                             arrow  uses  the  current  polyline  color index and the text uses the current text
                             color index.

              -1 (default)   If the vectors are colored by magnitude, the vector arrow uses the GKS color  index
                             associated  with  the minimum vector magnitude. Otherwise the vector arrow uses the
                             current polyline color index. The text is colored  using  the  current  text  color
                             index in either case.

              >= 0           The value of MXC is used as the color index for both the text and the vector arrow

              See the description of MXT for more information about the maximum vector text block.

       MXP - Maximum Vector Text Block Positioning Mode - Integer
              This  parameter  allows  you  to  justify  the  maximum vector text block, taken as a single unit,
              relative to the text block position established by the parameters, MXX and MXY.  Nine  positioning
              modes are available, as follows:

              Mode           Justification

              -4             The lower left corner of the text block is positioned at MXX, MXY.

              -3             The center of the bottom edge is positioned at MXX, MXY.

              -2             The lower right corner is positioned at MXX, MXY.

              -1             The center of the left edge is positioned at MXX, MXY.

              0              The text block is centered along both axes at MXX, MXY.

              1              The center of the right edge is positioned at MXX, MXY.

              2              The top left corner is positioned at MXX, MXY.

              3              The center of the top edge is positioned at MXX, MXY.

              4              The top right corner is positioned at MXX, MXY.

              See the description of MXT for more information about the maximum vector text block.

       MXS - Maximum Vector Text Block Character Size - Real
              MXS  specifies  the  size  of  the  characters used in the maximum vector graphics text block as a
              fraction of the viewport width. See the description of MXT for more information about the  maximum
              vector text block. The default value is 0.0075.

       MXT - Maximum Vector Text String - Character* 36
              The  maximum  vector  graphics  text  block  consists  of  a  user-definable  text string centered
              underneath a horizontal arrow. If the parameter VHC is set negative the arrow is rendered  at  the
              size  of the reference maximum magnitude vector (which may be larger than any vector that actually
              appears in the plot). Otherwise, the arrow is the size of the largest vector in the plot. Directly
              above the arrow is a numeric string in exponential format that represents the  magnitude  of  this
              vector.

              Use  MXT  to modify the text appearing below the vector in the maximum vector graphics text block.
              Currently the string length is limited to 36 characters. Set MXT  to  a  single  space  (´  ´)  to
              completely  remove  the  text  block, including the vector arrow and the numeric magnitude string,
              from the plot. Note that the name "Maximum Vector Text Block" is no longer accurate,  since  using
              the  parameter  VRM it is now possible to establish a reference magnitude that is smaller than the
              maximum magnitude in the data set. A more accurate name would be "Reference  Vector  Text  Block".
              The default value of MXT is ´Maximum Vector´.

       MXX - Maximum Vector Text Block X Coordinate - Real
              MXX  establishes  the  X coordinate of the maximum vector graphics text block as a fraction of the
              viewport width.  Values less than 0.0  or  greater  than  1.0  are  permissible  and  respectively
              represent regions below or above of the viewport. The actual position of the block relative to MXX
              depends  on  the  value  assigned to MXP. See the descriptions of MXT and MXP for more information
              about the maximum vector text block. The default value is 0.525.

       MXY - Maximum Vector Text Block Y Coordinate - Real
              MXY establishes the Y coordinate of the maximum vector graphics text block as a  fraction  of  the
              viewport  width.   Values  less  than  0.0  or  greater  than 1.0 are permissible and respectively
              represent regions below or above the viewport. The actual position of the block  relative  to  MXY
              depends  on  the  value  assigned to MXP. See the descriptions of MXT and MXP for more information
              about the maximum vector text block.  The default value is -0.01.

       NLV - Number of Colors Levels - Integer
              NLV specifies the number of color levels to use when coloring the vectors according to data  in  a
              scalar  array or by vector magnitude.  Anytime CTV has a non-zero value, you must set up the first
              NLV elements of the color index array CLR. Give each element the value of a GKS color  index  that
              must be defined by a call to the the GKS subroutine, GSCR, prior to calling VVECTR. If CTV is less
              than  0,  in  addition to setting up the CLR array, you are also responsible for setting the first
              NLV elements of the threshold values array, TVL to appropriate values. NLV  is  constrained  to  a
              maximum value of 255. The default value of NLV is 0, specifying that vectors are colored according
              to  the value of the GKS polyline color index currently in effect, regardless of the value of CTV.
              If CTV is greater than 0, you must initialize Vectors with a call to VVINIT after  modifying  this
              parameter.

       PAI - Parameter Array Index - Integer
              The  value  of PAI must be set before calling VVGETC, VVGETI, VVGETR, VVSETC, VVSETI, or VVSETR to
              access any parameter which is an array; it acts as a subscript  to  identify  the  intended  array
              element. For example, to set the 10th color threshold array element to 7, use code like this:

               CALL VVSETI (´PAI - PARAMETER ARRAY INDEX´,10)
               CALL VVSETI (´CLR - Color Index´,7)

              The default value of PAI is one.

