Provided by: libmason-perl_2.24-2_all bug

NAME

       Mason::Manual::Components - The building blocks of Mason

DESCRIPTION

       The component - a file with a mix of Perl and HTML - is Mason's basic building block. Pages are usually
       formed by combining the output from multiple components.  An article page for a online magazine, for
       example, might call separate components for the company masthead, ad banner, left table of contents, and
       article body.

           +---------+------------------+
           |Masthead | Banner Ad        |
           +---------+------------------+
           |         |                  |
           |+-------+|Text of Article ..|
           ||       ||                  |
           ||Related||Text of Article ..|
           ||Stories||                  |
           ||       ||Text of Article ..|
           |+-------+|                  |
           |         +------------------+
           |         | Footer           |
           +---------+------------------+

       The top level component decides the overall page layout.  Individual cells are then filled by the output
       of subordinate components.  Pages might be built up from as few as one, to as many as hundreds of
       components, with each component contributing a chunk of HTML.

       Splitting up a page into multiple components gives you roughly the same benefits as splitting up an
       application into multiple classes: encapsulation, reusability, development concurrency, separation of
       concerns, etc.

       Mason actually compiles components down to Perl/Moose classes, which means that many of the tools you use
       to develop regular classes - profilers, debuggers, and the like - can be used with Mason components with
       slight tweaking.

COMPONENT FILES

   The component root and component paths
       When you use Mason, you specify a component root that all component files live under. Thereafter, any
       component will be referred to by its virtual path relative to the root, rather than its full filename.

       For example, if the component root is '/opt/web/comps', then the component path '/foo/bar.mc' refers to
       the file '/opt/web/comps/foo/bar.mc'.

       It is also possible to specify multiple component roots, ala Perl's @INC, in which case a component path
       might refer to one of several files.

   Component file extensions
       By default Mason facilitates and enforces standard file extensions for components.

       .mc - top-level component
           A top-level component can serve as the page component in a request.

       .mi - internal component
           An internal component can only be accessed from other components.

       .mp - pure-perl component
           A  pure-perl  component contains only code; it is parsed as if its entire content was within a %class
           block. You do not need to (and are not allowed to) include Mason tags in this component, and it  will
           not  produce  any  output if called. This is just a way of defining a class that other components can
           easily interact with and extend. Some applications include: controller logic, web form handlers,  and
           autobase components.

       These  extensions are configurable via "pure_perl_extensions" in Mason::Interp and "top_level_extensions"
       in Mason::Interp.

CALLING COMPONENTS

       The initial component in a request, called the page component, is called from run, which in turn  may  be
       called   from   a   PSGI   handler   or   an   web   framework   view   depending   on  your  setup.  See
       Mason::Manual::RequestDispatch for more information about how the page component is chosen.

       A component can call another component with the <& &> tag:

           <& /path/to/comp.mi, name=>value, ... &>

       or via the comp or scomp methods:

           <%init>
           $m->comp('/some/component.mi', foo => 5);
           my $output = $m->scomp('/some/other/component.mi');
           </%init>

       From the implementation perspective, calling a component means creating a new instance of the component's
       class with the specified parameters, and then calling method "handle" (for the page component) or  "main"
       (for an internal component) on the instance.

ATTRIBUTES

       You can declare attributes in components and pass them when calling components.

   Declaring attributes
       Use Moose 'has' syntax to declare attributes within a "<%class>" section:

           <%class>
           has 'foo';
           has 'bar' => (required => 1);
           has 'baz' => (isa => 'Int', default => 17);
           </%class>

   Attributes are read-write by default
       Mason::Component::Moose imports MooseX::HasDefaults::RW into all components, which makes attributes read-
       write  unless  stated  otherwise.  This  is  not considered best practice for general OO programming, but
       component instances are short-lived and not usually accessed outside  of  their  class  so  we  feel  the
       convenience is warranted.

