Provided by: mpv_0.34.1-1ubuntu3_amd64 bug

NAME

       mpv - a media player

SYNOPSIS

       mpv [options] [file|URL|PLAYLIST|-]
       mpv [options] files

DESCRIPTION

       mpv  is  a  media player based on MPlayer and mplayer2. It supports a wide variety of video file formats,
       audio and video codecs, and subtitle types. Special input URL types are available to read  input  from  a
       variety  of  sources other than disk files. Depending on platform, a variety of different video and audio
       output methods are supported.

       Usage examples to get you started quickly can be found at the end of this man page.

INTERACTIVE CONTROL

       mpv has a fully configurable, command-driven  control  layer  which  allows  you  to  control  mpv  using
       keyboard,  mouse,  or  remote  control  (there  is  no  LIRC support - configure remotes as input devices
       instead).

       See the --input- options for ways to customize it.

       The following listings are not necessarily complete. See etc/input.conf for a list of  default  bindings.
       User input.conf files and Lua scripts can define additional key bindings.

       See  also  --input-test  for  interactive  binding  details by key, and the stats built-in script for key
       bindings list (including print to terminal).

   Keyboard Control
       LEFT and RIGHT
              Seek backward/forward 5 seconds. Shift+arrow does a 1 second exact seek (see --hr-seek).

       UP and DOWN
              Seek forward/backward 1 minute. Shift+arrow does a 5 second exact seek (see --hr-seek).

       Ctrl+LEFT and Ctrl+RIGHT
              Seek to the previous/next subtitle. Subject to some restrictions and might not  always  work;  see
              sub-seek command.

       Ctrl+Shift+Left and Ctrl+Shift+Right
              Adjust  subtitle  delay so that the next or previous subtitle is displayed now. This is especially
              useful to sync subtitles to audio.

       [ and ]
              Decrease/increase current playback speed by 10%.

       { and }
              Halve/double current playback speed.

       BACKSPACE
              Reset playback speed to normal.

       Shift+BACKSPACE
              Undo the last seek. This works only if the playlist entry was not changed.  Hitting  it  a  second
              time will go back to the original position.  See revert-seek command for details.

       Shift+Ctrl+BACKSPACE
              Mark  the current position. This will then be used by Shift+BACKSPACE as revert position (once you
              seek back, the marker will be reset). You can use this to seek around in the file and then  return
              to the exact position where you left off.

       < and >
              Go backward/forward in the playlist.

       ENTER  Go forward in the playlist.

       p / SPACE
              Pause (pressing again unpauses).

       .      Step  forward.  Pressing  once will pause, every consecutive press will play one frame and then go
              into pause mode again.

       ,      Step backward. Pressing once will pause, every consecutive press will play one  frame  in  reverse
              and then go into pause mode again.

       q      Stop playing and quit.

       Q      Like  q,  but  store the current playback position. Playing the same file later will resume at the
              old playback position if possible.

       / and *
              Decrease/increase volume.

       9 and 0
              Decrease/increase volume.

       m      Mute sound.

       _      Cycle through the available video tracks.

       #      Cycle through the available audio tracks.

       f      Toggle fullscreen (see also --fs).

       ESC    Exit fullscreen mode.

       T      Toggle stay-on-top (see also --ontop).

       w and W
              Decrease/increase pan-and-scan range. The e  key  does  the  same  as  W  currently,  but  use  is
              discouraged.

       o (also P)
              Show progression bar, elapsed time and total duration on the OSD.

       O      Toggle OSD states between normal and playback time/duration.

       v      Toggle subtitle visibility.

       j and J
              Cycle through the available subtitles.

       z and Z
              Adjust  subtitle  delay  by  +/-  0.1  seconds. The x key does the same as Z currently, but use is
              discouraged.

       l      Set/clear A-B loop points. See ab-loop command for details.

       L      Toggle infinite looping.

       Ctrl + and Ctrl -
              Adjust audio delay (A/V sync) by +/- 0.1 seconds.

       Shift+g and Shift+f
              Adjust subtitle font size by +/- 10%.

       u      Switch between applying no style overrides  to  SSA/ASS  subtitles,  and  overriding  them  almost
              completely with the normal subtitle style. See --sub-ass-override for more info.

       V      Toggle  subtitle VSFilter aspect compatibility mode. See --sub-ass-vsfilter-aspect-compat for more
              info.

       r and R
              Move subtitles up/down. The t key does the same as R currently, but use is discouraged.

       s      Take a screenshot.

       S      Take a screenshot, without subtitles. (Whether this works depends on VO driver support.)

       Ctrl s Take a screenshot, as the window shows it (with subtitles, OSD, and scaled video).

       PGUP and PGDWN
              Seek to the beginning of the previous/next chapter. In most cases, "previous" will actually go  to
              the beginning of the current chapter; see --chapter-seek-threshold.

       Shift+PGUP and Shift+PGDWN
              Seek backward or forward by 10 minutes. (This used to be mapped to PGUP/PGDWN without Shift.)

       d      Activate/deactivate deinterlacer.

       A      Cycle aspect ratio override.

       Ctrl h Toggle hardware video decoding on/off.

       Alt+LEFT, Alt+RIGHT, Alt+UP, Alt+DOWN
              Move the video rectangle (panning).

       Alt + and Alt -
              Combining Alt with the + or - keys changes video zoom.

       Alt+BACKSPACE
              Reset the pan/zoom settings.

       F8     Show  the  playlist  and the current position in it (useful only if a UI window is used, broken on
              the terminal).

       F9     Show the list of audio and subtitle streams (useful only if a UI window  is used,  broken  on  the
              terminal).

       i and I
              Show/toggle  an  overlay  displaying  statistics  about  the currently playing file such as codec,
              framerate, number of dropped frames and so on. See STATS for more information.

       del    Cycle OSC visibility between never / auto (mouse-move) / always

       `      Show the console. (ESC closes it again. See CONSOLE.)

       (The following keys are valid only when using a video output that supports the corresponding adjustment.)

       1 and 2
              Adjust contrast.

       3 and 4
              Adjust brightness.

       5 and 6
              Adjust gamma.

       7 and 8
              Adjust saturation.

       Alt+0 (and command+0 on macOS)
              Resize video window to half its original size.

       Alt+1 (and command+1 on macOS)
              Resize video window to its original size.

       Alt+2 (and command+2 on macOS)
              Resize video window to double its original size.

       command + f (macOS only)
              Toggle fullscreen (see also --fs).

       (The following keys are valid if you have a keyboard with multimedia keys.)

       PAUSE  Pause.

       STOP   Stop playing and quit.

       PREVIOUS and NEXT
              Seek backward/forward 1 minute.

       If you miss some older key bindings, look at etc/restore-old-bindings.conf in the mpv git repository.

   Mouse Control
       Left double click
              Toggle fullscreen on/off.

       Right click
              Toggle pause on/off.

       Forward/Back button
              Skip to next/previous entry in playlist.

       Wheel up/down
              Seek forward/backward 10 seconds.

       Wheel left/right
              Decrease/increase volume.

USAGE

       Command line arguments starting with - are interpreted as options, everything else as filenames or  URLs.
       All  options  except  flag  options (or choice options which include yes) require a parameter in the form
       --option=value.

       One exception is the lone - (without anything else), which means media data  will  be  read  from  stdin.
       Also,  --  (without  anything  else) will make the player interpret all following arguments as filenames,
       even if they start with -. (To play a file named -, you need to use ./-.)

       Every flag option has a no-flag counterpart, e.g. the opposite of the --fs option is --no-fs. --fs=yes is
       same as --fs, --fs=no is the same as --no-fs.

       If an option is marked as (XXX only), it will only work in combination with the XXX option or if  XXX  is
       compiled in.

   Legacy option syntax
       The  --option=value  syntax is not strictly enforced, and the alternative legacy syntax -option value and
       -option=value will also work. This is mostly  for compatibility  with  MPlayer.  Using  these  should  be
       avoided. Their semantics can change any time in the future.

       For example, the alternative syntax will consider an argument following the option a filename. mpv -fs no
       will  attempt  to  play  a file named no, because --fs is a flag option that requires no parameter. If an
       option changes and its parameter becomes optional, then a command line using the alternative syntax  will
       break.

       Until  mpv  0.31.0,  there  was  no difference whether an option started with -- or a single -. Newer mpv
       releases strictly expect that you pass the option value after a =. For  example,  before  mpv  --log-file
       f.txt would write a log to f.txt, but now this command line fails, as --log-file expects an option value,
       and f.txt is simply considered a normal file to be played (as in mpv f.txt).

       The  future plan is that -option value will not work anymore, and options with a single - behave the same
       as -- options.

   Escaping spaces and other special characters
       Keep in mind that the shell will partially parse and mangle the arguments you pass to mpv.  For  example,
       you might need to quote or escape options and filenames:
          mpv "filename with spaces.mkv" --title="window title"

       It  gets  more complicated if the suboption parser is involved. The suboption parser puts several options
       into a single string, and passes them to a component at once, instead of using multiple  options  on  the
       level of the command line.

       The  suboption  parser  can  quote  strings  with  " and [...].  Additionally, there is a special form of
       quoting with %n% described below.

       For example, assume the hypothetical foo filter can take multiple options:
          mpv test.mkv --vf=foo:option1=value1:option2:option3=value3,bar

       This passes option1 and option3 to the foo filter, with option2 as  flag  (implicitly  option2=yes),  and
       adds  a  bar filter after that. If an option contains spaces or characters like , or :, you need to quote
       them:
          mpv '--vf=foo:option1="option value with spaces",bar'

       Shells may actually strip some quotes from the string passed to the commandline, so  the  example  quotes
       the string twice, ensuring that mpv receives the " quotes.

       The  [...]  form of quotes wraps everything between [ and ]. It's useful with shells that don't interpret
       these characters in the middle of an argument (like bash). These quotes are balanced (since  mpv  0.9.0):
       the  [  and ] nest, and the quote terminates on the last ] that has no matching [ within the string. (For
       example, [a[b]c] results in a[b]c.)

       The fixed-length quoting syntax is intended for use with external scripts and programs.

       It is started with % and has the following format:

          %n%string_of_length_n

          Examples

                 mpv '--vf=foo:option1=%11%quoted text' test.avi

                 Or in a script:

                 mpv --vf=foo:option1=%`expr length "$NAME"`%"$NAME" test.avi

       Note: where applicable with JSON-IPC, %n% is the length in UTF-8 bytes, after decoding the JSON data.

       Suboptions passed to the client API are  also  subject  to  escaping.  Using  mpv_set_option_string()  is
       exactly  like  passing --name=data to the command line (but without shell processing of the string). Some
       options support passing values in a more structured way instead  of  flat  strings,  and  can  avoid  the
       suboption  parsing  mess. For example, --vf supports MPV_FORMAT_NODE, which lets you pass suboptions as a
       nested data structure of maps and arrays.

   Paths
       Some care must be taken when passing arbitrary paths and filenames to mpv. For  example,  paths  starting
       with  -  will be interpreted as options. Likewise, if a path contains the sequence ://, the string before
       that might be interpreted as protocol prefix, even though :// can be part of a legal UNIX path. To  avoid
       problems  with  arbitrary  paths,  you should be sure that absolute paths passed to mpv start with /, and
       prefix relative paths with ./.

       Using the file:// pseudo-protocol is discouraged, because it involves strange URL unescaping rules.

       The name - itself is interpreted as stdin, and will cause mpv to disable console controls.  (Which  makes
       it suitable for playing data piped to stdin.)

       The special argument -- can be used to stop mpv from interpreting the following arguments as options.

       When  using  the client API, you should strictly avoid using mpv_command_string for invoking the loadfile
       command, and instead prefer e.g. mpv_command to avoid the need for filename escaping.

       For paths passed to suboptions, the situation is further  complicated  by  the  need  to  escape  special
       characters.  To  work  this around, the path can be additionally wrapped in the fixed-length syntax, e.g.
       %n%string_of_length_n (see above).

       Some mpv options interpret paths starting with ~.  Currently, the  prefix  ~~home/  expands  to  the  mpv
       configuration directory (usually ~/.config/mpv/).  ~/ expands to the user's home directory. (The trailing
       / is always required.) The following paths are currently recognized:
                               ┌──────────────┬───────────────────────────────────────┐
                               │ Name         │ Meaning                               │
                               ├──────────────┼───────────────────────────────────────┤
                               │ ~~/          │ If  the  subpath exists in any of the │
                               │              │ mpv's config directories the path  of │
                               │              │ the  existing  file/dir  is returned. │
                               │              │ Otherwise  this  is   equivalent   to │
                               │              │ ~~home/.  Note that if --no-config is │
                               │              │ used ~~/foobar will resolve to foobar │
                               │              │ which can be unexpected.              │
                               ├──────────────┼───────────────────────────────────────┤
                               │ ~/           │ user  home directory root (similar to │
                               │              │ shell, $HOME)                         │
                               ├──────────────┼───────────────────────────────────────┤
                               │ ~~home/      │ mpv   config   dir    (for    example │
                               │              │ ~/.config/mpv/)                       │
                               ├──────────────┼───────────────────────────────────────┤
                               │ ~~global/    │ the  global config path, if available │
                               │              │ (not on win32)                        │
                               ├──────────────┼───────────────────────────────────────┤
                               │ ~~osxbundle/ │ the macOS bundle resource path (macOS │
                               │              │ only)                                 │
                               ├──────────────┼───────────────────────────────────────┤
                               │ ~~desktop/   │ the  path  to  the  desktop   (win32, │
                               │              │ macOS)                                │
                               ├──────────────┼───────────────────────────────────────┤
                               │ ~~exe_dir/   │ win32 only: the path to the directory │
                               │              │ containing  the  exe (for config file │
                               │              │ purposes; $MPV_HOME overrides it)     │
                               ├──────────────┼───────────────────────────────────────┤
                               │ ~~old_home/  │ do not use                            │
                               └──────────────┴───────────────────────────────────────┘

   Per-File Options
       When playing multiple files, any option given on the command line usually affects all files. Example:

          mpv --a file1.mkv --b file2.mkv --c
                                            ──────────────────────────────
                                              File        Active options
                                            ──────────────────────────────
                                              file1.mkv   --a --b --c
                                            ──────────────────────────────
                                              file2.mkv   --a --b --c
                                            ┌───────────┬────────────────┐
                                            │           │                │
--
CONFIGURATION FILES              │         │                                       │
   Location and Syntax           │         │                                       │
--

USING MPV FROM OTHER PROGRAMS OR SCRIPTS

       There are three choices for using mpv from other programs or scripts:

          1. Calling  it  as UNIX process. If you do this, do not parse terminal output.  The terminal output is
             intended for humans, and may change any time. In addition, terminal behavior itself may change  any
             time. Compatibility cannot be guaranteed.

             Your  code  should  work  even  if you pass --no-terminal. Do not attempt to simulate user input by
             sending  terminal  control  codes  to  mpv's  stdin.   If  you  need  interactive  control,   using
             --input-ipc-server  is recommended. This gives you access to the JSON IPC  over unix domain sockets
             (or named pipes on Windows).

             Depending on what you do, passing --no-config or --config-dir may be a good idea to avoid conflicts
             with the normal mpv user configuration intended for CLI playback.

             Using --input-ipc-server is also suitable for  purposes  like  remote  control  (however,  the  IPC
             protocol itself is not "secure" and not intended to be so).

          2. Using  libmpv.  This is generally recommended when mpv is used as playback backend for a completely
             different application. The provided C API is very close to CLI mechanisms and the scripting API.

             Note that even though libmpv has different defaults, it can be configured to work exactly like  the
             CLI player (except command line parsing is unavailable).

             See EMBEDDING INTO OTHER PROGRAMS (LIBMPV).

          3. As  a  user  script (LUA SCRIPTING, JAVASCRIPT, C PLUGINS). This is recommended when the goal is to
             "enhance" the CLI player. Scripts get access to the entire client API of mpv.

             This is the standard way to create third-party extensions for the player.

       All these access the client API, which is the sum of the various mechanisms provided by the player  core,
       as documented here: OPTIONS, List of Input Commands, Properties, List of events (also see C API), Hooks.

TAKING SCREENSHOTS

       Screenshots of the currently played file can be taken using the 'screenshot' input mode command, which is
       by default bound to the s key. Files named mpv-shotNNNN.jpg will be saved in the working directory, using
       the  first  available  number  - no files will be overwritten. In pseudo-GUI mode, the screenshot will be
       saved somewhere else. See PSEUDO GUI MODE.

       A screenshot will usually contain the unscaled video contents at the end of the video  filter  chain  and
       subtitles. By default, S takes screenshots without subtitles, while s includes subtitles.

       Unlike  with MPlayer, the screenshot video filter is not required. This filter was never required in mpv,
       and has been removed.

TERMINAL STATUS LINE

       During playback, mpv shows the playback status on the terminal. It looks like something like this:
          AV: 00:03:12 / 00:24:25 (13%) A-V: -0.000

       The status line can be overridden with the --term-status-msg option.

       The following is a list of things that can show up in the status line. Input properties, that can be used
       to get the same information manually, are also listed.

       • AV: or V: (video only) or A: (audio only)

       • The current time position in HH:MM:SS format (playback-time property)

       • The total file duration (absent if unknown) (duration property)

       • Playback speed, e.g. x2.0. Only visible if the speed is not normal. This is the  user-requested  speed,
         and  not  the  actual  speed   (usually  they  should be the same, unless playback is too slow). (speed
         property.)

       • Playback percentage, e.g. (13%). How much of the file has been  played.   Normally  calculated  out  of
         playback position and duration, but can fallback to other methods (like byte position) if these are not
         available.  (percent-pos property.)

       • The  audio/video  sync as A-V:  0.000. This is the difference between audio and video time. Normally it
         should be 0 or close to 0. If it's growing, it might indicate a playback problem. (avsync property.)

       • Total A/V sync change, e.g. ct: -0.417. Normally invisible. Can show up if there is audio "missing", or
         not enough frames can be dropped. Usually this will indicate a problem. (total-avsync-change property.)

       • Encoding state in {...}, only shown in encoding mode.

       • Display sync state. If display sync is active (display-sync-active property), this shows DS:  2.500/13,
         where  the  first number is average number of vsyncs per video frame (e.g. 2.5 when playing 24Hz videos
         on 60Hz screens), which might jitter if the ratio doesn't round  off,  or  there  are  mistimed  frames
         (vsync-ratio),   and   the   second   number  of  estimated  number  of  vsyncs  which  took  too  long
         (vo-delayed-frame-count property). The latter is  a  heuristic,  as  it's  generally  not  possible  to
         determine this with certainty.

       • Dropped  frames,  e.g. Dropped: 4. Shows up only if the count is not 0. Can grow if the video framerate
         is higher than that of the display, or if video rendering is too  slow.  May  also  be  incremented  on
         "hiccups"  and when the video frame couldn't be displayed on time. (frame-drop-count property.)  If the
         decoder drops frames, the number of decoder-dropped frames is appended to the display  as  well,  e.g.:
         Dropped:  4/34.  This  happens  only if decoder frame dropping is enabled with the --framedrop options.
         (decoder-frame-drop-count property.)

       • Cache state, e.g. Cache:  2s/134KB. Visible if the stream cache is enabled.  The first value shows  the
         amount  of  video  buffered in the demuxer in seconds, the second value shows the estimated size of the
         buffered amount in kilobytes.  (demuxer-cache-duration and demuxer-cache-state properties.)

LOW LATENCY PLAYBACK

       mpv is optimized for normal video playback, meaning it actually tries to buffer as much data as it  seems
       to  make  sense.  This will increase latency. Reducing latency is possible only by specifically disabling
       features which increase latency.

       The builtin low-latency profile tries to apply some of the options which can reduce latency. You can  use
       --profile=low-latency  to  apply  all  of them. You can list the contents with --show-profile=low-latency
       (some of the options are quite obscure, and may change every mpv release).

       Be aware that some of the options can reduce playback quality.

       Most latency is actually caused by inconvenient timing behavior. You can disable this with --untimed, but
       it will likely break, unless the stream has no audio, and the  input  feeds  data  to  the  player  at  a
       constant rate.

       Another  common problem is with MJPEG streams. These do not signal the correct framerate. Using --untimed
       or --no-correct-pts --fps=60 might help.

       For livestreams, data can build up due to pausing the stream, due to slightly  lower  playback  rate,  or
       "buffering"  pauses.  If  the  demuxer  cache is enabled, these can be skipped manually. The experimental
       drop-buffers command can be used to discard any buffered data, though it's very disruptive.

       In some cases, manually tuning TCP buffer sizes and such can help to reduce latency.

       Additional options that can be tried:

       • --opengl-glfinish=yes, can reduce buffering in the graphics driver

       • --opengl-swapinterval=0, same

       • --vo=xv, same

       • without audio --framedrop=no --speed=1.01 may help for live sources (results can be mixed)

PROTOCOLS

       http://..., https://, ...
          Many network protocols are supported, but the protocol prefix must always be specified. mpv will never
          attempt to guess whether a filename is actually  a  network  address.  A  protocol  prefix  is  always
          required.

          Note that not all prefixes are documented here. Undocumented prefixes are either aliases to documented
          protocols, or are just redirections to protocols implemented and documented in FFmpeg.

          data:  is  supported  in FFmpeg (not in Libav), but needs to be in the format data://. This is done to
          avoid ambiguity with filenames. You can also prefix it with lavf:// or ffmpeg://.

       ytdl://...
          By default, the youtube-dl hook script only looks at http(s)  URLs.  Prefixing  an  URL  with  ytdl://
          forces  it  to  be  always processed by the script. This can also be used to invoke special youtube-dl
          functionality like playing a video by ID or invoking search.

          Keep in mind that you can't pass youtube-dl command  line  options  by  this,  and  you  have  to  use
          --ytdl-raw-options instead.

       -
          Play data from stdin.

       smb://PATH
          Play a path from  Samba share. (Requires FFmpeg support.)

       bd://[title][/device] --bluray-device=PATH
          Play  a  Blu-ray  disc.  Since  libbluray  1.0.1,  you  can  read  from  ISO  files by passing them to
          --bluray-device.

          title can be: longest or first (selects the default playlist);  mpls/<number>  (selects  <number>.mpls
          playlist);  <number>  (select  playlist with the same index). mpv will list the available playlists on
          loading.

          bluray:// is an alias.

       dvd://[title][/device] --dvd-device=PATH
          Play a DVD. DVD menus are not supported. If no title is given, the  longest  title  is  auto-selected.
          Without  --dvd-device,  it  will  probably  try  to  open  an  actual  optical drive, if available and
          implemented for the OS.

          dvdnav:// is an old alias for dvd:// and does exactly the same thing.

       dvb://[cardnumber@]channel --dvbin-...
          Digital TV via DVB. (Linux only.)

       mf://[filemask|@listfile] --mf-...
          Play a series of images as video.

       cdda://[device] --cdrom-device=PATH --cdda-...
          Play CD.

       lavf://...
          Access any FFmpeg/Libav libavformat protocol. Basically, this passed the string after the //  directly
          to libavformat.

       av://type:options
          This  is  intended  for using libavdevice inputs. type is the libavdevice demuxer name, and options is
          the (pseudo-)filename passed to the demuxer.

