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NAME

       perlmod - Perl modules (packages and symbol tables)

DESCRIPTION

   Is this the document you were after?
       There are other documents which might contain the information that you're looking for:

       This doc
         Perl's packages, namespaces, and some info on classes.

       perlnewmod
         Tutorial on making a new module.

       perlmodstyle
         Best practices for making a new module.

   Packages
       Unlike  Perl  4,  in  which  all  the  variables  were  dynamic and shared one global name space, causing
       maintainability problems, Perl 5 provides two mechanisms for protecting code from  having  its  variables
       stomped  on  by other code: lexically scoped variables created with "my" or "state" and namespaced global
       variables, which are exposed via the "vars"  pragma,  or  the  "our"  keyword.  Any  global  variable  is
       considered  to  be part of a namespace and can be accessed via a "fully qualified form".  Conversely, any
       lexically scoped variable is considered to be part of that lexical-scope, and  does  not  have  a  "fully
       qualified form".

       In perl namespaces are called "packages" and the "package" declaration tells the compiler which namespace
       to  prefix  to  "our"  variables  and  unqualified  dynamic names.  This both protects against accidental
       stomping and provides an interface for deliberately clobbering global dynamic variables declared and used
       in other scopes or packages, when that is what you want to do.

       The scope of the "package" declaration is from the declaration itself through the end  of  the  enclosing
       block,  "eval",  or  file, whichever comes first (the same scope as the my(), our(), state(), and local()
       operators, and also the effect of the experimental "reference aliasing," which may change), or until  the
       next  "package" declaration.  Unqualified dynamic identifiers will be in this namespace, except for those
       few identifiers that, if unqualified, default to the main package instead of the current one as described
       below.  A "package" statement affects only  dynamic  global  symbols,  including  subroutine  names,  and
       variables you've used local() on, but not lexical variables created with my(), our() or state().

       Typically,  a  "package" statement is the first declaration in a file included in a program by one of the
       "do", "require", or "use" operators.  You can switch into a package in more than one place: "package" has
       no effect beyond specifying which symbol table the compiler will use for dynamic symbols for the rest  of
       that  block  or  until the next "package" statement.  You can refer to variables and filehandles in other
       packages by prefixing the identifier with the package name and a double  colon:  $Package::Variable.   If
       the package name is null, the "main" package is assumed.  That is, $::sail is equivalent to $main::sail.

       The  old  package  delimiter was a single quote, but double colon is now the preferred delimiter, in part
       because it's more readable to humans, and in part because it's more readable to emacs  macros.   It  also
       makes  C++  programmers  feel  like  they  know  what's going on--as opposed to using the single quote as
       separator, which was there to make Ada programmers feel like they knew what was going  on.   Because  the
       old-fashioned  syntax  is  still  supported  for backwards compatibility, if you try to use a string like
       "This is $owner's house", you'll be accessing $owner::s; that is, the $s  variable  in  package  "owner",
       which is probably not what you meant.  Use braces to disambiguate, as in "This is ${owner}'s house".

       Packages may themselves contain package separators, as in $OUTER::INNER::var.  This implies nothing about
       the  order of name lookups, however.  There are no relative packages: all symbols are either local to the
       current package, or must be fully qualified from the outer package name down.   For  instance,  there  is
       nowhere  within  package  "OUTER"  that  $INNER::var  refers  to $OUTER::INNER::var.  "INNER" refers to a
       totally separate global package. The custom of treating package names as a hierarchy is very strong,  but
       the language in no way enforces it.

       Only identifiers starting with letters (or underscore) are stored in a package's symbol table.  All other
       symbols  are  kept  in  package  "main", including all punctuation variables, like $_.  In addition, when
       unqualified, the identifiers STDIN, STDOUT, STDERR, ARGV, ARGVOUT, ENV, INC, and SIG are forced to be  in
       package "main", even when used for other purposes than their built-in ones.  If you have a package called
       "m",  "s",  or  "y",  then  you can't use the qualified form of an identifier because it would be instead
       interpreted as a pattern match, a substitution, or a transliteration.