       PLR - Polar Input Mode - Integer
              When  PLR  is  greater  than zero, the vector component arrays are considered to contain the field
              data in polar coordinate form: the U array is treated as containing the vector magnitude and the V
              array as containing the vector angle. Be careful not to confuse the PLR  parameter  with  the  MAP
              parameter  set  to  polar  coordinate  mode  (2). The MAP parameter relates to the location of the
              vector, not its value. Here is a table of values for PLR:

              Value          Meaning

              0 (default)    U and V arrays contain data in cartesian component form.

              1              U array contains vector magnitudes; V array contains vector angles in degrees.

              2              U array contain vector magnitudes; V array contains vector angles in radians.

              You must initialize Vectors with a call to VVINIT after modifying this parameter.

       PMN - Minimum Scalar Array Value - Real, Read-Only
              You may retrieve the value specified by PMN at any time after a call to VVINIT. It will contain  a
              copy  of  the minimum value encountered in the scalar data array. If no scalar data array has been
              passed into VVINIT it will have a value of 0.0.

       PMX - Maximum Scalar Array Value - Real
              You may retrieve the value specified by PMX at any time after a call to VVINIT. It contains a copy
              of the maximum value encountered in the scalar data array.  If  no  scalar  data  array  has  been
              passed into VVINIT it will have a value of 0.0.

       PSV - P Array Special Value - Real
              Use PSV to indicate the special value that flags an unknown data value in the P scalar data array.
              This value will not be considered in the determination of the data set maximum and minimum values.
              Also,  depending  on the setting of the SPC parameter, the vector may be specially colored to flag
              the unknown data point, or even eliminated from the plot. You must initialize Vectors with a  call
              to VVINIT after modifying this parameter.

       SET - SET Call Flag - Integer
              Give  SET  the  value 0 to inhibit the SET call VVINIT performs by default. Arguments 5-8 of a SET
              call made by the user must be consistent with the ranges  of  the  user  coordinates  expected  by
              Vectors.  This  is  determined  by  the  mapping from grid to data coordinates as specified by the
              values of the parameters XC1, XCM, YC1, YCN, and also by the mapping from data to user coordinates
              established by the MAP parameter. You  must  initialize  Vectors  with  a  call  to  VVINIT  after
              modifying this parameter. The default value of SET is 1.

       SPC - Special Color - Integer
              SPC  controls  special  value  processing  for  the  optional  scalar data array used to color the
              vectors, as follows:

              Value          Effect

              < 0 (default)  The P scalar data array is not examined for special values.

              0              Vectors at P scalar array special value locations are not drawn.

              > 0            Vectors at P scalar array special value locations are drawn using color index SPC.

              You must initialize Vectors with a call to VVINIT after modifying this parameter.

       SVF - Special Value Flag - Integer
              The special value flag controls special value processing for the U and  V  vector  component  data
              arrays.  Special  values  may appear in either the U or V array or in both of them. Five different
              options are available (although the usefulness of some of the choices is debatable):

              Value          Effect

              0 (default)    Neither the U nor the V array is examined for special values

              1              Vectors with special values in the U array are not drawn

              2              Vectors with special values in the V array are not drawn

              3              Vectors with special values in either the U or V array are not drawn

              4              Vectors with special values in both the U and V arrays are not drawn

              The U and V special values are defined by setting parameters USV  and  VSV.  You  must  initialize
              Vectors with a call to VVINIT after modifying this parameter.

       TRT - Transformation Type - Integer
              As  currently  implemented,  TRT further qualifies the mapping transformation specified by the MAP
              parameter, as follows:

              Value          Effect

              -1             Direction, magnitude,  and  location  are  all  transformed.  This  option  is  not
                             currently supported by any of the pre-defined coordinate system mappings.

              0              Only location is transformed

              1 (default)    Direction and location are transformed

              This parameter allows you to distinguish between a system that provides a mapping of location only
              into  an  essentially cartesian space, and one in which the space itself mapped. To understand the
              difference, using polar coordinates as an example, imagine a set of wind  speed  monitoring  units
              located  on  a radial grid around some central point such as an airport control tower. Each unit´s
              position is defined in terms of its distance from the tower and its  angular  direction  from  due
              east.  However, the data collected by each monitoring unit is represented as conventional eastward
              and northward wind components.  Assuming the towers´s location is at a moderate latitude, and  the
              monitoring units are reasonably ´local´, this is an example of mapping a radially defined location
              into  a  nearly  cartesian  space  (i.e. the eastward components taken alone all point in a single
              direction on the plot, outlining a series of parallel straight lines). One would set  MAP  to  two
              (for  the  polar  transformation)  and  TRT  to zero to model this data on a plot generated by the
              Vectors utility.

              On the other hand, picture a set of  wind  data,  again  given  as  eastward  and  northward  wind
              components,  but  this  time the center of the polar map is actually the south pole. In this case,
              the eastward components do not point in a single direction;  instead  they  outline  a  series  of
              circles  around  the pole. This is a space mapping transformation: one would again set MAP to two,
              but TRT would be set to one to transform both direction and location.

