Provided by: libsdl3-doc_3.2.8+ds-1_all bug

NAME

       SDL_Folder - The type of the OS-provided default folder for a specific purpose.

HEADER FILE

       Defined in SDL3/SDL_filesystem.h

SYNOPSIS

       #include "SDL3/SDL.h"

       typedef enum SDL_Folder
       {
           SDL_FOLDER_HOME,        /**< The folder which contains all of the current user's data, preferences, and documents. It usually contains most of the other folders. If a requested folder does not exist, the home folder can be considered a safe fallback to store a user's documents. */
           SDL_FOLDER_DESKTOP,     /**< The folder of files that are displayed on the desktop. Note that the existence of a desktop folder does not guarantee that the system does show icons on its desktop; certain GNU/Linux distros with a graphical environment may not have desktop icons. */
           SDL_FOLDER_DOCUMENTS,   /**< User document files, possibly application-specific. This is a good place to save a user's projects. */
           SDL_FOLDER_DOWNLOADS,   /**< Standard folder for user files downloaded from the internet. */
           SDL_FOLDER_MUSIC,       /**< Music files that can be played using a standard music player (mp3, ogg...). */
           SDL_FOLDER_PICTURES,    /**< Image files that can be displayed using a standard viewer (png, jpg...). */
           SDL_FOLDER_PUBLICSHARE, /**< Files that are meant to be shared with other users on the same computer. */
           SDL_FOLDER_SAVEDGAMES,  /**< Save files for games. */
           SDL_FOLDER_SCREENSHOTS, /**< Application screenshots. */
           SDL_FOLDER_TEMPLATES,   /**< Template files to be used when the user requests the desktop environment to create a new file in a certain folder, such as NewTextFile.txt".AnyfileintheTemplatesfoldercanbeusedasastartingpointforanewfile.*/
           SDL_FOLDER_VIDEOS,      /**< Video files that can be played using a standard video player (mp4, webm...). */
           SDL_FOLDER_COUNT        /**< Total number of types in this enum, not a folder type by itself. */
       } SDL_Folder;

DESCRIPTION

       Note that the Trash folder isn't included here, because trashing files usually involves extra OS-specific
       functionality to remember the file's original location.

       The folders supported per platform are:

       |              | Windows | macOS/iOS | tvOS | Unix (XDG) | Haiku | Emscripten | | ----------- | ------- |
       --------- | ---- | ---------- | ----- | ---------- | | HOME        |  X        |  X          |       |  X
       |  X      | X          | | DESKTOP     | X       | X         |      | X          | X     |            | |
       DOCUMENTS   | X       | X         |      | X          |       |            | | DOWNLOADS   | Vista+  |  X
       |       |  X           |        |             | | MUSIC       | X       | X         |      | X          |
       |            | | PICTURES    |  X        |  X          |       |  X           |        |             |  |
       PUBLICSHARE  |          |  X         |      | X          |       |            | | SAVEDGAMES  | Vista+  |
       |      |            |       |            | | SCREENSHOTS |  Vista+   |            |       |             |
       |             |  |  TEMPLATES   | X       | X         |      | X          |       |            | | VIDEOS
       | X       | X*        |      | X          |       |            |

       Note that on macOS/iOS, the Videos folder is called "Movies".

AVAILABILITY

       This enum is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_GetUserFolder(3)

Simple Directmedia Layer                            SDL 3.2.8                                  SDL_Folder(3type)