       Variables beginning with underscore used to be forced into package main,  but  we  decided  it  was  more
       useful  for package writers to be able to use leading underscore to indicate private variables and method
       names.  However, variables and functions named with a single "_", such as  $_  and  "sub  _",  are  still
       forced into the package "main".  See also "The Syntax of Variable Names" in perlvar.

       "eval"ed  strings  are compiled in the package in which the eval() was compiled.  (Assignments to $SIG{},
       however, assume the signal handler specified is in the "main" package.  Qualify the signal  handler  name
       if  you  wish  to  have  a  signal  handler in a package.)  For an example, examine perldb.pl in the Perl
       library.  It initially switches to the "DB" package so that the debugger doesn't interfere with variables
       in the program you are trying to debug.  At various points, however, it temporarily switches back to  the
       "main" package to evaluate various expressions in the context of the "main" package (or wherever you came
       from).  See perldebug.

       The  special  symbol "__PACKAGE__" contains the current package, but cannot (easily) be used to construct
       variable names. After "my($foo)" has hidden package variable $foo, it  can  still  be  accessed,  without
       knowing what package you are in, as "${__PACKAGE__.'::foo'}".

       See perlsub for other scoping issues related to my() and local(), and perlref regarding closures.

   Symbol Tables
       The  symbol  table  for a package happens to be stored in the hash of that name with two colons appended.
       The main symbol table's name is thus %main::, or %:: for short.  Likewise the symbol table for the nested
       package mentioned earlier is named %OUTER::INNER::.

       The value in each entry of the hash is what you  are  referring  to  when  you  use  the  *name  typeglob
       notation.

           local *main::foo    = *main::bar;

       You  can use this to print out all the variables in a package, for instance.  The standard but antiquated
       dumpvar.pl library and the CPAN module Devel::Symdump make use of this.

       The results of creating new symbol table entries directly or modifying any entries that are  not  already
       typeglobs are undefined and subject to change between releases of perl.

       Assignment to a typeglob performs an aliasing operation, i.e.,

           *dick = *richard;

       causes  variables,  subroutines,  formats,  and  file and directory handles accessible via the identifier
       "richard" also to be accessible via the identifier "dick".  If  you  want  to  alias  only  a  particular
       variable or subroutine, assign a reference instead:

           *dick = \$richard;

       Which  makes  $richard  and  $dick  the  same variable, but leaves @richard and @dick as separate arrays.
       Tricky, eh?

       There is one subtle difference between the following statements:

           *foo = *bar;
           *foo = \$bar;

       "*foo = *bar" makes the typeglobs themselves synonymous while "*foo = \$bar" makes the SCALAR portions of
       two distinct typeglobs refer to the same scalar value. This means that the following code:

           $bar = 1;
           *foo = \$bar;       # Make $foo an alias for $bar

           {
               local $bar = 2; # Restrict changes to block
               print $foo;     # Prints '1'!
           }

       Would print '1', because $foo holds a reference to the original $bar. The one that was  stuffed  away  by
       "local()"  and  which  will  be  restored when the block ends. Because variables are accessed through the
       typeglob, you can use "*foo = *bar" to create an alias which can be localized. (But be  aware  that  this
       means you can't have a separate @foo and @bar, etc.)

       What  makes  all  of  this  important is that the Exporter module uses glob aliasing as the import/export
       mechanism. Whether or not you can properly localize a variable that  has  been  exported  from  a  module
       depends on how it was exported:

           @EXPORT = qw($FOO); # Usual form, can't be localized
           @EXPORT = qw(*FOO); # Can be localized

       You  can  work  around  the first case by using the fully qualified name ($Package::FOO) where you need a
       local value, or by overriding it by saying "*FOO = *Package::FOO" in your script.

