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NAME

       perlhacktips - Tips for Perl core C code hacking

DESCRIPTION

       This document will help you learn the best way to go about hacking on the Perl core C code.  It covers
       common problems, debugging, profiling, and more.

       If you haven't read perlhack and perlhacktut yet, you might want to do that first.

COMMON PROBLEMS

       Perl source plays by ANSI C89 rules: no C99 (or C++) extensions.  You don't care about some particular
       platform having broken Perl? I hear there is still a strong demand for J2EE programmers.

   Perl environment problems
       •   Not compiling with threading

           Compiling  with  threading  (-Duseithreads) completely rewrites the function prototypes of Perl.  You
           better try your changes with that.  Related to  this  is  the  difference  between  "Perl_-less"  and
           "Perl_-ly" APIs, for example:

             Perl_sv_setiv(aTHX_ ...);
             sv_setiv(...);

           The first one explicitly passes in the context, which is needed for e.g. threaded builds.  The second
           one does that implicitly; do not get them mixed.  If you are not passing in a aTHX_, you will need to
           do a dTHX as the first thing in the function.

           See  "How  multiple  interpreters  and  concurrency are supported" in perlguts for further discussion
           about context.

       •   Not compiling with -DDEBUGGING

           The DEBUGGING define exposes more code to the compiler, therefore more ways for things to  go  wrong.
           You should try it.

       •   Introducing (non-read-only) globals

           Do  not  introduce  any  modifiable  globals,  truly  global  or  file static.  They are bad form and
           complicate multithreading and other forms of concurrency.  The right way is to introduce them as  new
           interpreter variables, see intrpvar.h (at the very end for binary compatibility).

           Introducing read-only (const) globals is okay, as long as you verify with e.g. "nm libperl.a|egrep -v
           ' [TURtr] '" (if your "nm" has BSD-style output) that the data you added really is read-only.  (If it
           is, it shouldn't show up in the output of that command.)

           If you want to have static strings, make them constant:

             static const char etc[] = "...";

           If you want to have arrays of constant strings, note carefully the right combination of "const"s:

               static const char * const yippee[] =
                   {"hi", "ho", "silver"};

       •   Not exporting your new function

           Some platforms (Win32, AIX, VMS, OS/2, to name a few) require any function that is part of the public
           API (the shared Perl library) to be explicitly marked as exported.  See the discussion about embed.pl
           in perlguts.

       •   Exporting your new function

           The new shiny result of either genuine new functionality or your arduous refactoring is now ready and
           correctly exported.  So what could possibly go wrong?

           Maybe  simply that your function did not need to be exported in the first place.  Perl has a long and
           not so glorious history of exporting functions that it should not have.

           If the function is used only inside one source code file, make it static.  See the  discussion  about
           embed.pl in perlguts.

           If  the  function  is  used across several files, but intended only for Perl's internal use (and this
           should be the common case), do not export it to the public API.  See the discussion about embed.pl in
           perlguts.

   Portability problems
       The following are common causes of compilation and/or execution failures, not common  to  Perl  as  such.
       The  C  FAQ  is good bedtime reading.  Please test your changes with as many C compilers and platforms as
       possible; we will, anyway, and it's nice to save oneself from public embarrassment.

       If using gcc, you can add the "-std=c89" option which will hopefully catch most of these unportabilities.
       (However it might also catch incompatibilities in your system's header files.)

       Use the Configure "-Dgccansipedantic" flag to enable  the  gcc  "-ansi  -pedantic"  flags  which  enforce
       stricter ANSI rules.

       If  using  the  "gcc  -Wall"  note  that not all the possible warnings (like "-Wuninitialized") are given
       unless you also compile with "-O".

       Note that if using gcc, starting from Perl 5.9.5 the Perl core source code files (the  ones  at  the  top
       level of the source code distribution, but not e.g. the extensions under ext/) are automatically compiled
       with  as  many  as  possible  of the "-std=c89", "-ansi", "-pedantic", and a selection of "-W" flags (see
       cflags.SH).

       Also study perlport carefully to avoid any bad  assumptions  about  the  operating  system,  filesystems,
       character set, and so forth.

       You  may  once  in  a while try a "make microperl" to see whether we can still compile Perl with just the
       bare minimum of interfaces.  (See README.micro.)

       Do not assume an operating system indicates a certain compiler.

       •   Casting pointers to integers or casting integers to pointers

               void castaway(U8* p)
               {
                 IV i = p;

           or

               void castaway(U8* p)
               {
                 IV i = (IV)p;

           Both are bad, and broken, and unportable.  Use the PTR2IV() macro that  does  it  right.   (Likewise,
           there are PTR2UV(), PTR2NV(), INT2PTR(), and NUM2PTR().)

       •   Casting between function pointers and data pointers

           Technically speaking casting between function pointers and data pointers is unportable and undefined,
           but practically speaking it seems to work, but you should use the FPTR2DPTR() and DPTR2FPTR() macros.
           Sometimes you can also play games with unions.

       •   Assuming sizeof(int) == sizeof(long)

           There  are  platforms where longs are 64 bits, and platforms where ints are 64 bits, and while we are
           out to shock you, even platforms where shorts are 64 bits.  This is all  legal  according  to  the  C
           standard.   (In other words, "long long" is not a portable way to specify 64 bits, and "long long" is
           not even guaranteed to be any wider than "long".)

           Instead, use the definitions IV, UV, IVSIZE, I32SIZE, and so forth.  Avoid things  like  I32  because
           they  are not guaranteed to be exactly 32 bits, they are at least 32 bits, nor are they guaranteed to
           be int or long.  If you really explicitly need 64-bit variables, use I64 and U64, but only if guarded
           by HAS_QUAD.

       •   Assuming one can dereference any type of pointer for any type of data

             char *p = ...;
             long pony = *(long *)p;    /* BAD */

           Many platforms, quite rightly so, will give you a core dump instead of a pony if the p happens not to
           be correctly aligned.

       •   Lvalue casts

             (int)*p = ...;    /* BAD */

           Simply not portable.  Get your lvalue to be of the right type, or maybe use temporary  variables,  or
           dirty tricks with unions.

       •   Assume  anything  about structs (especially the ones you don't control, like the ones coming from the
           system headers)

           •       That a certain field exists in a struct

           •       That no other fields exist besides the ones you know of

           •       That a field is of certain signedness, sizeof, or type

           •       That the fields are in a certain order

                   •       While C guarantees the ordering specified in the struct definition, between different
                           platforms the definitions might differ

           •       That the sizeof(struct) or the alignments are the same everywhere

                   •       There might be padding bytes between the fields to align the fields - the  bytes  can
                           be anything

                   •       Structs  are required to be aligned to the maximum alignment required by the fields -
                           which for native types is for usually equivalent to sizeof() of the field

       •   Assuming the character set is ASCIIish

           Perl can compile and run under EBCDIC platforms.  See perlebcdic.  This is transparent for  the  most
           part,  but  because  the  character  sets differ, you shouldn't use numeric (decimal, octal, nor hex)
           constants to refer to characters.  You can safely say 'A', but not 0x41.  You can  safely  say  '\n',
           but  not  "\012".   However, you can use macros defined in utf8.h to specify any code point portably.
           "LATIN1_TO_NATIVE(0xDF)" is going to be the code point that means  LATIN  SMALL  LETTER  SHARP  S  on
           whatever  platform  you are running on (on ASCII platforms it compiles without adding any extra code,
           so there is zero performance hit on those).  The acceptable inputs  to  "LATIN1_TO_NATIVE"  are  from
           0x00  through  0xFF.   If  your  input  isn't guaranteed to be in that range, use "UNICODE_TO_NATIVE"
           instead.  "NATIVE_TO_LATIN1" and "NATIVE_TO_UNICODE" translate the opposite direction.

