Provided by: libsdl3-doc_3.2.10+ds-1_all bug

NAME

       SDL_GPUTransferBufferLocation - A structure specifying a location in a transfer buffer.

HEADER FILE

       Defined in SDL3/SDL_gpu.h

SYNOPSIS

       #include "SDL3/SDL.h"

       typedef struct SDL_GPUTransferBufferLocation
       {
           SDL_GPUTransferBuffer *transfer_buffer;  /**< The transfer buffer used in the transfer operation. */
           Uint32 offset;                           /**< The starting byte of the buffer data in the transfer buffer. */
       } SDL_GPUTransferBufferLocation;

DESCRIPTION

       Used when transferring buffer data to or from a transfer buffer.

AVAILABILITY

       This struct is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_UploadToGPUBuffer(3), (3), SDL_DownloadFromGPUBuffer(3)

Simple Directmedia Layer                           SDL 3.2.10               SDL_GPUTransferBufferLocation(3type)