       The "*x = \$y" mechanism may be used to pass and return cheap references into or from subroutines if  you
       don't want to copy the whole thing.  It only works when assigning to dynamic variables, not lexicals.

           %some_hash = ();                    # can't be my()
           *some_hash = fn( \%another_hash );
           sub fn {
               local *hashsym = shift;
               # now use %hashsym normally, and you
               # will affect the caller's %another_hash
               my %nhash = (); # do what you want
               return \%nhash;
           }

       On  return,  the  reference  will overwrite the hash slot in the symbol table specified by the *some_hash
       typeglob.  This is a somewhat tricky way of passing around references cheaply when you don't want to have
       to remember to dereference variables explicitly.

       Another use of symbol tables is for making "constant" scalars.

           *PI = \3.14159265358979;

       Now you cannot alter $PI, which is probably a good thing all in all.  This isn't the same as  a  constant
       subroutine, which is subject to optimization at compile-time.  A constant subroutine is one prototyped to
       take  no  arguments  and  to  return  a constant expression.  See perlsub for details on these.  The "use
       constant" pragma is a convenient shorthand for these.

       You can say *foo{PACKAGE} and *foo{NAME} to find out what name and package the *foo  symbol  table  entry
       comes from.  This may be useful in a subroutine that gets passed typeglobs as arguments:

           sub identify_typeglob {
               my $glob = shift;
               print 'You gave me ', *{$glob}{PACKAGE},
                   '::', *{$glob}{NAME}, "\n";
           }
           identify_typeglob *foo;
           identify_typeglob *bar::baz;

       This prints

           You gave me main::foo
           You gave me bar::baz

       The  *foo{THING}  notation can also be used to obtain references to the individual elements of *foo.  See
       perlref.

       Subroutine definitions (and declarations, for that matter)  need  not  necessarily  be  situated  in  the
       package  whose  symbol  table they occupy.  You can define a subroutine outside its package by explicitly
       qualifying the name of the subroutine:

           package main;
           sub Some_package::foo { ... }   # &foo defined in Some_package

       This is just a shorthand for a typeglob assignment at compile time:

           BEGIN { *Some_package::foo = sub { ... } }

       and is not the same as writing:

           {
               package Some_package;
               sub foo { ... }
           }

       In the first two versions, the body  of  the  subroutine  is  lexically  in  the  main  package,  not  in
       Some_package. So something like this:

           package main;

           $Some_package::name = "fred";
           $main::name = "barney";

           sub Some_package::foo {
               print "in ", __PACKAGE__, ": \$name is '$name'\n";
           }

           Some_package::foo();

       prints:

           in main: $name is 'barney'

       rather than:

           in Some_package: $name is 'fred'

       This also has implications for the use of the SUPER:: qualifier (see perlobj).

   BEGIN, UNITCHECK, CHECK, INIT and END
       Five  specially named code blocks are executed at the beginning and at the end of a running Perl program.
       These are the "BEGIN", "UNITCHECK", "CHECK", "INIT", and "END" blocks.

       These code blocks can be prefixed with "sub" to give the appearance of a subroutine (although this is not
       considered good style).  One should note that these code blocks don't really exist as  named  subroutines
       (despite their appearance). The thing that gives this away is the fact that you can have more than one of
       these  code  blocks in a program, and they will get all executed at the appropriate moment.  So you can't
       execute any of these code blocks by name.

       A "BEGIN" code block is executed as soon as possible, that is, the moment it is completely defined,  even
       before  the  rest  of  the  containing  file (or string) is parsed.  You may have multiple "BEGIN" blocks
       within a file (or eval'ed string); they will execute in order of  definition.   Because  a  "BEGIN"  code
       block  executes  immediately, it can pull in definitions of subroutines and such from other files in time
       to be visible to the rest of the compile and run time.   Once  a  "BEGIN"  has  run,  it  is  immediately
       undefined and any code it used is returned to Perl's memory pool.