           If you need the string representation of a character that doesn't have a  mnemonic  name  in  C,  you
           should  add  it  to the list in regen/unicode_constants.pl, and have Perl create "#define"'s for you,
           based on the current platform.

           Note that the "isFOO" and "toFOO" macros in handy.h work properly on native code points and strings.

           Also, the range 'A' - 'Z' in ASCII is an unbroken sequence of 26 upper  case  alphabetic  characters.
           That is not true in EBCDIC.  Nor for 'a' to 'z'.  But '0' - '9' is an unbroken range in both systems.
           Don't  assume  anything  about  other  ranges.   (Note  that  special  handling  of ranges in regular
           expression patterns and transliterations makes it appear to Perl code that the aforementioned  ranges
           are all unbroken.)

           Many  of  the  comments  in  the  existing  code  ignore  the possibility of EBCDIC, and may be wrong
           therefore, even if the code works.   This  is  actually  a  tribute  to  the  successful  transparent
           insertion of being able to handle EBCDIC without having to change pre-existing code.

           UTF-8  and  UTF-EBCDIC are two different encodings used to represent Unicode code points as sequences
           of bytes.  Macros  with the same names (but different definitions) in utf8.h and utfebcdic.h are used
           to allow the calling code to think that there is only one  such  encoding.   This  is  almost  always
           referred to as "utf8", but it means the EBCDIC version as well.  Again, comments in the code may well
           be  wrong even if the code itself is right.  For example, the concept of UTF-8 "invariant characters"
           differs between ASCII and EBCDIC.  On ASCII platforms, only characters that do  not  have  the  high-
           order  bit  set (i.e.  whose ordinals are strict ASCII, 0 - 127) are invariant, and the documentation
           and comments in the code may assume that, often referring  to  something  like,  say,  "hibit".   The
           situation  differs  and  is not so simple on EBCDIC machines, but as long as the code itself uses the
           "NATIVE_IS_INVARIANT()" macro appropriately, it works, even if the comments are wrong.

           As noted in "TESTING" in perlhack, when writing test scripts, the  file  t/charset_tools.pl  contains
           some  helpful  functions  for  writing  tests  valid  on both ASCII and EBCDIC platforms.  Sometimes,
           though, a test can't use a function and it's inconvenient to have different test  versions  depending
           on  the  platform.   There  are  20  code  points that are the same in all 4 character sets currently
           recognized by Perl (the 3 EBCDIC code pages plus ISO 8859-1 (ASCII/Latin1)).  These can  be  used  in
           such  tests,  though  there  is  a  small  possibility that Perl will become available in yet another
           character set, breaking your test.  All but one of these code points are C0 control characters.   The
           most  significant controls that are the same are "\0", "\r", and "\N{VT}" (also specifiable as "\cK",
           "\x0B", "\N{U+0B}", or "\013").  The single non-control is U+00B6 PILCROW SIGN.   The  controls  that
           are  the  same  have  the same bit pattern in all 4 character sets, regardless of the UTF8ness of the
           string containing them.  The bit pattern for U+B6 is the same in all  4  for  non-UTF8  strings,  but
           differs  in  each  when its containing string is UTF-8 encoded.  The only other code points that have
           some sort of sameness across all 4 character sets  are  the  pair  0xDC  and  0xFC.   Together  these
           represent  upper-  and lowercase LATIN LETTER U WITH DIAERESIS, but which is upper and which is lower
           may be reversed: 0xDC is the capital in Latin1 and 0xFC is  the  small  letter,  while  0xFC  is  the
           capital  in  EBCDIC  and  0xDC  is  the  small  one.   This  factoid may be exploited in writing case
           insensitive tests that are the same across all 4 character sets.

       •   Assuming the character set is just ASCII

           ASCII is a 7 bit encoding, but bytes have 8 bits in them.  The 128 extra  characters  have  different
           meanings  depending  on  the locale.  Absent a locale, currently these extra characters are generally
           considered to be unassigned, and this has presented some problems.  This has being  changed  starting
           in 5.12 so that these characters can be considered to be Latin-1 (ISO-8859-1).

       •   Mixing #define and #ifdef

             #define BURGLE(x) ... \
             #ifdef BURGLE_OLD_STYLE        /* BAD */
             ... do it the old way ... \
             #else
             ... do it the new way ... \
             #endif

           You  cannot portably "stack" cpp directives.  For example in the above you need two separate BURGLE()
           #defines, one for each #ifdef branch.

       •   Adding non-comment stuff after #endif or #else

             #ifdef SNOSH
             ...
             #else !SNOSH    /* BAD */
             ...
             #endif SNOSH    /* BAD */

           The #endif and #else cannot portably have anything non-comment after them.  If you want  to  document
           what is going (which is a good idea especially if the branches are long), use (C) comments:

             #ifdef SNOSH
             ...
             #else /* !SNOSH */
             ...
             #endif /* SNOSH */

           The gcc option "-Wendif-labels" warns about the bad variant (by default on starting from Perl 5.9.4).

       •   Having a comma after the last element of an enum list

             enum color {
               CERULEAN,
               CHARTREUSE,
               CINNABAR,     /* BAD */
             };

           is not portable.  Leave out the last comma.

           Also  note  that  whether  enums are implicitly morphable to ints varies between compilers, you might
           need to (int).

       •   Using //-comments

             // This function bamfoodles the zorklator.   /* BAD */

           That is C99 or C++.  Perl is C89.  Using the //-comments is silently allowed by many C compilers  but
           cranking up the ANSI C89 strictness (which we like to do) causes the compilation to fail.

       •   Mixing declarations and code

             void zorklator()
             {
               int n = 3;
               set_zorkmids(n);    /* BAD */
               int q = 4;

           That is C99 or C++.  Some C compilers allow that, but you shouldn't.

           The  gcc  option "-Wdeclaration-after-statement" scans for such problems (by default on starting from
           Perl 5.9.4).

       •   Introducing variables inside for()

             for(int i = ...; ...; ...) {    /* BAD */

           That is C99 or C++.  While it would indeed be awfully nice to have that also in  C89,  to  limit  the
           scope of the loop variable, alas, we cannot.

