Provided by: scummvm_2.5.1+dfsg-1build2_amd64 bug

NAME

       scummvm — graphic adventure game interpreter

SYNOPSIS

       scummvm [OPTIONS] [GAME]

DESCRIPTION

       scummvm is an interpreter that will play graphic adventure games based on a variety of game engines.

       GAME  is  a short name of game to load. For example, scumm:monkey for Monkey Island. This can be either a
       built-in gameid, or a user configured target.

OPTIONS

       Please note that more detailed information for the following options can be found in the README file.

       The meaning of most long options (that is, those options starting with a double-dash) can be inverted  by
       prefixing  them  with  no-. For example, --no-aspect-ratio will turn aspect ratio correction off. This is
       useful if you want to override a setting in the configuration file.

       -v, --version
               Display ScummVM version information and exit.

       -h, --help
               Display a brief help text and exit.

       -z, --list-games
               Display list of supported games and exit.

       -t, --list-targets
               Display list of configured targets and exit.

       -t, --list-engines
               Display list of suppported engines and exit.

       --list-saves
               Display a list of saved games for the target specified with --game=TARGET or all targets if  none
               is specified.

       -a, --add
               Add  all  games from current or specified directory. If --game=ID is passed only the game with id
               ID is added. See also --detect.  Use --path=PATH to specify a directory.

       --detect
               Display a list of games with their ID from current or specified directory without  adding  it  to
               the config. Use --path=PATH to specify a directory.

       --game=ID
               In combination with --add or --detect only adds or attempts to detect the game with id ID.

       --auto-detect
               Display  a  list  of  games  from  current  or  specified  directory and start the first one. Use
               --path=PATH to specify a directory.

       --recursive
               In combination with --add or --detect recurse down all subdirectories

       -c, --config=CONFIG
               Use alternate configuration file.

       -p, --path=PATH
               Path to where the game is installed.

       -x, --save-slot=[SLOT]
               Saved game slot to load (default: autosave).

       -f, --fullscreen
               Force full-screen mode.

       -F, --no-fullscreen
               Force windowed mode.

       -g, --gfx-mode=MODE
               Select graphics scaler:

               1x          No filtering, no scaling. Fastest.

               2x          No filtering, factor 2x (default for non 640x480 games).

               3x          No filtering, factor 3x.

               2xsai       2xSAI filter, factor 2x.

               super2xsai  Enhanced 2xSAI filtering, factor 2x.

               supereagle  Less blurry than 2xSAI, but slower. Factor 2x.

               advmame2x   Doesn't rely on blurring like 2xSAI, fast. Factor 2x.

               advmame3x   Doesn't rely on blurring like 2xSAI, fast. Factor 3x.

               hq2x        Very nice high quality filter but slow. Factor 2x.

               hq3x        Very nice high quality filter but slow. Factor 3x.

               tv2x        Interlace filter, tries to emulate a TV. Factor 2x.

               dotmatrix   Dot matrix effect. Factor 2x.

       --stretch-mode=MODE
               Select stretch mode (center, integral, fit, stretch)

       --filtering
               Force filtered graphics mode

       --no-filtering
               Force unfiltered graphics mode

       --gui-theme=THEME
               Select GUI theme (default, modern, classic)

       --themepath=PATH
               Path to where GUI themes are stored

       --list-themes
               Display list of all usable GUI themes

       -e, --music-driver=MODE
               Select music driver:

               null        Null output. Don't play any music.

               adlib       Internal AdLib emulation

               fluidsynth  FluidSynth MIDI emulation

               mt32        Internal MT-32 emulation

               pcjr        Internal PCjr emulation (only usable in SCUMM games)

               pcspk       Internal PC Speaker emulation

               towns       Internal FM-TOWNS YM2612 emulation (only usable in SCUMM FM-TOWNS games)

               alsa        Output using ALSA sequencer device

               core        CoreAudio sound, for Mac OS X users

               coremidi    CoreMIDI sound, for Mac OS X users. Use only if you have a hardware MIDI synthesizer.

               seq         Use /dev/sequencer for MIDI, *nix users.

               timidity    Connect to TiMidity++ MIDI server.

               windows     Windows built in MIDI sequencer for Windows users

       --list-audio-devices
               List all available audio devices

       -q, --language=LANG
               Select game's language:

               cz      Czech

               de      German

               en      English (USA) (default)

               es      Spanish

               fr      French

               gb      English (Great Britain)

               hb      Hebrew

               it      Italian

               jp      Japanese

               kr      Korean

               pt      Portuguese

               ru      Russian

               se      Swedish

               zh      Chinese

       -m, --music-volume=NUM
               Set the music volume, 0-255 (default: 192).

