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NAME

       glcells - growing cells graphics hack

SYNOPSIS

       glcells [-display host:display.screen] [-window] [-root] [-install] [-visual visual] [-delay num] [-pause
       num]  [-maxcells num] [-radius num] [-seeds num] [-quality num] [-minfood num] [-maxfood num] [-divideage
       num] [-mindist num] [-keepold] [-wireframe] [-fps]

DESCRIPTION

       The glcells program draws cells that divide exponentially, eat and eventually die.

OPTIONS

       glcells accepts the following options:

       -window Draw on a newly-created window.  This is the default.

       -root   Draw on the root window.

       -install
               Install a private colormap for the window.

       -visual visual
               Specify which visual to use.  Legal values are the name of a  visual  class,  or  the  id  number
               (decimal or hex) of a specific visual.

       -pause num
               Specifies  the  pause  at  the  end  of  the animation (all cells dead or maximum amount of cells
               reached). Unit is in frames, default 20.

       -maxcells num
               Specifies the maximum number of cells on screen (dead  cells  also  count,  even  if  invisible).
               Default is 800.

       -radius num
               Specifies the radius of the cells. Default is 40.

       -seeds num
               Specifies the number of cells when animation starts. Default is 1.

       -quality num
               Specifies subdivision quality of the spheres used to draw the cells [0...5]. Default is 3.

       -minfood num
               Food  is ditributed randomly on the screen (Yes, the cells need to eat). This parameter specifies
               the minimum amount of food per pixel. Default is 5.

       -maxfood num
               Food is ditributed randomly on the screen (Yes, the cells need to eat). This parameter  specifies
               the maximum amount of food per pixel. Default is 20.

       -divideage num
               Specifies  the minimum age in frames a cell needs to have before being able to divide. Default is
               20

       -mindist num
               Specifies the minimum distance between cells. Default 1.4

       -delay num
               How long to pause between frames.  Default is 20000, or 0.02 second.

       -fps    Display the current frame rate, CPU load, and polygon count.

       -wireframe
               Draw wireframe only.

       -keepold
               Dead cells stay on screen.

ENVIRONMENT

       DISPLAY to get the default host and display number.

       XENVIRONMENT
               to get the  name  of  a  resource  file  that  overrides  the  global  resources  stored  in  the
               RESOURCE_MANAGER property.

SEE ALSO

       X(1), xscreensaver(1) xscreensaver-demo(1),

COPYRIGHT

       Copyright  ©  2007  by  Matthias  Toussaint.   Permission to use, copy, modify, distribute, and sell this
       software and its documentation for any purpose is hereby granted without fee,  provided  that  the  above
       copyright  notice  appear  in  all  copies and that both that copyright notice and this permission notice
       appear in supporting documentation.  No representations are made about the suitability of  this  software
       for any purpose.  It is provided "as is" without express or implied warranty.

AUTHOR

       Matthias Toussaint <glcells@mtoussaint.de>, 17-Jun-2007, http://www.mtoussaint.de/bits.html.

X Version 11                                   5.45 (08-Dec-2020)                                    glcells(6x)