       •   Mixing signed char pointers with unsigned char pointers

             int foo(char *s) { ... }
             ...
             unsigned char *t = ...; /* Or U8* t = ... */
             foo(t);   /* BAD */

           While  this is legal practice, it is certainly dubious, and downright fatal in at least one platform:
           for example VMS cc considers this a fatal error.  One cause for people often making this  mistake  is
           that  a "naked char" and therefore dereferencing a "naked char pointer" have an undefined signedness:
           it depends on the compiler and the flags of the compiler and  the  underlying  platform  whether  the
           result is signed or unsigned.  For this very same reason using a 'char' as an array index is bad.

       •   Macros that have string constants and their arguments as substrings of the string constants

             #define FOO(n) printf("number = %d\n", n)    /* BAD */
             FOO(10);

           Pre-ANSI semantics for that was equivalent to

             printf("10umber = %d\10");

           which  is  probably  not  what  you were expecting.  Unfortunately at least one reasonably common and
           modern C compiler does "real backward compatibility" here, in AIX that is  what  still  happens  even
           though the rest of the AIX compiler is very happily C89.

       •   Using printf formats for non-basic C types

              IV i = ...;
              printf("i = %d\n", i);    /* BAD */

           While  this  might by accident work in some platform (where IV happens to be an "int"), in general it
           cannot.  IV might be something larger.  Even worse the situation is with more specific types (defined
           by Perl's configuration step in config.h):

              Uid_t who = ...;
              printf("who = %d\n", who);    /* BAD */

           The problem here is that Uid_t might be not only not "int"-wide but it might  also  be  unsigned,  in
           which case large uids would be printed as negative values.

           There  is  no  simple solution to this because of printf()'s limited intelligence, but for many types
           the right format is available as with either 'f' or '_f' suffix, for example:

              IVdf /* IV in decimal */
              UVxf /* UV is hexadecimal */

              printf("i = %"IVdf"\n", i); /* The IVdf is a string constant. */

              Uid_t_f /* Uid_t in decimal */

              printf("who = %"Uid_t_f"\n", who);

           Or you can try casting to a "wide enough" type:

              printf("i = %"IVdf"\n", (IV)something_very_small_and_signed);

           See "Formatted Printing of Size_t and SSize_t" in perlguts for how to print those.

           Also remember that the %p format really does require a void pointer:

              U8* p = ...;
              printf("p = %p\n", (void*)p);

           The gcc option "-Wformat" scans for such problems.

       •   Blindly using variadic macros

           gcc has had them for a while with its own syntax, and C99 brought them with  a  standardized  syntax.
           Don't use the former, and use the latter only if the HAS_C99_VARIADIC_MACROS is defined.

       •   Blindly passing va_list

           Not  all platforms support passing va_list to further varargs (stdarg) functions.  The right thing to
           do is to copy the va_list using the Perl_va_copy() if the NEED_VA_COPY is defined.

       •   Using gcc statement expressions

              val = ({...;...;...});    /* BAD */

           While a nice extension, it's not portable.  The Perl code does admittedly use them  if  available  to
           gain some extra speed (essentially as a funky form of inlining), but you shouldn't.

       •   Binding together several statements in a macro

           Use the macros STMT_START and STMT_END.

              STMT_START {
                 ...
              } STMT_END

       •   Testing for operating systems or versions when should be testing for features

             #ifdef __FOONIX__    /* BAD */
             foo = quux();
             #endif

           Unless  you  know  with  100% certainty that quux() is only ever available for the "Foonix" operating
           system and that is available and correctly working for all past,  present,  and  future  versions  of
           "Foonix", the above is very wrong.  This is more correct (though still not perfect, because the below
           is a compile-time check):

             #ifdef HAS_QUUX
             foo = quux();
             #endif

           How  does  the  HAS_QUUX  become  defined  where it needs to be?  Well, if Foonix happens to be Unixy
           enough to be able to run the Configure script, and Configure has  been  taught  about  detecting  and
           testing  quux(),  the  HAS_QUUX  will  be  correctly  defined.  In other platforms, the corresponding
           configuration step will hopefully do the same.

           In a pinch, if you cannot wait for Configure to be educated, or if you have a  good  hunch  of  where
           quux() might be available, you can temporarily try the following:

             #if (defined(__FOONIX__) || defined(__BARNIX__))
             # define HAS_QUUX
             #endif

             ...

             #ifdef HAS_QUUX
             foo = quux();
             #endif

           But in any case, try to keep the features and operating systems separate.

           A  good  resource  on the predefined macros for various operating systems, compilers, and so forth is
           <http://sourceforge.net/p/predef/wiki/Home/>

       •   Assuming the contents of static memory pointed to by the return values of Perl wrappers for C library
           functions doesn't change.  Many C library functions return pointers to static  storage  that  can  be
           overwritten by subsequent calls to the same or related functions.  Perl has light-weight wrappers for
           some  of  these  functions,  and which don't make copies of the static memory.  A good example is the
           interface to the environment variables that are in effect for the program.  Perl has "PerlEnv_getenv"
           to get values from the environment.  But the return is a pointer to static memory in the  C  library.
           If  you are using the value to immediately test for something, that's fine, but if you save the value
           and expect it to be unchanged by later processing, you would be wrong, but perhaps you wouldn't  know
           it because different C library implementations behave differently, and the one on the platform you're
           testing   on  might  work  for  your  situation.   But  on  some  platforms,  a  subsequent  call  to
           "PerlEnv_getenv" or related function WILL overwrite the memory that your first call points to.   This
           has led to some hard-to-debug problems.  Do a "savepv" in perlapi to make a copy, thus avoiding these
           problems.   You will have to free the copy when you're done to avoid memory leaks.  If you don't have
           control over when it gets freed, you'll need to make the copy in a mortal scalar, like so:

            if ((s = PerlEnv_getenv("foo") == NULL) {
               ... /* handle NULL case */
            }
            else {
                s = SvPVX(sv_2mortal(newSVpv(s, 0)));
            }

           The above example works only if "s" is "NUL"-terminated; otherwise you have to  pass  its  length  to
           "newSVpv".

   Problematic System Interfaces
       •   Perl strings are NOT the same as C strings:  They may contain "NUL" characters, whereas a C string is
           terminated  by the first "NUL".  That is why Perl API functions that deal with strings generally take
           a pointer to the first byte and either a length or a pointer to the byte just beyond the final one.

           And this is the reason that many of the C library string handling functions should not be used.  They
           don't cope with the full generality of Perl strings.  It may be  that  your  test  cases  don't  have
           embedded  "NUL"s,  and  so  the  tests pass, whereas there may well eventually arise real-world cases
           where they fail.  A lesson here is to include "NUL"s in your tests.  Now it's  fairly  rare  in  most
           real world cases to get "NUL"s, so your code may seem to work, until one day a "NUL" comes along.

           Here's  an  example.   It  used  to  be  a  common  paradigm,  for  decades,  in the perl core to use
           "strchr("list", c)" to see if the character "c" is any of the ones given in "list",  a  double-quote-
           enclosed string of the set of characters that we are seeing if "c" is one of.  As long as "c" isn't a
           "NUL",  it  works.   But  when "c" is a "NUL", "strchr" returns a pointer to the terminating "NUL" in
           "list".   This likely will result in a segfault or a security issue when the  caller  uses  that  end
           pointer as the starting point to read from.