              Example

                 mpv av://v4l2:/dev/video0 --profile=low-latency --untimed

              This plays video from the first v4l input with nearly the lowest latency  possible.  It's  a  good
              replacement  for  the  removed  tv:// input.  Using --untimed is a hack to output a captured frame
              immediately, instead of respecting the input framerate. (There may be better ways to  handle  this
              in the future.)

          avdevice:// is an alias.

       file://PATH
          A  local  path  as  URL. Might be useful in some special use-cases. Note that PATH itself should start
          with a third / to make the path an absolute path.

       appending://PATH
          Play a local file, but assume it's being appended to. This is useful for example for  files  that  are
          currently  being  downloaded  to disk. This will block playback, and stop playback only if no new data
          was appended after a timeout of about 2 seconds.

          Using this is still a bit of a bad idea, because there is no way to detect if a file is actually being
          appended, or if it's still written. If you're trying to play the  output  of  some  program,  consider
          using  a  pipe  (something  |  mpv -). If it really has to be a file on disk, use tail to make it wait
          forever, e.g. tail -f -c +0 file.mkv | mpv -.

       fd://123
          Read data from the given file descriptor (for example 123). This is similar to piping  data  to  stdin
          via  -, but can use an arbitrary file descriptor.  mpv may modify some file descriptor properties when
          the stream layer "opens" it.

       fdclose://123
          Like fd://, but the file descriptor is closed after use. When using this you need to ensure  that  the
          same fd URL will only be used once.

       edl://[edl specification as in edl-mpv.rst]
          Stitch together parts of multiple files and play them.

       slice://start[-end]@URL
          Read a slice of a stream.

          start and end represent a byte range and accept suffixes such as KiB and MiB. end is optional.

          if end starts with +, it is considered as offset from start.

          Only works with seekable streams.

          Examples:

              mpv slice://1g-2g@cap.ts

              This starts reading from cap.ts after seeking 1 GiB, then
              reads until reaching 2 GiB or end of file.

              mpv slice://1g-+2g@cap.ts

              This starts reading from cap.ts after seeking 1 GiB, then
              reads until reaching 3 GiB or end of file.

              mpv slice://100m@appending://cap.ts

              This starts reading from cap.ts after seeking 100MiB, then
              reads until end of file.

       null://
          Simulate  an  empty  file.  If  opened  for  writing, it will discard all data.  The null demuxer will
          specifically pass autoprobing if this protocol is used (while it's not automatically invoked for empty
          files).

       memory://data
          Use the data part as source data.

       hex://data
          Like memory://, but the string is interpreted as hexdump.

PSEUDO GUI MODE

       mpv has no official GUI, other than the OSC (ON SCREEN CONTROLLER), which is not a full GUI  and  is  not
       meant  to  be. However, to compensate for the lack of expected GUI behavior, mpv will in some cases start
       with some settings changed to behave slightly more like a GUI mode.

       Currently this happens only in the following cases:

       • if started using the mpv.desktop file on Linux (e.g. started from menus or file  associations  provided
         by desktop environments)

       • if  started  from  explorer.exe  on  Windows (technically, if it was started on Windows, and all of the
         stdout/stderr/stdin handles are unset)

       • started out of the bundle on macOS

       • if you manually use --player-operation-mode=pseudo-gui on the command line

       This mode applies options from the builtin profile builtin-pseudo-gui, but only if these haven't been set
       in  the  user's  config  file  or  on  the  command  line,  which  is  the  main  difference   to   using
       --profile=builtin-pseudo-gui.

       The profile is currently defined as follows:

          [builtin-pseudo-gui]
          terminal=no
          force-window=yes
          idle=once
          screenshot-directory=~~desktop/

       The  pseudo-gui  profile  exists  for  compatibility.  The  options in the pseudo-gui profile are applied
       unconditionally.  In  addition,  the  profile  makes  sure  to  enable  the  pseudo-GUI  mode,  so   that
       --profile=pseudo-gui works like in older mpv releases:

          [pseudo-gui]
          player-operation-mode=pseudo-gui

       WARNING:
          Currently,  you  can  extend  the  pseudo-gui  profile  in  the  config  file  the normal way. This is
          deprecated. In future mpv releases, the behavior might change, and not apply your additional settings,
          and/or use a different profile name.

LINUX DESKTOP ISSUES

       This subsection describes common problems on the Linux desktop. None of these problems exist  on  systems
       like Windows or macOS.

   Disabling Screensaver
       By default, mpv tries to disable the OS screensaver during playback (only if a VO using the OS GUI API is
       active). --stop-screensaver=no disables this.

       A  common  problem  is  that Linux desktop environments ignore the standard screensaver APIs on which mpv
       relies. In particular, mpv uses the Screen Saver extension (XSS) on X11, and the idle-inhibit on Wayland.

       GNOME is one of the worst offenders, and ignores even the now  widely  supported  idle-inhibit  protocol.
       (This  is  either  due  to a combination of malice and incompetence, but since implementing this protocol
       would only take a few lines of code, it is most likely  the  former.  You  will  also  notice  how  GNOME
       advocates  react  offended  whenever  their sabotage is pointed out, which indicates either hypocrisy, or
       even worse ignorance.)

       Such incompatible desktop environments (i.e. which ignore standards) typically require using a DBus  API.
       This  is  ridiculous  in  several ways. The immediate practical problem is that it would require adding a
       quite unwieldy dependency for a DBus library, somehow  integrating  its  mainloop  into  mpv,  and  other
       generally unacceptable things.

       However,  since  mpv  does not officially support GNOME, this is not much of a problem. If you are one of
       those miserable users who want  to  use  mpv  on  GNOME,  report  a  bug  on  the  GNOME  issue  tracker:
       https://gitlab.gnome.org/groups/GNOME/-/issues

       Alternatively, you may be able to write a Lua script that calls the xdg-screensaver command line program.
       (By  the  way,  this a command line program is an utterly horrible kludge that tries to identify your DE,
       and then tries to send the correct DBus command via a DBus CLI tool.) If you find the idea of  having  to
       write  a script just so your screensaver doesn't kick in ridiculous, do not use GNOME, or use GNOME video
       software instead of mpv (good luck).

       Before mpv 0.33.0, the X11 backend ran xdg-screensaver reset in 10 second intervals when not paused. This
       hack was removed in 0.33.0.

OPTIONS

   Track Selection
       --alang=<languagecode[,languagecode,...]>
              Specify a priority list of audio languages to use. Different container  formats  employ  different
              language  codes.  DVDs  use ISO 639-1 two-letter language codes, Matroska, MPEG-TS and NUT use ISO
              639-2 three-letter language codes, while OGM uses a free-form identifier. See also --aid.

              This is a string list option. See List Options for details.

                 Examples

                 • mpv dvd://1 --alang=hu,en chooses the Hungarian language track on a DVD  and  falls  back  on
                   English if Hungarian is not available.

                 • mpv --alang=jpn example.mkv plays a Matroska file with Japanese audio.

       --slang=<languagecode[,languagecode,...]>
              Specify a priority list of subtitle languages to use. Different container formats employ different
              language codes. DVDs use ISO 639-1 two letter language codes, Matroska uses ISO 639-2 three letter
              language codes while OGM uses a free-form identifier. See also --sid.

              This is a string list option. See List Options for details.

                 Examples

                 • mpv  dvd://1  --slang=hu,en  chooses  the Hungarian subtitle track on a DVD and falls back on
                   English if Hungarian is not available.

                 • mpv --slang=jpn example.mkv plays a Matroska file with Japanese subtitles.

       --vlang=<...>
              Equivalent to --alang and --slang, for video tracks.

              This is a string list option. See List Options for details.

       --aid=<ID|auto|no>
              Select audio track. auto selects the default, no disables audio.  See also --alang.  mpv  normally
              prints available audio tracks on the terminal when starting playback of a file.

              --audio is an alias for --aid.

              --aid=no  or  --audio=no or --no-audio disables audio playback.  (The latter variant does not work
              with the client API.)

              NOTE:
                 The track selection options (--aid but also --sid and the  others)  sometimes  expose  behavior
                 that may appear strange. Also, the behavior tends to change around with each mpv release.

                 The  track selection properties will return the option value outside of playback (as expected),
                 but during playback, the affective track selection is returned. For example,  with  --aid=auto,
                 the aid property will suddenly return 2 after playback initialization (assuming the file has at
                 least 2 audio tracks, and the second is the default).

                 At mpv 0.32.0 (and some releases before), if you passed a track value for which a corresponding
                 track  didn't  exist (e.g. --aid=2 and there was only 1 audio track), the aid property returned
                 no. However if another audio track was added during playback, and you  tried  to  set  the  aid
                 property  to 2, nothing happened, because the aid option still had the value 2, and writing the
                 same value has no effect.

                 With mpv 0.33.0, the behavior was changed. Now track selection options are  reset  to  auto  at
                 playback  initialization,  if  the  option had tries to select a track that does not exist. The
                 same is done if the track exists, but fails to  initialize.  The  consequence  is  that  unlike
                 before mpv 0.33.0, the user's track selection parameters are clobbered in certain situations.

                 Also  since  mpv  0.33.0,  trying  to select a track by number will strictly select this track.
                 Before this change, trying to select a track which did not  exist  would  fall  back  to  track
                 default selection at playback initialization. The new behavior is more consistent.

                 Setting  a  track  selection  property  at runtime, and then playing a new file might reset the
                 track selection to defaults, if the fingerprint of the track list of the new file is different.

                 Be aware of tricky combinations  of  all  of  all  of  the  above:  for  example,  mpv  --aid=2
                 file_with_2_audio_tracks.mkv  file_with_1_audio_track.mkv  would  first play the correct track,
                 and the second file without audio.  If you then go back the first file, its first  audio  track
                 will  be  played,  and the second file is played with audio. If you do the same thing again but
                 instead of using --aid=2 you run set aid 2 while the file is  playing,  then  changing  to  the
                 second  file  will  play  its  audio  track.   This  is  because  runtime selection enables the
                 fingerprint heuristic.

                 Most likely this is not the end.

       --sid=<ID|auto|no>
              Display the subtitle stream specified by <ID>. auto selects the default, no disables subtitles.

              --sub is an alias for --sid.

              --sid=no or --sub=no or --no-sub disables subtitle decoding.  (The latter variant  does  not  work
              with the client API.)

       --vid=<ID|auto|no>
              Select video channel. auto selects the default, no disables video.

              --video is an alias for --vid.

              --vid=no  or  --video=no or --no-video disables video playback.  (The latter variant does not work
              with the client API.)

              If video is disabled, mpv will  try  to  download  the  audio  only  if  media  is  streamed  with
              youtube-dl,   because   it   saves   bandwidth.  This  is  done  by  setting  the  ytdl_format  to
              "bestaudio/best" in the ytdl_hook.lua script.

       --edition=<ID|auto>
              (Matroska files only) Specify the edition (set of chapters) to use, where 0 is the first.  If  set
              to  auto (the default), mpv will choose the first edition declared as a default, or if there is no
              default, the first edition defined.

       --track-auto-selection=<yes|no>
              Enable the default track auto-selection (default: yes). Enabling this will make the player  select
              streams  according  to  --aid,  --alang, and others. If it is disabled, no tracks are selected. In
              addition, the player will not exit if no tracks are selected, and wait instead (this wait mode  is
              similar to pausing, but the pause option is not set).

              This  is  useful  with  --lavfi-complex:  you can start playback in this mode, and then set select
              tracks at runtime by setting the filter  graph.   Note  that  if  --lavfi-complex  is  set  before
              playback is started, the referenced tracks are always selected.

       --subs-with-matching-audio=<yes|no>
              When  autoselecting  a  subtitle  track, select a non-forced one even if the selected audio stream
              matches your preferred subtitle language (default: yes). Disable this if you'd like to  only  show
              subtitles for foreign audio or onscreen text.

   Playback Control
       --start=<relative time>
              Seek to given time position.

              The  general  format for times is [+|-][[hh:]mm:]ss[.ms]. If the time is prefixed with -, the time
              is considered relative from the end of the file (as signaled by the  demuxer/the  file).  A  +  is
              usually ignored (but see below).

              The following alternative time specifications are recognized:

              pp% seeks to percent position pp (0-100).

              #c seeks to chapter number c. (Chapters start from 1.)

              none resets any previously set option (useful for libmpv).

              If  --rebase-start-time=no  is  given,  then prefixing times with + makes the time relative to the
              start of the file. A timestamp without prefix is considered an absolute time, i.e. should seek  to
              a  frame  with a timestamp as the file contains it. As a bug, but also a hidden feature, putting 1
              or more spaces before the + or - always interprets the time as absolute, which can be used to seek
              to negative timestamps (useful for debugging at most).

                 Examples

                 --start=+56, --start=00:56
                        Seeks to the start time + 56 seconds.

                 --start=-56, --start=-00:56
                        Seeks to the end time - 56 seconds.

                 --start=01:10:00
                        Seeks to 1 hour 10 min.

                 --start=50%
                        Seeks to the middle of the file.

                 --start=30 --end=40
                        Seeks to 30 seconds, plays 10 seconds, and exits.

                 --start=-3:20 --length=10
                        Seeks to 3 minutes and 20 seconds before the end of the  file,  plays  10  seconds,  and
                        exits.

                 --start='#2' --end='#4'
                        Plays chapters 2 and 3, and exits.

       --end=<relative time>
              Stop  at given time. Use --length if the time should be relative to --start. See --start for valid
              option values and examples.

       --length=<relative time>
              Stop after a given time relative to the start time.  See  --start  for  valid  option  values  and
              examples.

              If  both  --end  and  --length  are provided, playback will stop when it reaches either of the two
              endpoints.

              Obscurity note: this does not work correctly if --rebase-start-time=no, and the specified time  is
              not an "absolute" time, as defined in the --start option description.

       --rebase-start-time=<yes|no>
              Whether  to  move  the  file start time to 00:00:00 (default: yes). This is less awkward for files
              which start at a random timestamp, such as transport streams. On the  other  hand,  if  there  are
              timestamp resets, the resulting behavior can be rather weird. For this reason, and in case you are
              actually interested in the real timestamps, this behavior can be disabled with no.

       --speed=<0.01-100>
              Slow down or speed up playback by the factor given as parameter.

              If  --audio-pitch-correction  (on  by  default)  is  used, playing with a speed higher than normal
              automatically inserts the scaletempo2 audio filter.

       --pause
              Start the player in paused state.

       --shuffle
              Play files in random order.

       --playlist-start=<auto|index>
              Set which file on the internal playlist to start playback with. The index is an  integer,  with  0
              meaning  the  first  file. The value auto means that the selection of the entry to play is left to
              the playback resume mechanism (default). If an entry with  the  given  index  doesn't  exist,  the
              behavior  is unspecified and might change in future mpv versions. The same applies if the playlist
              contains further playlists (don't expect any reasonable behavior). Passing a playlist file to  mpv
              should  work  with  this  option,  though. E.g. mpv playlist.m3u --playlist-start=123 will work as
              expected, as long as playlist.m3u does not link to further playlists.

              The value no is a deprecated alias for auto.

       --playlist=<filename>
              Play files according to a playlist file. Supports some common formats. If no format  is  detected,
              it  will be treated as list of files, separated by newline characters. You may need this option to
              load plaintext files as a playlist. Note that XML playlist formats are not supported.

              This option forces --demuxer=playlist to interpret the  playlist  file.   Some  playlist  formats,
              notably  CUE  and optical disc formats, need to use different demuxers and will not work with this
              option. They still can be played directly, without using this option.

              You can play playlists directly, without this option.  Before  mpv  version  0.31.0,  this  option
              disabled  any  security  mechanisms  that  might  be  in  place, but since 0.31.0 it uses the same
              security mechanisms as playing a playlist file directly. If you trust the playlist file,  you  can
              disable  any  security  checks  with  --load-unsafe-playlists.  Because  playlists  can load other
              playlist entries, consider applying this option only to the playlist itself and not  its  entries,
              using something along these lines:
                 mpv --{ --playlist=filename --load-unsafe-playlists --}

              WARNING:
                 The  way  older  versions  of  mpv  played  playlist  files via --playlist was not safe against
                 maliciously constructed files. Such files may trigger harmful actions. This has been  the  case
                 for  all  verions of mpv prior to 0.31.0, and all MPlayer versions, but unfortunately this fact
                 was not well documented earlier, and some people have even misguidedly recommended the  use  of
                 --playlist  with untrusted sources. Do NOT use --playlist with random internet sources or files
                 you do not trust if you are not sure your mpv is at least 0.31.0.

                 In particular, playlists can contain entries using protocols other than local  files,  such  as
                 special protocols like avdevice:// (which are inherently unsafe).

       --chapter-merge-threshold=<number>
              Threshold  for  merging  almost  consecutive ordered chapter parts in milliseconds (default: 100).
              Some Matroska files with ordered chapters have inaccurate chapter end timestamps, causing a  small
              gap  between  the end of one chapter and the start of the next one when they should match.  If the
              end of one playback part is less than the given threshold away from the start of the next one then
              keep playing video normally over the chapter change instead of doing a seek.

       --chapter-seek-threshold=<seconds>
              Distance in seconds from the beginning of a chapter within which a backward chapter seek  will  go
              to  the  previous  chapter (default: 5.0). Past this threshold, a backward chapter seek will go to
              the beginning of the current chapter instead. A  negative  value  means  always  go  back  to  the
              previous chapter.

       --hr-seek=<no|absolute|yes|default>
              Select  when  to  use precise seeks that are not limited to keyframes. Such seeks require decoding
              video from the previous keyframe up to the target position and so can take some time depending  on
              decoding  performance. For some video formats, precise seeks are disabled. This option selects the
              default choice to use for seeks; it is  possible  to  explicitly  override  that  default  in  the
              definition of key bindings and in input commands.

              no     Never use precise seeks.

              absolute
                     Use  precise  seeks  if  the seek is to an absolute position in the file, such as a chapter
                     seek, but not for relative seeks like the default behavior of arrow keys (default).

              default
                     Like  absolute,  but  enable  hr-seeks  in  audio-only  cases.  The   exact   behavior   is
                     implementation specific and may change with new releases.

              yes    Use precise seeks whenever possible.

              always Same as yes (for compatibility).

       --hr-seek-demuxer-offset=<seconds>
              This option exists to work around failures to do precise seeks (as in --hr-seek) caused by bugs or
              limitations in the demuxers for some file formats. Some demuxers fail to seek to a keyframe before
              the  given  target  position,  going  to  a  later  position  instead. The value of this option is
              subtracted from the time stamp given to the demuxer. Thus, if you set this option to 1.5  and  try
              to  do  a  precise  seek  to 60 seconds, the demuxer is told to seek to time 58.5, which hopefully
              reduces the chance that it erroneously goes to some time later than 60 seconds.  The  downside  of
              setting  this  option  is  that  precise seeks become slower, as video between the earlier demuxer
              position and the real target may be unnecessarily decoded.

       --hr-seek-framedrop=<yes|no>
              Allow the video decoder to drop frames during seek, if these frames are before the seek target. If
              this is enabled, precise seeking can be faster, but if you're using  video  filters  which  modify
              timestamps  or add new frames, it can lead to precise seeking skipping the target frame. This e.g.
              can break frame backstepping when deinterlacing is enabled.

              Default: yes

       --index=<mode>
              Controls how to seek in files. Note that if the index is missing from a file, it will be built  on
              the fly by default, so you don't need to change this. But it might help with some broken files.

              default
                     use an index if the file has one, or build it if missing

              recreate
                     don't read or use the file's index

              NOTE:
                 This  option  only  works  if the underlying media supports seeking (i.e. not with stdin, pipe,
                 etc).

       --load-unsafe-playlists
              Load URLs from playlists  which  are  considered  unsafe  (default:  no).  This  includes  special
              protocols  and  anything  that  doesn't  refer to normal files.  Local files and HTTP links on the
              other hand are always considered safe.

              In addition, if a playlist is loaded while this is set, the added playlist entries are not  marked
              as  originating  from  network or potentially unsafe location. (Instead, the behavior is as if the
              playlist entries were provided directly to mpv command line or loadfile command.)

       --access-references=<yes|no>
              Follow any references in the file being opened (default: yes). Disabling this is  helpful  if  the
              file  is  automatically  scanned (e.g. thumbnail generation). If the thumbnail scanner for example
              encounters a playlist file, which contains network URLs, and the scanner should  not  open  these,
              enabling  this  option  will prevent it. This option also disables ordered chapters, mov reference
              files, opening of archives, and a number of other features.

              On older FFmpeg versions, this will not work in some cases. Some FFmpeg demuxers might not respect
              this option.

              This option does not prevent opening of paired subtitle files and such. Use --autoload-files=no to
              prevent this.

              This option does not always work if you open non-files (for example  using  dvd://directory  would
              open  a whole bunch of files in the given directory). Prefixing the filename with ./ if it doesn't
              start with a / will avoid this.

       --loop-playlist=<N|inf|force|no>, --loop-playlist
              Loops playback N times. A value of 1 plays it one time (default), 2  two  times,  etc.  inf  means
              forever. no is the same as 1 and disables looping. If several files are specified on command line,
              the entire playlist is looped. --loop-playlist is the same as --loop-playlist=inf.

              The  force mode is like inf, but does not skip playlist entries which have been marked as failing.
              This means the player might waste CPU time trying to loop a file that doesn't exist. But it  might
              be useful for playing webradios under very bad network conditions.

       --loop-file=<N|inf|no>, --loop=<N|inf|no>
              Loop  a  single  file  N  times.  inf  means forever, no means normal playback. For compatibility,
              --loop-file and --loop-file=yes are also accepted, and are the same as --loop-file=inf.

              The difference to --loop-playlist is that this doesn't loop the playlist, just the file itself. If
              the playlist contains only a single file, the difference between  the  two  option  is  that  this
              option performs a seek on loop, instead of reloading the file.

              NOTE:
                 --loop-file  counts  the  number  of times it causes the player to seek to the beginning of the
                 file, not the number of full playthroughs. This means --loop-file=1 will  end  up  playing  the
                 file twice. Contrast with --loop-playlist, which counts the number of full playthroughs.

              --loop is an alias for this option.

       --ab-loop-a=<time>, --ab-loop-b=<time>
              Set loop points. If playback passes the b timestamp, it will seek to the a timestamp. Seeking past
              the b point doesn't loop (this is intentional).

              If  a  is  after b, the behavior is as if the points were given in the right order, and the player
              will seek to b after crossing through a. This is different from old behavior,  where  looping  was
              disabled (and as a bug, looped back to a on the end of the file).

              If  either  options  are  set  to  no  (or unset), looping is disabled. This is different from old
              behavior, where an unset a implied the start of the file, and an unset b the end of the file.

              The loop-points can be adjusted at runtime with the corresponding  properties.  See  also  ab-loop
              command.