   Accessing attributes
       A declared attribute 'foo' can be accessed inside the component via the Perl6-ish syntax

           $.foo

       which is transformed by DollarDot to

           $self->foo

       In  the  rest  of  this  documentation  we  will  use  $. notation, but feel free to substitute "$self->"
       conceptually and/or in reality.

       To set the attribute, you must use:

           $.foo(5);

       unless you're using LvalueAttributes, in which case you can say

           $.foo = 5;

       "$.args" will return  a  hashref  of  all  of  the  parameters  passed  to  the  component  when  it  was
       created/called, regardless of whether they correspond to declared attributes.

METHODS

       The  base  component class, Mason::Component, has but a few built-in methods: handle, render, wrap, main,
       m, and cmeta.

       The "main" method contains the mix of HTML and Perl in the main part of the component.

       You can add other methods that output HTML via the "<$method>" section; these methods automatically  have
       access to $self and $m.

           <%method leftcol>
             <table><tr>
               <td><% $foo %></td>
               ...
             </tr></table>
           </%method>

           ...

           <% # call leftcol method and insert HTML here %>
           <% $.leftcol %>

       Methods can also take argument lists:

           <%method list ($style, $items)>
           <ul style="<% $style %>">
           % foreach my $item (@$items) {
           ...
           % }
           </ul>
           </%method>

       Both  "main"  and other methods defined with "<%method>" automatically get a "return undef" at their end,
       so that they don't accidentally return values.

       Pure-Perl methods that return a value can be added within the << <%class> >> section.

           <%class>
           method multiply ($a, $b) {
               return $a * $b;
           }
           </%class>

           ...

           <%init>
           my $value = $.multiply(5, 6);
           </%init>

       Note that Method::Signatures::Simple provides the "method" keyword  and  argument  lists;  this  is  used
       throughout Mason internals as well. If you prefer straight-up Perl subroutines:

           <%class>
           sub multiply {
               my ($self, $a, $b) = @_;
               return $a * $b;
           }
           </%class>

   Output versus return value
       Most  Mason  methods  output  content  such as HTML. The content is not actually returned, but is instead
       appended to an implicit buffer. This is  slightly  more  complicated  but  is  necessary  for  supporting
       streaming applications.

       When Mason generates "main" and other methods declared with "<%method>", it puts an implicit

           return undef;

       at the bottom of the method, so that unless you specify otherwise, there will be no return value. This is
       important because of syntactical shortcuts like

           <% inner() %>
           <% $.leftcol %>

       which would (undesirably) print the return value if it existed.

INHERITANCE

       Each  component  class  naturally  inherits  from (or 'extends') a superclass. The default superclass for
       components is Mason::Component, but this may be overridden in two ways: the  extends  flag  and  autobase
       components.

   Extends flag
       A component can declare its superclass via the "extends" flag:

           <%flags>
           extends => '/some/other/component'
           </%flags>

       The path may be absolute as shown above, or relative to the component's path.

       Note that including a raw "extends" keyword in a "<%class>" section will not work reliably.

   Autobase components
       Autobase  components  are  specially  named  components  that  automatically become the superclass of all
       components in their directory and subdirectories. The default names are "Base.mp" and "Base.mc" - you can
       customize this with the "autobase_names" parameter.

       For example, in this directory hierarchy,

           Base.mp
           main.mc
           colors/
              red.mc
              blue.mc
           flavors/
              Base.mc
              vanilla.mc
              chocolate.mc

       assuming that no components have "extends" flags,

       •   /Base.mp is the superclass of /main.mc, /colors/red.mc, /colors/blue.mc, and /flavors/Base.mc.

       •   /flavors/Base.mc is the superclass of vanilla.mc and chocolate.mc.

       If "Base.mp" and "Base.mc" appear in the same directory, they will both be recognized;  everything  below
       will  inherit  from  "Base.mc",  and  "Base.mc"  will  inherit  from  "Base.mp". This might be useful for
       separating content wrapping from shared method definitions, for example.