           A  solution  to this and many similar issues is to use the "mem"-foo C library functions instead.  In
           this case "memchr" can be used to see if "c" is in "list" and works even  if  "c"  is  "NUL".   These
           functions  need  an  additional  parameter  to give the string length.  In the case of literal string
           parameters, perl has defined macros that calculate the length for  you.   See  "String  Handling"  in
           perlapi.

       •   malloc(0),  realloc(0),  calloc(0,  0)  are non-portable.  To be portable allocate at least one byte.
           (In general you should rarely need to work at this low level, but  instead  use  the  various  malloc
           wrappers.)

       •   snprintf() - the return type is unportable.  Use my_snprintf() instead.

   Security problems
       Last  but  not  least,  here  are  various  tips  for  safer  coding.   See  also perlclib for libc/stdio
       replacements one should use.

       •   Do not use gets()

           Or we will publicly ridicule you.  Seriously.

       •   Do not use tmpfile()

           Use mkstemp() instead.

       •   Do not use strcpy() or strcat() or strncpy() or strncat()

           Use my_strlcpy() and my_strlcat() instead: they either use the native implementation, or  Perl's  own
           implementation (borrowed from the public domain implementation of INN).

       •   Do not use sprintf() or vsprintf()

           If  you really want just plain byte strings, use my_snprintf() and my_vsnprintf() instead, which will
           try to use snprintf() and vsnprintf() if those safer APIs  are  available.   If  you  want  something
           fancier than a plain byte string, use "Perl_form"() or SVs and "Perl_sv_catpvf()".

           Note  that glibc "printf()", "sprintf()", etc. are buggy before glibc version 2.17.  They won't allow
           a "%.s" format with a precision to create a string that isn't valid UTF-8 if the  current  underlying
           locale  of  the  program  is  UTF-8.   What happens is that the %s and its operand are simply skipped
           without any notice.  <https://sourceware.org/bugzilla/show_bug.cgi?id=6530>.

       •   Do not use atoi()

           Use grok_atoUV() instead.  atoi() has ill-defined behavior on  overflows,  and  cannot  be  used  for
           incremental parsing.  It is also affected by locale, which is bad.

       •   Do not use strtol() or strtoul()

           Use  grok_atoUV()  instead.  strtol() or strtoul() (or their IV/UV-friendly macro disguises, Strtol()
           and Strtoul(), or Atol() and Atoul() are affected by locale, which is bad.

DEBUGGING

       You can compile a special debugging version of Perl, which allows you to use the "-D" option of  Perl  to
       tell  more  about  what  Perl  is  doing.   But  sometimes there is no alternative than to dive in with a
       debugger, either to see the stack trace of a core dump (very useful in a bug report), or trying to figure
       out what went wrong before the core dump happened, or how did  we  end  up  having  wrong  or  unexpected
       results.

   Poking at Perl
       To really poke around with Perl, you'll probably want to build Perl for debugging, like this:

           ./Configure -d -DDEBUGGING
           make

       "-DDEBUGGING"  turns  on  the  C compiler's "-g" flag to have it produce debugging information which will
       allow us to step through a running program, and to see in  which  C  function  we  are  at  (without  the
       debugging  information  we  might  see  only  the numerical addresses of the functions, which is not very
       helpful). It will also turn on  the  "DEBUGGING"  compilation  symbol  which  enables  all  the  internal
       debugging  code  in  Perl.  There are a whole bunch of things you can debug with this: perlrun lists them
       all, and the best way to find out about them is to play about with them.  The  most  useful  options  are
       probably

           l  Context (loop) stack processing
           s  Stack snapshots (with v, displays all stacks)
           t  Trace execution
           o  Method and overloading resolution
           c  String/numeric conversions

       For example

           $ perl -Dst -e '$a + 1'
           ....
           (-e:1)      gvsv(main::a)
               =>  UNDEF
           (-e:1)      const(IV(1))
               =>  UNDEF  IV(1)
           (-e:1)      add
               =>  NV(1)

       Some  of  the  functionality  of the debugging code can be achieved with a non-debugging perl by using XS
       modules:

           -Dr => use re 'debug'
           -Dx => use O 'Debug'

   Using a source-level debugger
       If the debugging output of "-D" doesn't help you, it's time to  step  through  perl's  execution  with  a
       source-level debugger.

       •  We'll  use  "gdb"  for our examples here; the principles will apply to any debugger (many vendors call
          their debugger "dbx"), but check the manual of the one you're using.

       To fire up the debugger, type

           gdb ./perl

       Or if you have a core dump:

           gdb ./perl core

       You'll want to do that in your Perl source tree so the debugger can read the source code.  You should see
       the copyright message, followed by the prompt.

           (gdb)

       "help" will get you into the documentation, but here are the most useful commands:

       •  run [args]

          Run the program with the given arguments.

       •  break function_name

       •  break source.c:xxx

          Tells the debugger that we'll want to pause execution when we reach either the named function (but see
          "Internal Functions" in perlguts!) or the given line in the named source file.

       •  step

          Steps through the program a line at a time.

       •  next

          Steps through the program a line at a time, without descending into functions.

       •  continue

          Run until the next breakpoint.

       •  finish

          Run until the end of the current function, then stop again.

       •  'enter'

          Just pressing Enter will do the most recent operation again - it's a blessing  when  stepping  through
          miles of source code.

       •  ptype

          Prints the C definition of the argument given.

            (gdb) ptype PL_op
            type = struct op {
                OP *op_next;
                OP *op_sibparent;
                OP *(*op_ppaddr)(void);
                PADOFFSET op_targ;
                unsigned int op_type : 9;
                unsigned int op_opt : 1;
                unsigned int op_slabbed : 1;
                unsigned int op_savefree : 1;
                unsigned int op_static : 1;
                unsigned int op_folded : 1;
                unsigned int op_spare : 2;
                U8 op_flags;
                U8 op_private;
            } *

       •  print

          Execute the given C code and print its results.  WARNING: Perl makes heavy use of macros, and gdb does
          not  necessarily  support  macros  (see  later  "gdb  macro support").  You'll have to substitute them
          yourself, or to invoke cpp on the source code files (see "The .i Targets") So, for instance, you can't
          say

              print SvPV_nolen(sv)

          but you have to say

              print Perl_sv_2pv_nolen(sv)

       You may find it helpful to have a "macro dictionary", which you can produce by saying "cpp -dM  perl.c  |
       sort".  Even then, cpp won't recursively apply those macros for you.

   gdb macro support
       Recent versions of gdb have fairly good macro support, but in order to use it you'll need to compile perl
       with  macro  definitions  included  in  the  debugging  information.   Using  gcc version 3.1, this means
       configuring with "-Doptimize=-g3".  Other compilers  might  use  a  different  switch  (if  they  support
       debugging macros at all).