       --ab-loop-count=<N|inf>
              Run  A-B  loops only N times, then ignore the A-B loop points (default: inf).  Every finished loop
              iteration will decrement this option by 1 (unless it is set to inf or 0). inf means  that  looping
              goes  on forever. If this option is set to 0, A-B looping is ignored, and even the ab-loop command
              will not enable looping again (the command will show (disabled) on the OSD message  if  both  loop
              points are set, but ab-loop-count is 0).

       --ordered-chapters, --no-ordered-chapters
              Enabled  by  default.   Disable support for Matroska ordered chapters. mpv will not load or search
              for video segments from other files, and will also ignore any chapter order specified for the main
              file.

       --ordered-chapters-files=<playlist-file>
              Loads the given file as playlist, and tries to use the files contained in it  as  reference  files
              when  opening  a Matroska file that uses ordered chapters. This overrides the normal mechanism for
              loading referenced files by scanning the same directory the main file is located in.

              Useful for loading ordered chapter files that are not located on the local filesystem, or  if  the
              referenced files are in different directories.

              Note: a playlist can be as simple as a text file containing filenames separated by newlines.

       --chapters-file=<filename>
              Load chapters from this file, instead of using the chapter metadata found in the main file.

              This accepts a media file (like mkv) or even a pseudo-format like ffmetadata and uses its chapters
              to replace the current file's chapters. This doesn't work with OGM or XML chapters directly.

       --sstep=<sec>
              Skip <sec> seconds after every frame.

              NOTE:
                 Without --hr-seek, skipping will snap to keyframes.

       --stop-playback-on-init-failure=<yes|no>
              Stop  playback if either audio or video fails to initialize (default: no).  With no, playback will
              continue in video-only or audio-only mode if one of them fails. This doesn't  affect  playback  of
              audio-only or video-only files.

       --play-dir=<forward|+|backward|->
              Control  the playback direction (default: forward). Setting backward will attempt to play the file
              in reverse direction, with decreasing playback time. If this is set on playback  starts,  playback
              will  start  from  the  end  of the file. If this is changed at during playback, a hr-seek will be
              issued to change the direction.

              + and - are aliases for forward and backward.

              The rest of this option description pertains to the backward mode.

              NOTE:
                 Backward playback is extremely fragile. It may not always work, is  much  slower  than  forward
                 playback, and breaks certain other features. How well it works depends mainly on the file being
                 played. Generally, it will show good results (or results at all) only if the stars align.

              mpv,  as well as most media formats, were designed for forward playback only. Backward playback is
              bolted on top of mpv, and tries to make a medium effort to make backward playback work.  Depending
              on your use-case, another tool may work much better.

              Backward playback is not exactly a 1st class feature. Implementation tradeoffs were made, that are
              bad  for  backward  playback,  but in turn do not cause disadvantages for normal playback. Various
              possible optimizations are not implemented in order to keep the complexity down. Normally, a media
              player is highly pipelined (future data is prepared in separate threads, so  it  is  available  in
              realtime  when the next stage needs it), but backward playback will essentially stall the pipeline
              at various random points.

              For example, for intra-only codecs are trivially backward playable, and tools  built  around  them
              may  make efficient use of them (consider video editors or camera viewers). mpv won't be efficient
              in this case, because it uses its generic backward playback algorithm, that on top of  it  is  not
              very optimized.

              If  you  just  want  to  quickly go backward through the video and just show "keyframes", just use
              forward playback, and hold down the left cursor key (which on CLI with default config  sends  many
              small relative seek commands).

              The implementation consists of mostly 3 parts:

              • Backward  demuxing.  This  relies  on  the  demuxer cache, so the demuxer cache should (or must,
                didn't test it) be enabled, and its size will affect performance. If the cache is too  small  or
                too large, quadratic runtime behavior may result.

              • Backward  decoding.  The decoder library used (libavcodec) does not support this. It is emulated
                by feeding bits of data in forward, putting the result in a queue, returning the queue  data  to
                the  VO in reverse, and then starting over at an earlier position. This can require buffering an
                extreme amount of decoded data, and also completely breaks pipelining.

              • Backward output. This is relatively simple, because the decoder returns the frames in the needed
                order. However, this may cause various problems  because  filters  see  audio  and  video  going
                backward.

              Known problems:

              • It's  fragile.  If anything doesn't work, random non-useful behavior may occur. In simple cases,
                the player will just play nonsense and artifacts.  In other cases, it may get stuck or heat  the
                CPU. (Exceeding memory usage significantly beyond the user-set limits would be a bug, though.)

              • Performance  and  resource  usage  isn't  good. In part this is inherent to backward playback of
                normal media formats, and in parts due to implementation choices and tradeoffs.

              • This is extremely reliant on good demuxer  behavior.  Although  backward  demuxing  requires  no
                special  demuxer support, it is required that the demuxer performs seeks reliably, fulfills some
                specific requirements about packet metadata, and has deterministic behavior.

              • Starting playback exactly from the end may or may not work, depending on  seeking  behavior  and
                file duration detection.

              • Some  container  formats, audio, and video codecs are not supported due to their behavior. There
                is no list, and the player usually does not detect them.  Certain  live  streams  (including  TV
                captures)  may  exhibit  problems  in  particular,  as  well  as  some  lossy audio codecs. h264
                intra-refresh is known not to work due to problems with libavcodec. WAV and some other raw audio
                formats tend to have problems - there are hacks for dealing with them,  which  may  or  may  not
                work.

              • Backward  demuxing of subtitles is not supported. Subtitle display still works for some external
                text subtitle formats. (These are fully read into memory, and only backward display is  needed.)
                Text  subtitles  that  are  cached  in  the subtitle renderer also have a chance to be displayed
                correctly.

              • Some features dealing with playback of broken or hard to deal with files  will  not  work  fully
                (such as timestamp correction).

              • If  demuxer  low level seeks (i.e. seeking the actual demuxer instead of just within the demuxer
                cache) are performed by backward playback, the created seek ranges may  not  join,  because  not
                enough overlap is achieved.

              • Trying  to  use  this with hardware video decoding will probably exhaust all your GPU memory and
                then crash a thing or two. Or it will fail because --hwdec-extra-frames will  certainly  be  set
                too low.

              • Stream  recording  is  broken.  --stream-record  may  keep working if you backward play within a
                cached region only.

              • Relative seeks may behave weird. Small seeks backward (towards smaller time, i.e. seek  -1)  may
                not really seek properly, and audio will remain muted for a while. Using hr-seek is recommended,
                which should have none of these problems.

              • Some  things  are  just  weird. For example, while seek commands manipulate playback time in the
                expected way (provided they work correctly), the framestep commands are transposed. Backstepping
                will perform very expensive work to step forward by 1 frame.

              Tuning:

              • Remove all --vf/--af filters you have set. Disable hardware decoding. Disable  idiotic  nonsense
                like SPDIF passthrough.

              • Increasing  --video-reversal-buffer might help if reversal queue overflow is reported, which may
                happen in high bitrate video, or video with large GOP. Hardware decoding  mostly  ignores  this,
                and  you  need  to  increase --hwdec-extra-frames instead (until you get playback without logged
                errors).

              • The demuxer cache is essential for backward demuxing. Make sure to set  --cache=yes.  The  cache
                size  might  matter.  If  it's too small, a queue overflow will be logged, and backward playback
                cannot continue, or it performs too many low level seeks.  If  it's  too  large,  implementation
                tradeoffs  may cause general performance issues. Use --demuxer-max-bytes to potentially increase
                the amount of packets the demuxer layer can queue  for  reverse  demuxing  (basically  it's  the
                --video-reversal-buffer equivalent for the demuxer layer).

              • Setting --vd-queue-enable=yes can help a lot to make playback smooth (once it works).

              • --demuxer-backward-playback-step  also factors into how many seeks may be performed, and whether
                backward demuxing could break due to  queue  overflow.  If  it's  set  too  high,  the  backstep
                operation needs to search through more packets all the time, even if the cache is large enough.

              • Setting  --demuxer-cache-wait may be useful to cache the entire file into the demuxer cache. Set
                --demuxer-max-bytes  to  a  large  size  to  make  sure  it   can   read   the   entire   cache;
                --demuxer-max-back-bytes  should  also  be set to a large size to prevent that tries to trim the
                cache.

              • If  audio  artifacts  are  audible,  even  though  the  AO   does   not   underrun,   increasing
                --audio-backward-overlap might help in some cases.

       --video-reversal-buffer=<bytesize>, --audio-reversal-buffer=<bytesize>
              For  backward  decoding. Backward decoding decodes forward in steps, and then reverses the decoder
              output. These options control the approximate maximum amount of bytes that can  be  buffered.  The
              main  use  of this is to avoid unbounded resource usage; during normal backward playback, it's not
              supposed to hit the limit, and if it does, it will drop frames and complain about it.

              Use this option if you get reversal queue overflow errors during backward playback.  Increase  the
              size  until  the  warning disappears. Usually, the video buffer will overflow first, especially if
              it's high resolution video.

              This does not work correctly if video hardware decoding is used. The video  frame  size  will  not
              include  the  referenced  GPU  and  driver  memory.  Some hardware decoders may also be limited by
              --hwdec-extra-frames.

              How large the queue size needs to be depends entirely on the way  the  media  was  encoded.  Audio
              typically requires a very small buffer, while video can require excessively large buffers.

              (Technically,  this  allows  the  last  frame to exceed the limit. Also, this does not account for
              other buffered frames, such as inside the decoder or the video output.)

              This does not affect demuxer cache behavior at all.

              See --list-options for defaults and value range. <bytesize> options accept suffixes  such  as  KiB
              and MiB.

       --video-backward-overlap=<auto|number>, --audio-backward-overlap=<auto|number>
              Number  of overlapping keyframe ranges to use for backward decoding (default: auto) ("keyframe" to
              be understood as in the mpv/ffmpeg specific meaning).  Backward decoding works by forward decoding
              in small steps. Some codecs cannot restart decoding from any packet (even if it's marked  as  seek
              point),  which becomes noticeable with backward decoding (in theory this is a problem with seeking
              too, but --hr-seek-demuxer-offset can fix it for seeking).  In particular, MDCT based audio codecs
              are affected.

              The solution is to feed a previous packet to the decoder each time, and then discard  the  output.
              This  option  controls  how  many packets to feed. The auto choice is currently hardcoded to 0 for
              video, and uses 1 for lossy audio, 0 for lossless audio. For some  specific  lossy  audio  codecs,
              this is set to 2.

              --video-backward-overlap  can  potentially  handle  intra-refresh  video,  depending  on the exact
              conditions. You may have to use the --vd-lavc-show-all option as well.

       --video-backward-batch=<number>, --audio-backward-batch=<number>
              Number of keyframe ranges to decode at once when backward decoding (default: 1 for video,  10  for
              audio). Another pointless tuning parameter nobody should use. This should affect performance only.
              In  theory,  setting  a  number  higher than 1 for audio will reduce overhead due to less frequent
              backstep operations and less redundant decoding work due to  fewer  decoded  overlap  frames  (see
              --audio-backward-overlap). On the other hand, it requires a larger reversal buffer, and could make
              playback  less  smooth  due to breaking pipelining (e.g. by decoding a lot, and then doing nothing
              for a while).

              It probably never makes sense to set --video-backward-batch. But in theory,  it  could  help  with
              intra-only video codecs by reducing backstep operations.

       --demuxer-backward-playback-step=<seconds>
              Number  of  seconds  the  demuxer  should  seek  back  to get new packets during backward playback
              (default: 60). This is useful for tuning backward playback, see --play-dir for details.

              Setting this to a very low value or 0 may make the player think seeking is broken, or may make  it
              perform multiple seeks.

              Setting this to a high value may lead to quadratic runtime behavior.

   Program Behavior
       --help, --h
              Show short summary of options.

              You can also pass a string to this option, which will list all top-level options which contain the
              string in the name, e.g. --h=scale for all options that contain the word scale. The special string
              * lists all top-level options.

       -v     Increment verbosity level, one level for each -v found on the command line.

       --version, -V
              Print version string and exit.

       --no-config
              Do  not  load  default  configuration  files.  This  prevents  loading  of both the user-level and
              system-wide mpv.conf and input.conf files. Other configuration files are blocked as well, such  as
              resume playback files.

              NOTE:
                 Files  explicitly requested by command line options, like --include or --use-filedir-conf, will
                 still be loaded.

              See also: --config-dir.

       --list-options
              Prints all available options.

       --list-properties
              Print a list of the available properties.

       --list-protocols
              Print a list of the supported protocols.

       --log-file=<path>
              Opens the given path for writing, and print log messages to it. Existing files will be  truncated.
              The  log  level  is  at least -v -v, but can be raised via --msg-level (the option cannot lower it
              below the forced minimum log level).

              A special case is the macOS bundle, it  will  create  a  log  file  at  ~/Library/Logs/mpv.log  by
              default.

       --config-dir=<path>
              Force  a  different  configuration  directory. If this is set, the given directory is used to load
              configuration files, and all other configuration directories are ignored. This  means  the  global
              mpv  configuration  directory  as  well as per-user directories are ignored, and overrides through
              environment variables (MPV_HOME) are also ignored.

              Note that the --no-config option takes precedence over this option.

       --save-position-on-quit
              Always save the current playback position on quit. When this  file  is  played  again  later,  the
              player will seek to the old playback position on start. This does not happen if playback of a file
              is  stopped  in  any  other way than quitting. For example, going to the next file in the playlist
              will not save the position, and start playback at beginning the next time the file is played.

              This behavior is disabled by default, but is  always  available  when  quitting  the  player  with
              Shift+Q.

       --watch-later-directory=<path>
              The directory in which to store the "watch later" temporary files.

              The  default  is  a  subdirectory  named  "watch_later"  underneath  the config directory (usually
              ~/.config/mpv/).

       --dump-stats=<filename>
              Write certain statistics to the given file. The file  is  truncated  on  opening.  The  file  will
              contain  raw  samples,  each  with  a  timestamp.  To  make  this file into a readable, the script
              TOOLS/stats-conv.py can be used (which currently displays it as a graph).

              This option is useful for debugging only.

       --idle=<no|yes|once>
              Makes mpv wait idly instead of quitting when there is no file to play.   Mostly  useful  in  input
              mode, where mpv can be controlled through input commands. (Default: no)

              once will only idle at start and let the player close once the first playlist has finished playing
              back.

       --include=<configuration-file>
              Specify configuration file to be parsed after the default ones.

       --load-scripts=<yes|no>
              If  set  to  no,  don't  auto-load  scripts  from  the scripts configuration subdirectory (usually
              ~/.config/mpv/scripts/).  (Default: yes)

       --script=<filename>, --scripts=file1.lua:file2.lua:...
              Load a Lua script. The second option allows you to load multiple scripts by separating  them  with
              the path separator (: on Unix, ; on Windows).

              --scripts is a path list option. See List Options for details.

       --script-opts=key1=value1,key2=value2,...
              Set  options  for  scripts.  A  script  can  query an option by key. If an option is used and what
              semantics the option value has depends entirely on the loaded scripts. Values not claimed  by  any
              scripts are ignored.

              This is a key/value list option. See List Options for details.

       --merge-files
              Pretend  that  all  files  passed  to  mpv  are  concatenated  into  a single, big file. This uses
              timeline/EDL support internally.

       --no-resume-playback
              Do not  restore  playback  position  from  the  watch_later  configuration  subdirectory  (usually
              ~/.config/mpv/watch_later/).  See quit-watch-later input command.

       --resume-playback-check-mtime
              Only  restore  the  playback  position  from  the  watch_later configuration subdirectory (usually
              ~/.config/mpv/watch_later/) if the file's modification time is the same as at the time of  saving.
              This  may  prevent  skipping  forward  in  files  with the same name which have different content.
              (Default: no)

       --profile=<profile1,profile2,...>
              Use the given profile(s), --profile=help displays a list of the defined profiles.

       --reset-on-next-file=<all|option1,option2,...>
              Normally, mpv will try to keep all settings when playing the next file on the  playlist,  even  if
              they  were changed by the user during playback. (This behavior is the opposite of MPlayer's, which
              tries to reset all settings when starting next file.)

              Default: Do not reset anything.

              This can be changed with this option. It accepts a list of options, and mpv will reset  the  value
              of  these  options on playback start to the initial value. The initial value is either the default
              value, or as set by the config file or command line.

              In some cases, this might not work as expected. For example, --volume will only be reset if it  is
              explicitly set in the config file or the command line.

              The special name all resets as many options as possible.

              This is a string list option. See List Options for details.

                 Examples

                 • --reset-on-next-file=pause Reset pause mode when switching to the next file.

                 • --reset-on-next-file=fullscreen,speed  Reset  fullscreen  and playback speed settings if they
                   were changed during playback.

                 • --reset-on-next-file=all Try to reset all settings that were changed during playback.

       --watch-later-options=option1,option2,...
              The options that are saved in "watch later" files  if  they  have  been  changed  since  when  mpv
              started.  These  values will be restored the next time the files are played. The playback position
              is always saved as start, so adding start to this list has no effect.

              When removing options, existing watch later data won't be  modified  and  will  still  be  applied
              fully, but new watch later data won't contain these options.

              This is a string list option. See List Options for details.

                 Examples

                 • --watch-later-options-remove=fullscreen  The  fullscreen  state won't be saved to watch later
                   files.

                 • --watch-later-options-remove=volume --watch-later-options-remove=mute  The  volume  and  mute
                   state won't be saved to watch later files.

                 • --watch-later-options-clr  No  option  will be saved to watch later files except the starting
                   position.

       --write-filename-in-watch-later-config
              Prepend the watch later config files with the name of the file  they  refer  to.  This  is  simply
              written as comment on the top of the file.

              WARNING:
                 This option may expose privacy-sensitive information and is thus disabled by default.

       --ignore-path-in-watch-later-config
              Ignore path (i.e. use filename only) when using watch later feature.  (Default: disabled)

       --show-profile=<profile>
              Show the description and content of a profile. Lists all profiles if no parameter is provided.

       --use-filedir-conf
              Look  for  a  file-specific  configuration  file  in  the same directory as the file that is being
              played. See File-specific Configuration Files.

              WARNING:
                 May be dangerous if playing from untrusted media.

       --ytdl, --no-ytdl
              Enable the youtube-dl hook-script. It will look at the input URL, and will play the video  located
              on  the  website.  This works with many streaming sites, not just the one that the script is named
              after. This requires a recent version of youtube-dl to be installed on  the  system.  (Enabled  by
              default.)

              If the script can't do anything with an URL, it will do nothing.

              This  accepts  a  set  of  options, which can be passed to it with the --script-opts option (using
              ytdl_hook- as prefix):

              try_ytdl_first=<yes|no>
                     If 'yes' will try parsing the URL with youtube-dl first, instead of the default where  it's
                     only  after  mpv  failed  to open it. This mostly depends on whether most of your URLs need
                     youtube-dl parsing.

              exclude=<URL1|URL2|...
                     A |-separated list of URL patterns which mpv should not use with youtube-dl.  The  patterns
                     are matched after the http(s):// part of the URL.

                     ^  matches  the beginning of the URL, $ matches its end, and you should use % before any of
                     the characters ^$()%|,.[]*+-? to match that character.

                        Examples

                        • --script-opts=ytdl_hook-exclude='^youtube%.com' will exclude any URL that starts  with
                          http://youtube.com or https://youtube.com.

                        • --script-opts=ytdl_hook-exclude='%.mkv$|%.mp4$'  will  exclude  any URL that ends with
                          .mkv or .mp4.

                     See more lua patterns here: https://www.lua.org/manual/5.1/manual.html#5.4.1

              all_formats=<yes|no>
                     If 'yes' will attempt to add all formats found reported by youtube-dl (default:  no).  Each
                     format  is  added  as  a  separate  track. In addition, they are delay-loaded, and actually
                     opened only when a track is selected (this should keep load times as low  as  without  this
                     option).

                     It  adds  average  bitrate metadata, if available, which means you can use --hls-bitrate to
                     decide which track to select. (HLS used to be the only  format  whose  alternative  quality
                     streams were exposed in a similar way, thus the option name.)

                     Tracks  which  represent  formats that were selected by youtube-dl as default will have the
                     default flag set. This  means  mpv  should  generally  still  select  formats  chosen  with
                     --ytdl-format by default.

                     Although  this  mechanism makes it possible to switch streams at runtime, it's not suitable
                     for this purpose for various technical reasons. (It's slow, which can't be  really  fixed.)
                     In general, this option is not useful, and was only added to show that it's possible.

                     There are two cases that must be considered when doing quality/bandwidth selection:

                        1. Completely  separate  audio  and  video  streams  (DASH-like).  Each of these streams
                           contain either only audio or video, so you can mix and combine audio/video bandwidths
                           without restriction. This intuitively matches best  with  the  concept  of  selecting
                           quality by track (what all_formats is supposed to do).

                        2. Separate  sets  of  muxed audio and video streams. Each version of the media contains
                           both an audio and video stream, and they are  interleaved.  In  order  not  to  waste
                           bandwidth,  you should only select one of these versions (if, for example, you select
                           an audio stream, then video will be downloaded, even if you  selected  video  from  a
                           different stream).

                           mpv  will  still  represent  them  as separate tracks, but will set the title of each
                           track to muxed-N,  where  N  is  replaced  with  the  youtube-dl  format  ID  of  the
                           originating stream.

                     Some sites will mix 1. and 2., but we assume that they do so for compatibility reasons, and
                     there is no reason to use them at all.

              force_all_formats=<yes|no>
                     If  set  to  'yes',  and  all_formats  is also set to 'yes', this will try to represent all
                     youtube-dl reported formats as tracks, even if  mpv  would  normally  use  the  direct  URL
                     reported by it (default: yes).

                     It appears this normally makes a difference if youtube-dl works on a master HLS playlist.

                     If  this is set to 'no', this specific kind of stream is treated like all_formats is set to
                     'no', and the stream selection as done by youtube-dl (via --ytdl-format) is used.

              use_manifests=<yes|no>
                     Make mpv use the master manifest URL for formats like HLS and DASH, if available,  allowing
                     for  video/audio  selection  in  runtime (default: no). It's disabled ("no") by default for
                     performance reasons.

              ytdl_path=youtube-dl
                     Configure paths to youtube-dl's executable or a compatible  fork's.  The  paths  should  be
                     separated  by  :  on  Unix and ; on Windows. mpv looks in order for the configured paths in
                     PATH  and  in  mpv's  config  directory.   The  defaults  are  "yt-dlp",  "yt-dlp_x86"  and
                     "youtube-dl". On Windows the suffix extension ".exe" is always appended.

                 Why do the option names mix _ and -?

                        I have no idea.

       --ytdl-format=<ytdl|best|worst|mp4|webm|...>
              Video  format/quality  that  is directly passed to youtube-dl. The possible values are specific to
              the website and the video, for a given url the available formats can be  found  with  the  command
              youtube-dl  --list-formats  URL.  See youtube-dl's documentation for available aliases.  (Default:
              bestvideo+bestaudio/best)

              The ytdl value does not pass a --format option to youtube-dl at all, and thus  does  not  override
              its  default.  Note  that  sometimes youtube-dl returns a format that mpv cannot use, and in these
              cases the mpv default may work better.