              Changing the setting of this parameter affects the end results only when a non-uniform  non-linear
              mapping  occurs at some point in the transformation pipeline. For this discussion a uniform linear
              transformation is defined as one which satisfies the following equations:

               x_out = x_offset + scale_constant * x_in
               y_out = y_offset + scale_constant * y_in

              If scale_constant is not the same for both the X axis and the Y axis  then  the  mapping  is  non-
              uniform.

              This  option  is  currently implemented only for the pre-defined MAP parameter codes, 0 and 2, the
              identity mapping and the polar coordinate mapping. However, it operates on a  different  stage  of
              the  transformation  pipeline  in  each  case.  The  polar mapping is non-linear from data to user
              coordinates. The identity mapping, even though necessarily linear over  the  data  to  user  space
              mapping,  can  have a non-uniform mapping from user to NDC space, depending on the values given to
              the input parameters of the SET call. This will be the case whenever the  LL  input  parameter  is
              other  than one, or when LL equals one, but the viewport and the user coordinate boundaries do not
              have the same aspect ratio. Thus for a MAP value of 2, TRT affects the mapping  between  data  and
              user space, whereas for MAP set to 0, TRT influences the mapping between user and NDC space.

       TVL - Array of Threshold Values - Real Array
              TVL  is  an  array of threshold values that is used to determine the individual vector color, when
              CTV and NLV are both non-zero. For each vector the TVL array is searched for  the  smallest  value
              greater  than or equal to the scalar value associated with the vector. The array subscript of this
              element is used as an index into the CLR array.  Vectors uses the GKS color index  found  at  this
              element  of  the  CLR  array  to  set the color for the vector. Note that Vectors assumes that the
              threshold values are monotonically increasing.

              When CTV is less than 0, you are responsible for assigning values to the elements of TVL yourself.
              To do this, first set the PAI parameter to the index of the threshold level element  you  want  to
              define,  then call VVSETR to set TVL to the appropriate threshold value for this element. Assuming
              the desired values have previously been stored in a  array  named  TVALS,  you  could  assign  the
              threshold values for a fourteen level color palette using the following loop:

                   DO 100 I=1,14,1
                       CALL VVSETI(PAI -- Parameter Array Index, I)
                       CALL VVSETR(TVL -- Threshold Value, TVALS(I))
               100 CONTINUE

              When  CTV is greater than 0, Vectors assigns values into TVL itself. Each succeeding element value
              is greater than the preceding value by the value of the expression:

               (maximum_data_value - minimum_data_value) / NLV

              where the data values are either from the scalar data array or are the magnitudes of  the  vectors
              in the vector component arrays. The first value is equal to the minimum value plus the expression;
              the final value (indexed by the value of NLV) is equal to the maximum value. If Vectors encounters
              a  value greater than the maximum value in the TVL array while processing the field data, it gives
              the affected vector the color associated with the maximum TVL value.

       USV - U Array Special Value - Real
              USV is the U vector component array special value. It is a value outside the range of  the  normal
              data  used to indicate that there is no valid data for this grid location. When SVF is set to 1 or
              3, Vectors will not draw a vector whose U component has the special  value.  You  must  initialize
              Vectors with a call to VVINIT after modifying this parameter. It has a default value of 1.0 E12.

       VFR - Minimum Vector Fractional Length - Real
              Use  this parameter to adjust the realized size of the reference minimum magnitude vector relative
              to the reference maximum magnitude vector in order  to  improve  the  appearance  or  perhaps  the
              information  content of the plot. Specify VFR as a value between 0.0 and 1.0, where 0.0 represents
              an unmodified linear scaling of the realized vector length, in proportion to  magnitude,  and  1.0
              specifies  that  the smallest vector be represented at 1.0 times the length of the largest vector,
              resulting in all vectors, regardless of magnitude, having the same length on the plot. A value  of
              0.5 means that the smallest magnitude vector appears half as long as the largest magnitude vector;
              intermediate  sizes  are proportionally scaled to lengths between these extremes. Where there is a
              wide variation in magnitude within the vector field, you can use this parameter  to  increase  the
              size  of  the  smallest vectors to a usefully visible level. Where the variation is small, you can
              use the parameter to exaggerate the differences that do exist. See also the descriptions  of  VRL,
              VLC, VHC, and VRM. The default value is 0.0.

       VHC - Vector High Cutoff Value - Real
              If  the  parameter VRM is set to a value greater than 0.0, it supercedes the use of VHC to specify
              the reference magnitude. VRM allows greater flexibility in that it  can  be  used  to  specify  an
              arbitrary  reference  magnitude  that need not be the maximum magnitude contained in the data set.
              VHC can still be used to set a high cutoff value -- no vectors with  magnitude  greater  than  the
              cutoff value will be displayed in the plot.

              If VRM has its default value, 0.0, VHC specifies the reference maximum magnitude represented by an
              arrow  of length VRL (as a fraction of the viewport width). The realized length of each individual
              vector in the plot is based on its magnitude relative to the reference maximum magnitude  and,  if
              VFR  is  non-zero,  the reference minimum magnitude (as specified by VLC). Note that the reference
              maximum magnitude may be greater than the magnitude of any vector in the dataset.  The  effect  of
              this parameter varies depending on its value, as follows:

              Value          Effect

              < 0.0          The  absolute  value  of  VHC  unconditionally  determines  the  reference  maximum
                             magnitude. Vectors  in  the  dataset  with  magnitude  greater  than  VHC  are  not
                             displayed.