GENERATED CLASS

       It can be helpful to understand how Mason generates component  classes,  especially  for  troubleshooting
       unexpected component behavior.

   Object files
       Mason writes the generated class into an object file, located in

           <mason_data_directory>/obj/<component_path>.mobj

       For  example  if  your  data  directory  is  /home/myapp/data  and the component path is /foo/bar.mc, the
       corresponding object file will be

           /home/myapp/data/obj/foo/bar.mc.mobj

       The object file is rewritten whenever Mason detects a change in the source file.

       Object files aren't generated in a particularly clean way, so if you're going  to  be  peeking  at  them,
       consider using the TidyObjectfiles plugin.

   Class name
       The class name is determined at load time by prepending the "Mason::Interp/component_class_prefix" to the
       component  path,  which  slashes replaced with '::'. Two different Interp objects loading the same object
       file will thus create two separate classes.

   A simple example
       Here's a simple component:

           Hello world! The local time is <% scalar(localtime) %>.

       and here's the class that gets generated for it, filtered with "TidyObjectFiles":

            1  use Mason::Component::Moose;
            2  our ( $m, $_m_buffer );
            3  *m         = \$Mason::Request::current_request;
            4  *_m_buffer = \$Mason::Request::current_buffer;
            5  sub _inner { inner() }
            6  my $_class_cmeta;
            7
            8  method _set_class_cmeta ($interp) {
            9      $_class_cmeta = $interp->component_class_meta_class->new(
           10          'class'        => CLASS,
           11          'dir_path'     => '/',
           12          'interp'       => $interp,
           13          'is_top_level' => '1',
           14          'object_file'  => __FILE__,
           15          'path'         => '/hi.mc',
           16          'source_file'  => '/home/myapp/comps/hi.mc',
           17      );
           18  }
           19  sub _class_cmeta { $_class_cmeta }
           20
           21  method main {
           22  #line 1 "/home/myapp/comps/hi.mc"
           23      $$_m_buffer .= 'Hi there! The time is ';
           24  #line 1 "/home/myapp/comps/hi.mc"
           25      for ( scalar( scalar(localtime) ) ) { $$_m_buffer .= $_ if defined }
           26  #line 1 "/home/myapp/comps/hi.mc"
           27      $$_m_buffer .= '.
           28  ';
           29
           30      return;
           31  }

       (Caveat: the above is as of time of writing and may well be out of date with the current code  generator,
       but it is accurate enough for explanatory purposes.)

       Line  1  brings  in  Mason::Component::Moose,  which imports Moose, CLASS, Method::Signatures::Simple and
       other things into the current package.

       Lines 2-4 defines two dynamic globals, $m (the  current  request)  and  $_m_buffer  (the  current  output
       buffer). These are aliased so that they can be changed for every component from a single place.

       Lines 6-19 create the Mason::Component::ClassMeta object returned from cmeta.

       Lines  21-31  contain  the  main  method,  which  encapsulates  all the output and Perl statements in the
       component that aren't explicitly inside a "<%method>" or "<%class>" block.

       Lines 22, 24, and 26 contain '#line' statements which make error messages appear to come from the  source
       file   rather   than   the   object   file   (and   hence   more  useful).  This  can  be  disabled  with
       no_source_line_numbers.

       Lines 23, 25, and 27 output plain strings or the results of code by appending them to the current  output
       buffer.  The  current  output  buffer  can  change within a request, for example when capture or scomp is
       called.

       Two things that would be in a normal class are missing above: the "package" and  "extends"  declarations.
       These are added dynamically when the object file is evaluated.

SEE ALSO

       Mason

AUTHOR

       Jonathan Swartz <swartz@pobox.com>

COPYRIGHT AND LICENSE

       This software is copyright (c) 2012 by Jonathan Swartz.

       This  is  free  software;  you  can  redistribute  it and/or modify it under the same terms as the Perl 5
       programming language system itself.

perl v5.34.0                                       2022-05-27                     Mason::Manual::Components(3pm)