       --ytdl-raw-options=<key>=<value>[,<key>=<value>[,...]]
              Pass arbitrary options to youtube-dl. Parameter and argument should be passed as a key-value pair.
              Options without argument must include =.

              There is no sanity checking so it's possible to break things (i.e.  passing invalid parameters  to
              youtube-dl).

              A  proxy  URL  can  be passed for youtube-dl to use it in parsing the website.  This is useful for
              geo-restricted URLs. After youtube-dl parsing, some URLs also require a  proxy  for  playback,  so
              this  can  pass  that  proxy information to mpv. Take note that SOCKS proxies aren't supported and
              https URLs also bypass the proxy. This is a limitation in FFmpeg.

              This is a key/value list option. See List Options for details.

                 Example

                 • --ytdl-raw-options=username=user,password=pass--ytdl-raw-options=force-ipv6=--ytdl-raw-options=proxy=[http://127.0.0.1:3128]--ytdl-raw-options-append=proxy=http://127.0.0.1:3128

       --load-stats-overlay=<yes|no>
              Enable the builtin script that shows useful playback information on a key binding (default:  yes).
              By default, the i key is used (I to make the overlay permanent).

       --load-osd-console=<yes|no>
              Enable  the  builtin  script  that  shows  a  console on a key binding and lets you enter commands
              (default: yes). By default,. The ´ key is used to show the console, and  ESC  to  hide  it  again.
              (This is based on  a user script called repl.lua.)

       --load-auto-profiles=<yes|no|auto>
              Enable  the  builtin script that does auto profiles (default: auto). See Conditional auto profiles
              for details. auto will load the script, but immediately unload it  if  there  are  no  conditional
              profiles.

       --player-operation-mode=<cplayer|pseudo-gui>
              For  enabling  "pseudo GUI mode", which means that the defaults for some options are changed. This
              option should not normally be used directly, but only by mpv internally, or mpv-provided  scripts,
              config files, or .desktop files. See PSEUDO GUI MODE for details.

   Video
       --vo=<driver>
              Specify the video output backend to be used. See VIDEO OUTPUT DRIVERS for details and descriptions
              of available drivers.

       --vd=<...>
              Specify a priority list of video decoders to be used, according to their family and name. See --ad
              for  further details. Both of these options use the same syntax and semantics; the only difference
              is that they operate on different codec lists.

              NOTE:
                 See --vd=help for a full list of available decoders.

       --vf=<filter1[=parameter1:parameter2:...],filter2,...>
              Specify a list of video filters to apply to the video stream. See VIDEO FILTERS  for  details  and
              descriptions  of  the  available  filters.   The  option variants --vf-add, --vf-pre, --vf-del and
              --vf-clr exist to modify a previously specified list, but you should not need  these  for  typical
              use.

       --untimed
              Do not sleep when outputting video frames. Useful for benchmarks when used with --no-audio.

       --framedrop=<mode>
              Skip  displaying some frames to maintain A/V sync on slow systems, or playing high framerate video
              on video outputs that have an upper framerate limit.

              The argument selects the drop methods, and can be one of the following:

              <no>   Disable any frame dropping. Not recommended, for testing only.

              <vo>   Drop late frames on video output (default). This still decodes and filters all frames,  but
                     doesn't  render them on the VO. Drops are indicated in the terminal status line as Dropped:
                     field.

                     In audio sync. mode, this drops frames that are outdated at the time  of  display.  If  the
                     decoder  is too slow, in theory all frames would have to be dropped (because all frames are
                     too late) - to avoid this, frame dropping stops  if the effective  framerate  is  below  10
                     FPS.

                     In  display-sync.  modes  (see  --video-sync),  this  affects only how A/V drops or repeats
                     frames. If this mode is disabled, A/V desync will in theory  not  affect  video  scheduling
                     anymore  (much  like  the  display-resample-desync mode). However, even if disabled, frames
                     will still be skipped (i.e. dropped) according to  the  ratio  between  video  and  display
                     frequencies.

                     This is the recommended mode, and the default.

              <decoder>
                     Old,  decoder-based  framedrop  mode. (This is the same as --framedrop=yes in mpv 0.5.x and
                     before.) This tells the decoder to skip frames (unless they are  needed  to  decode  future
                     frames).  May  help  with  slow systems, but can produce unwatchable choppy output, or even
                     freeze the display completely.

                     This uses a heuristic which may not  make  sense,  and  in   general  cannot  achieve  good
                     results, because the decoder's frame dropping cannot be controlled in a predictable manner.
                     Not recommended.

                     Even if you want to use this, prefer decoder+vo for better results.

                     The --vd-lavc-framedrop option controls what frames to drop.

              <decoder+vo>
                     Enable both modes. Not recommended. Better than just decoder mode.

              NOTE:
                 --vo=vdpau  has  its  own  code  for the vo framedrop mode. Slight differences to other VOs are
                 possible.

       --video-latency-hacks=<yes|no>
              Enable some things which tend to reduce video latency by 1 or 2 frames (default:  no).  Note  that
              this option might be removed without notice once the player's timing code does not inherently need
              to do these things anymore.

              This does:

              • Use  the  demuxer  reported  FPS  for frame dropping. This avoids the player needing to decode 1
                frame in advance, lowering total latency in effect. This also means that if the demuxer reported
                FPS is wrong, or the video filter chain changes FPS (e.g. deinterlacing), then it could drop too
                many or not enough frames.

              • Disable waiting for the first video frame. Normally the player waits for the first  video  frame
                to  be  fully  rendered before starting playback properly. Some VOs will lazily initialize stuff
                when rendering the first frame, so if this is not done, there is some likeliness that the VO has
                to drop some frames if rendering the first frame takes longer than needed.

       --override-display-fps=<fps>
              Set the display FPS used with the --video-sync=display-* modes. By default, a  detected  value  is
              used.  Keep  in  mind  that setting an incorrect value (even if slightly incorrect) can ruin video
              playback. On multi-monitor systems, there is a chance that the detected value is  from  the  wrong
              monitor.

              Set this option only if you have reason to believe the automatically determined value is wrong.

       --display-fps=<fps>
              Deprecated alias for --override-display-fps.

       --hwdec=<api>
              Specify  the  hardware  video  decoding  API  that  should  be used if possible.  Whether hardware
              decoding is actually done depends on the video codec. If hardware decoding is  not  possible,  mpv
              will fall back on software decoding.

              Hardware  decoding  is  not  enabled  by  default, because it is typically an additional source of
              errors. It is worth using only if your CPU is too slow to decode a specific video.

              NOTE:
                 Use the Ctrl+h shortcut to toggle hardware decoding at runtime. It toggles this option  between
                 auto and no.

                 Always  enabling  HW decoding by putting it into the config file is discouraged. If you use the
                 Ubuntu package, delete /etc/mpv/mpv.conf, as the package tries to enable HW decoding by default
                 by setting hwdec=vaapi (which is less than ideal, and may even cause sub-optimal wrappers to be
                 used). Or at least change it to hwdec=auto-safe.

              Use one of the auto modes if you want to enable hardware decoding.  Explicitly selecting the  mode
              is  mostly  meant  for  testing and debugging.  It's a bad idea to put explicit selection into the
              config file if you want thing to just keep working after updates and so on.

              NOTE:
                 Even  if  enabled,  hardware  decoding  is  still  only  white-listed  for  some  codecs.   See
                 --hwdec-codecs to enable hardware decoding in more cases.

                 Which method to choose?

                 • If  you  only  want  to  enable hardware decoding at runtime, don't set the parameter, or put
                   hwdec=no into your mpv.conf (relevant on distros which force-enable it by default, such as on
                   Ubuntu). Use the Ctrl+h default binding to enable it at runtime.

                 • If you're not sure, but want hardware decoding always enabled by default, put hwdec=auto-safe
                   into your mpv.conf, and acknowledge that this use case is  not  "really"  supported  and  may
                   cause problems.

                 • If you want to test available hardware decoding methods, pass --hwdec=auto --hwdec-codecs=all
                   and look at the terminal output.

                 • If  you're  a  developer,  or  want to perform elaborate tests, you may need any of the other
                   possible option values.

              <api> can be one of the following:

              no     always use software decoding (default)

              auto   forcibly enable any hw decoder found (see below)

              yes    exactly the same as auto

              auto-safe
                     enable any whitelisted hw decoder (see below)

              auto-copy
                     enable best hw decoder with copy-back (see below)

              vdpau  requires --vo=gpu with X11, or --vo=vdpau (Linux only)

              vdpau-copy
                     copies video back into system RAM (Linux with some GPUs only)

              vaapi  requires --vo=gpu or --vo=vaapi (Linux only)

              vaapi-copy
                     copies video back into system RAM (Linux with some GPUs only)

              videotoolbox
                     requires --vo=gpu (macOS 10.8 and up), or --vo=libmpv (iOS 9.0 and up)

              videotoolbox-copy
                     copies video back into system RAM (macOS 10.8 or iOS 9.0 and up)

              dxva2  requires --vo=gpu with --gpu-context=d3d11, --gpu-context=angle or  --gpu-context=dxinterop
                     (Windows only)

              dxva2-copy
                     copies video back to system RAM (Windows only)

              d3d11va
                     requires --vo=gpu with --gpu-context=d3d11 or --gpu-context=angle (Windows 8+ only)

              d3d11va-copy
                     copies video back to system RAM (Windows 8+ only)

              mediacodec
                     requires --vo=mediacodec_embed (Android only)

              mediacodec-copy
                     copies video back to system RAM (Android only)

              mmal   requires --vo=gpu (Raspberry Pi only - default if available)

              mmal-copy
                     copies video back to system RAM (Raspberry Pi only)

              nvdec  requires --vo=gpu (Any platform CUDA is available)

              nvdec-copy
                     copies video back to system RAM (Any platform CUDA is available)

              cuda   requires --vo=gpu (Any platform CUDA is available)

              cuda-copy
                     copies video back to system RAM (Any platform CUDA is available)

              crystalhd
                     copies video back to system RAM (Any platform supported by hardware)

              rkmpp  requires --vo=gpu (some RockChip devices only)

              auto  tries to automatically enable hardware decoding using the first available method. This still
              depends what VO you are using. For example, if you are not using  --vo=gpu  or  --vo=vdpau,  vdpau
              decoding will never be enabled. Also note that if the first found method doesn't actually work, it
              will  always  fall  back  to software decoding, instead of trying the next method (might matter on
              some Linux systems).

              auto-safe is similar to auto, but allows only whitelisted methods that are considered "safe". This
              is supposed to be a reasonable way to enable hardware decdoding by default in a config file  (even
              though  you shouldn't do that anyway; prefer runtime enabling with Ctrl+h). Unlike auto, this will
              not try to enable unknown or known-to-be-bad methods.  In  addition,  this  may  disable  hardware
              decoding  in  other  situations when it's known to cause problems, but currently this mechanism is
              quite primitive.  (As an example for something that still causes problems: certain combinations of
              HEVC and Intel chips on Windows tend to cause mpv to crash, most likely due to driver bugs.)

              auto-copy-safe selects the union of methods selected with auto-safe and auto-copy.

              auto-copy selects only modes that copy the video data back to system memory after  decoding.  This
              selects  modes like vaapi-copy (and so on).  If none of these work, hardware decoding is disabled.
              This mode is usually guaranteed to incur no additional quality loss compared to software  decoding
              (assuming  modern codecs and an error free video stream), and will allow CPU processing with video
              filters. This mode works with all video filters and VOs.

              Because these copy the decoded video back to system RAM, they're often  less  efficient  than  the
              direct modes, and may not help too much over software decoding.

              NOTE:
                 Most  non-copy  methods only work with the OpenGL GPU backend. Currently, only the vaapi, nvdec
                 and cuda methods work with Vulkan.

              The vaapi mode, if used with --vo=gpu, requires Mesa 11, and most likely works with Intel and  AMD
              GPUs only. It also requires the opengl EGL backend.

              nvdec  and  nvdec-copy  are  the  newest, and recommended method to do hardware decoding on Nvidia
              GPUs.

              cuda and cuda-copy are an older implementation of hardware  decoding  on  Nvidia  GPUs  that  uses
              Nvidia's  bitstream  parsers rather than FFmpeg's.  This can lead to feature deficiencies, such as
              incorrect playback of HDR content, and nvdec/nvdec-copy should  always  be  preferred  unless  you
              specifically  need  Nvidia's deinterlacing algorithms. To use this deinterlacing you must pass the
              option: vd-lavc-o=deint=[weave|bob|adaptive].  Pass weave (or  leave  the  option  unset)  to  not
              attempt any deinterlacing.

                 Quality reduction with hardware decoding

                        In theory, hardware decoding does not reduce video quality (at least for the codecs h264
                        and  HEVC).  However,  due  to restrictions in video output APIs, as well as bugs in the
                        actual hardware decoders, there can be some loss, or even blatantly incorrect results.

                        In some cases, RGB conversion is forced, which means the RGB conversion is performed  by
                        the  hardware  decoding API, instead of the shaders used by --vo=gpu. This means certain
                        colorspaces may not display correctly, and certain filtering (such as debanding)  cannot
                        be  applied  in an ideal way. This will also usually force the use of low quality chroma
                        scalers instead of the one specified by --cscale. In other cases, hardware decoding  can
                        also reduce the bit depth of the decoded image, which can introduce banding or precision
                        loss for 10-bit files.

                        vdpau  always  does RGB conversion in hardware, which does not support newer colorspaces
                        like BT.2020 correctly. However, vdpau doesn't support 10 bit or HDR encodings, so these
                        limitations are unlikely to be relevant.

                        vaapi  and  d3d11va  are  safe.  Enabling  deinterlacing  (or  simply  their  respective
                        post-processing  filters)  will possibly at least reduce color quality by converting the
                        output to a 8 bit format.

                        dxva2 is not safe. It appears to always use BT.601 for forced RGB conversion, but actual
                        behavior depends on the GPU drivers. Some drivers appear to  convert  to  limited  range
                        RGB,  which  gives  a faded appearance.  In addition to driver-specific behavior, global
                        system settings might affect this additionally. This can  give  incorrect  results  even
                        with completely ordinary video sources.

                        rpi always uses the hardware overlay renderer, even with --vo=gpu.

                        cuda  should  usually be safe, but depending on how a file/stream has been mixed, it has
                        been reported to corrupt the timestamps causing glitched, flashing frames. It  can  also
                        sometimes  cause  massive  framedrops for unknown reasons. Caution is advised, and nvdec
                        should always be preferred.

                        crystalhd is not safe. It always converts to 4:2:2 YUV, which may be lossy, depending on
                        how chroma sub-sampling is done during conversion. It also discards the top  left  pixel
                        of each frame for some reason.

                        All  other  methods,  in  particular the copy-back methods (like dxva2-copy etc.) should
                        hopefully be safe, although they can still cause random decoding  issues.  At  the  very
                        least, they shouldn't affect the colors of the image.

                        In particular, auto-copy will only select "safe" modes (although potentially slower than
                        other methods), but there's still no guarantee the chosen hardware decoder will actually
                        work correctly.

                        In  general,  it's  very  strongly  advised to avoid hardware decoding unless absolutely
                        necessary, i.e. if your CPU is insufficient to decode the file in questions. If you  run
                        into  any  weird  decoding issues, frame glitches or discoloration, and you have --hwdec
                        turned on, the first thing you should try is disabling it.

       --gpu-hwdec-interop=<auto|all|no|name>
              This option is for troubleshooting hwdec interop  issues.  Since  it's  a  debugging  option,  its
              semantics may change at any time.

              This  is  useful  for  the  gpu  and  libmpv  VOs for selecting which hwdec interop context to use
              exactly. Effectively it also can be used to block loading of certain backends.

              If set to auto (default), the behavior depends on the VO:  for  gpu,  it  does  nothing,  and  the
              interop  context  is  loaded  on demand (when the decoder probes for --hwdec support). For libmpv,
              which has has no on-demand loading, this is equivalent to all.

              The empty string is equivalent to auto.

              If set to all, it attempts to load all interop contexts at GL context creation time.

              Other than that, a specific backend can be set, and the list of them can be queried with help (mpv
              CLI only).

              Runtime changes to this are ignored (the current option value is used  whenever  the  renderer  is
              created).

              The old aliases --opengl-hwdec-interop and --hwdec-preload are barely related to this anymore, but
              will be somewhat compatible in some cases.

       --hwdec-extra-frames=<N>
              Number of GPU frames hardware decoding should preallocate (default: see --list-options output). If
              this  is  too  low,  frame allocation may fail during decoding, and video frames might get dropped
              and/or corrupted.  Setting it too high simply wastes GPU memory and has no advantages.

              This value is used only for hardware decoding APIs which  require  preallocating  surfaces  (known
              examples  include d3d11va and vaapi).  For other APIs, frames are allocated as needed. The details
              depend on the libavcodec implementations of the hardware decoders.

              The required number of surfaces depends on dynamic runtime situations.  The  default  is  a  fixed
              value  that  is  thought  to be sufficient for most uses. But in certain situations, it may not be
              enough.

       --hwdec-image-format=<name>
              Set the internal pixel format used by hardware decoding via  --hwdec  (default  no).  The  special
              value  no selects an implementation specific standard format. Most decoder implementations support
              only one format, and will fail to initialize if the format is not supported.

              Some implementations might support multiple formats.  In  particular,  videotoolbox  is  known  to
              require uyvy422 for good performance on some older hardware. d3d11va can always use yuv420p, which
              uses an opaque format, with likely no advantages.

       --cuda-decode-device=<auto|0..>
              Choose  the  GPU  device used for decoding when using the cuda or nvdec hwdecs with the OpenGL GPU
              backend, and with the cuda-copy or nvdec-copy hwdecs in all cases.

              For the OpenGL GPU backend, the default device used for decoding is the one being used to  provide
              gpu output (and in the vast majority of cases, only one GPU will be present).

              For  the copy hwdecs, the default device will be the first device enumerated by the CUDA libraries
              - however that is done.

              For the Vulkan GPU backend, decoding must always happen on the display device, and this option has
              no effect.

       --vaapi-device=<device file>
              Choose the DRM device for vaapi-copy. This should be the path to  a  DRM  device  file.  (Default:
              /dev/dri/renderD128)

       --panscan=<0.0-1.0>
              Enables  pan-and-scan  functionality (cropping the sides of e.g. a 16:9 video to make it fit a 4:3
              display without black bands). The range controls how much of the image is cropped.  May  not  work
              with all video output drivers.

              This option has no effect if --video-unscaled option is used.

       --video-aspect-override=<ratio|no>
              Override  video aspect ratio, in case aspect information is incorrect or missing in the file being
              played.

              These values have special meaning:

              0      disable aspect ratio handling, pretend the video has square pixels

              no     same as 0

              -1     use the video stream or container aspect (default)

              But note that handling of these special values might change in the future.

                 Examples

                 • --video-aspect-override=4:3  or --video-aspect-override=1.3333--video-aspect-override=16:9 or --video-aspect-override=1.7777--no-video-aspect-override or --video-aspect-override=no

       --video-aspect-method=<bitstream|container>
              This sets the default video aspect determination method (if the aspect is _not_ overridden by  the
              user with --video-aspect-override or others).

              container
                     Strictly  prefer  the  container aspect ratio. This is apparently the default behavior with
                     VLC, at least with Matroska. Note that if the  container  has  no  aspect  ratio  set,  the
                     behavior is the same as with bitstream.

              bitstream
                     Strictly  prefer  the bitstream aspect ratio, unless the bitstream aspect ratio is not set.
                     This is apparently the default behavior with XBMC/kodi, at least with Matroska.

              The current default for mpv is container.

              Normally you should not set this. Try the various choices if you  encounter  video  that  has  the
              wrong aspect ratio in mpv, but seems to be correct in other players.

       --video-unscaled=<no|yes|downscale-big>
              Disable  scaling  of  the  video.  If  the  window is larger than the video, black bars are added.
              Otherwise, the video is cropped, unless the option is set to  downscale-big,  in  which  case  the
              video  is  fit to window. The video still can be influenced by the other --video-... options. This
              option disables the effect of --panscan.

              Note that the scaler algorithm may still be used, even if the video  isn't  scaled.  For  example,
              this  can influence chroma conversion. The video will also still be scaled in one dimension if the
              source uses non-square pixels (e.g. anamorphic widescreen DVDs).

              This option is disabled if the --no-keepaspect option is used.

       --video-pan-x=<value>, --video-pan-y=<value>
              Moves the displayed video rectangle by the given value in the X or Y direction.  The  unit  is  in
              fractions  of  the  size  of  the  scaled video (the full size, even if parts of the video are not
              visible due to panscan or other options).

              For example, displaying a 1280x720 video fullscreen on a 1680x1050 screen with  --video-pan-x=-0.1
              would move the video 168 pixels to the left (making 128 pixels of the source video invisible).

              This option is disabled if the --no-keepaspect option is used.

       --video-rotate=<0-359|no>
              Rotate  the  video  clockwise, in degrees. If no is given, the video is never rotated, even if the
              file has rotation metadata. (The rotation value is added to the rotation metadata, which means the
              value 0 would rotate the video according to the rotation metadata.)

              When using hardware decoding without copy-back, only 90° steps work, while software  decoding  and
              hardware  decoding  methods that copy the video back to system memory support all values between 0
              and 359.

       --video-zoom=<value>
              Adjust the video display scale factor by the given value.  The  parameter  is  given  log  2.  For
              example,  --video-zoom=0  is  unscaled,  --video-zoom=1  is twice the size, --video-zoom=-2 is one
              fourth of the size, and so on.

              This option is disabled if the --no-keepaspect option is used.

       --video-scale-x=<value>, --video-scale-y=<value>
              Multiply the video display size with the given value (default: 1.0). If  a  non-default  value  is
              used,  this will be different from the window size, so video will be either cut off, or black bars
              are added.

              This value is multiplied with the value derived from --video-zoom  and  the  normal  video  aspect
              aspect ratio. This option is disabled if the --no-keepaspect option is used.

       --video-align-x=<-1-1>, --video-align-y=<-1-1>
              Moves  the  video  rectangle within the black borders, which are usually added to pad the video to
              screen if video and screen aspect ratios are different.  --video-align-y=-1 would move  the  video
              to the top of the screen (leaving a border only on the bottom), a value of 0 centers it (default),
              and a value of 1 would put the video at the bottom of the screen.

              If video and screen aspect match perfectly, these options do nothing.

              This option is disabled if the --no-keepaspect option is used.

       --video-margin-ratio-left=<val>, --video-margin-ratio-right=<val>, --video-margin-ratio-top=<val>,
       --video-margin-ratio-bottom=<val>
              Set  extra  video  margins  on each border (default: 0). Each value is a ratio of the window size,
              using a range 0.0-1.0. For example, setting the option --video-margin-ratio-right=0.2 at a  window
              size of 1000 pixels will add a 200 pixels border on the right side of the window.