              0.0 (default)  The  vector  with  the  greatest  magnitude in the dataset determines the reference
                             maximum magnitude.

              > 0.0          The minimum of VHC and the vector with the  greatest  magnitude  in  the  data  set
                             determines  the  reference maximum magnitude. Vectors in the dataset with magnitude
                             greater than VHC are not displayed.

              Typically, for direct comparison of the output of a series of  plots,  you  would  set  VHC  to  a
              negative  number, the absolute value of which is greater than any expected vector magnitude in the
              series. You can turn on Vectors statistics reporting using the parameter VST in order  to  see  if
              any  vectors  in  the  datasets  do  exceed the maximum magnitude you have specified. See also the
              descriptions of the parameters VRM, VRL, DMX, VLC, and VFR.

       VLC - Vector Low Cutoff Value - Real
              Use this parameter to prevent vectors smaller than the specified magnitude from appearing  in  the
              output  plot.  VLC  also  specifies  the  reference minimum magnitude that is rendered at the size
              specified by the product of VRL and VFR (as a fraction of the viewport width), when VFR is greater
              than 0.0. Note that the reference minimum magnitude may be  smaller  than  the  magnitude  of  any
              vector in the dataset. The effect of this parameter varies depending on its value, as follows:

              Value          Effect

              < 0.0          The  absolute  value  of  VLC  unconditionally  determines  the  reference  minimum
                             magnitude. Vectors in the dataset with magnitude less than VLC do not appear.

              0.0 (default)  The vector with the minimum magnitude  in  the  dataset  determines  the  reference
                             minimum magnitude.

              > 0.0          The  maximum  of  VLC  and  the  vector  with  the  least magnitude in the data set
                             determines the reference minimum magnitude. Vectors in the dataset  with  magnitude
                             less than VLC do not appear.

              The  initialization  subroutine, VVINIT, calculates the magnitude of all the vectors in the vector
              field, and stores the maximum and minimum values. You may access these values  by  retrieving  the
              read-only  parameters, VMX and VMN.  Thus it is possible to remove the small vectors without prior
              knowledge of the data domain. The following code fragment illustrates how the smallest 10% of  the
              vectors could be removed:

               CALL VVINIT(...
               CALL VVGETR(´VMX - Vector Maximum Magnitude´, VMX)
               CALL VVGETR(´VMN - Vector Minimum Magnitude´, VMN)
               CALL VVSETR(´VLC - Vector Low Cutoff Value´,
              +     VMN+0.1*(VMX-VMN))
               CALL VVECTR(...

              On the other hand, when creating a series of plots that you would like to compare directly and you
              are using VFR to set a minimum realized size for the vectors, you can ensure that all vectors of a
              particular  length  represent  the  same magnitude on all the plots by setting both VHC and VLC to
              negative values. If you do not actually want to remove any vectors from the plot, make VLC smaller
              in absolute value than any expected magnitude. You can turn on Vectors statistics reporting  using
              the  parameter  VST  in order to see if any vectors in the datasets are less the minimum magnitude
              you have specified. See also the descriptions of parameters VFR, VRL, VHC, DMN, and VRM.

       VMD - Vector Minimum Distance - Real
              If VMD is set to a value greater than 0.0, it specifies, as a fraction of the  viewport  width,  a
              minimum  distance  between  adjacent  vectors  arrows  in the plot. The distribution of vectors is
              analyzed and then vectors are selectively removed in order to ensure that  the  remaining  vectors
              are  separated by at least the specified distance. The thinning algorithm requires that you supply
              Vectors with a work array twice the size of the VVINIT arguments N and M multiplied together.  Use
              of this capability adds some processing time to the execution of Vectors. If VMD is set to a value
              greater than 0.0 and no work array is provided, an error condition results.

              If  the  data  grid is transformed in such a way that adjacent grid cells become very close in NDC
              space, as for instance in many map projections near the poles,  you  can  use  this  parameter  to
              reduce  the  otherwise cluttered appearance of these regions of the plot. The default value of VMD
              is 0.0.

       VMN - Minimum Vector Magnitude - Real, Read-Only
              After a call to VVINIT, VMN contains the value of the minimum vector magnitude  in  the  U  and  V
              vector component arrays. Later, after VVECTR is called, it is modified to contain the magnitude of
              the smallest vector actually displayed in the plot. This is the vector with the smallest magnitude
              greater  than or equal to the value specified by VLC, the vector low cutoff parameter, (0.0 if VLC
              has its default value) that  falls  within  the  user  coordinate  window  boundaries.  The  value
              contained  in  VMN  is  the  same  as that reported as the 'Minimum plotted vector magnitude' when
              Vectors statistics reporting is enabled. It may be larger than  the  reference  minimum  magnitude
              reported  by  the  minimum vector text block if you specify the VLC parameter as a negative value.
              VMN is initially set to a value of 0.0.

