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NAME

       d.his   -  Displays  the  result  obtained  by combining hue, intensity, and saturation (HIS) values from
       user-specified input raster map layers.

KEYWORDS

       display, graphics, color transformation, RGB, HIS, IHS

SYNOPSIS

       d.his
       d.his --help
       d.his  [-n]  hue=string    [intensity=string]     [saturation=string]     [brighten=integer]     [--help]
       [--verbose]  [--quiet]  [--ui]

   Flags:
       -n
           Respect NULL values while drawing

       --help
           Print usage summary

       --verbose
           Verbose module output

       --quiet
           Quiet module output

       --ui
           Force launching GUI dialog

   Parameters:
       hue=string [required]
           Name of layer to be used for hue

       intensity=string
           Name of layer to be used for intensity

       saturation=string
           Name of layer to be used for saturation

       brighten=integer
           Percent to brighten intensity channel
           Options: -99-99
           Default: 0

DESCRIPTION

       d.his  displays  the  result  obtained  by  combining  hue,  intensity,  and saturation (HIS) values from
       user-specified input raster map layers.

       HIS stands for hue, intensity, and saturation.  This program produces a  raster  map  layer  providing  a
       visually  pleasing  combination of hue, intensity, and saturation values from two or three user-specified
       raster map layers.

       The human brain automatically interprets the vast amount of visual  information  available  according  to
       basic  rules.   Color,  or  hue, is used to categorize objects.  Shading, or intensity, is interpreted as
       three-dimensional texturing. Finally, the degree of haziness, or saturation, is associated with  distance
       or  depth. This program allows data from up to three raster map layers to be combined into an image which
       retains the original information in terms of hue, intensity, and saturation.

OPTIONS

       This program can be run non-interactively or interactively.  It will run non-interactively  if  the  user
       specifies  on  the  command line the name of a map containing hue values (hue), and the name(s) of map(s)
       containing intensity values (intensity) and/or saturation values (saturation).  The resulting image  will
       be displayed in the active display frame on the graphics monitor.

       Alternately,  the  user can run the program interactively by typing d.his without naming parameter values
       on the command line.  In this case, the program will prompt the  user  for  parameter  values  using  the
       standard GRASS GUI interface.

       While  any  raster  map  layer  can  be used to represent the hue information, map layers with a few very
       distinct colors work best.  Only raster map layers representing continuously varying data like elevation,
       aspect, weights, intensities, or amounts can  suitably  be  used  to  provide  intensity  and  saturation
       information.

       For example, a visually pleasing image can be made by using a watershed map for the hue factor, an aspect
       map  for  the intensity factor, and an elevation map for saturation.  (The user may wish to leave out the
       elevation information for a first try.)  Ideally, the resulting image should resemble the  view  from  an
       aircraft looking at a terrain on a sunny day with a bit of haze in the valleys.

       The  brighten  option does not truly represent a percentage, but calling it that makes the option easy to
       understand, and it sounds better than Normalized Scaling Factor.

THE PROCESS

       Each map cell is  processed  individually.  First,  the  working  color  is  set  to  the  color  of  the
       corresponding cell in the map layer chosen to represent hue.  Second, this color is multiplied by the red
       intensity  of that cell in the intensity map layer.  This map layer should have an appropriate gray-scale
       color table associated with it. You can ensure this by  using  the  color  manipulation  capabilities  of
       r.colors.   Finally,  the  color  is  made  somewhat  gray-based on the red intensity of that cell in the
       saturation map layer.  Again, this map layer should have a gray-scale color table associated with it.

NOTES

       The name is misleading. The actual conversion used is
         H.i.s + G.(1-s)
       where
         H   is the R,G,B color from the hue map
         i   is the red value from the intensity map
         s   is the red value from the saturation map
         G   is 50% gray (R = G = B = 0.5)

       Either (but not both) of the intensity or the saturation map layers may be omitted. This means that it is
       possible to produce output images that represent combinations of his, hi, or hs.

       Users wishing to store the result in new raster map layers instead of displaying it on the monitor should
       use the command r.his.

EXAMPLE

       g.region raster=elevation
       r.relief input=elevation output=elevation_shaded_relief
       d.mon wx0
       d.his hue=elevation intensity=elevation_shaded_relief brighten=50

SEE ALSO

        d.colortable, d.frame, d.rgb, d.shade, r.colors, r.his, i.his.rgb, i.rgb.his

AUTHOR

       James Westervelt, U.S. Army Construction Engineering Research Laboratory

SOURCE CODE

       Available at: d.his source code (history)

       Accessed: Friday Apr 04 01:18:45 2025

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       © 2003-2025 GRASS Development Team, GRASS GIS 8.4.1 Reference Manual

GRASS 8.4.1                                                                                        d.his(1grass)