              The  video  is "boxed" by these margins. The window size is not changed. In particular it does not
              enlarge the window, and the margins will cause the video to be downscaled by default. This may  or
              may not change in the future.

              The margins are applied after 90° video rotation, but before any other video transformations.

              This option is disabled if the --no-keepaspect option is used.

              Subtitles still may use the margins, depending on --sub-use-margins and similar options.

              These  options  were  created  for the OSC. Some odd decisions, such as making the margin values a
              ratio (instead of pixels), were made for the sake of the OSC. It's possible that these options may
              be replaced by ones that are more generally useful. The behavior of these options  may  change  to
              fit OSC requirements better, too.

       --correct-pts, --no-correct-pts
              --no-correct-pts  switches  mpv to a mode where video timing is determined using a fixed framerate
              value (either using the --fps option, or using  file  information).  Sometimes,  files  with  very
              broken  timestamps  can  be  played  somewhat well in this mode. Note that video filters, subtitle
              rendering, seeking (including  hr-seeks  and  backstepping),  and  audio  synchronization  can  be
              completely broken in this mode.

       --fps=<float>
              Override video framerate. Useful if the original value is wrong or missing.

              NOTE:
                 Works in --no-correct-pts mode only.

       --deinterlace=<yes|no>
              Enable  or  disable  interlacing  (default: no).  Interlaced video shows ugly comb-like artifacts,
              which are visible on fast movement. Enabling this typically inserts  the  yadif  video  filter  in
              order to deinterlace the video, or lets the video output apply deinterlacing if supported.

              This behaves exactly like the deinterlace input property (usually mapped to d).

              Keep in mind that this will conflict with manually inserted deinterlacing filters, unless you take
              care.  (Since  mpv  0.27.0,  even  the hardware deinterlace filters will conflict. Also since that
              version, --deinterlace=auto was removed, which used to mean that the default interlacing option of
              possibly inserted video filters was used.)

              Note that this will make video look worse if it's not actually interlaced.

       --frames=<number>
              Play/convert only first <number> video frames, then quit.

              --frames=0 loads the file, but immediately quits before initializing playback.  (Might  be  useful
              for scripts which just want to determine some file properties.)

              For  audio-only  playback,  any  value  greater  than  0  will  quit  playback  immediately  after
              initialization. The value 0 works as with video.

       --video-output-levels=<outputlevels>
              RGB color levels used with YUV to RGB conversion. Normally, output devices such as PC monitors use
              full range color levels. However, some TVs and video monitors expect studio RGB levels.  Providing
              full  range  output to a device expecting studio level input results in crushed blacks and whites,
              the reverse in dim gray blacks and dim whites.

              Not all VOs support this option. Some will silently ignore it.

              Available color ranges are:

              auto   automatic selection (equals to full range) (default)

              limited
                     limited range (16-235 per component), studio levels

              full   full range (0-255 per component), PC levels

              NOTE:
                 It is advisable to use your graphics driver's color range option instead, if available.

       --hwdec-codecs=<codec1,codec2,...|all>
              Allow hardware decoding for a given list of codecs only. The special value all always  allows  all
              codecs.

              You  can  get  the  list  of allowed codecs with mpv --vd=help. Remove the prefix, e.g. instead of
              lavc:h264 use h264.

              By default, this is set to h264,vc1,hevc,vp8,vp9,av1. Note that the hardware acceleration  special
              codecs  like h264_vdpau are not relevant anymore, and in fact have been removed from Libav in this
              form.

              This is usually only needed with broken GPUs, where a codec is reported as supported, but decoding
              causes more problems than it solves.

                 Example

                 mpv --hwdec=vdpau --vo=vdpau --hwdec-codecs=h264,mpeg2video
                        Enable vdpau decoding for h264 and mpeg2 only.

       --vd-lavc-check-hw-profile=<yes|no>
              Check hardware decoder profile (default: yes). If no is set, the highest profile of  the  hardware
              decoder  is  unconditionally  selected, and decoding is forced even if the profile of the video is
              higher than that.  The result is most likely broken decoding, but may also help if the detected or
              reported profiles are somehow incorrect.

       --vd-lavc-software-fallback=<yes|no|N>
              Fallback to software decoding if the hardware-accelerated decoder fails (default: 3). If this is a
              number, then fallback will be triggered if N frames fail to decode in a row. 1  is  equivalent  to
              yes.

              Setting  this  to  a higher number might break the playback start fallback: if a fallback happens,
              parts of the file will be skipped, approximately by to the number of packets  that  could  not  be
              decoded.  Values  below  an  unspecified count will not have this problem, because mpv retains the
              packets.

       --vd-lavc-dr=<yes|no>
              Enable direct rendering (default: yes). If this is set to yes, the video will be decoded  directly
              to GPU video memory (or staging buffers).  This can speed up video upload, and may help with large
              resolutions or slow hardware. This works only with the following VOs:

                 • gpu: requires at least OpenGL 4.4 or Vulkan.

              (In  particular,  this  can't  be made work with opengl-cb, but the libmpv render API has optional
              support.)

              Using video filters of any kind that write to the image data (or output  newly  allocated  frames)
              will silently disable the DR code path.

       --vd-lavc-bitexact
              Only use bit-exact algorithms in all decoding steps (for codec testing).

       --vd-lavc-fast (MPEG-2, MPEG-4, and H.264 only)
              Enable  optimizations  which  do  not  comply  with the format specification and potentially cause
              problems, like simpler dequantization, simpler motion compensation, assuming use  of  the  default
              quantization matrix, assuming YUV 4:2:0 and skipping a few checks to detect damaged bitstreams.

       --vd-lavc-o=<key>=<value>[,<key>=<value>[,...]]
              Pass  AVOptions  to libavcodec decoder. Note, a patch to make the o= unneeded and pass all unknown
              options through the AVOption system is welcome. A full list of  AVOptions  can  be  found  in  the
              FFmpeg manual.

              Some options which used to be direct options can be set with this mechanism, like bug, gray, idct,
              ec, vismv, skip_top (was st), skip_bottom (was sb), debug.

              This is a key/value list option. See List Options for details.

                 Example

                        --vd-lavc-o=debug=pict

       --vd-lavc-show-all=<yes|no>
              Show  even  broken/corrupt  frames  (default:  no).  If this option is set to no, libavcodec won't
              output frames that were either decoded before an initial keyframe was decoded, or frames that  are
              recognized as corrupted.

       --vd-lavc-skiploopfilter=<skipvalue> (H.264 only)
              Skips the loop filter (AKA deblocking) during H.264 decoding. Since the filtered frame is supposed
              to be used as reference for decoding dependent frames, this has a worse effect on quality than not
              doing  deblocking  on  e.g.  MPEG-2 video. But at least for high bitrate HDTV, this provides a big
              speedup with little visible quality loss.

              <skipvalue> can be one of the following:

              none   Never skip.

              default
                     Skip useless processing steps (e.g. 0 size packets in AVI).

              nonref Skip frames that are not referenced (i.e. not used for decoding  other  frames,  the  error
                     cannot "build up").

              bidir  Skip B-Frames.

              nonkey Skip all frames except keyframes.

              all    Skip all frames.

       --vd-lavc-skipidct=<skipvalue> (MPEG-1/2 only)
              Skips  the  IDCT  step.  This  degrades  quality a lot in almost all cases (see skiploopfilter for
              available skip values).

       --vd-lavc-skipframe=<skipvalue>
              Skips decoding of frames completely. Big speedup, but jerky motion  and  sometimes  bad  artifacts
              (see skiploopfilter for available skip values).

       --vd-lavc-framedrop=<skipvalue>
              Set framedropping mode used with --framedrop (see skiploopfilter for available skip values).

       --vd-lavc-threads=<N>
              Number  of  threads  to use for decoding. Whether threading is actually supported depends on codec
              (default: 0). 0 means autodetect number of cores on the machine and use that, up to the maximum of
              16. You can set more than 16 threads manually.

       --vd-lavc-assume-old-x264=<yes|no>
              Assume the video was encoded by an old, buggy x264  version  (default:  no).   Normally,  this  is
              autodetected  by libavcodec. But if the bitstream contains no x264 version info (or it was somehow
              skipped), and the stream was in fact encoded by an old x264 version (build 150 or earlier), and if
              the stream uses 4:4:4 chroma, then libavcodec will by default show corrupted video.   This  option
              sets  the  libavcodec x264_build option to 150, which means that if the stream contains no version
              info, or was not encoded by x264 at all, it assumes it was encoded by the  old  version.  Enabling
              this  option is pretty safe if you want your broken files to work, but in theory this can break on
              streams not encoded by x264, or if a stream encoded by a newer x264 version  contains  no  version
              info.

       --swapchain-depth=<N>
              Allow  up  to  N  in-flight  frames.  This  essentially controls the frame latency. Increasing the
              swapchain depth can improve pipelining and prevent missed vsyncs, but increases  visible  latency.
              This  option  only  mandates  an  upper  limit,  the  implementation  can use a lower latency than
              requested internally. A setting of 1 means that the VO will wait for every frame to become visible
              before starting to render the next frame. (Default: 3)

   Audio
       --audio-pitch-correction=<yes|no>
              If this is enabled (default), playing with a speed different from normal automatically inserts the
              scaletempo2 audio filter. For details, see audio filter section.

       --audio-device=<name>
              Use the given audio device. This consists of the audio output name, e.g.   alsa,  followed  by  /,
              followed  by  the  audio  output  specific device name. The default value for this option is auto,
              which tries every audio output in preference order with the default device.

              You can list audio devices with --audio-device=help. This  outputs  the  device  name  in  quotes,
              followed  by a description. The device name is what you have to pass to the --audio-device option.
              The list of audio devices can be retrieved by API by using the audio-device-list property.

              While the option normally takes one of the strings as indicated by the methods above, you can also
              force the device for most AOs by building it manually. For example name/foobar forces the AO  name
              to  use  the  device  foobar. However, the --ao option will strictly force a specific AO. To avoid
              confusion, don't use --ao and --audio-device together.

                 Example for ALSA

                        MPlayer and mplayer2 required you to replace any ',' with '.' and any ':'  with  '='  in
                        the ALSA device name. For example, to use the device named dmix:default, you had to do:
                     -ao alsa:device=dmix=default

                 In mpv you could instead use:
                     --audio-device=alsa/dmix:default

       --audio-exclusive=<yes|no>
              Enable exclusive output mode. In this mode, the system is usually locked out, and only mpv will be
              able to output audio.

              This only works for some audio outputs, such as wasapi and coreaudio. Other audio outputs silently
              ignore  this  options.  They  either  have  no  concept  of exclusive mode, or the mpv side of the
              implementation is missing.

       --audio-fallback-to-null=<yes|no>
              If no audio device can be opened, behave as if --ao=null was given. This is useful in  combination
              with --audio-device: instead of causing an error if the selected device does not exist, the client
              API  user  (or  a  Lua  script) could let playback continue normally, and check the current-ao and
              audio-device-list properties to make high-level decisions about how to continue.

       --ao=<driver>
              Specify the audio output drivers to be used. See AUDIO OUTPUT DRIVERS for details and descriptions
              of available drivers.

       --af=<filter1[=parameter1:parameter2:...],filter2,...>
              Specify a list of audio filters to apply to the audio stream. See AUDIO FILTERS  for  details  and
              descriptions  of  the  available  filters.   The  option variants --af-add, --af-pre, --af-del and
              --af-clr exist to modify a previously specified list, but you should not need  these  for  typical
              use.

       --audio-spdif=<codecs>
              List  of codecs for which compressed audio passthrough should be used. This works for both classic
              S/PDIF and HDMI.

              Possible codecs are ac3,  dts,  dts-hd,  eac3,  truehd.   Multiple  codecs  can  be  specified  by
              separating  them  with  ,.  dts  refers  to  low  bitrate  DTS core, while dts-hd refers to DTS MA
              (receiver and OS support varies). If both dts and dts-hd are specified, it behaves  equivalent  to
              specifying dts-hd only.

              In  earlier  mpv  versions  you  could  use  --ad  to force the spdif wrapper.  This does not work
              anymore.

                 Warning

                        There is not much reason to use this. HDMI supports uncompressed multichannel  PCM,  and
                        mpv supports lossless DTS-HD decoding via FFmpeg's new DCA decoder (based on libdcadec).

       --ad=<decoder1,decoder2,...[-]>
              Specify  a  priority  list  of  audio  decoders  to be used, according to their decoder name. When
              determining which decoder to use, the first decoder that matches the audio format is selected.  If
              that  is  unavailable, the next decoder is used. Finally, it tries all other decoders that are not
              explicitly selected or rejected by the option.

              - at the end of the list suppresses fallback on other available decoders not on the --ad  list.  +
              in  front  of an entry forces the decoder. Both of these should not normally be used, because they
              break normal decoder auto-selection! Both of these methods are deprecated.

                 Examples

                 --ad=mp3float
                        Prefer the FFmpeg/Libav mp3float decoder over all other MP3 decoders.

                 --ad=help
                        List all available decoders.

                 Warning

                        Enabling compressed audio passthrough (AC3 and DTS via SPDIF/HDMI) with this  option  is
                        not possible. Use --audio-spdif instead.

       --volume=<value>
              Set  the startup volume. 0 means silence, 100 means no volume reduction or amplification. Negative
              values can be passed for compatibility, but are treated as 0.

              Since mpv 0.18.1, this always controls the internal mixer (aka "softvol").

       --replaygain=<no|track|album>
              Adjust  volume  gain  according  to  replaygain  values  stored  in  the   file   metadata.   With
              --replaygain=no  (the default), perform no adjustment.  With --replaygain=track, apply track gain.
              With --replaygain=album, apply album gain if present and fall back to track gain otherwise.

       --replaygain-preamp=<db>
              Pre-amplification gain in dB to apply to the selected replaygain gain (default: 0).

       --replaygain-clip=<yes|no>
              Prevent  clipping  caused  by  replaygain  by  automatically  lowering  the  gain  (default).  Use
              --replaygain-clip=no to disable this.

       --replaygain-fallback=<db>
              Gain  in  dB  to  apply  if the file has no replay gain tags. This option is always applied if the
              replaygain logic is somehow inactive. If this is applied, no other replaygain options are applied.

       --audio-delay=<sec>
              Audio delay in seconds (positive or negative float value). Positive values delay  the  audio,  and
              negative values delay the video.

       --mute=<yes|no|auto>
              Set startup audio mute status (default: no).

              auto is a deprecated possible value that is equivalent to no.

              See also: --volume.

       --softvol=<no|yes|auto>
              Deprecated/unfunctional.  Before  mpv  0.18.1,  this  used  to  control  whether to use the volume
              controls of the audio output driver or the internal mpv volume filter.

              The current behavior is that softvol is always enabled, i.e. as if this option is set to yes.  The
              other  behaviors  are not available anymore, although auto almost matches current behavior in most
              cases.

              The no behavior is still partially available through the ao-volume  and  ao-mute  properties.  But
              there are no options to reset these.

       --audio-demuxer=<[+]name>
              Use  this  audio demuxer type when using --audio-file. Use a '+' before the name to force it; this
              will skip some checks. Give the demuxer name as printed by --audio-demuxer=help.

       --ad-lavc-ac3drc=<level>
              Select the Dynamic Range Compression level for AC-3 audio  streams.   <level>  is  a  float  value
              ranging  from  0  to  1,  where  0  means  no  compression (which is the default) and 1 means full
              compression (make loud passages more silent and vice versa). Values up to 6 are also accepted, but
              are purely experimental. This option only shows an effect if the AC-3 stream contains the required
              range compression information.

              The standard mandates that DRC is enabled by default, but mpv (and some other players) ignore this
              for the sake of better audio quality.

       --ad-lavc-downmix=<yes|no>
              Whether to request audio channel downmixing from the decoder (default: no).  Some  decoders,  like
              AC-3,  AAC  and  DTS,  can remix audio on decoding. The requested number of output channels is set
              with the --audio-channels option.  Useful for playing surround audio on a stereo system.

       --ad-lavc-threads=<0-16>
              Number of threads to use for decoding. Whether threading is actually supported depends  on  codec.
              As  of  this  writing,  it's supported for some lossless codecs only. 0 means autodetect number of
              cores on the machine and use that, up to the maximum of 16 (default: 1).

       --ad-lavc-o=<key>=<value>[,<key>=<value>[,...]]
              Pass AVOptions to libavcodec decoder. Note, a patch to make the o= unneeded and pass  all  unknown
              options  through  the  AVOption  system  is  welcome. A full list of AVOptions can be found in the
              FFmpeg manual.

              This is a key/value list option. See List Options for details.

       --ad-spdif-dtshd=<yes|no>, --dtshd, --no-dtshd
              If DTS is passed through, use DTS-HD.

                 Warning

                        This  and  enabling  passthrough  via  --ad   are   deprecated   in   favor   of   using
                        --audio-spdif=dts-hd.

       --audio-channels=<auto-safe|auto|layouts>
              Control  which  audio  channels  are  output  (e.g.  surround vs. stereo). There are the following
              possibilities:

              •

                --audio-channels=auto-safe
                       Use the system's preferred channel layout. If there is none (such  as  when  accessing  a
                       hardware  device  instead  of  the  system mixer), force stereo. Some audio outputs might
                       simply accept any layout and do downmixing on their own.

                       This is the default.

              •

                --audio-channels=auto
                       Send the audio device whatever  it  accepts,  preferring  the  audio's  original  channel
                       layout. Can cause issues with HDMI (see the warning below).

              •

                --audio-channels=layout1,layout2,...
                       List  of  ,-separated  channel  layouts  which should be allowed.  Technically, this only
                       adjusts the filter chain output to the best matching layout in the list, and  passes  the
                       result  to  the  audio  API.   It's  possible  that the audio API will select a different
                       channel layout.

                       Using this mode is recommended for direct hardware output, especially over HDMI (see HDMI
                       warning below).

              •

                --audio-channels=stereo
                       Force  a plain stereo downmix.  This  is  a  special-case  of  the  previous  item.  (See
                       paragraphs below for implications.)

              If a list of layouts is given, each item can be either an explicit channel layout name (like 5.1),
              or  a channel number. Channel numbers refer to default layouts, e.g. 2 channels refer to stereo, 6
              refers to 5.1.

              See --audio-channels=help output for defined default layouts. This also lists speaker names, which
              can be used to express arbitrary channel layouts (e.g. fl-fr-lfe is 2.1).

              If the list of channel layouts has only 1 item, the decoder is asked to produce according  output.
              This  sometimes  triggers  decoder-downmix,  which might be different from the normal mpv downmix.
              (Only  some  decoders  support  remixing  audio,  like   AC-3,   AAC   or   DTS.   You   can   use
              --ad-lavc-downmix=no to make the decoder always output its native layout.) One consequence is that
              --audio-channels=stereo triggers decoder downmix, while auto or auto-safe never will, even if they
              end  up selecting stereo. This happens because the decision whether to use decoder downmix happens
              long before the audio device is opened.

              If the channel layout of the media file (i.e. the decoder)  and  the  AO's  channel  layout  don't
              match,  mpv will attempt to insert a conversion filter.  You may need to change the channel layout
              of the system mixer to achieve your desired output as mpv does not have control over  it.  Another
              work-around  for  this  on some AOs is to use --audio-exclusive=yes to circumvent the system mixer
              entirely.

                 Warning

                        Using auto can cause issues when using audio over HDMI. The OS will typically report all
                        channel layouts that _can_ go over HDMI, even if the receiver does not support them.  If
                        a  receiver  gets  an  unsupported  channel  layout,  random  things can happen, such as
                        dropping the additional channels, or adding noise.

                        You are recommended to set an explicit whitelist of the layouts you want.  For  example,
                        most  A/V  receivers  connected  via  HDMI  and  that  can  do  7.1 would  be served by:
                        --audio-channels=7.1,5.1,stereo

       --audio-display=<no|embedded-first|external-first>
              Determines whether to display cover art when playing audio files and with what priority.  It  will
              display the first image found, and additional images are available as video tracks.

              no     Disable display of video entirely when playing audio files.

              embedded-first
                     Display  embedded  images  and  external  cover  art,  giving  priority  to embedded images
                     (default).

              external-first
                     Display embedded images and external cover art, giving priority to external files.

              This option has no influence on files with normal video tracks.

       --audio-files=<files>
              Play audio from an external file while viewing a video.

              This is a path list option. See List Options for details.

       --audio-file=<file>
              CLI/config file only alias for --audio-files-append. Each use of this option will add a new  audio
              track. The details are similar to how --sub-file works.

       --audio-format=<format>
              Select the sample format used for output from the audio filter layer to the sound card. The values
              that <format> can adopt are listed below in the description of the format audio filter.

       --audio-samplerate=<Hz>
              Select  the  output  sample  rate  to  be used (of course sound cards have limits on this). If the
              sample frequency selected is different from that of the  current  media,  the  lavrresample  audio
              filter will be inserted into the audio filter layer to compensate for the difference.

       --gapless-audio=<no|yes|weak>
              Try  to  play  consecutive  audio files with no silence or disruption at the point of file change.
              Default: weak.

              no     Disable gapless audio.

              yes    The audio device is opened using parameters chosen for the first file played  and  is  then
                     kept  open  for  gapless  playback. This means that if the first file for example has a low
                     sample rate, then the following files may get  resampled  to  the  same  low  sample  rate,
                     resulting  in  reduced sound quality. If you play files with different parameters, consider
                     using options such as --audio-samplerate and --audio-format to explicitly select  what  the
                     shared output format will be.

              weak   Normally,  the  audio device is kept open (using the format it was first initialized with).
                     If the audio format the decoder output changes, the audio device is  closed  and  reopened.
                     This  means that you will normally get gapless audio with files that were encoded using the
                     same settings, but might not be gapless in other cases.  The exact conditions  under  which
                     the  audio  device is kept open is an implementation detail, and can change from version to
                     version.  Currently, the device is kept even if the sample format changes, but  the  sample
                     formats  are  convertible.  If video is still going on when there is still audio, trying to
                     use gapless is also explicitly given up.

              NOTE:
                 This feature is implemented in a simple manner and relies on audio output device  buffering  to
                 continue  playback  while  moving  from one file to another. If playback of the new file starts
                 slowly, for example because it is played from a remote network location  or  because  you  have
                 specified  cache settings that require time for the initial cache fill, then the buffered audio
                 may run out before playback of the new file can start.

       --initial-audio-sync, --no-initial-audio-sync
              When starting a video file or after events such as seeking, mpv will by default modify  the  audio
              stream to make it start from the same timestamp as video, by either inserting silence at the start
              or  cutting  away  the first samples. Disabling this option makes the player behave like older mpv
              versions did: video and audio are both started immediately even if their start timestamps  differ,
              and then video timing is gradually adjusted if necessary to reach correct synchronization later.

       --volume-max=<100.0-1000.0>, --softvol-max=<...>
              Set  the  maximum  amplification level in percent (default: 130). A value of 130 will allow you to
              adjust the volume up to about double the normal level.