   Dumping Perl Data Structures
       One way to get around this macro hell is to use the dumping functions in dump.c; these work a little like
       an  internal  Devel::Peek,  but they also cover OPs and other structures that you can't get at from Perl.
       Let's take an example.  We'll use the "$a = $b + $c" we used before, but give it a bit of context: "$b  =
       "6XXXX"; $c = 2.3;".  Where's a good place to stop and poke around?

       What about "pp_add", the function we examined earlier to implement the "+" operator:

           (gdb) break Perl_pp_add
           Breakpoint 1 at 0x46249f: file pp_hot.c, line 309.

       Notice we use "Perl_pp_add" and not "pp_add" - see "Internal Functions" in perlguts.  With the breakpoint
       in place, we can run our program:

           (gdb) run -e '$b = "6XXXX"; $c = 2.3; $a = $b + $c'

       Lots of junk will go past as gdb reads in the relevant source files and libraries, and then:

           Breakpoint 1, Perl_pp_add () at pp_hot.c:309
           1396    dSP; dATARGET; bool useleft; SV *svl, *svr;
           (gdb) step
           311           dPOPTOPnnrl_ul;
           (gdb)

       We  looked  at  this  bit  of code before, and we said that "dPOPTOPnnrl_ul" arranges for two "NV"s to be
       placed into "left" and "right" - let's slightly expand it:

        #define dPOPTOPnnrl_ul  NV right = POPn; \
                                SV *leftsv = TOPs; \
                                NV left = USE_LEFT(leftsv) ? SvNV(leftsv) : 0.0

       "POPn" takes the SV from the top of the stack and obtains its NV either directly (if "SvNOK" is  set)  or
       by  calling the "sv_2nv" function.  "TOPs" takes the next SV from the top of the stack - yes, "POPn" uses
       "TOPs" - but doesn't remove it.  We then use "SvNV" to get the NV from "leftsv" in the same way as before
       - yes, "POPn" uses "SvNV".

       Since we don't have an NV for $b, we'll have to use "sv_2nv" to convert it.  If we step again, we'll find
       ourselves there:

           (gdb) step
           Perl_sv_2nv (sv=0xa0675d0) at sv.c:1669
           1669        if (!sv)
           (gdb)

       We can now use "Perl_sv_dump" to investigate the SV:

           (gdb) print Perl_sv_dump(sv)
           SV = PV(0xa057cc0) at 0xa0675d0
           REFCNT = 1
           FLAGS = (POK,pPOK)
           PV = 0xa06a510 "6XXXX"\0
           CUR = 5
           LEN = 6
           $1 = void

       We know we're going to get 6 from this, so let's finish the subroutine:

           (gdb) finish
           Run till exit from #0  Perl_sv_2nv (sv=0xa0675d0) at sv.c:1671
           0x462669 in Perl_pp_add () at pp_hot.c:311
           311           dPOPTOPnnrl_ul;

       We can also dump out this op: the current op is always stored  in  "PL_op",  and  we  can  dump  it  with
       "Perl_op_dump".  This'll give us similar output to CPAN module B::Debug.

           (gdb) print Perl_op_dump(PL_op)
           {
           13  TYPE = add  ===> 14
               TARG = 1
               FLAGS = (SCALAR,KIDS)
               {
                   TYPE = null  ===> (12)
                     (was rv2sv)
                   FLAGS = (SCALAR,KIDS)
                   {
           11          TYPE = gvsv  ===> 12
                       FLAGS = (SCALAR)
                       GV = main::b
                   }
               }

       # finish this later #

   Using gdb to look at specific parts of a program
       With  the  example above, you knew to look for "Perl_pp_add", but what if there were multiple calls to it
       all over the place, or you didn't know what the op was you were looking for?

       One way to do this is to inject a rare call somewhere near what you're looking  for.   For  example,  you
       could add "study" before your method:

           study;

       And in gdb do:

           (gdb) break Perl_pp_study

       And then step until you hit what you're looking for.  This works well in a loop if you want to only break
       at certain iterations:

           for my $c (1..100) {
               study if $c == 50;
           }

   Using gdb to look at what the parser/lexer are doing
       If you want to see what perl is doing when parsing/lexing your code, you can use "BEGIN {}":

           print "Before\n";
           BEGIN { study; }
           print "After\n";

       And in gdb:

           (gdb) break Perl_pp_study

       If  you  want  to  see what the parser/lexer is doing inside of "if" blocks and the like you need to be a
       little trickier:

           if ($a && $b && do { BEGIN { study } 1 } && $c) { ... }

SOURCE CODE STATIC ANALYSIS

       Various tools exist for analysing C source code statically, as opposed to dynamically, that  is,  without
       executing  the  code.   It  is  possible  to detect resource leaks, undefined behaviour, type mismatches,
       portability problems, code paths that would cause illegal memory accesses, and other similar problems  by
       just  parsing  the  C  code and looking at the resulting graph, what does it tell about the execution and
       data flows.  As a matter of fact, this is exactly how C compilers know to  give  warnings  about  dubious
       code.

   lint
       The  good  old  C  code quality inspector, "lint", is available in several platforms, but please be aware
       that there are several different implementations of it by different vendors, which means that  the  flags
       are not identical across different platforms.

       There is a "lint" target in Makefile, but you may have to diddle with the flags (see above).

   Coverity
       Coverity  (<http://www.coverity.com/>)  is  a  product similar to lint and as a testbed for their product
       they periodically check several open  source  projects,  and  they  give  out  accounts  to  open  source
       developers to the defect databases.

       There is Coverity setup for the perl5 project: <https://scan.coverity.com/projects/perl5>

   HP-UX cadvise (Code Advisor)
       HP  has  a C/C++ static analyzer product for HP-UX caller Code Advisor.  (Link not given here because the
       URL is horribly long and seems horribly unstable; use the search engine of your choice to find it.)   The
       use  of  the  "cadvise_cc"  recipe  with  "Configure ... -Dcc=./cadvise_cc" (see cadvise "User Guide") is
       recommended; as is the use of "+wall".

   cpd (cut-and-paste detector)
       The cpd tool detects cut-and-paste coding.  If one instance of the cut-and-pasted code changes,  all  the
       other  spots  should  probably  be  changed,  too.   Therefore such code should probably be turned into a
       subroutine or a macro.

       cpd (<http://pmd.sourceforge.net/cpd.html>) is part of the pmd  project  (<http://pmd.sourceforge.net/>).
       pmd was originally written for static analysis of Java code, but later the cpd part of it was extended to
       parse also C and C++.

       Download  the pmd-bin-X.Y.zip () from the SourceForge site, extract the pmd-X.Y.jar from it, and then run
       that on source code thusly:

         java -cp pmd-X.Y.jar net.sourceforge.pmd.cpd.CPD \
          --minimum-tokens 100 --files /some/where/src --language c > cpd.txt

       You may run into memory limits, in which case you should use the -Xmx option:

         java -Xmx512M ...

   gcc warnings
       Though much can be written about the inconsistency and coverage problems of gcc  warnings  (like  "-Wall"
       not  meaning  "all  the  warnings",  or some common portability problems not being covered by "-Wall", or
       "-ansi" and "-pedantic" both being a poorly defined collection of warnings, and so forth), gcc is still a
       useful tool in keeping our coding nose clean.

