Provided by: wesnoth-1.16-server_1.16.11-1build3_amd64 bug

NAME

       wesnothd - Battle for Wesnoth multiplayer network daemon

SYNOPSIS

       wesnothd [-dv] [-c path] [-p port] [-t number] [-T number]
       wesnothd -V

DESCRIPTION

       Manages  Battle  for  Wesnoth multiplayer games. See https://www.wesnoth.org/wiki/ServerAdministration on
       what commands the server accepts via the wesnoth client (/query ...) or the fifo.

OPTIONS

       -c path, --config path
              tells wesnothd where to find the config file to use. See the section SERVER CONFIG below  for  the
              syntax. You can reload the config with sending SIGHUP to the server process.

       -d, --daemon
              runs wesnothd as a daemon.

       -h, --help
              tells you what the command line options do.

       --log-level=domain1,domain2,...
              sets  the  severity  level of the log domains.  all can be used to match any log domain. Available
              levels: error, warning, info, debug.  By default the error level is used and the  info  level  for
              the server domain.

       -p port, --port port
              binds the server to the specified port. If no port is specified, port 15000 will be used.

       -t number, --threads number
              sets the maximum number of waiting worker threads for network I/O to n (default: 5, max: 30).

       -T number, --max-threads number
              sets  the  maximum  number  of  worker threads that will be created.  If set to 0 there will be no
              limit (default: 0).

       -V, --version
              shows version number and exits.

       -v, --verbose
              turns debug logging on.

SERVER CONFIG

   The general syntax is:
       [tag]

              key="value"

              key="value,value,..."

       [/tag]

   Global keys:
       allow_remote_shutdown
              If set to no (default), shut_down and restart requests are ignored unless they come from the fifo.
              Set it to yes to allow remote shutdown via a /query by an administrator.

       ban_save_file
              Full or relative path to a (gzip compressed) file that the server can read and write.   Bans  will
              be saved to this file and read again on server start.

       compress_stored_rooms
              Determines  whether  the  rooms file should be read and written to in compressed form. Defaults to
              yes.

       connections_allowed
              The number of allowed connections from the same IP. 0 means infinite. (default: 5)

       disallow_names
              Names/nicks that are not accepted by the server. * and ? from wildcard patterns are supported. See
              glob(7)  for   more   details.    Default   values   (used   if   nothing   is   specified)   are:
              *admin*,*admln*,*server*,ai,ai?,computer,human,network,player.

       fifo_path
              The  path to the fifo you can echo server commands into (same as /query ... from wesnoth).  If not
              specified defaults to the compile-time path (default: /var/run/wesnothd/socket).

       max_messages
              The number of allowed messages in messages_time_period. (default: 4)

       messages_time_period
              The time period (in seconds) message flooding is detected in. (default: 10 seconds)

       motd   The message of the day.

       new_room_policy
              Determines who can create new rooms on the server.  Available  values  are  everyone,  registered,
              admin  and nobody, and give the permission respectively to everyone, registered users, admin users
              or disables new room creation. Default value is everyone.

       passwd The password used to gain admin privileges (via /query admin password).

       replay_save_path
              The directory where the server stores game replays. (Don't forget the trailing /!) Defaults to  `'
              which means the directory wesnothd was started in.

       restart_command
              The  command that the server uses to start a new server process via the restart command. (Can only
              be issued via the fifo. See the allow_remote_shutdown setting.)

       room_save_file
              Path to a file where the room info should be stored. This file  is  read  on  server  startup  and
              written to later. If empty or not set, rooms are not loaded and not saved.

       save_replays
              Defines whether the server will automatically save replays of games. (default: false)

       versions_accepted
              A  comma  separated  list  of  version strings to be accepted by the server. * and ? from wildcard
              patterns are supported.  (defaults to the corresponding wesnoth version)
              Example: versions_accepted="*" accepts any version string.

       deny_unregistered_login
              Whether to prevent users who are not registered with the user_handler being used from logging  in.
              (default: false)

   Global tags:
       [redirect]  A  tag  to  specify  a  server  to  redirect  certain  client  versions  to.  Is  not used if
       versions_accepted is not set.

              host   The address of the server to redirect to.

              port   The port to connect to.

              version
                     A comma separated list of versions to redirect. Behaves the same way  as  versions_accepted
                     in regard to wildcard patterns.

       [ban_time] A tag to define convenient keywords for temporary ban time lengths.

              name   The name used to reference the ban time.

              time   The  time  length  definition.  The format is: %d[%s[%d%s[...]]] where %s is s (seconds), m
                     (minutes), h (hours), D (days), M (months) or Y (years) and %d is a  number.   If  no  time
                     modifier  is given minutes (m) are assumed.  Example: time="1D12h30m" results in a ban time
                     of 1 day, 12 hours and 30 minutes.

       [proxy] A tag to tell the server to act as a proxy and forward the connected  client's  requests  to  the
       specified server.  Accepts the same keys as [redirect].

       [user_handler]  Configures the user handler. If no [user_handler] section is present in the configuration
       the server will run without any nick registration service. All additional tables that are needed for  the
       forum_user_handler  to  function  can be found in table_definitions.sql in the Wesnoth source repository.
       Requires mysql support enabled. For cmake this is ENABLE_MYSQL and for scons this is forum_user_handler.

              db_host
                     The hostname of the database server

              db_name
                     The name of the database

              db_user
                     The name of the user under which to log into the database

              db_password
                     This user's password

              db_users_table
                     The name of the table in which your phpbb forums saves its user data. Most likely this will
                     be <table-prefix>_users (e.g. phpbb3_users).

              db_extra_table
                     The name of the table in which wesnothd will save its own data about users.

              db_game_info_table
                     The name of the table in which wesnothd will save its own data about games.

              db_game_player_info_table
                     The name of the table in which wesnothd will save its own data about the players in a game.

              db_game_modification_info_table
                     The name of the table in which wesnothd will save its own data about the modifications used
                     in a game.

              db_user_group_table
                     The name of the table in which your phpbb forums saves its user  group  data.  Most  likely
                     this will be <table-prefix>_user_group  (e.g. phpbb3_user_group).

              mp_mod_group
                     The ID of the forum group to be considered as having moderation authority.

EXIT STATUS

       Normal  exit  status  is  0 when the server was properly shutdown. An exit status of 2 indicates an error
       with the command line options.

AUTHOR

       Written by David White <davidnwhite@verizon.net>.  Edited by Nils Kneuper  <crazy-ivanovic@gmx.net>,  ott
       <ott@gaon.net>,  Soliton  <soliton.de@gmail.com> and Thomas Baumhauer <thomas.baumhauer@gmail.com>.  This
       manual page was originally written by Cyril Bouthors <cyril@bouthors.org>.
       Visit the official homepage: https://www.wesnoth.org/

COPYRIGHT

       Copyright © 2003-2022 David White <davidnwhite@verizon.net>
       This is Free Software; this software is licensed under the GPL  version  2,  as  published  by  the  Free
       Software  Foundation.   There  is  NO  warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR
       PURPOSE.

SEE ALSO

       wesnoth(6)

wesnothd                                              2022                                           WESNOTHD(6)