       An "END" code block is executed as late as possible, that is, after perl has finished running the program
       and  just  before the interpreter is being exited, even if it is exiting as a result of a die() function.
       (But not if it's morphing into another program via  "exec",  or  being  blown  out  of  the  water  by  a
       signal--you  have  to  trap  that  yourself  (if  you can).)  You may have multiple "END" blocks within a
       file--they will execute in reverse order of definition; that is: last in, first out (LIFO).  "END" blocks
       are not executed when you run perl with the "-c" switch, or if compilation fails.

       Note that "END" code blocks are not executed at the end of a string "eval()": if any  "END"  code  blocks
       are  created  in  a  string  "eval()",  they  will be executed just as any other "END" code block of that
       package in LIFO order just before the interpreter is being exited.

       Inside an "END" code block, $? contains the value that the program is going to pass to "exit()".  You can
       modify $? to change the exit value of the program.  Beware of changing $? by accident  (e.g.  by  running
       something via "system").

       Inside of a "END" block, the value of "${^GLOBAL_PHASE}" will be "END".

       "UNITCHECK",  "CHECK"  and  "INIT" code blocks are useful to catch the transition between the compilation
       phase and the execution phase of the main program.

       "UNITCHECK" blocks are run just after the unit which defined them has been compiled.   The  main  program
       file  and each module it loads are compilation units, as are string "eval"s, run-time code compiled using
       the "(?{ })" construct in a regex, calls to "do FILE", "require FILE", and code after the "-e" switch  on
       the command line.

       "BEGIN"  and  "UNITCHECK"  blocks  are not directly related to the phase of the interpreter.  They can be
       created and executed during any phase.

       "CHECK" code blocks are run just after the initial Perl compile  phase  ends  and  before  the  run  time
       begins,  in  LIFO  order.   "CHECK"  code blocks are used in the Perl compiler suite to save the compiled
       state of the program.

       Inside of a "CHECK" block, the value of "${^GLOBAL_PHASE}" will be "CHECK".

       "INIT" blocks are run just before the Perl runtime begins execution, in  "first  in,  first  out"  (FIFO)
       order.

       Inside of an "INIT" block, the value of "${^GLOBAL_PHASE}" will be "INIT".

       The  "CHECK"  and  "INIT" blocks in code compiled by "require", string "do", or string "eval" will not be
       executed if they occur after the end of the main compilation phase; that can be a problem in mod_perl and
       other persistent environments which use those functions to load code at runtime.

       When you use the -n and -p switches to Perl, "BEGIN" and "END"  work  just  as  they  do  in  awk,  as  a
       degenerate  case.   Both "BEGIN" and "CHECK" blocks are run when you use the -c switch for a compile-only
       syntax check, although your main code is not.

       The begincheck program makes it all clear, eventually:

         #!/usr/bin/perl

         # begincheck

         print         "10. Ordinary code runs at runtime.\n";

         END { print   "16.   So this is the end of the tale.\n" }
         INIT { print  " 7. INIT blocks run FIFO just before runtime.\n" }
         UNITCHECK {
           print       " 4.   And therefore before any CHECK blocks.\n"
         }
         CHECK { print " 6.   So this is the sixth line.\n" }

         print         "11.   It runs in order, of course.\n";

         BEGIN { print " 1. BEGIN blocks run FIFO during compilation.\n" }
         END { print   "15.   Read perlmod for the rest of the story.\n" }
         CHECK { print " 5. CHECK blocks run LIFO after all compilation.\n" }
         INIT { print  " 8.   Run this again, using Perl's -c switch.\n" }

         print         "12.   This is anti-obfuscated code.\n";

         END { print   "14. END blocks run LIFO at quitting time.\n" }
         BEGIN { print " 2.   So this line comes out second.\n" }
         UNITCHECK {
          print " 3. UNITCHECK blocks run LIFO after each file is compiled.\n"
         }
         INIT { print  " 9.   You'll see the difference right away.\n" }

         print         "13.   It only _looks_ like it should be confusing.\n";

         __END__

   Perl Classes
       There is no special class syntax in Perl, but a package may act as a class if it provides subroutines  to
       act  as  methods.   Such  a  package  may also derive some of its methods from another class (package) by
       listing the other package name(s) in its global @ISA array  (which  must  be  a  package  global,  not  a
       lexical).