       VMX - Maximum Vector Magnitude - Real, Read-Only
              After a call to VVINIT, VMX contains the value of the maximum vector magnitude  in  the  U  and  V
              vector component arrays. Later, after VVECTR is called, it is modified to contain the magnitude of
              the  largest  vector actually displayed in the plot. This is the vector with the largest magnitude
              less than or equal to the value specified by VHC, the vector high cutoff parameter,  (the  largest
              floating point value available on the machine if VHC has its default value, 0.0) that falls within
              the  user coordinate window boundaries. The value contained in VMX is the same as that reported as
              the 'Maximum plotted vector magnitude' when Vectors statistics reporting is  enabled.  It  may  be
              smaller  than  the  reference  maximum  magnitude reported by the maximum vector text block if you
              specify the VHC parameter as a negative value. VMX is initially set to a value of 0.0.

       VPB - Viewport Bottom - Real
              The parameter VPB has an effect only when SET is non-zero, specifying that Vectors should  do  the
              call  to  SET.  It  specifies  a minimum boundary value for the bottom edge of the viewport in NDC
              space, and is constrained to a value between 0.0 and 1.0. It must be less than the  value  of  the
              Viewport  Top parameter, VPT. The actual value of the viewport bottom edge used in the plot may be
              greater than the value of VPB, depending on the setting of the Viewport Shape parameter, VPS.  You
              must initialize Vectors with a call to VVINIT after modifying this parameter. The default value of
              VPB is 0.05.

       VPL - Viewport Left - Real
              The parameter VPL has an effect only when SET is non-zero, specifying that Vectors should  do  the
              call to SET. It specifies a minimum boundary value for the left edge of the viewport in NDC space,
              and  is constrained to a value between 0.0 and 1.0. It must be less than the value of the Viewport
              Right parameter, VPR. The actual value of the viewport left edge used in the plot may  be  greater
              than  the  value  of VPL, depending on the setting of the Viewport Shape parameter, VPS.  You must
              initialize Vectors with a call to VVINIT after modifying this parameter. The default value of  VPL
              is 0.05.

       VPO - Vector Positioning Mode - Integer
              VPO  specifies  the  position  of  the  vector arrow in relation to the grid point location of the
              vector component data.  Three settings are available, as follows:

              Value          Effect

              <0             The head of the vector arrow is placed at the grid point location

              0 (default)    The center of the vector arrow is placed at the grid point location

              >0             The tail of the vector arrow is placed at the grid point location

       VPR - Viewport Right - Real
              The parameter VPR has an effect only when SET is non-zero, specifying that Vectors should  do  the
              call  to  SET.  It  specifies  a  maximum boundary value for the right edge of the viewport in NDC
              space, and is constrained to a value between 0.0 and 1.0. It must be greater than the value of the
              Viewport Left parameter, VPL. The actual value of the viewport right edge used in the plot may  be
              less  than  the  value of VPR, depending on the setting of the Viewport Shape parameter, VPS.  You
              must initialize Vectors with a call to VVINIT after modifying this parameter. The default value of
              VPR is 0.95.

       VPS - Viewport Shape - Real
              The parameter VPS has an effect only when SET is non-zero, specifying that Vectors should  do  the
              call to SET; it specifies the desired viewport shape, as follows:

              Value          Effect

              <0.0           The  absolute  value  of  VPS  specifies the shape to use for the viewport., as the
                             ratio of the viewport width to its height,

              0.0            The viewport completely fills the area defined by the boundaries  specifiers,  VPL,
                             VPR, VPB, VPT

              >0.0,<1.0 (0.25, default)
                             Use  R = (XCM-XC1)/(YCN-YC1) as the viewport shape if MIN(R, 1.0/R) is greater than
                             VPS. Otherwise determine the shape as when VPS is equal to 0.0.

              >= 1.0         Use R = (XCM-XC1)/(YCN-YC1) as the viewport shape if MAX(R,  1.0/R)  is  less  than
                             VPS. Otherwise make the viewport a square.

              The viewport, whatever its final shape, is centered in, and made as large as possible in, the area
              specified  by  the  parameters  VPB, VPL, VPR, and VPT. You must initialize Vectors with a call to
              VVINIT after modifying this parameter. The default value of VPS is 25.

       VPT - Viewport Top - Real
              The parameter VPT has an effect only when SET is non-zero, specifying that Vectors should  do  the
              call  to SET. It specifies a maximum boundary value for the top edge of the viewport in NDC space,
              and is constrained to a value between 0.0 and 1.0. It must  be  greater  than  the  value  of  the
              Viewport  Bottom parameter, VPB. The actual value of the viewport top edge used in the plot may be
              less than the value of VPT, depending on the setting of the Viewport Shape  parameter,  VPS.   You
              must initialize Vectors with a call to VVINIT after modifying this parameter. The default value of
              VPT is 0.95.