              --softvol-max is a deprecated alias and should not be used.

       --audio-file-auto=<no|exact|fuzzy|all>, --no-audio-file-auto
              Load additional audio files matching the video filename.  The  parameter  specifies  how  external
              audio files are matched.

              no     Don't automatically load external audio files (default).

              exact  Load the media filename with audio file extension.

              fuzzy  Load all audio files containing the media filename.

              all    Load all audio files in the current and --audio-file-paths directories.

       --audio-file-paths=<path1:path2:...>
              Equivalent to --sub-file-paths option, but for auto-loaded audio files.

              This is a path list option. See List Options for details.

       --audio-client-name=<name>
              The  application  name  the  player reports to the audio API. Can be useful if you want to force a
              different audio profile (e.g. with PulseAudio), or to set your own  application  name  when  using
              libmpv.

       --audio-buffer=<seconds>
              Set  the audio output minimum buffer. The audio device might actually create a larger buffer if it
              pleases. If the device creates a smaller buffer, additional audio is  buffered  in  an  additional
              software buffer.

              Making  this  larger  will  make  soft-volume and other filters react slower, introduce additional
              issues on playback speed change, and block the player on audio format changes.  A  smaller  buffer
              might lead to audio dropouts.

              This  option  should be used for testing only. If a non-default value helps significantly, the mpv
              developers should be contacted.

              Default: 0.2 (200 ms).

       --audio-stream-silence=<yes|no>
              Cash-grab consumer audio hardware (such as A/V receivers) often ignore  initial  audio  sent  over
              HDMI.  This  can  happen every time audio over HDMI is stopped and resumed. In order to compensate
              for this, you can enable this option to not to stop and restart audio on seeks, and fill the  gaps
              with  silence.  Likewise, when pausing playback, audio is not stopped, and silence is played while
              paused. Note that if  no  audio  track  is  selected,  the  audio  device  will  still  be  closed
              immediately.

              Not all AOs support this.

                 Warning

                        This  modifies  certain  subtle  player  behavior,  like A/V-sync and underrun handling.
                        Enabling this option is strongly discouraged.

       --audio-wait-open=<secs>
              This makes sense for use with --audio-stream-silence=yes. If this option is given, the player will
              wait for the given amount of seconds after opening the audio device before  sending  actual  audio
              data to it. Useful if your expensive hardware discards the first 1 or 2 seconds of audio data sent
              to it. If --audio-stream-silence=yes is not set, this option will likely just waste time.

   Subtitles
       NOTE:
          Changing  styling  and  position  does  not  work  with  all  subtitles.  Image-based  subtitles (DVD,
          Bluray/PGS, DVB) cannot changed for fundamental reasons.  Subtitles in ASS  format  are  normally  not
          changed intentionally, but overriding them can be controlled with --sub-ass-override.

          Previously  some  options  working  on  text  subtitles  were  called --sub-text-*, they are now named
          --sub-*, and those specifically for ASS have been renamed from --ass-* to --sub-ass-*.  They  are  now
          all in this section.

       --sub-demuxer=<[+]name>
              Force   subtitle   demuxer   type   for   --sub-file.   Give   the  demuxer  name  as  printed  by
              --sub-demuxer=help.

       --sub-delay=<sec>
              Delays subtitles by <sec> seconds. Can be negative.

       --sub-files=<file-list>, --sub-file=<filename>
              Add a subtitle file to the list of external subtitles.

              If you use --sub-file only once, this subtitle file is displayed by default.

              If --sub-file is used multiple times, the subtitle to use can be switched at  runtime  by  cycling
              subtitle  tracks.  It's  possible  to  show  two  subtitles at once: use --sid to select the first
              subtitle index, and --secondary-sid to select the second index.  (The  index  is  printed  on  the
              terminal output after the --sid= in the list of streams.)

              --sub-files  is  a  path  list  option (see List Options  for details), and can take multiple file
              names separated by : (Unix) or ; (Windows), while  --sub-file takes a single filename, but can  be
              used multiple times to add multiple files. Technically, --sub-file is a CLI/config file only alias
              for  --sub-files-append.

       --secondary-sid=<ID|auto|no>
              Select a secondary subtitle stream. This is similar to --sid. If a secondary subtitle is selected,
              it will be rendered as toptitle (i.e. on the top of the screen) alongside the normal subtitle, and
              provides a way to render two subtitles at once.

              There  are some caveats associated with this feature. For example, bitmap subtitles will always be
              rendered in their usual position, so selecting a bitmap subtitle as secondary subtitle will result
              in overlapping subtitles.  Secondary subtitles are  never  shown  on  the  terminal  if  video  is
              disabled.

              NOTE:
                 Styling  and  interpretation  of  any  formatting  tags is disabled for the secondary subtitle.
                 Internally, the same mechanism as --no-sub-ass is used to strip the styling.

              NOTE:
                 If the main subtitle stream contains formatting tags which display the subtitle at the  top  of
                 the  screen,  it  will  overlap  with  the  secondary  subtitle. To prevent this, you could use
                 --no-sub-ass to disable styling in the main subtitle stream.

       --sub-scale=<0-100>
              Factor for the text subtitle font size (default: 1).

              NOTE:
                 This affects ASS subtitles as well, and may lead to  incorrect  subtitle  rendering.  Use  with
                 care, or use --sub-font-size instead.

       --sub-scale-by-window=<yes|no>
              Whether  to scale subtitles with the window size (default: yes). If this is disabled, changing the
              window size won't change the subtitle font size.

              Like --sub-scale, this can break ASS subtitles.

       --sub-scale-with-window=<yes|no>
              Make the subtitle font size relative to the window, instead of the video.  This is useful  if  you
              always  want  the  same  font size, even if the video doesn't cover the window fully, e.g. because
              screen aspect and window aspect mismatch (and the player adds black bars).

              Default: yes.

              This  option  is  misnamed.  The  difference  to   the   confusingly   similar   sounding   option
              --sub-scale-by-window  is  that  --sub-scale-with-window  still scales with the approximate window
              size, while the other option disables this scaling.

              Affects plain text subtitles only (or ASS if --sub-ass-override is set high enough).

       --sub-ass-scale-with-window=<yes|no>
              Like --sub-scale-with-window, but affects subtitles in ASS format only.   Like  --sub-scale,  this
              can break ASS subtitles.

              Default: no.

       --embeddedfonts=<yes|no>
              Use  fonts embedded in Matroska container files and ASS scripts (default: yes). These fonts can be
              used for SSA/ASS subtitle rendering.

       --sub-pos=<0-150>
              Specify the position of subtitles on the screen.  The  value  is  the  vertical  position  of  the
              subtitle  in % of the screen height. 100 is the original position, which is often not the absolute
              bottom of the screen, but with some margin between the bottom and the subtitle. Values  above  100
              move the subtitle further down.

                 Warning

                        Text subtitles (as opposed to image subtitles) may be cut off if the value of the option
                        is above 100. This is a libass restriction.

                        This  affects  ASS  subtitles  as  well, and may lead to incorrect subtitle rendering in
                        addition to the problem above.

                        Using --sub-margin-y can achieve this in a better way.

       --sub-speed=<0.1-10.0>
              Multiply the subtitle event timestamps with the given value. Can be used to fix the playback speed
              for frame-based subtitle formats. Affects text subtitles only.

                 Example

                        --sub-speed=25/23.976 plays frame based subtitles which  have  been  loaded  assuming  a
                        framerate of 23.976 at 25 FPS.

       --sub-ass-force-style=<[Style.]Param=Value[,...]>
              Override some style or script info parameters.

              This is a string list option. See List Options for details.

                 Examples

                 • --sub-ass-force-style=FontName=Arial,Default.Bold=1--sub-ass-force-style=PlayResY=768

              NOTE:
                 Using this option may lead to incorrect subtitle rendering.

       --sub-ass-hinting=<none|light|normal|native>
              Set font hinting type. <type> can be:

              none   no hinting (default)

              light  FreeType autohinter, light mode

              normal FreeType autohinter, normal mode

              native font native hinter

                 Warning

                        Enabling hinting can lead to mispositioned text (in situations it's supposed to match up
                        video  background),  or reduce the smoothness of animations with some badly authored ASS
                        scripts. It is recommended to not use this option, unless really needed.

       --sub-ass-line-spacing=<value>
              Set line spacing value for SSA/ASS renderer.

       --sub-ass-shaper=<simple|complex>
              Set the text layout engine used by libass.

              simple uses Fribidi only, fast, doesn't render some languages correctly

              complex
                     uses HarfBuzz, slower, wider language support

              complex is the default. If libass hasn't been compiled against HarfBuzz, libass  silently  reverts
              to simple.

       --sub-ass-styles=<filename>
              Load all SSA/ASS styles found in the specified file and use them for rendering text subtitles. The
              syntax of the file is exactly like the [V4 Styles] / [V4+ Styles] section of SSA/ASS.

              NOTE:
                 Using this option may lead to incorrect subtitle rendering.

       --sub-ass-override=<yes|no|force|scale|strip>
              Control whether user style overrides should be applied. Note that all of these overrides try to be
              somewhat smart about figuring out whether or not a subtitle is considered a "sign".

              no     Render subtitles as specified by the subtitle scripts, without overrides.

              yes    Apply  all  the  --sub-ass-*  style override options. Changing the default for any of these
                     options can lead to incorrect subtitle rendering (default).

              force  Like yes, but also force all --sub-* options. Can break rendering easily.

              scale  Like yes, but also apply --sub-scale.

              strip  Radically strip all ASS tags and styles from the subtitle. This is equivalent  to  the  old
                     --no-ass / --no-sub-ass options.

              This  also  controls  some  bitmap  subtitle  overrides, as well as HTML tags in formats like SRT,
              despite the name of the option.

       --sub-ass-force-margins
              Enables placing toptitles and subtitles in black borders when they are available, if the subtitles
              are in the ASS format.

              Default: no.

       --sub-use-margins
              Enables placing toptitles and subtitles in black borders when they are available, if the subtitles
              are in a plain text format  (or ASS if --sub-ass-override is set high enough).

              Default: yes.

              Renamed from --sub-ass-use-margins. To place ASS subtitles in the borders too (like the old option
              did), also add --sub-ass-force-margins.

       --sub-ass-vsfilter-aspect-compat=<yes|no>
              Stretch SSA/ASS subtitles when  playing  anamorphic  videos  for  compatibility  with  traditional
              VSFilter behavior. This switch has no effect when the video is stored with square pixels.

              The  renderer  historically  most  commonly  used  for the SSA/ASS subtitle formats, VSFilter, had
              questionable behavior that resulted in subtitles being stretched too if the video  was  stored  in
              anamorphic  format  that  required  scaling for display.  This behavior is usually undesirable and
              newer VSFilter versions may behave differently. However, many existing scripts compensate for  the
              stretching  by  modifying  things  in the opposite direction.  Thus, if such scripts are displayed
              "correctly", they will not appear as intended.  This switch enables emulation of the old  VSFilter
              behavior (undesirable but expected by many existing scripts).

              Enabled by default.

       --sub-ass-vsfilter-blur-compat=<yes|no>
              Scale  \blur  tags  by video resolution instead of script resolution (enabled by default). This is
              bug in VSFilter, which according to some, can't be fixed anymore in the name of compatibility.

              Note that this uses the actual video resolution for calculating the offset scale factor, not  what
              the video filter chain or the video output use.

       --sub-ass-vsfilter-color-compat=<basic|full|force-601|no>
              Mangle  colors  like (xy-)vsfilter do (default: basic). Historically, VSFilter was not color space
              aware. This was no problem as long as the color space used for SD video  (BT.601)  was  used.  But
              when  everything  switched  to  HD  (BT.709),  VSFilter was still converting RGB colors to BT.601,
              rendered them into the video frame, and handled the frame to the video  output,  which  would  use
              BT.709  for  conversion  to RGB. The result were mangled subtitle colors. Later on, bad hacks were
              added on top of the ASS format to control how colors are to be mangled.

              basic  Handle only BT.601->BT.709 mangling, if  the  subtitles  seem  to  indicate  that  this  is
                     required (default).

              full   Handle  the  full  YCbCr  Matrix header with all video color spaces supported by libass and
                     mpv. This might lead to bad breakages in corner  cases  and  is  not  strictly  needed  for
                     compatibility (hopefully), which is why this is not default.

              force-601
                     Force BT.601->BT.709 mangling, regardless of subtitle headers or video color space.

              no     Disable color mangling completely. All colors are RGB.

              Choosing  anything other than no will make the subtitle color depend on the video color space, and
              it's for example in theory not possible to reuse a subtitle script with another  video  file.  The
              --sub-ass-override option doesn't affect how this option is interpreted.

       --stretch-dvd-subs=<yes|no>
              Stretch  DVD  subtitles  when playing anamorphic videos for better looking fonts on badly mastered
              DVDs. This switch has no effect when the video is stored with square pixels - which for DVD  input
              cannot be the case though.

              Many  studios tend to use bitmap fonts designed for square pixels when authoring DVDs, causing the
              fonts to look stretched on playback on DVD players. This option fixes them, however at  the  price
              of possibly misaligning some subtitles (e.g. sign translations).

              Disabled by default.

       --stretch-image-subs-to-screen=<yes|no>
              Stretch  DVD  and  other  image  subtitles  to  the screen, ignoring the video margins. This has a
              similar effect as --sub-use-margins for text subtitles,  except  that  the  text  itself  will  be
              stretched,  not only just repositioned. (At least in general it is unavoidable, as an image bitmap
              can in theory consist of a single bitmap covering the whole screen,  and  the  player  won't  know
              where exactly the text parts are located.)

              This option does not display subtitles correctly. Use with care.

              Disabled by default.

       --image-subs-video-resolution=<yes|no>
              Override  the  image  subtitle  resolution  with the video resolution (default: no). Normally, the
              subtitle canvas is fit into the video canvas (e.g. letterboxed).  Setting  this  option  uses  the
              video  size  as  subtitle  canvas size. Can be useful to test broken subtitles, which often happen
              when the video was trancoded, while attempting to keep the old subtitles.

       --sub-ass, --no-sub-ass
              Render ASS subtitles natively (enabled by default).

              NOTE:
                 This has been deprecated by --sub-ass-override=strip. You also may need  --embeddedfonts=no  to
                 get  the same behavior. Also, using --sub-ass-override=style should give better results without
                 breaking subtitles too much.

              If --no-sub-ass is specified, all tags and style declarations are stripped and ignored on display.
              The subtitle renderer uses the font style as specified by the --sub- options instead.

              NOTE:
                 Using --no-sub-ass may lead to incorrect or completely broken rendering of  ASS/SSA  subtitles.
                 It  can  sometimes  be  useful to forcibly override the styling of ASS subtitles, but should be
                 avoided in general.

       --sub-auto=<no|exact|fuzzy|all>, --no-sub-auto
              Load additional subtitle files matching the video filename. The parameter specifies  how  external
              subtitle files are matched. exact is enabled by default.

              no     Don't automatically load external subtitle files.

              exact  Load  the  media  filename  with  subtitle  file  extension  and possibly language suffixes
                     (default).

              fuzzy  Load all subs containing the media filename.

              all    Load all subs in the current and --sub-file-paths directories.

       --sub-codepage=<codepage>
              You can use this option to specify the subtitle codepage. uchardet  will  be  used  to  guess  the
              charset. (If mpv was not compiled with uchardet, then utf-8 is the effective default.)

              The default value for this option is auto, which enables autodetection.

              The following steps are taken to determine the final codepage, in order:

              • if the specific codepage has a +, use that codepage

              • if the data looks like UTF-8, assume it is UTF-8

              • if --sub-codepage is set to a specific codepage, use that

              • run uchardet, and if successful, use that

              • otherwise, use UTF-8-BROKEN

                 Examples

                 • --sub-codepage=latin2 Use Latin 2 if input is not UTF-8.

                 • --sub-codepage=+cp1250 Always force recoding to cp1250.

              The  pseudo  codepage  UTF-8-BROKEN  is used internally. If it's set, subtitles are interpreted as
              UTF-8 with "Latin 1" as fallback for bytes which are not valid UTF-8  sequences.  iconv  is  never
              involved in this mode.

              This option changed in mpv 0.23.0. Support for the old syntax was fully removed in mpv 0.24.0.

              NOTE:
                 This  works  for text subtitle files only. Other types of subtitles (in particular subtitles in
                 mkv files) are always assumed to be UTF-8.

       --sub-fix-timing=<yes|no>
              Adjust subtitle timing is to remove minor gaps or overlaps between subtitles (if the difference is
              smaller than 210 ms, the gap or overlap is removed).

       --sub-forced-only=<auto|yes|no>
              Display only forced subtitles for the DVD subtitle stream  selected  by  e.g.   --slang  (default:
              auto). When set to auto, enabled when the --subs-with-matching-audio option is on and a non-forced
              stream  is  selected.   Enabling  this  will  hide  all  subtitles  in  streams  that don't make a
              distinction between forced and unforced events within a stream.

       --sub-fps=<rate>
              Specify the framerate of the subtitle file (default: video fps). Affects text subtitles only.

              NOTE:
                 <rate> > video fps speeds the subtitles up for frame-based subtitle files and slows  them  down
                 for time-based ones.

              See also: --sub-speed.

       --sub-gauss=<0.0-3.0>
              Apply  Gaussian  blur to image subtitles (default: 0). This can help to make pixelated DVD/Vobsubs
              look nicer. A value other than 0 also switches to software subtitle scaling. Might be slow.

              NOTE:
                 Never applied to text subtitles.

       --sub-gray
              Convert image subtitles to grayscale. Can help to make yellow DVD/Vobsubs look nicer.

              NOTE:
                 Never applied to text subtitles.

       --sub-paths=<path1:path2:...>
              Deprecated, use --sub-file-paths.

       --sub-file-paths=<path-list>
              Specify extra directories to search for subtitles matching the video.  Multiple directories can be
              separated by ":" (";" on Windows).   Paths  can  be  relative  or  absolute.  Relative  paths  are
              interpreted  relative  to video file directory.  If the file is a URL, only absolute paths and sub
              configuration subdirectory will be scanned.

                 Example

                        Assuming that /path/to/video/video.avi is played and  --sub-file-paths=sub:subtitles  is
                        specified, mpv searches for subtitle files in these directories:

                 • /path/to/video//path/to/video/sub//path/to/video/subtitles/

                 • the sub configuration subdirectory (usually ~/.config/mpv/sub/)

              This is a path list option. See List Options for details.

       --sub-visibility, --no-sub-visibility
              Can be used to disable display of subtitles, but still select and decode them.

       --secondary-sub-visibility, --no-secondary-sub-visibility
              Can be used to disable display of secondary subtitles, but still select and decode them.

              NOTE:
                 If     --sub-visibility=no,     secondary     subtitles     are     hidden     regardless    of
                 --secondary-sub-visibility.

       --sub-clear-on-seek
              (Obscure, rarely useful.) Can be used to play broken mkv files with  duplicate  ReadOrder  fields.
              ReadOrder  is  the  first field in a Matroska-style ASS subtitle packets. It should be unique, and
              libass uses it for fast elimination of duplicates.  This  option  disables  caching  of  subtitles
              across  seeks,  so after a seek libass can't eliminate subtitle packets with the same ReadOrder as
              earlier packets.

       --teletext-page=<1-999>
              This works for dvb_teletext subtitle streams, and if FFmpeg has been compiled with support for it.

       --sub-past-video-end
              After the last frame of video, if this option is enabled, subtitles will continue to update  based
              on audio timestamps. Otherwise, the subtitles for the last video frame will stay onscreen.

              Default: disabled

       --sub-font=<name>
              Specify font to use for subtitles that do not themselves specify a particular font. The default is
              sans-serif.

                 Examples

                 • --sub-font='Bitstream Vera Sans'--sub-font='Comic Sans MS'

              NOTE:
                 The  --sub-font  option  (and  many  other  style  related  --sub-  options)  are  ignored when
                 ASS-subtitles are rendered, unless the --no-sub-ass option is specified.

                 This used to support fontconfig patterns. Starting with libass 0.13.0, this stopped working.

       --sub-font-size=<size>
              Specify the sub font size. The unit is the size in scaled pixels at a window height  of  720.  The
              actual pixel size is scaled with the window height: if the window height is larger or smaller than
              720, the actual size of the text increases or decreases as well.

              Default: 55.

       --sub-back-color=<color>
              See --sub-color. Color used for sub text background. You can use --sub-shadow-offset to change its
              size relative to the text.

       --sub-blur=<0..20.0>
              Gaussian blur factor. 0 means no blur applied (default).

       --sub-bold=<yes|no>
              Format text on bold.

       --sub-italic=<yes|no>
              Format text on italic.

       --sub-border-color=<color>
              See --sub-color. Color used for the sub font border.

              NOTE:
                 ignored  when  --sub-back-color  is  specified (or more exactly: when that option is not set to
                 completely transparent).

       --sub-border-size=<size>
              Size of the sub font border in scaled pixels (see --sub-font-size  for  details).  A  value  of  0
              disables borders.

              Default: 3.

       --sub-color=<color>
              Specify the color used for unstyled text subtitles.

              The color is specified in the form r/g/b, where each color component is specified as number in the
              range 0.0 to 1.0. It's also possible to specify the transparency by using r/g/b/a, where the alpha
              value  0  means  fully transparent, and 1.0 means opaque. If the alpha component is not given, the
              color is 100% opaque.

              Passing a single number to the option sets the sub to gray, and the form gray/a lets  you  specify
              alpha additionally.

                 Examples

                 • --sub-color=1.0/0.0/0.0 set sub to opaque red

                 • --sub-color=1.0/0.0/0.0/0.75 set sub to opaque red with 75% alpha

                 • --sub-color=0.5/0.75 set sub to 50% gray with 75% alpha

              Alternatively,  the  color  can  be specified as a RGB hex triplet in the form #RRGGBB, where each
              2-digit group expresses a color value in the range 0 (00) to 255 (FF).  For  example,  #FF0000  is
              red.  This is similar to web colors. Alpha is given with #AARRGGBB.

                 Examples

                 • --sub-color='#FF0000' set sub to opaque red

                 • --sub-color='#C0808080' set sub to 50% gray with 75% alpha

       --sub-margin-x=<size>
              Left and right screen margin for the subs in scaled pixels (see --sub-font-size for details).

              This  option  specifies the distance of the sub to the left, as well as at which distance from the
              right border long sub text will be broken.

              Default: 25.

       --sub-margin-y=<size>
              Top and bottom screen margin for the subs in scaled pixels (see --sub-font-size for details).

              This option specifies the vertical margins of unstyled text subtitles.  If you just want to  raise
              the vertical subtitle position, use --sub-pos.

              Default: 22.

       --sub-align-x=<left|center|right>
              Control to which corner of the screen text subtitles should be aligned to (default: center).

              Never  applied  to  ASS  subtitles,  except in --no-sub-ass mode. Likewise, this does not apply to
              image subtitles.

       --sub-align-y=<top|center|bottom>
              Vertical position (default: bottom).  Details see --sub-align-x.