       For more on this, see perlootut and perlobj.

   Perl Modules
       A module is just a set of related functions in a library file, i.e., a Perl package with the same name as
       the  file.   It  is specifically designed to be reusable by other modules or programs.  It may do this by
       providing a mechanism for exporting some of its symbols into the symbol table of any package using it, or
       it may function as a class definition and make its semantics available implicitly through method calls on
       the class and its objects, without explicitly exporting anything.  Or it can do a little of both.

       For  example,  to  start  a  traditional,  non-OO  module  called  Some::Module,  create  a  file  called
       Some/Module.pm and start with this template:

           package Some::Module;  # assumes Some/Module.pm

           use strict;
           use warnings;

           # Get the import method from Exporter to export functions and
           # variables
           use Exporter 5.57 'import';

           # set the version for version checking
           our $VERSION     = '1.00';

           # Functions and variables which are exported by default
           our @EXPORT      = qw(func1 func2);

           # Functions and variables which can be optionally exported
           our @EXPORT_OK   = qw($Var1 %Hashit func3);

           # exported package globals go here
           our $Var1    = '';
           our %Hashit  = ();

           # non-exported package globals go here
           # (they are still accessible as $Some::Module::stuff)
           our @more    = ();
           our $stuff   = '';

           # file-private lexicals go here, before any functions which use them
           my $priv_var    = '';
           my %secret_hash = ();

           # here's a file-private function as a closure,
           # callable as $priv_func->();
           my $priv_func = sub {
               ...
           };

           # make all your functions, whether exported or not;
           # remember to put something interesting in the {} stubs
           sub func1      { ... }
           sub func2      { ... }

           # this one isn't always exported, but could be called directly
           # as Some::Module::func3()
           sub func3      { ... }

           END { ... }       # module clean-up code here (global destructor)

           1;  # don't forget to return a true value from the file

       Then  go  on to declare and use your variables in functions without any qualifications.  See Exporter and
       the perlmodlib for details on mechanics and style issues in module creation.

       Perl modules are included into your program by saying

           use Module;

       or

           use Module LIST;

       This is exactly equivalent to

           BEGIN { require 'Module.pm'; 'Module'->import; }

       or

           BEGIN { require 'Module.pm'; 'Module'->import( LIST ); }

       As a special case

           use Module ();

       is exactly equivalent to

           BEGIN { require 'Module.pm'; }

       All Perl module files have the extension .pm.  The "use" operator assumes this so you don't have to spell
       out "Module.pm" in quotes.  This also helps to differentiate new modules from  old  .pl  and  .ph  files.
       Module  names  are also capitalized unless they're functioning as pragmas; pragmas are in effect compiler
       directives, and are sometimes called "pragmatic modules" (or even "pragmata" if you're a classicist).

       The two statements:

           require SomeModule;
           require "SomeModule.pm";

       differ from each other in two ways.  In the first case, any double colons in the  module  name,  such  as
       "Some::Module",  are  translated  into  your system's directory separator, usually "/".   The second case
       does not, and would have to be specified literally.  The  other  difference  is  that  seeing  the  first
       "require"  clues in the compiler that uses of indirect object notation involving "SomeModule", as in "$ob
       = purge SomeModule", are method calls, not function calls.  (Yes, this really can make a difference.)