       VRL - Vector Reference Length - Real
              Use  this parameter to specify the realized length of the reference magnitude vector as a fraction
              of the viewport width. Based on this value a reference length in NDC units  is  established,  from
              which  the  length  of  all vectors in the plot is derived. The relationship between magnitude and
              length also depends on the setting of the minimum vector magnitude fraction parameter,  VFR,  but,
              given  the  default  value  of  VFR (0.0), the length of each vector is simply proportional to its
              relative magnitude. Note that the arrow size parameters, AMN and AMX,  allow  independent  control
              over the minimum and maximum size of the vector arrowheads.

              Given  a reference length, Vectors calculates a maximum length based on the ratio of the reference
              magnitude to the larger of the maximum magnitude in the  data  set  and  the  reference  magnitude
              itself.  This length is accessible in units of NDC via the read-only parameter, DMX. If VRL is set
              less than or equal to 0.0, VVINIT calculates a default value for DMX, based on the size of a  grid
              box assuming a linear mapping from grid coordinates to NDC space. The value chosen is one half the
              diagonal  length  of a grid box. By retrieving the value of DMX and calling GETSET to retrieve the
              viewport boundaries after the call to VVINIT, you can make  relative  adjustments  to  the  vector
              length, as shown by the following example, where the maximum vector length is set to 1.5 times its
              default value:

               CALL VVINIT(...
               CALL VVGETR(´DMX - NDC Maximum Vector Size´, DMX)
               CALL GETSET(VL,VR,VB,VT,UL,UR,UB,UT,LL)
               VRL = 1.5 * DMX / (VR - VL)
               CALL VVSETR(´VRL - Vector Realized Length´, VRL)
               CALL VVECTR(...

              When  VVECTR  sees  that VRL is greater than 0.0, it will calculate a new value for DMX. If VRL is
              never set, the initially calculated value of DMX is used as the reference length. Do not  rely  on
              the  internal  parameters  used  for  setting  the  viewport,  VPL,  VPR,  VPB and VPT to retrieve
              information about viewport in lieu of using the GETSET call. These values are ignored entirely  if
              the  SET  parameter  is  zero,  and  even if used, the viewport may be adjusted from the specified
              values depending on the setting of the viewport shape parameter, VPS. See also the descriptions of
              VFR, VRM, and VHC. The default value of VRL is 0.0.

       VRM - Vector Reference Magnitude - Real
              The introduction of the parameter VRM means that it is now possible to specify an arbitrary vector
              magnitude as the reference magnitude appearing in the "Maximum Vector Text Block" annotation.  The
              reference  magnitude  no  longer needs to be greater or equal to the largest magnitude in the data
              set.  When VRM has a value greater than 0.0, it specifies the magnitude of the vector arrow  drawn
              at  the reference length. See VRL for an explanation of how the reference length is determined. If
              VRM is less than or equal to 0.0, the reference magnitude is determined by the value of  VHC,  the
              vector  high  cutoff  value.  If, in turn, VHC is equal to 0.0 the maximum magnitude in the vector
              field data set becomes the reference magnitude. The default value of VRM is 0.0.

       VST - Vector Statistics Output Flag - Integer
              If VST is set to one, VVECTR writes a summary of its operation to the default logical output unit,
              including the number of vectors plotted, number of vectors rejected, minimum  and  maximum  vector
              magnitudes,  and  if  coloring  the vectors according to data in the scalar array, the maximum and
              minimum scalar array values encountered. Here is a sample of the output:

               VVECTR Statistics
                                   Vectors plotted:  906
               Vectors rejected by mapping routine:  0
                   Vectors under minimum magnitude:  121
                    Vectors over maximum magnitude:  0
                         Other zero length vectors:  0
                           Rejected special values:  62
                  Minimum plotted vector magnitude:  9.94109E-02
                  Maximum plotted vector magnitude:      1.96367
                              Minimum scalar value:     -1.00000
                              Maximum scalar value:      1.00000

       VSV - V Array Special Value - Real
              VSV is the V vector component array special value. It is a value outside the range of  the  normal
              data  used to indicate that there is no valid data for this grid location. When SVF is set to 2 or
              3, Vectors will not draw a vector whose V component has the special  value.  You  must  initialize
              Vectors with a call to VVINIT after modifying this parameter. It has a default value of 1.0 E12.

       WBA - Wind Barb Angle - Real

              WBA  sets  the  angle  of  the  wind  barb  ticks in degrees as measured clockwise from the vector
              direction. It also sets the angle between the hypotenuse of  the  triangle  defining  the  pennant
              polygon  and  the  vector  direction.  You  can  render  southern  hemisphere wind barbs, which by
              convention, have their ticks and pennants on the other side of the shaft,  by  setting  WBA  to  a
              negative value. WBA has an effect only when AST has the value 2.

       WBC - Wind Barb Calm Circle Size - Real

              WBC sets the diameter of the circle used to represent small vector magnitudes (less than 2.5) as a
              fraction  of the overall wind barb length (the value of the VRL parameter). WBC has an effect only
              when AST has the value 2.