       --sub-justify=<auto|left|center|right>
              Control how multi line subs are justified irrespective of where they are  aligned  (default:  auto
              which  justifies as defined by --sub-align-y).  Left justification is recommended to make the subs
              easier to read as it is easier for the eyes.

       --sub-ass-justify=<yes|no>
              Applies justification as defined by --sub-justify on ASS subtitles if  --sub-ass-override  is  not
              set to no.  Default: no.

       --sub-shadow-color=<color>
              See --sub-color. Color used for sub text shadow.

       --sub-shadow-offset=<size>
              Displacement of the sub text shadow in scaled pixels (see --sub-font-size for details). A value of
              0 disables shadows.

              Default: 0.

       --sub-spacing=<size>
              Horizontal  sub  font  spacing  in  scaled pixels (see --sub-font-size for details). This value is
              added to the normal letter spacing. Negative values are allowed.

              Default: 0.

       --sub-filter-sdh=<yes|no>
              Applies filter removing subtitle additions  for  the  deaf  or  hard-of-hearing  (SDH).   This  is
              intended  for English, but may in part work for other languages too.  The intention is that it can
              be always enabled so may not remove all parts added.  It removes speaker labels (like MAN:), upper
              case text in parentheses and any text in brackets.

              Default: no.

       --sub-filter-sdh-harder=<yes|no>
              Do harder SDH filtering (if enabled by --sub-filter-sdh).  Will also  remove  speaker  labels  and
              text within parentheses using both lower and upper case letters.

              Default: no.

       --sub-filter-regex-...=...
              Set  a  list  of  regular  expressions to match on text subtitles, and remove any lines that match
              (default: empty). This is a string list option. See List Options for details. Normally, you should
              use --sub-filter-regex-append=<regex>, where each option use will append a new regular expression,
              without having to fight escaping problems.

              List items are matched in order. If a regular expression matches, the process is stopped, and  the
              subtitle  line is discarded. The text matched against is, by default, the Text field of ASS events
              (if the subtitle format is different, it is always converted). This may include  formatting  tags.
              Matching  is  case-insensitive, but how this is done depends on the libc, and most likely works in
              ASCII only. It does not work on bitmap/image subtitles. Unavailable  on  inferior  OSes  (requires
              POSIX regex support).

                 Example

                        --sub-filter-regex-append=opensubtitles\.org filters some ads.

              Technically,  using  a  list for matching is redundant, since you could just use a single combined
              regular expression. But it helps with  diagnosis,  ease  of  use,  and  temporarily  disabling  or
              enabling individual filters.

              WARNING:
                 This is experimental. The semantics most likely will change, and if you use this, you should be
                 prepared  to update the option later. Ideas include replacing the regexes with a very primitive
                 and small subset of sed, or some method to control case-sensitivity.

       --sub-filter-jsre-...=...
              Same as --sub-filter-regex  but  with  JavaScript  regular  expressions.   Shares/affected-by  all
              --sub-filter-regex-*  control options (see below), and also experimental. Requires only JavaScript
              support.

       --sub-filter-regex-plain=<yes|no>
              Whether to first convert the ASS "Text" field to plain-text (default: no).  This strips  ASS  tags
              and  applies  ASS  directives,  like  \N to new-line.  If the result is multi-line then the regexp
              anchors ^ and $ match each line, but still any match discards all lines.

       --sub-filter-regex-warn=<yes|no>
              Log dropped lines with warning log level, instead of verbose (default: no).  Helpful for testing.

       --sub-filter-regex-enable=<yes|no>
              Whether to enable regex filtering (default: yes). Note  that  if  no  regexes  are  added  to  the
              --sub-filter-regex list, setting this option to yes has no effect. It's meant to easily disable or
              enable filtering temporarily.

       --sub-create-cc-track=<yes|no>
              For  every video stream, create a closed captions track (default: no). The only purpose is to make
              the track available for selection at the start of playback, instead of creating  it  lazily.  This
              applies  only  to  ATSC  A53 Part 4 Closed Captions (displayed by mpv as subtitle tracks using the
              codec eia_608). The CC track is marked "default" and selected according  to  the  normal  subtitle
              track selection rules. You can then use --sid to explicitly select the correct track too.

              If  the  video  stream  contains no closed captions, or if no video is being decoded, the CC track
              will remain empty and will not show any text.

       --sub-font-provider=<auto|none|fontconfig>
              Which libass font provider backend to use (default: auto). auto will attempt  to  use  the  native
              font  provider:  fontconfig on Linux, CoreText on macOS, DirectWrite on Windows. fontconfig forces
              fontconfig, if libass was built with support (if not, it behaves like none).

              The none font provider effectively disables system fonts. It will still attempt  to  use  embedded
              fonts  (unless  --embeddedfonts=no  is  set;  this  is  the  same  behavior as with all other font
              providers), subfont.ttf if provided, and fonts in   the  fonts  sub-directory  if  provided.  (The
              fallback  is  more strict than that of other font providers, and if a font name does not match, it
              may prefer not to render any text that uses the missing font.)

   Window
       --title=<string>
              Set the window title. This is used for the video window, and if  possible,  also  sets  the  audio
              stream title.

              Properties are expanded. (See Property Expansion.)

              WARNING:
                 There  is  a  danger  of  this causing significant CPU usage, depending on the properties used.
                 Changing the window title is often a slow operation, and if  the  title  changes  every  frame,
                 playback can be ruined.

       --screen=<default|0-32>
              In  multi-monitor configurations (i.e. a single desktop that spans across multiple displays), this
              option tells mpv which screen to display the video on.

                 Note (X11)

                        This option does not work properly with all window managers. In these cases, you can try
                        to use --geometry to position the window explicitly. It's also possible that the  window
                        manager  provides  native  features  to control which screens application windows should
                        use.

              See also --fs-screen.

       --screen-name=<string>
              In multi-monitor configurations, this option tells mpv which screen to display the video on  based
              on  the  screen  name  from  the video backend. The same caveats in the --screen option also apply
              here. This option is ignored and does nothing if --screen is explicitly set.

       --fullscreen, --fs
              Fullscreen playback.

       --fs-screen=<all|current|0-32>
              In multi-monitor configurations (i.e. a single desktop that spans across multiple displays),  this
              option  tells  mpv which screen to go fullscreen to.  If current is used mpv will fallback on what
              the user provided with the screen option.

                 Note (X11)

                        This option  works  properly  only  with  window  managers  which  understand  the  EWMH
                        _NET_WM_FULLSCREEN_MONITORS hint.

                 Note (macOS)

                        all does not work on macOS and will behave like current.

              See also --screen.

       --fs-screen-name=<string>
              In  multi-monitor  configurations, this option tells mpv which screen to go fullscreen to based on
              the screen name from the video backend. The same caveats in  the  --fs-screen  option  also  apply
              here. This option is ignored and does nothing if --fs-screen is explicitly set.

       --keep-open=<yes|no|always>
              Do not terminate when playing or seeking beyond the end of the file, and there is not next file to
              be  played (and --loop is not used).  Instead, pause the player. When trying to seek beyond end of
              the file, the player will attempt to seek to the last frame.

              Normally, this will act like set pause yes on EOF, unless the --keep-open-pause=no option is set.

              The following arguments can be given:

              no     If the current file ends, go to the next file or terminate.  (Default.)

              yes    Don't terminate if the current file is the last playlist entry.  Equivalent to  --keep-open
                     without arguments.

              always Like  yes,  but  also  applies to files before the last playlist entry. This means playback
                     will never automatically advance to the next file.

              NOTE:
                 This option is not respected when using --frames. Explicitly skipping to the next file  if  the
                 binding uses force will terminate playback as well.

                 Also, if errors or unusual circumstances happen, the player can quit anyway.

              Since  mpv  0.6.0,  this doesn't pause if there is a next file in the playlist, or the playlist is
              looped. Approximately, this will pause when the player would normally exit, but in practice  there
              are  corner cases in which this is not the case (e.g. mpv --keep-open file.mkv /dev/null will play
              file.mkv normally, then fail to open /dev/null, then exit). (In mpv 0.8.0, always was  introduced,
              which restores the old behavior.)

       --keep-open-pause=<yes|no>
              If set to no, instead of pausing when --keep-open is active, just stop at end of file and continue
              playing forward when you seek backwards until end where it stops again. Default: yes.

       --image-display-duration=<seconds|inf>
              If  the current file is an image, play the image for the given amount of seconds (default: 1). inf
              means the file is kept open forever (until the user stops playback manually).

              Unlike --keep-open, the player is not paused, but simply continues playback  until  the  time  has
              elapsed. (It should not use any resources during "playback".)

              This  affects image files, which are defined as having only 1 video frame and no audio. The player
              may recognize certain non-images as images, for example if --length is used to reduce  the  length
              to 1 frame, or if you seek to the last frame.

              This  option does not affect the framerate used for mf:// or --merge-files. For that, use --mf-fps
              instead.

              Setting  --image-display-duration  hides  the  OSC  and  does  not  track  playback  time  on  the
              command-line  output,  and  also  does  not  duplicate the image frame when encoding. To force the
              player into "dumb mode" and actually count out seconds, or to duplicate the image  when  encoding,
              you need to use --demuxer=lavf --demuxer-lavf-o=loop=1, and use --length or --frames to stop after
              a particular time.

       --force-window=<yes|no|immediate>
              Create  a  video  output window even if there is no video. This can be useful when pretending that
              mpv is a GUI application. Currently, the window always has the size 640x480,  and  is  subject  to
              --geometry, --autofit, and similar options.

              WARNING:
                 The  window  is  created only after initialization (to make sure default window placement still
                 works if the video size is different from the --force-window default window size). This can  be
                 a  problem if initialization doesn't work perfectly, such as when opening URLs with bad network
                 connection, or opening broken video files. The immediate mode can be used to create the  window
                 always on program start, but this may cause other issues.

       --taskbar-progress, --no-taskbar-progress
              (Windows only) Enable/disable playback progress rendering in taskbar (Windows 7 and above).

              Enabled by default.

       --snap-window
              (Windows only) Snap the player window to screen edges.

       --ontop
              Makes the player window stay on top of other windows.

              On  Windows,  if  combined  with  fullscreen  mode,  this  causes  mpv  to be treated as exclusive
              fullscreen window that bypasses the Desktop Window Manager.

       --ontop-level=<window|system|desktop|level>
              (macOS only) Sets the level of an ontop window (default: window).

              window On top of all other windows.

              system On top of system elements like Taskbar, Menubar and Dock.

              desktop
                     On top of the Dekstop behind windows and Desktop icons.

              level  A level as integer.

       --focus-on-open, --no-focus-on-open
              (macOS only) Focus the video window on creation and makes it the front most window. This is on  by
              default.

       --border, --no-border
              Play  video  with  window  border and decorations. Since this is on by default, use --no-border to
              disable the standard window decorations.

       --on-all-workspaces
              (X11 and macOS only) Show the video window on all virtual desktops.

       --geometry=<[W[xH]][+-x+-y][/WS]>, --geometry=<x:y>
              Adjust the initial window position or size. W and H set the window size in pixels. x and y set the
              window position, measured in pixels from the top-left corner of the screen to the top-left  corner
              of  the  image being displayed. If a percentage sign (%) is given after the argument, it turns the
              value into a percentage of the screen size in that direction.  Positions are specified similar  to
              the  standard  X11  --geometry option format, in which e.g. +10-50 means "place 10 pixels from the
              left border and 50 pixels from the lower border" and "--20+-10" means "place 20 pixels beyond  the
              right  and  10 pixels beyond the top border". A trailing / followed by an integer denotes on which
              workspace (virtual desktop) the window should appear (X11 only).

              If an external window is specified using the --wid option, this option is ignored.

              The coordinates are relative to the screen given with --screen for the video output  drivers  that
              fully support --screen.

              NOTE:
                 Generally only supported by GUI VOs. Ignored for encoding.

                 Note (X11)

                        This option does not work properly with all window managers.

                 Examples

                 50:40  Places the window at x=50, y=40.

                 50%:50%
                        Places the window in the middle of the screen.

                 100%:100%
                        Places the window at the bottom right corner of the screen.

                 50%    Sets  the window width to half the screen width. Window height is set so that the window
                        has the video aspect ratio.

                 50%x50%
                        Forces the window width and height to half the screen width and height. Will show  black
                        borders   to  compensate  for  the  video  aspect  ratio  (with  most  VOs  and  without
                        --no-keepaspect).

                 50%+10+10/2
                        Sets the window to half the screen widths, and positions it 10 pixels below/left of  the
                        top left corner of the screen, on the second workspace.

              See  also --autofit and --autofit-larger for fitting the window into a given size without changing
              aspect ratio.

       --autofit=<[W[xH]]>
              Set the initial window size to a maximum size specified by  WxH,  without  changing  the  window's
              aspect ratio. The size is measured in pixels, or if a number is followed by a percentage sign (%),
              in percents of the screen size.

              This  option  never  changes  the  aspect ratio of the window. If the aspect ratio mismatches, the
              window's size is reduced until it fits into the specified size.

              Window position is not taken into account, nor is it modified by this option (the  window  manager
              still  may  place  the  window differently depending on size). Use --geometry to change the window
              position. Its effects are applied after this option.

              See --geometry for details how this is handled with multi-monitor setups.

              Use --autofit-larger instead if you just want to limit the maximum size of the window, rather than
              always forcing a window size.

              Use --geometry if you want to force both window width and height to a specific size.

              NOTE:
                 Generally only supported by GUI VOs. Ignored for encoding.

                 Examples

                 70%    Make the window width 70% of the screen size, keeping aspect ratio.

                 1000   Set the window width to 1000 pixels, keeping aspect ratio.

                 70%x60%
                        Make the window as large as possible, without being wider than 70% of the screen  width,
                        or higher than 60% of the screen height.

       --autofit-larger=<[W[xH]]>
              This  option  behaves exactly like --autofit, except the window size is only changed if the window
              would be larger than the specified size.

                 Example

                 90%x80%
                        If the video is larger than 90% of the screen width or 80% of the  screen  height,  make
                        the  window smaller until either its width is 90% of the screen, or its height is 80% of
                        the screen.

       --autofit-smaller=<[W[xH]]>
              This option behaves exactly like --autofit, except that it sets the minimum  size  of  the  window
              (just as --autofit-larger sets the maximum).

                 Example

                 500x500
                        Make  the  window  at  least 500 pixels wide and 500 pixels high (depending on the video
                        aspect ratio, the width or height will be larger than 500 in order to  keep  the  aspect
                        ratio the same).

       --window-scale=<factor>
              Resize  the  video  window  to  a multiple (or fraction) of the video size. This option is applied
              before --autofit and other options are applied (so they override this option).

              For example, --window-scale=0.5 would show the window at half the video size.

       --window-minimized=<yes|no>
              Whether the video window is minimized or not. Setting this will minimize, or unminimize, the video
              window if the current VO supports it. Note that  some  VOs  may  support  minimization  while  not
              supporting unminimization (eg: Wayland).

              Whether  this  option  and  --window-maximized  work  on  program start or at runtime, and whether
              they're (at runtime) updated to reflect the actual window state, heavily depends on the VO and the
              windowing system. Some VOs simply do not implement them or parts of them, while other VOs  may  be
              restricted by the windowing systems (especially Wayland).

       --window-maximized=<yes|no>
              Whether the video window is maximized or not. Setting this will maximize, or unmaximize, the video
              window if the current VO supports it. See --window-minimized for further remarks.

       --cursor-autohide=<number|no|always>
              Make  mouse  cursor automatically hide after given number of milliseconds.  no will disable cursor
              autohide. always means the cursor will stay hidden.

       --cursor-autohide-fs-only
              If this option is given, the cursor is always visible in windowed mode. In  fullscreen  mode,  the
              cursor is shown or hidden according to --cursor-autohide.

       --no-fixed-vo, --fixed-vo
              --no-fixed-vo   enforces   closing  and  reopening  the  video  window  for  multiple  files  (one
              (un)initialization for each file).

       --force-rgba-osd-rendering
              Change how some video outputs render the OSD and text subtitles. This does not  change  appearance
              of the subtitles and only has performance implications. For VOs which support native ASS rendering
              (like  gpu,  vdpau, direct3d), this can be slightly faster or slower, depending on GPU drivers and
              hardware. For other VOs, this just makes rendering slower.

       --force-window-position
              Forcefully move mpv's video output window to default location whenever there is a change in  video
              parameters, video stream or file. This used to be the default behavior. Currently only affects X11
              VOs.

       --no-keepaspect, --keepaspect
              --no-keepaspect  will always stretch the video to window size, and will disable the window manager
              hints that force the window aspect ratio.  (Ignored in fullscreen mode.)

       --no-keepaspect-window, --keepaspect-window
              --keepaspect-window  (the  default)  will  lock   the   window   size   to   the   video   aspect.
              --no-keepaspect-window  disables  this  behavior, and will instead add black bars if window aspect
              and video aspect mismatch. Whether this actually works depends on the  VO  backend.   (Ignored  in
              fullscreen mode.)

       --monitoraspect=<ratio>
              Set  the aspect ratio of your monitor or TV screen. A value of 0 disables a previous setting (e.g.
              in the config file). Overrides the --monitorpixelaspect setting if enabled.

              See also --monitorpixelaspect and --video-aspect-override.

                 Examples

                 • --monitoraspect=4:3  or --monitoraspect=1.3333--monitoraspect=16:9 or --monitoraspect=1.7777

       --hidpi-window-scale, --no-hidpi-window-scale
              (macOS, Windows, X11, and Wayland only) Scale the window  size  according  to  the  backing  scale
              factor  (default:  yes).   On  regular HiDPI resolutions the window opens with double the size but
              appears as having the same size as on non-HiDPI resolutions. This is enabled by default on macOS.

       --native-fs, --no-native-fs
              (macOS only) Uses the native fullscreen mechanism of the OS (default: yes).

       --monitorpixelaspect=<ratio>
              Set the aspect of a single pixel of your monitor or TV screen (default: 1). A  value  of  1  means
              square    pixels    (correct   for   (almost?)   all   LCDs).   See   also   --monitoraspect   and
              --video-aspect-override.

       --stop-screensaver, --no-stop-screensaver
              Turns off the screensaver (or screen blanker and similar mechanisms) at startup and  turns  it  on
              again on exit (default: yes). The screensaver is always re-enabled when the player is paused.

              This is not supported on all video outputs or platforms. Sometimes it is implemented, but does not
              work (especially with Linux "desktops"). Read the Disabling Screensaver section very carefully.

       --wid=<ID>
              This  tells mpv to attach to an existing window. If a VO is selected that supports this option, it
              will use that window for video output. mpv will scale the video to the size of  this  window,  and
              will add black bars to compensate if the aspect ratio of the video is different.

              On  X11, the ID is interpreted as a Window on X11. Unlike MPlayer/mplayer2, mpv always creates its
              own window, and sets the wid window as parent. The window will always  be  resized  to  cover  the
              parent  window fully. The value 0 is interpreted specially, and mpv will draw directly on the root
              window.

              On win32, the ID is interpreted as HWND. Pass it as value cast to intptr_t. mpv  will  create  its
              own window, and set the wid window as parent, like with X11.

              On  macOS/Cocoa,  the  ID  is  interpreted as NSView*. Pass it as value cast to intptr_t. mpv will
              create its own sub-view. Because macOS does not support window  embedding  of  foreign  processes,
              this works only with libmpv, and will crash when used from the command line.

              On  Android,  the  ID is interpreted as android.view.Surface. Pass it as a value cast to intptr_t.
              Use with --vo=mediacodec_embed and --hwdec=mediacodec for direct rendering  using  MediaCodec,  or
              with --vo=gpu --gpu-context=android (with or without --hwdec=mediacodec-copy).

       --no-window-dragging
              Don't move the window when clicking on it and moving the mouse pointer.

       --x11-name
              Set the window class name for X11-based video output methods.

       --x11-netwm=<yes|no|auto>
              (X11 only) Control the use of NetWM protocol features.

              This  may  or  may not help with broken window managers. This provides some functionality that was
              implemented by the now removed --fstype option.  Actually, it is not known to  the  developers  to
              which degree this option was needed, so feedback is welcome.

              Specifically,  yes  will  force use of NetWM fullscreen support, even if not advertised by the WM.
              This can be useful for WMs that are broken on purpose, like  XMonad.  (XMonad  supposedly  doesn't
              advertise  fullscreen  support,  because Flash uses it. Apparently, applications which want to use
              fullscreen anyway are supposed to either ignore the NetWM support hints, or provide a  workaround.
              Shame on XMonad for deliberately breaking X protocols (as if X isn't bad enough already).

              By default, NetWM support is autodetected (auto).

              This option might be removed in the future.

       --x11-bypass-compositor=<yes|no|fs-only|never>
              If  set to yes, then ask the compositor to unredirect the mpv window (default: fs-only). This uses
              the _NET_WM_BYPASS_COMPOSITOR hint.

              fs-only asks the window manager to disable the compositor only in fullscreen mode.

              no sets _NET_WM_BYPASS_COMPOSITOR to 0, which is  the  default  value  as  declared  by  the  EWMH
              specification, i.e. no change is done.

              never asks the window manager to never disable the compositor.

   Disc Devices
       --cdrom-device=<path>
              Specify the CD-ROM device (default: /dev/cdrom).

       --dvd-device=<path>
              Specify the DVD device or .iso filename (default: /dev/dvd). You can also specify a directory that
              contains files previously copied directly from a DVD (with e.g. vobcopy).

                 Example

                        mpv dvd:// --dvd-device=/path/to/dvd/

       --bluray-device=<path>
              (Blu-ray only) Specify the Blu-ray disc location. Must be a directory with Blu-ray structure.

                 Example

                        mpv bd:// --bluray-device=/path/to/bd/

       --cdda-...
              These options can be used to tune the CD Audio reading feature of mpv.

       --cdda-speed=<value>
              Set CD spin speed.

       --cdda-paranoia=<0-2>
              Set paranoia level. Values other than 0 seem to break playback of anything but the first track.

              0      disable checking (default)

              1      overlap checking only

              2      full data correction and verification

       --cdda-sector-size=<value>
              Set atomic read size.

       --cdda-overlap=<value>
              Force minimum overlap search during verification to <value> sectors.

       --cdda-toc-bias
              Assume  that  the  beginning  offset of track 1 as reported in the TOC will be addressed as LBA 0.
              Some discs need this for getting track boundaries correctly.

       --cdda-toc-offset=<value>
              Add <value> sectors to the values reported when addressing tracks.  May be negative.

       --cdda-skip=<yes|no>
              (Never) accept imperfect data reconstruction.

       --cdda-cdtext=<yes|no>
              Print CD text. This is disabled by default, because it ruins performance with  CD-ROM  drives  for
              unknown reasons.

       --dvd-speed=<speed>
              Try  to  limit  DVD speed (default: 0, no change). DVD base speed is 1385 kB/s, so an 8x drive can
              read at speeds up to 11080 kB/s. Slower speeds make the drive more quiet. For watching DVDs,  2700
              kB/s  should  be  quiet and fast enough. mpv resets the speed to the drive default value on close.
              Values of at least 100 mean speed in kB/s. Values less than 100 mean multiples of 1385 kB/s,  i.e.
              --dvd-speed=8 selects 11080 kB/s.