       The "-Wall" is by default on.

       The "-ansi" (and its sidekick, "-pedantic") would be nice to be on always, but unfortunately they are not
       safe on all platforms, they can for example cause fatal conflicts with the system headers (Solaris  being
       a  prime  example).   If  Configure  "-Dgccansipedantic"  is  used,  the "cflags" frontend selects "-ansi
       -pedantic" for the platforms where they are known to be safe.

       The following extra flags are added:

       •   "-Wendif-labels"

       •   "-Wextra"

       •   "-Wc++-compat"

       •   "-Wwrite-strings"

       •   "-Werror=declaration-after-statement"

       •   "-Werror=pointer-arith"

       The following flags would be nice to have but they would first need their own Augean stablemaster:

       •   "-Wshadow"

       •   "-Wstrict-prototypes"

       The "-Wtraditional" is another example of the annoying tendency of gcc to bundle a lot of warnings  under
       one  switch  (it  would  be impossible to deploy in practice because it would complain a lot) but it does
       contain some warnings that would be beneficial to have available on their own, such as the warning  about
       string  constants inside macros containing the macro arguments: this behaved differently pre-ANSI than it
       does in ANSI, and some C compilers are still in transition, AIX being an example.

   Warnings of other C compilers
       Other C compilers (yes, there are other C compilers than gcc) often have their "strict ANSI"  or  "strict
       ANSI  with some portability extensions" modes on, like for example the Sun Workshop has its "-Xa" mode on
       (though implicitly), or the DEC (these days, HP...) has its "-std1" mode on.

MEMORY DEBUGGERS

       NOTE 1: Running under older memory debuggers such as Purify, valgrind or Third Degree greatly slows  down
       the  execution:  seconds  become  minutes,  minutes  become  hours.   For  example  as of Perl 5.8.1, the
       ext/Encode/t/Unicode.t takes extraordinarily long to  complete  under  e.g.  Purify,  Third  Degree,  and
       valgrind.  Under valgrind it takes more than six hours, even on a snappy computer.  The said test must be
       doing  something that is quite unfriendly for memory debuggers.  If you don't feel like waiting, that you
       can  simply  kill  away  the  perl  process.   Roughly  valgrind  slows  down  execution  by  factor  10,
       AddressSanitizer by factor 2.

       NOTE  2:  To  minimize  the  number  of  memory  leak  false  alarms  (see "PERL_DESTRUCT_LEVEL" for more
       information), you have to set the environment variable PERL_DESTRUCT_LEVEL to 2.  For example, like this:

           env PERL_DESTRUCT_LEVEL=2 valgrind ./perl -Ilib ...

       NOTE 3: There are known memory leaks when there are compile-time errors within eval  or  require,  seeing
       "S_doeval"  in the call stack is a good sign of these.  Fixing these leaks is non-trivial, unfortunately,
       but they must be fixed eventually.

       NOTE 4: DynaLoader will not clean up after itself completely unless Perl  is  built  with  the  Configure
       option "-Accflags=-DDL_UNLOAD_ALL_AT_EXIT".

   valgrind
       The  valgrind  tool  can  be  used to find out both memory leaks and illegal heap memory accesses.  As of
       version 3.3.0, Valgrind only supports Linux on x86, x86-64 and PowerPC and  Darwin  (OS  X)  on  x86  and
       x86-64.   The  special  "test.valgrind" target can be used to run the tests under valgrind.  Found errors
       and memory leaks are logged in files named testfile.valgrind and by default output is displayed inline.

       Example usage:

           make test.valgrind

       Since valgrind adds significant overhead, tests will take much longer to run.  The valgrind tests support
       being run in parallel to help with this:

           TEST_JOBS=9 make test.valgrind

       Note that the above two invocations will be very verbose as reachable memory and leak-checking is enabled
       by default.  If you want to just see pure errors, try:

           VG_OPTS='-q --leak-check=no --show-reachable=no' TEST_JOBS=9 \
               make test.valgrind

       Valgrind also provides a cachegrind tool, invoked on perl as:

           VG_OPTS=--tool=cachegrind make test.valgrind

       As system libraries (most notably glibc) are also triggering errors, valgrind  allows  to  suppress  such
       errors  using suppression files.  The default suppression file that comes with valgrind already catches a
       lot of them.  Some additional suppressions are defined in t/perl.supp.

       To get valgrind and for more information see

           http://valgrind.org/

   AddressSanitizer
       AddressSanitizer ("ASan") consists of a compiler instrumentation module and a run-time "malloc"  library.
       ASan  is  available  for  a  variety of architectures, operating systems, and compilers (see project link
       below).  It checks for unsafe memory usage, such as use after free and buffer overflow conditions, and is
       fast enough that you can easily compile your debugging or optimized perl with it. Modern versions of ASan
       check for memory leaks by default on most platforms, otherwise (e.g. x86_64 OS X)  this  feature  can  be
       enabled via "ASAN_OPTIONS=detect_leaks=1".

       To build perl with AddressSanitizer, your Configure invocation should look like:

           sh Configure -des -Dcc=clang \
              -Accflags=-fsanitize=address -Aldflags=-fsanitize=address \
              -Alddlflags=-shared\ -fsanitize=address \
              -fsanitize-blacklist=`pwd`/asan_ignore

       where these arguments mean:

       •   -Dcc=clang

           This should be replaced by the full path to your clang executable if it is not in your path.

       •   -Accflags=-fsanitize=address

           Compile perl and extensions sources with AddressSanitizer.

       •   -Aldflags=-fsanitize=address

           Link the perl executable with AddressSanitizer.

       •   -Alddlflags=-shared\ -fsanitize=address

           Link  dynamic  extensions  with  AddressSanitizer.  You must manually specify "-shared" because using
           "-Alddlflags=-shared" will prevent Configure from setting a  default  value  for  "lddlflags",  which
           usually contains "-shared" (at least on Linux).

       •   -fsanitize-blacklist=`pwd`/asan_ignore

           AddressSanitizer  will ignore functions listed in the "asan_ignore" file. (This file should contain a
           short explanation of why each of the functions is listed.)

       See also <https://github.com/google/sanitizers/wiki/AddressSanitizer>.

PROFILING

       Depending on your platform there are various ways of profiling Perl.

       There are two commonly used techniques of profiling executables:  statistical  time-sampling  and  basic-
       block counting.

       The first method takes periodically samples of the CPU program counter, and since the program counter can
       be  correlated with the code generated for functions, we get a statistical view of in which functions the
       program is spending its time.  The caveats are that very small/fast functions have lower  probability  of
       showing  up  in  the profile, and that periodically interrupting the program (this is usually done rather
       frequently, in the scale of milliseconds) imposes an additional overhead that may skew the results.   The
       first  problem  can  be  alleviated  by  running  the code for longer (in general this is a good idea for
       profiling), the second problem is usually kept in guard by the profiling tools themselves.