       WBD - Wind Barb Distance Between Ticks - Real

              WBD sets the distance between adjacent wind barbs ticks along the wind barb shaft as a fraction of
              the overall wind barb length (the value of the VRL parameter). Half this distance is used  as  the
              spacing between adjacent wind barb pennants. Note that there is nothing to to prevent ticks and/or
              pennants  from  continuing  off  the  end  of  the  shaft  if a vector of high enough magnitude is
              encountered. You are responsible for adjusting the  parameters  appropriately  for  the  range  of
              magnitudes you need to handle. WBD has an effect only when AST has the value 2.

       WBS - Wind Barb Scale Factor - Real

              WBS  specifies  a  factor  by  which magnitudes passed to the wind barb drawing routines are to be
              scaled. It can be used to convert vector data given in other units  into  the  conventional  units
              used  with  wind  barbs,  which  is knots. For instance, if the data are in meters per second, you
              could set WBS to 1.8974 to create a plot  with  conventional  knot-based  wind  barbs.  Note  that
              setting WBS does not currently have any effect on the magnitude values written into the maximum or
              minimum vector legends.  WBS has an effect only when AST has the value 2.

       WBT - Wind Barb Tick Size - Real

              WBT  the  length  of  the  wind barb ticks as a fraction of the overall length of a wind barb (the
              value of the VRL parameter). The wind barb length is defined as the length of the wind barb  shaft
              plus  the  projection  of a full wind barb tick along the axis of the shaft. Therefore, increasing
              the value of WBT, for a given value of VRL has the effect of reducing  the  length  of  the  shaft
              itself  somewhat.  You may need to increase VRL itself to compensate. WBT also sets the hypotenuse
              length of the triangle defining the pennant polygon. WBT has an effect only when AST has the value
              2.

       WDB - Window Bottom - Real
              When VVINIT does the call to SET, the parameter WDB is used to determine argument  number  7,  the
              user  Y coordinate at the bottom of the window. If WDB is not equal to WDT, WDB is used. If WDB is
              equal to WDT, but YC1 is not equal to YCN, then YC1 is used. Otherwise, the value 1.0 is used. You
              must initialize Vectors with a call to VVINIT after modifying this parameter. The default value of
              WDB is 0.0.

       WDL - Window Left - Real
              When VVINIT the call to SET, the parameter WDL is used to determine argument number 5, the user  X
              coordinate  at  the  left  edge  of the window. If WDL is not equal to WDR, WDL is used. If WDL is
              equal to WDR, but XC1 is not equal to XCM, then XC1 is used. Otherwise, the value 1.0 is used. You
              must initialize Vectors with a call to VVINIT after modifying this parameter. The default value of
              WDL is 0.0.

       WDR - Window Right - Real
              When VVINIT does the call to SET, the parameter WDR is used to determine argument  number  6,  the
              user X coordinate at the right edge of the window. If WDR is not equal to WDL, WDR is used. If WDR
              is  equal  to  WDL,  but  XCM  is not equal to XC1, then XCM is used.  Otherwise, the value of the
              VVINIT input parameter, M, converted to a real, is used. You must initialize Vectors with  a  call
              to VVINIT after modifying this parameter. The default value of WDR is 0.0.

       WDT - Window Top - Real
              When  VVINIT  does  the call to SET, the parameter WDB is used to determine argument number 8, the
              user Y coordinate at the top of the window. If WDT is not equal to WDB, WDT is  used.  If  WDT  is
              equal  to  WDB,  but  YCN is not equal to YC1 then YCN is used. Otherwise, the value of the VVINIT
              input parameter, N, converted to a real, is used.  You must initialize  Vectors  with  a  call  to
              VVINIT after modifying this parameter. The default value of WDT is 0.0.

       XC1 - X Coordinate at Index 1 - Real
              The  parameter XC1 specifies the X coordinate value that corresponds to a value of 1 for the first
              subscript of the U, V, vector component arrays as well as for the P scalar data  array,  if  used.
              Together  with  XCM,  YC1,  and  YCN it establishes the mapping from grid coordinate space to data
              coordinate space. If XC1 is equal to XCM, 1.0 will be used. You must  initialize  Vectors  with  a
              call to VVINIT after modifying this parameter. The default value of XC1 is 0.0.

       XCM - X Coordinate at Index M - Real
              The  parameter  XCM  specifies  the X coordinate value that corresponds to the value of the VVINIT
              input parameter, M, for the first subscript of the U and V vector component arrays as well as  for
              the P scalar data array, if used.  Together with XC1, YC1, and YCN it establishes the mapping from
              grid  coordinate space to data coordinate space. If XC1 is equal to XCM, the value of M, converted
              to a real, will be used. You must initialize Vectors with a call to VVINIT  after  modifying  this
              parameter. The default value of XCM is 0.0.

       XIN - X Axis Array Increment (Grid) - Integer
              XIN controls the step size through first dimensional subscripts of the U,V vector component arrays
              and also through the P scalar data array if it is used. For dense arrays plotted at a small scale,
              you could set this parameter to a value greater than one to reduce the crowding of the vectors and
              hopefully  improve the intelligibility of the plot. The grid point with subscripts (1,1) is always
              included in the plot, so if XIN has a value of three, for example, only  grid  points  with  first
              dimension  subscripts  1,  4,  7... (and so on) will be plotted. See also YIN. You must initialize
              Vectors with a call to VVINIT after modifying this parameter. The default value of XIN is 1.