       -s, --sfx-volume=NUM
               Set the sfx volume to, 0-255 (default: 192).

       -r, --speech-volumeNUM
               Set the voice volume to, 0-255 (default: 192).

       --midi-gain=NUM
               Set the gain for MIDI playback, 0-1000 (default: 100)
               (only supported by some MIDI drivers)

       -n, --subtitles
               Enable subtitles (use with games that have voice).

       -b, --boot-param=NUM
               Pass number to the boot script (boot param).

       -d, --debuglevel=NUM
               Set debug verbosity level

       --debugflags=Arm FLAGS
               Enable engine specific debug flags (separated by commas)

       -u, --dump-scripts
               Enable script dumping if a directory called dumps exists in the current directory.

       --cdrom=NUM
               CD drive to play CD audio from (default: 0 = first drive).

       --joystick=[NUM]
               Enable joystick input (default: 0 = first joystick).

       --platform=WORD
               Specify platform of game (allowed values: 2gs, 3do, acorn, amiga, atari, c64, fmtowns, mac,  nes,
               pc, pce, segacd, windows)

       --savepath=PATH
               Path to where saved games are stored

       --extrapath=PATH
               Extra path to additional game data

       --soundfont=FILE
               Select the SoundFont for MIDI playback (only supported by some MIDI drivers).

       --multi-midi
               Enable combination of AdLib and native MIDI.

       --native-mt32
               True Roland MT-32 MIDI (disable GM emulation).

       --enable-gs
               Enable Roland GS mode for MIDI playback.

       --output-rate=RATE
               Set output sample rate in Hz (e.g. 22050).

       --opl-driver=DRIVER
               Select AdLib (OPL) emulator (db, mame, nuked)

       --aspect-ratio
               Enable aspect ratio correction.

       --render-mode=MODE
               Enable  additional  render  modes  (hercGreen,  hercAmber, cga, ega, vga, amiga, fmtowns, pc9821,
               pc9801, 2gs, atari, macintosh)

       --alt-intro
               Use alternative intro for CD versions of Beneath a Steel Sky and Flight of the Amazon Queen.

       --copy-protection
               Enable copy protection in games, when ScummVM disables it by default.

       --talkspeed=NUM
               Set talk delay for SCUMM games, or talk speed for other games (default: 60)

       --demo-mode
               Start demo mode of Maniac Mansion (Classic version)

       --tempo=NUM
               Set music tempo (in percent, 50-200) for SCUMM games (default: 100).

INGAME HOTKEYS

       Ctrl-F5        Display the Global Menu

       Cmd-q          Quit (Mac OS X)

       Ctrl-q         Quit (Most platforms)

       Ctrl-u         Mute all sounds

       Ctrl-m         Toggle mouse capture

       Ctrl-Alt 1-8   Switch between graphics filters

       Ctrl-Alt +     Increase scale factor

       Ctrl-Alt -     Decrease scale factor

       Ctrl-Alt a     Toggle aspect-ratio correction

       Ctrl-Alt f     Toggle graphics filtering

       Ctrl-Alt s     Cycle through scaling modes

       Alt-Enter      Toggle full screen/windowed

       Alt-s          Make a screenshot (SDL backend only)

       Ctrl-F7        Open virtual keyboard (if enabled). This can also be triggered by  a  long  press  of  the
                      middle mouse button or wheel.

       There are many more SCUMM and game-specific hotkeys. See the README file.

ENVIRONMENT

       SCUMMVM_MIDI
                The sequencer device to use with the ‘seq’ MIDI driver.

       SCUMMVM_MIDIPORT
                The number of the sequencer to use when using the ‘seq’ MIDI driver.

       SCUMMVM_PORT
                The ALSA port to open for output when using the ‘alsa’ MIDI driver.

FILES

       $HOME/.scummvmrc
               Configuration file on UNIX.

       $HOME/Library/Preferences/ScummVM Preferences
               Configuration file on Mac OS X.

EXAMPLES

       Running the builtin game launcher:

             $ scummvm

       Running Day of the Tentacle specifying the path:

             $ scummvm -p /usr/local/share/games/tentacle scumm:tentacle

       Running The Dig with advmame2x filter with subtitles:

             $ scummvm -g advmame2x -n scumm:dig

       Running the Italian version of Maniac Mansion fullscreen:

             $ scummvm -q it -f scumm:maniac

SEE ALSO

       More information can be found in the README and on the website https://www.scummvm.org.

AUTHORS

       This  manual  page  written by Jonathan Gray <khalek at scummvm.org>.  ScummVM was written by the ScummVM
       team.  See AUTHORS file for more information.

Debian                                          December 15, 2004                                     SCUMMVM(6)