       The second method divides up the generated code into basic blocks.  Basic blocks  are  sections  of  code
       that  are  entered  only  in  the  beginning and exited only at the end.  For example, a conditional jump
       starts a basic block.  Basic block profiling usually works by instrumenting  the  code  by  adding  enter
       basic  block  #nnnn  book-keeping code to the generated code.  During the execution of the code the basic
       block counters are then updated appropriately.  The caveat is that the added  extra  code  can  skew  the
       results: again, the profiling tools usually try to factor their own effects out of the results.

   Gprof Profiling
       gprof is a profiling tool available in many Unix platforms which uses statistical time-sampling.  You can
       build  a  profiled  version of perl by compiling using gcc with the flag "-pg".  Either edit config.sh or
       re-run Configure.  Running the profiled version of Perl will create an output file called gmon.out  which
       contains the profiling data collected during the execution.

       quick hint:

           $ sh Configure -des -Dusedevel -Accflags='-pg' \
               -Aldflags='-pg' -Alddlflags='-pg -shared' \
               && make perl
           $ ./perl ... # creates gmon.out in current directory
           $ gprof ./perl > out
           $ less out

       (you probably need to add "-shared" to the <-Alddlflags> line until RT #118199 is resolved)

       The  gprof  tool  can  then  display  the  collected data in various ways.  Usually gprof understands the
       following options:

       •   -a

           Suppress statically defined functions from the profile.

       •   -b

           Suppress the verbose descriptions in the profile.

       •   -e routine

           Exclude the given routine and its descendants from the profile.

       •   -f routine

           Display only the given routine and its descendants in the profile.

       •   -s

           Generate a summary file called gmon.sum  which  then  may  be  given  to  subsequent  gprof  runs  to
           accumulate data over several runs.

       •   -z

           Display routines that have zero usage.

       For  more  detailed  explanation  of  the  available  commands  and  output  formats,  see your own local
       documentation of gprof.

   GCC gcov Profiling
       basic block profiling is officially available in gcc 3.0 and later.  You can build a profiled version  of
       perl  by  compiling  using gcc with the flags "-fprofile-arcs -ftest-coverage".  Either edit config.sh or
       re-run Configure.

       quick hint:

           $ sh Configure -des -Dusedevel -Doptimize='-g' \
               -Accflags='-fprofile-arcs -ftest-coverage' \
               -Aldflags='-fprofile-arcs -ftest-coverage' \
               -Alddlflags='-fprofile-arcs -ftest-coverage -shared' \
               && make perl
           $ rm -f regexec.c.gcov regexec.gcda
           $ ./perl ...
           $ gcov regexec.c
           $ less regexec.c.gcov

       (you probably need to add "-shared" to the <-Alddlflags> line until RT #118199 is resolved)

       Running the profiled version of Perl will cause profile output to be generated.  For each source file  an
       accompanying .gcda file will be created.

       To  display  the results you use the gcov utility (which should be installed if you have gcc 3.0 or newer
       installed).  gcov is run on source code files, like this

           gcov sv.c

       which will cause sv.c.gcov to be created.  The  .gcov  files  contain  the  source  code  annotated  with
       relative  frequencies of execution indicated by "#" markers.  If you want to generate .gcov files for all
       profiled object files, you can run something like this:

           for file in `find . -name \*.gcno`
           do sh -c "cd `dirname $file` && gcov `basename $file .gcno`"
           done

       Useful options of gcov include "-b" which will summarise the  basic  block,  branch,  and  function  call
       coverage,  and  "-c"  which  instead  of  relative  frequencies  will  use  the  actual counts.  For more
       information on the use of gcov and basic block profiling with gcc, see the latest GNU CC manual.   As  of
       gcc 4.8, this is at <http://gcc.gnu.org/onlinedocs/gcc/Gcov-Intro.html#Gcov-Intro>

MISCELLANEOUS TRICKS

   PERL_DESTRUCT_LEVEL
       If  you  want to run any of the tests yourself manually using e.g.  valgrind, please note that by default
       perl does not explicitly cleanup all the memory it has allocated  (such  as  global  memory  arenas)  but
       instead  lets  the  exit()  of  the  whole program "take care" of such allocations, also known as "global
       destruction of objects".

       There is a way to tell perl to do complete cleanup: set the environment variable PERL_DESTRUCT_LEVEL to a
       non-zero value.  The t/TEST wrapper does set this to 2, and this is what you need to do too, if you don't
       want to see the "global leaks": For example, for running under valgrind

           env PERL_DESTRUCT_LEVEL=2 valgrind ./perl -Ilib t/foo/bar.t

       (Note: the mod_perl apache module uses also this environment variable for its own purposes  and  extended
       its  semantics.   Refer to the mod_perl documentation for more information.  Also, spawned threads do the
       equivalent of setting this variable to the value 1.)

       If,  at  the  end  of  a  run  you  get  the  message  N  scalars  leaked,   you   can   recompile   with
       "-DDEBUG_LEAKING_SCALARS",   ("Configure   -Accflags=-DDEBUG_LEAKING_SCALARS"),   which  will  cause  the
       addresses of all those leaked SVs to be dumped along with details as to  where  each  SV  was  originally
       allocated.  This information is also displayed by Devel::Peek.  Note that the extra details recorded with
       each  SV  increases  memory  usage, so it shouldn't be used in production environments.  It also converts
       "new_SV()" from a macro into a real function, so you can use your favourite debugger  to  discover  where
       those pesky SVs were allocated.

       If you see that you're leaking memory at runtime, but neither valgrind nor "-DDEBUG_LEAKING_SCALARS" will
       find  anything,  you're  probably  leaking  SVs  that are still reachable and will be properly cleaned up
       during destruction of the interpreter.  In such cases, using the "-Dm" switch can point you to the source
       of the leak.   If  the  executable  was  built  with  "-DDEBUG_LEAKING_SCALARS",  "-Dm"  will  output  SV
       allocations in addition to memory allocations.  Each SV allocation has a distinct serial number that will
       be written on creation and destruction of the SV.  So if you're executing the leaking code in a loop, you
       need  to  look for SVs that are created, but never destroyed between each cycle.  If such an SV is found,
       set a conditional breakpoint within "new_SV()" and make it break only when "PL_sv_serial" is equal to the
       serial number of the leaking SV.  Then you will catch the interpreter in  exactly  the  state  where  the
       leaking SV is allocated, which is sufficient in many cases to find the source of the leak.

       As "-Dm" is using the PerlIO layer for output, it will by itself allocate quite a bunch of SVs, which are
       hidden  to  avoid  recursion.   You  can  bypass  the  PerlIO layer if you use the SV logging provided by
       "-DPERL_MEM_LOG" instead.

   PERL_MEM_LOG
       If compiled with "-DPERL_MEM_LOG" ("-Accflags=-DPERL_MEM_LOG"), both memory and SV allocations go through
       logging functions, which is handy for breakpoint setting.