       YC1 - Y Coordinate at Index 1 - Real
              The parameter YC1 specifies the Y coordinate value that corresponds to a value of 1 for the  first
              subscript  of  the  U, V, vector component arrays as well as for the P scalar data array, if used.
              Together with YCN, XC1, and XCM it establishes the mapping from  grid  coordinate  space  to  data
              coordinate  space.  If  YC1  is equal to YCN, 1.0 will be used. You must initialize Vectors with a
              call to VVINIT after modifying this parameter. The default value of YC1 is 0.0.

       YCN - Y Coordinate at Index N - Real
              The parameter YCN specifies the Y coordinate value that corresponds to the  value  of  the  VVINIT
              input parameter, N, for the second subscript of the U and V vector component arrays as well as the
              P  scalar  data  array,  if used.  Together with YC1, XC1, and XCM it establishes the mapping from
              grid coordinate space to data coordinate space. If YC1 is equal to YCN, the value of N,  converted
              to  a  real,  will be used. You must initialize Vectors with a call to VVINIT after modifying this
              parameter. The default value of YCN is 0.0.

       YIN - Y Axis Array Increment (Grid) - Integer
              YIN controls the step size through the second dimension subscripts of the U and V vector component
              arrays and also through the P scalar data array if it is used. For dense arrays plotted at a small
              scale, you could set this parameter to a value greater than one to  reduce  the  crowding  of  the
              vectors  and  hopefully  improve  the  intelligibility of the plot. The grid point with subscripts
              (1,1) is always included in the plot, so if YIN has a value  of  three,  for  example,  only  grid
              points  with second dimension subscripts 1, 4, 7... (and so on) will be plotted. See also XIN. You
              must initialize Vectors with a call to VVINIT after modifying this parameter. The default value of
              YIN is 1.

       ZFC - Zero Field Text Block Color - Integer
              If ZFC is greater or equal to zero, it specifies the GKS color index to  use  to  color  the  Zero
              Field text block.  Otherwise the Zero Field text block is colored using the current GKS text color
              index. The default value of ZFC is -1.

       ZFP - Zero Field Text Block Positioning Mode - Integer
              The ZFP parameter allows you to justify, using any of the 9 standard justification modes, the Zero
              Field  text block unit with respect to the position established by the parameters, ZFX and ZFY The
              position modes are supported as follows:

              Mode           Justification

              -4             The lower left corner of the text block is positioned at ZFX, ZFY.

              -3             The center of the bottom edge is positioned at ZFX, ZFY.

              -2             The lower right corner is positioned at ZFX, ZFY.

              -1             The center of the left edge is positioned at ZFX, ZFY.

              0 (default)    The text block is centered along both axes at ZFX, ZFY.

              1              The center of the right edge is positioned at ZFX, ZFY.

              2              The top left corner is positioned at ZFX, ZFY.

              3              The center of the top edge is positioned at ZFX, ZFY.

              4              The top right corner is positioned at ZFX, ZFY.

       ZFS - Zero Field Text Block Character Size - Real
              ZFS specifies the size of the characters used in the Zero Field graphics text block as a  fraction
              of the viewport width. The default value is 0.033.

       ZFT - Zero Field Text String - Character* 36
              Use  ZFT  to  modify  the text of the Zero Field text block.  The Zero Field text block may appear
              whenever the U and V vector component arrays contain data such that all the grid points  otherwise
              eligible for plotting contain zero magnitude vectors. Currently the string length is limited to 36
              characters.  Set ZFT to a single space (´ ´) to prevent the text from being displayed. The default
              value for the text is ´Zero Field´.

       ZFX - Zero Field Text Block X Coordinate - Real
              ZFX establishes the X coordinate of the Zero Field graphics  text  block  as  a  fraction  of  the
              viewport  width.  Values  less  than  0.0  or  greater  than  1.0 are permissible and respectively
              represent regions to the left or right of the viewport. The actual position of the block  relative
              to  ZFX  depends  on  the  value  assigned  to the Zero Field Positioning Mode parameter, ZFP. The
              default value is 0.5.

       ZFY - Zero Field Text Block Y Coordinate - Real
              ZFY establishes the Y coordinate of the minimum vector graphics text block as a  fraction  of  the
              viewport  height.   Values  less  than  0.0  or  greater than 1.0 are permissible and respectively
              represent regions below and above the viewport. The actual position of the block relative  to  ZFY
              depends on the value assigned to the Zero Field Positioning Mode parameter, ZFP. The default value
              is 0.5.

SEE ALSO

       Online: vectors, vvectr, vvgetc, vvgeti, vvgetr, vvinit, vvrset, vvsetc, vvseti, vvsetr.  vvudmv, vvumxy,
       ncarg_cbind.

       Hardcopy: NCAR Graphics Fundamentals, UNIX Version

COPYRIGHT

       Copyright (C) 1987-2009
       University Corporation for Atmospheric Research
       The use of this Software is governed by a License Agreement.

UNIX                                               April 1993                             Vectors_params(3NCARG)