Provided by: allegro4-doc_4.4.3.1-5_all bug

NAME

       POLYTYPE_ATEX_LIT, POLYTYPE_PTEX_LIT - Polygon rendering mode type Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       #define POLYTYPE_ATEX_LIT

       #define POLYTYPE_PTEX_LIT

DESCRIPTION

       Like  POLYTYPE_ATEX  and  POLYTYPE_PTEX,  but the global color_map table (for 256-color modes) or blender
       function (for non-MMX truecolor modes) is used to blend the texture with a light level taken from the `c'
       value in the vertex structure. This must only be used after you have set up the color  mapping  table  or
       blender functions!

SEE ALSO

       polygon3d(3alleg4), POLYTYPE_ATEX(3alleg4), POLYTYPE_PTEX(3alleg4), color_map(3alleg4), ex3d(3alleg4)

Allegro                                           version 4.4.3                       POLYTYPE_ATEX_LIT(3alleg4)