       Unless  "-DPERL_MEM_LOG_NOIMPL"  ("-Accflags=-DPERL_MEM_LOG_NOIMPL")  is  also  compiled,   the   logging
       functions read $ENV{PERL_MEM_LOG} to determine whether to log the event, and if so how:

           $ENV{PERL_MEM_LOG} =~ /m/           Log all memory ops
           $ENV{PERL_MEM_LOG} =~ /s/           Log all SV ops
           $ENV{PERL_MEM_LOG} =~ /t/           include timestamp in Log
           $ENV{PERL_MEM_LOG} =~ /^(\d+)/      write to FD given (default is 2)

       Memory  logging  is somewhat similar to "-Dm" but is independent of "-DDEBUGGING", and at a higher level;
       all uses of Newx(), Renew(), and Safefree() are logged with the caller's source code file and line number
       (and C function name, if supported by the C compiler).  In contrast, "-Dm" is directly at  the  point  of
       "malloc()".  SV logging is similar.

       Since  the  logging  doesn't  use  PerlIO,  all SV allocations are logged and no extra SV allocations are
       introduced by enabling the logging.  If compiled with "-DDEBUG_LEAKING_SCALARS", the  serial  number  for
       each SV allocation is also logged.

   DDD over gdb
       Those debugging perl with the DDD frontend over gdb may find the following useful:

       You  can  extend the data conversion shortcuts menu, so for example you can display an SV's IV value with
       one click, without doing any typing.  To do that simply edit ~/.ddd/init file and add after:

         ! Display shortcuts.
         Ddd*gdbDisplayShortcuts: \
         /t ()   // Convert to Bin\n\
         /d ()   // Convert to Dec\n\
         /x ()   // Convert to Hex\n\
         /o ()   // Convert to Oct(\n\

       the following two lines:

         ((XPV*) (())->sv_any )->xpv_pv  // 2pvx\n\
         ((XPVIV*) (())->sv_any )->xiv_iv // 2ivx

       so now you can do ivx and pvx lookups or you can plug there the sv_peek "conversion":

         Perl_sv_peek(my_perl, (SV*)()) // sv_peek

       (The my_perl is for threaded builds.)  Just remember that every line, but the last one, should  end  with
       \n\

       Alternatively edit the init file interactively via: 3rd mouse button -> New Display -> Edit Menu

       Note: you can define up to 20 conversion shortcuts in the gdb section.

   C backtrace
       On some platforms Perl supports retrieving the C level backtrace (similar to what symbolic debuggers like
       gdb do).

       The  backtrace  returns the stack trace of the C call frames, with the symbol names (function names), the
       object names (like "perl"), and if it can, also the source code locations (file:line).

       The supported platforms are Linux, and OS X (some *BSD might work at least partly, but they have not  yet
       been tested).

       This  feature hasn't been tested with multiple threads, but it will only show the backtrace of the thread
       doing the backtracing.

       The feature needs to be enabled with "Configure -Dusecbacktrace".

       The "-Dusecbacktrace" also enables keeping the debug information when  compiling/linking  (often:  "-g").
       Many  compilers/linkers do support having both optimization and keeping the debug information.  The debug
       information is needed for the symbol names and the source locations.

       Static functions might not be visible for the backtrace.

       Source code locations, even if available, can often be missing or misleading if  the  compiler  has  e.g.
       inlined code.  Optimizer can make matching the source code and the object code quite challenging.

       Linux
           You  must  have  the  BFD  (-lbfd) library installed, otherwise "perl" will fail to link.  The BFD is
           usually distributed as part of the GNU binutils.

           Summary: "Configure ... -Dusecbacktrace" and you need "-lbfd".

       OS X
           The source code locations are supported only if you have the Developer Tools installed.  (BFD is  not
           needed.)

           Summary: "Configure ... -Dusecbacktrace" and installing the Developer Tools would be good.

       Optionally,  for  trying  out the feature, you may want to enable automatic dumping of the backtrace just
       before a warning or croak (die) message is emitted, by adding "-Accflags=-DUSE_C_BACKTRACE_ON_ERROR"  for
       Configure.

       Unless  the  above  additional  feature is enabled, nothing about the backtrace functionality is visible,
       except for the Perl/XS level.

       Furthermore, even if you have enabled this feature to be compiled, you need to enable it in runtime  with
       an environment variable: "PERL_C_BACKTRACE_ON_ERROR=10".  It must be an integer higher than zero, telling
       the desired frame count.

       Retrieving  the backtrace from Perl level (using for example an XS extension) would be much less exciting
       than one would hope: normally you would see "runops",  "entersub",  and  not  much  else.   This  API  is
       intended to be called from within the Perl implementation, not from Perl level execution.

       The C API for the backtrace is as follows:

       get_c_backtrace
       free_c_backtrace
       get_c_backtrace_dump
       dump_c_backtrace

   Poison
       If  you  see in a debugger a memory area mysteriously full of 0xABABABAB or 0xEFEFEFEF, you may be seeing
       the effect of the Poison() macros, see perlclib.

   Read-only optrees
       Under ithreads the optree is read only.  If you want to enforce this, to check for  write  accesses  from
       buggy  code,  compile  with "-Accflags=-DPERL_DEBUG_READONLY_OPS" to enable code that allocates op memory
       via "mmap", and sets it read-only when it is attached to a subroutine.  Any write access to an op results
       in a "SIGBUS" and abort.

       This code is intended for development only, and may not be portable even to all Unix variants.  Also,  it
       is  an  80% solution, in that it isn't able to make all ops read only.  Specifically it does not apply to
       op slabs belonging to "BEGIN" blocks.

       However, as an 80% solution it is still effective, as it has caught bugs in the past.

   When is a bool not a bool?
       On pre-C99 compilers, "bool" is defined as equivalent to "char".  Consequently assignment of  any  larger
       type  to a "bool" is unsafe and may be truncated.  The "cBOOL" macro exists to cast it correctly; you may
       also find that using it is shorter and clearer than writing out  the  equivalent  conditional  expression
       longhand.

       On  those  platforms  and compilers where "bool" really is a boolean (C++, C99), it is easy to forget the
       cast.  You can force "bool" to be a "char" by compiling with  "-Accflags=-DPERL_BOOL_AS_CHAR".   You  may
       also wish to run "Configure" with something like

           -Accflags='-Wconversion -Wno-sign-conversion -Wno-shorten-64-to-32'

       or your compiler's equivalent to make it easier to spot any unsafe truncations that show up.

       The  "TRUE"  and  "FALSE" macros are available for situations where using them would clarify intent. (But
       they always just mean the same as the integers 1 and 0 regardless, so using them isn't compulsory.)

   The .i Targets
       You can expand the macros in a foo.c file by saying

           make foo.i

       which will expand the macros using cpp.  Don't be scared by the results.

AUTHOR

       This document was originally written by Nathan Torkington, and is maintained by the perl5-porters mailing
       list.

perl v5.34.0                                       2025-04-08                                    PERLHACKTIPS(1)