       Because the "use" statement implies a "BEGIN" block, the importing of semantics happens as  soon  as  the
       "use" statement is compiled, before the rest of the file is compiled.  This is how it is able to function
       as a pragma mechanism, and also how modules are able to declare subroutines that are then visible as list
       or  unary operators for the rest of the current file.  This will not work if you use "require" instead of
       "use".  With "require" you can get into this problem:

           require Cwd;                # make Cwd:: accessible
           $here = Cwd::getcwd();

           use Cwd;                    # import names from Cwd::
           $here = getcwd();

           require Cwd;                # make Cwd:: accessible
           $here = getcwd();           # oops! no main::getcwd()

       In general, "use  Module  ()"  is  recommended  over  "require  Module",  because  it  determines  module
       availability  at  compile  time, not in the middle of your program's execution.  An exception would be if
       two modules each tried to "use" each other, and each also called a function from that other  module.   In
       that case, it's easy to use "require" instead.

       Perl  packages  may  be  nested inside other package names, so we can have package names containing "::".
       But if we used that package name directly as  a  filename  it  would  make  for  unwieldy  or  impossible
       filenames  on  some systems.  Therefore, if a module's name is, say, "Text::Soundex", then its definition
       is actually found in the library file Text/Soundex.pm.

       Perl modules always have a .pm file, but there may also be dynamically linked executables  (often  ending
       in  .so)  or  autoloaded subroutine definitions (often ending in .al) associated with the module.  If so,
       these will be entirely transparent to the user of the module.  It is the responsibility of the  .pm  file
       to  load  (or  arrange to autoload) any additional functionality.  For example, although the POSIX module
       happens to do both dynamic loading and autoloading, the user can say just "use POSIX" to get it all.

   Making your module threadsafe
       Perl supports a type of threads called  interpreter  threads  (ithreads).   These  threads  can  be  used
       explicitly and implicitly.

       Ithreads work by cloning the data tree so that no data is shared between different threads. These threads
       can  be  used  by  using  the  "threads" module or by doing fork() on win32 (fake fork() support). When a
       thread is cloned all Perl data is cloned, however non-Perl data cannot  be  cloned  automatically.   Perl
       after  5.8.0  has support for the "CLONE" special subroutine.  In "CLONE" you can do whatever you need to
       do, like for example handle the cloning of non-Perl data, if necessary.  "CLONE" will be called once as a
       class method for every package that has it defined (or inherits it).  It will be called in the context of
       the new thread, so all modifications are made in the  new  area.   Currently  CLONE  is  called  with  no
       parameters  other  than  the  invocant  package  name,  but  code should not assume that this will remain
       unchanged, as it is likely that in future extra parameters will be passed in  to  give  more  information
       about the state of cloning.

       If  you  want  to  CLONE all objects you will need to keep track of them per package. This is simply done
       using a hash and Scalar::Util::weaken().

       Perl after 5.8.7 has support for the "CLONE_SKIP" special  subroutine.   Like  "CLONE",  "CLONE_SKIP"  is
       called  once  per  package;  however,  it is called just before cloning starts, and in the context of the
       parent thread. If it returns a true value, then no objects of that class will be cloned; or rather,  they
       will  be  copied as unblessed, undef values.  For example: if in the parent there are two references to a
       single blessed hash, then in the child there will be two references to a single  undefined  scalar  value
       instead.   This  provides a simple mechanism for making a module threadsafe; just add "sub CLONE_SKIP { 1
       }" at the top of the class, and "DESTROY()" will now only be called once per object. Of  course,  if  the
       child thread needs to make use of the objects, then a more sophisticated approach is needed.

       Like  "CLONE",  "CLONE_SKIP" is currently called with no parameters other than the invocant package name,
       although that may change. Similarly, to allow for future expansion, the return value should be a single 0
       or 1 value.

SEE ALSO

       See perlmodlib for general style issues related  to  building  Perl  modules  and  classes,  as  well  as
       descriptions  of  the standard library and CPAN, Exporter for how Perl's standard import/export mechanism
       works, perlootut and perlobj for in-depth information  on  creating  classes,  perlobj  for  a  hard-core
       reference  document  on  objects,  perlsub for an explanation of functions and scoping, and perlxstut and
       perlguts for more information on writing extension modules.

perl v5.34.0                                       2025-04-08                                         PERLMOD(1)