              NOTE:
                 You need write access to the DVD device to change the speed.

       --dvd-angle=<ID>
              Some  DVDs  contain  scenes  that can be viewed from multiple angles.  This option tells mpv which
              angle to use (default: 1).

   Equalizer
       --brightness=<-100-100>
              Adjust the brightness of the video signal (default: 0). Not supported by all video output drivers.

       --contrast=<-100-100>
              Adjust the contrast of the video signal (default: 0). Not supported by all video output drivers.

       --saturation=<-100-100>
              Adjust the saturation of the video signal (default: 0). You can get  grayscale  output  with  this
              option. Not supported by all video output drivers.

       --gamma=<-100-100>
              Adjust the gamma of the video signal (default: 0). Not supported by all video output drivers.

       --hue=<-100-100>
              Adjust  the hue of the video signal (default: 0). You can get a colored negative of the image with
              this option. Not supported by all video output drivers.

   Demuxer
       --demuxer=<[+]name>
              Force demuxer type. Use a '+' before the name to force it; this will skip some  checks.  Give  the
              demuxer name as printed by --demuxer=help.

       --demuxer-lavf-analyzeduration=<value>
              Maximum length in seconds to analyze the stream properties.

       --demuxer-lavf-probe-info=<yes|no|auto|nostreams>
              Whether   to  probe  stream  information  (default:  auto).  Technically,  this  controls  whether
              libavformat's avformat_find_stream_info() function is called. Usually it's safer to call  it,  but
              it can also make startup slower.

              The  auto  choice  (the default) tries to skip this for a few know-safe whitelisted formats, while
              calling it for everything else.

              The nostreams choice only calls it if and only if the file  seems  to  contain  no  streams  after
              opening  (helpful  in  cases when calling the function is needed to detect streams at all, such as
              with FLV files).

       --demuxer-lavf-probescore=<1-100>
              Minimum required libavformat probe score. Lower values will require less data to be loaded  (makes
              streams  start  faster),  but  makes  file  format  detection  less reliable. Can be used to force
              auto-detected libavformat demuxers, even if  libavformat  considers  the  detection  not  reliable
              enough. (Default: 26.)

       --demuxer-lavf-allow-mimetype=<yes|no>
              Allow  deriving  the format from the HTTP MIME type (default: yes). Set this to no in case playing
              things from HTTP mysteriously fails, even though the same files work from local disk.

              This is default in order to reduce latency when opening HTTP streams.

       --demuxer-lavf-format=<name>
              Force a specific libavformat demuxer.

       --demuxer-lavf-hacks=<yes|no>
              By default, some formats will be handled differently from other formats by explicitly checking for
              them. Most of these compensate for weird or imperfect behavior from libavformat demuxers.  Passing
              no disables these. For debugging and testing only.

       --demuxer-lavf-o=<key>=<value>[,<key>=<value>[,...]]
              Pass AVOptions to libavformat demuxer.

              Note,  a patch to make the o= unneeded and pass all unknown options through the AVOption system is
              welcome. A full list of AVOptions can be found in the FFmpeg manual. Note that  some  options  may
              conflict with mpv options.

              This is a key/value list option. See List Options for details.

                 Example

                        --demuxer-lavf-o=fflags=+ignidx

       --demuxer-lavf-probesize=<value>
              Maximum  amount  of  data  to  probe during the detection phase. In the case of MPEG-TS this value
              identifies the maximum number of TS packets to scan.

       --demuxer-lavf-buffersize=<value>
              Size of the stream read buffer allocated for libavformat in bytes (default: 32768).  Lowering  the
              size  could  lower  latency.  Note that libavformat might reallocate the buffer internally, or not
              fully use all of it.

       --demuxer-lavf-linearize-timestamps=<yes|no|auto>
              Attempt to linearize timestamp resets in demuxed streams (default: auto).  This  was  tested  only
              for  single  audio  streams. It's unknown whether it works correctly for video (but likely won't).
              Note that the implementation is slightly incorrect either way, and will introduce a  discontinuity
              by about 1 codec frame size.

              The  auto  mode enables this for OGG audio stream. This covers the common and annoying case of OGG
              web radio streams. Some of these will reset timestamps to 0 every time a  new  song  begins.  This
              breaks   the   mpv   seekable   cache,   which   can't  deal  with  timestamp  resets.  Note  that
              FFmpeg/libavformat's seeking API can't deal with this either; it's  likely  that  if  this  option
              breaks  this even more, while if it's disabled, you can at least seek within the first song in the
              stream. Well, you won't get anything useful either way if the seek is outside of mpv's cache.

       --demuxer-lavf-propagate-opts=<yes|no>
              Propagate FFmpeg-level options to recursively opened connections (default: yes).  This  is  needed
              because FFmpeg will apply these settings to nested AVIO contexts automatically. On the other hand,
              this could break in certain situations - it's the FFmpeg API, you just can't win.

              This affects in particular the --timeout option and anything passed with --demuxer-lavf-o.

              If  this  option  is  deemed  unnecessary  at some point in the future, it will be removed without
              notice.

       --demuxer-mkv-subtitle-preroll=<yes|index|no>, --mkv-subtitle-preroll
              Try harder to show embedded soft subtitles when seeking somewhere. Normally, it  can  happen  that
              the  subtitle at the seek target is not shown due to how some container file formats are designed.
              The subtitles appear only if seeking before or exactly to the position a subtitle  first  appears.
              To  make this worse, subtitles are often timed to appear a very small amount before the associated
              video frame, so that seeking to the video frame typically does not  demux  the  subtitle  at  that
              position.

              Enabling  this  option  makes the demuxer start reading data a bit before the seek target, so that
              subtitles appear correctly. Note that this makes seeking slower, and is not guaranteed  to  always
              work. It only works if the subtitle is close enough to the seek target.

              Works  with the internal Matroska demuxer only. Always enabled for absolute and hr-seeks, and this
              option changes behavior with relative or imprecise seeks only.

              You can use the --demuxer-mkv-subtitle-preroll-secs option to specify how much  data  the  demuxer
              should pre-read at most in order to find subtitle packets that may overlap. Setting this to 0 will
              effectively disable this preroll mechanism. Setting a very large value can make seeking very slow,
              and  an extremely large value would completely reread the entire file from start to seek target on
              every seek - seeking can become slower towards the end of the file. The details are messy, and the
              value is actually rounded down to the cluster with the previous video keyframe.

              Some files, especially files muxed with newer mkvmerge versions, have  information  embedded  that
              can  be  used  to  determine what subtitle packets overlap with a seek target. In these cases, mpv
              will reduce the amount of data read to a minimum. (Although it will still read  all  data  between
              the  cluster  that  contains  the first wanted subtitle packet, and the seek target.) If the index
              choice (which is the default) is specified, then prerolling will be done only if this  information
              is  actually  available.  If  this  method  is  used,  the  maximum  amount of data to skip can be
              additionally controlled by --demuxer-mkv-subtitle-preroll-secs-index (it still uses the  value  of
              the option without -index if that is higher).

              See  also  --hr-seek-demuxer-offset  option. This option can achieve a similar effect, but only if
              hr-seek is active. It works with any demuxer, but makes seeking much slower, as it has  to  decode
              audio and video data instead of just skipping over it.

              --mkv-subtitle-preroll is a deprecated alias.

       --demuxer-mkv-subtitle-preroll-secs=<value>
              See --demuxer-mkv-subtitle-preroll.

       --demuxer-mkv-subtitle-preroll-secs-index=<value>
              See --demuxer-mkv-subtitle-preroll.

       --demuxer-mkv-probe-start-time=<yes|no>
              Check  the  start  time  of  Matroska  files  (default:  yes). This simply reads the first cluster
              timestamps and assumes it is the start time. Technically, this also  reads  the  first  timestamp,
              which may increase latency by one frame (which may be relevant for live streams).

       --demuxer-mkv-probe-video-duration=<yes|no|full>
              When  opening the file, seek to the end of it, and check what timestamp the last video packet has,
              and report that as file duration. This is strictly for compatibility  with  Haali  only.  In  this
              mode,  it's  possible  that  opening  will  be slower (especially when playing over http), or that
              behavior with broken files is much worse. So don't use this option.

              The yes mode merely uses the index and reads a small number of blocks from the end  of  the  file.
              The  full mode actually traverses the entire file and can make a reliable estimate even without an
              index present (such as partial files).

       --demuxer-rawaudio-channels=<value>
              Number of channels (or channel layout) if --demuxer=rawaudio is used (default: stereo).

       --demuxer-rawaudio-format=<value>
              Sample format for --demuxer=rawaudio (default: s16le).  Use --demuxer-rawaudio-format=help to  get
              a list of all formats.

       --demuxer-rawaudio-rate=<value>
              Sample rate for --demuxer=rawaudio (default: 44 kHz).

       --demuxer-rawvideo-fps=<value>
              Rate in frames per second for --demuxer=rawvideo (default: 25.0).

       --demuxer-rawvideo-w=<value>, --demuxer-rawvideo-h=<value>
              Image dimension in pixels for --demuxer=rawvideo.

                 Example

                        Play a raw YUV sample:

                     mpv sample-720x576.yuv --demuxer=rawvideo \
                     --demuxer-rawvideo-w=720 --demuxer-rawvideo-h=576

       --demuxer-rawvideo-format=<value>
              Color space (fourcc) in hex or string for --demuxer=rawvideo (default: YV12).

       --demuxer-rawvideo-mp-format=<value>
              Color space by internal video format for --demuxer=rawvideo. Use --demuxer-rawvideo-mp-format=help
              for a list of possible formats.

       --demuxer-rawvideo-codec=<value>
              Set  the  video  codec instead of selecting the rawvideo codec when using --demuxer=rawvideo. This
              uses the same values as codec names in --vd (but it does not accept decoder names).

       --demuxer-rawvideo-size=<value>
              Frame size in bytes when using --demuxer=rawvideo.

       --demuxer-cue-codepage=<codepage>
              Specify the CUE sheet codepage. (See --sub-codepage for details.)

       --demuxer-max-bytes=<bytesize>
              This controls how much the demuxer is allowed to buffer ahead. The demuxer will  normally  try  to
              read ahead as much as necessary, or as much is requested with --demuxer-readahead-secs. The option
              can  be  used to restrict the maximum readahead. This limits excessive readahead in case of broken
              files or desynced playback. The demuxer will stop reading additional packets as soon as one of the
              limits is reached. (The limits still can be slightly overstepped due to technical reasons.)

              Set these limits higher if you get a packet queue overflow warning, and you think normal  playback
              would be possible with a larger packet queue.

              See  --list-options  for  defaults and value range. <bytesize> options accept suffixes such as KiB
              and MiB.

       --demuxer-max-back-bytes=<bytesize>
              This controls how much past data the demuxer is allowed to preserve. This is useful  only  if  the
              cache is enabled.

              Unlike  the  forward  cache,  there  is  no control how many seconds are actually cached - it will
              simply use as much memory this option allows. Setting this option to 0 will strictly  disable  any
              back  buffer,  but  this  will  lead to the situation that the forward seek range starts after the
              current playback position (as it removes past packets that are seek points).

              If the end of the file is reached, the remaining unused forward buffer space is "donated"  to  the
              backbuffer  (unless  the  backbuffer  size  is set to 0, or --demuxer-donate-buffer is set to no).
              This still limits the total cache usage to  the  sum  of  the  forward  and  backward  cache,  and
              effectively  makes  better  use of the total allowed memory budget. (The opposite does not happen:
              free backward buffer is never "donated" to the forward buffer.)

              Keep in mind that other buffers in the player (like decoders) will  cause  the  demuxer  to  cache
              "future"  frames  in  the  back  buffer,  which  can  skew  the impression about how much data the
              backbuffer contains.

              See --list-options for defaults and value range.

       --demuxer-donate-buffer=<yes|no>
              Whether to let the back buffer use part of the forward buffer (default: yes).  If set to yes,  the
              "donation"  behavior  described in the option description for --demuxer-max-back-bytes is enabled.
              This means the back buffer may use up memory up to the sum of the forward and back buffer options,
              minus the active size of the forward buffer. If set to no, the options strictly limit the  forward
              and back buffer sizes separately.

              Note  that  if  the end of the file is reached, the buffered data stays the same, even if you seek
              back within the cache. This is because the back buffer is only reduced when new data is read.

       --demuxer-seekable-cache=<yes|no|auto>
              Debugging option to control whether seeking can use the demuxer cache  (default:  auto).  Normally
              you  don't  ever need to set this; the default auto does the right thing and enables cache seeking
              it if --cache is set to yes (or is implied yes if --cache=auto).

              If enabled, short seek offsets will not trigger a low level demuxer seek (which means for  example
              that  slow network round trips or FFmpeg seek bugs can be avoided). If a seek cannot happen within
              the cached range, a low level seek will be triggered. Seeking outside of the cache  will  start  a
              new  cached range, but can discard the old cache range if the demuxer exhibits certain unsupported
              behavior.

              The special value auto means yes in the same situation as --cache-secs  is  used  (i.e.  when  the
              stream appears to be a network stream or the stream cache is enabled).

       --demuxer-force-retry-on-eof=<yes|no>
              Whether  to  keep  retrying  making  the  demuxer  thread  read more packets each time the decoder
              dequeues a packet, even if the end of the file was reached (default: no).  This  does  not  really
              make  sense,  but was the default behavior in mpv 0.32.0 and earlier. This option will be silently
              removed after a while, and exists only to restore the old behavior for testing, in case  this  was
              actually  needed  somewhere.  This does _not_ help with files that are being appended to (in these
              cases use appending://, or disable the cache).

       --demuxer-thread=<yes|no>
              Run the demuxer in a separate thread, and let it prefetch a certain amount  of  packets  (default:
              yes).  Having  this  enabled  leads  to  smoother playback, enables features like prefetching, and
              prevents that stuck network freezes the player. On the other hand, it can  add  overhead,  or  the
              background prefetching can hog CPU resources.

              Disabling this option is not recommended. Use it for debugging only.

       --demuxer-termination-timeout=<seconds>
              Number  of  seconds the player should wait to shutdown the demuxer (default: 0.1). The player will
              wait up to this much time before it closes the stream layer forcefully. Forceful  closing  usually
              means the network I/O is given no chance to close its connections gracefully (of course the OS can
              still  close TCP connections properly), and might result in annoying messages being logged, and in
              some cases, confused remote servers.

              This timeout is usually only applied when loading has finished properly. If loading is aborted  by
              the  user,  or  in  some  corner  cases  like removing external tracks sourced from network during
              playback, forceful closing is always used.

       --demuxer-readahead-secs=<seconds>
              If --demuxer-thread is enabled, this controls how much the demuxer should buffer ahead in  seconds
              (default:  1).  As  long  as no packet has a timestamp difference higher than the readahead amount
              relative to the last packet returned to the decoder, the demuxer keeps reading.

              Note that enabling the cache (such as --cache=yes, or if the input is considered a network stream,
              and --cache=auto is used), this option  is  mostly  ignored.  (--cache-secs  will  override  this.
              Technically, the maximum of both options is used.)

              The  main  purpose  of  this  option  is  to  limit the readhead for local playback, since a large
              readahead value is not overly useful in this case.

              (This value tends to be fuzzy, because many file formats don't store linear timestamps.)

       --prefetch-playlist=<yes|no>
              Prefetch next playlist entry while playback of the current entry is ending (default: no).

              This does not prefill the cache with the video data of the next URL.  Prefetching  video  data  is
              supported  only  for  the current playlist entry, and depends on the demuxer cache settings (on by
              default). This merely opens the URL of the next playlist entry as soon the current  URL  is  fully
              read.

              This does not work with URLs resolved by the youtube-dl wrapper, and it won't.

              This  can give subtly wrong results if per-file options are used, or if options are changed in the
              time window between prefetching start and next file played.

              This can occasionally make wrong prefetching decisions. For example, it can't predict whether  you
              go backwards in the playlist, and assumes you won't edit the playlist.

              Highly experimental.

       --force-seekable=<yes|no>
              If  the  player  thinks  that the media is not seekable (e.g. playing from a pipe, or it's an http
              stream with a server that doesn't support range requests), seeking will be disabled.  This  option
              can forcibly enable it.  For seeks within the cache, there's a good chance of success.

       --demuxer-cache-wait=<yes|no>
              Before  starting  playback, read data until either the end of the file was reached, or the demuxer
              cache has reached maximum capacity. Only once this is done, playback  starts.  This  intentionally
              happens  before the initial seek triggered with --start. This does not change any runtime behavior
              after the initial caching. This option is useless if the file cannot be cached completely.

       --rar-list-all-volumes=<yes|no>
              When opening multi-volume rar files, open all volumes to create a full  list  of  contained  files
              (default:  no).  If  disabled, only the archive entries whose headers are located within the first
              volume are listed (and thus played when opening a .rar file with mpv). Doing so speeds up opening,
              and the typical idiotic use-case of playing uncompressed multi-volume rar  files  that  contain  a
              single media file is made faster.

              Opening  is still slow, because for unknown, idiotic, and unnecessary reasons libarchive opens all
              volumes anyway when playing the main file, even though mpv iterated no archive entries yet.

   Input
       --native-keyrepeat
              Use system settings for keyrepeat delay and rate, instead of --input-ar-delay and --input-ar-rate.
              (Whether this applies depends on the VO backend and how it handles keyboard input. Does not  apply
              to terminal input.)

       --input-ar-delay
              Delay in milliseconds before we start to autorepeat a key (0 to disable).

       --input-ar-rate
              Number of key presses to generate per second on autorepeat.

       --input-conf=<filename>
              Specify  input  configuration  file  other  than  the  default  location  in the mpv configuration
              directory (usually ~/.config/mpv/input.conf).

       --no-input-default-bindings
              Disable default-level ("weak") key bindings. These are bindings which config files like input.conf
              can override. It currently affects the builtin key bindings, and keys  which  scripts  bind  using
              mp.add_key_binding (but not mp.add_forced_key_binding because this overrides input.conf).

       --no-input-builtin-bindings
              Disable  loading  of  built-in  key  bindings  during start-up. This option is applied only during
              (lib)mpv initialization, and if used then it will not be not possible to enable them later. May be
              useful to libmpv clients.

       --input-cmdlist
              Prints all commands that can be bound to keys.

       --input-doubleclick-time=<milliseconds>
              Time in milliseconds to recognize two consecutive button presses as a double-click (default: 300).

       --input-keylist
              Prints all keys that can be bound to commands.

       --input-key-fifo-size=<2-65000>
              Specify the size of the FIFO that buffers key events (default: 7). If it is too small, some events
              may be lost. The main disadvantage of setting it to a very large value is that if you hold down  a
              key  triggering  some  particularly  slow  command  then  the  player may be unresponsive while it
              processes all the queued commands.

       --input-test
              Input test mode. Instead of executing commands on key presses, mpv will  show  the  keys  and  the
              bound  commands  on  the  OSD.  Has to be used with a dummy video, and the normal ways to quit the
              player will not work (key bindings that normally quit will be shown on OSD  only,  just  like  any
              other binding). See INPUT.CONF.

       --input-terminal, --no-input-terminal
              --no-input-terminal  prevents  the player from reading key events from standard input. Useful when
              reading data from standard input. This is automatically enabled when - is  found  on  the  command
              line.  There are situations where you have to set it manually, e.g. if you open /dev/stdin (or the
              equivalent on your system), use stdin in a playlist or intend to read from stdin later on via  the
              loadfile or loadlist input commands.

       --input-ipc-server=<filename>
              Enable the IPC support and create the listening socket at the given path.

              On  Linux and Unix, the given path is a regular filesystem path. On Windows, named pipes are used,
              so the path refers to the pipe namespace (\\.\pipe\<name>). If the \\.\pipe\  prefix  is  missing,
              mpv  will add it automatically before creating the pipe, so --input-ipc-server=/tmp/mpv-socket and
              --input-ipc-server=\\.\pipe\tmp\mpv-socket are equivalent for IPC on Windows.

              See JSON IPC for details.

       --input-ipc-client=fd://<N>
              Connect a single IPC client to the given FD.  This  is  somewhat  similar  to  --input-ipc-server,
              except  no  socket  is  created,  and  instead  the  passed FD is treated like a socket connection
              received from accept(). In practice, you could pass either a FD  created  by  socketpair(),  or  a
              pipe.   In  both  cases,  you  must sure the FD is actually inherited by mpv (do not set the POSIX
              CLOEXEC flag).

              The player quits when the connection is closed.

              This is somewhat similar to the removed --input-file option, except it supports only integer  FDs,
              and cannot open actual paths.

                 Example

                        --input-ipc-client=fd://123

              NOTE:
                 Does not and will not work on Windows.

              WARNING:
                 Writing  to the input-ipc-server option at runtime will start another instance of an IPC client
                 handler for the input-ipc-client option, because initialization is bundled, and this  thing  is
                 stupid.  This  is  a  bug. Writing to input-ipc-client at runtime will start another IPC client
                 handler for the new value, without stopping the old one, even if the FD value is the same  (but
                 the string is different e.g. due to whitespace). This is not a bug.

       --input-gamepad=<yes|no>
              Enable/disable SDL2 Gamepad support. Disabled by default.

       --input-cursor, --no-input-cursor
              Permit  mpv  to  receive  pointer events reported by the video output driver. Necessary to use the
              OSC, or to select the buttons in DVD menus.  Support depends on the VO in use.

       --input-media-keys=<yes|no>
              On systems where mpv can choose between receiving media keys or letting the system handle  them  -
              this option controls whether mpv should receive them.

              Default:  yes  (except  for  libmpv). macOS and Windows only, because elsewhere mpv doesn't have a
              choice - the system decides whether to send media keys to mpv. For instance, on  X11  or  Wayland,
              system-wide media keys are not implemented. Whether media keys work when the mpv window is focused
              is implementation-defined.

       --input-right-alt-gr, --no-input-right-alt-gr
              (Cocoa  and  Windows  only)  Use  the  right  Alt  key as Alt Gr to produce special characters. If
              disabled, count the right Alt as an Alt modifier key. Enabled by default.

       --input-vo-keyboard=<yes|no>
              Disable all  keyboard  input  on  for  VOs  which  can't  participate  in  proper  keyboard  input
              dispatching. May not affect all VOs. Generally useful for embedding only.

              On  X11, a sub-window with input enabled grabs all keyboard input as long as it is 1. a child of a
              focused window, and 2. the mouse is inside of the sub-window. It can steal away all keyboard input
              from the application embedding the mpv window, and on the other hand, the mpv window will  receive
              no  input  if  the  mouse is outside of the mpv window, even though mpv has focus. Modern toolkits
              work around this weird X11 behavior, but naively embedding foreign windows breaks it.

              The only way to handle this reasonably is using the XEmbed protocol, which was designed  to  solve
              these problems. GTK provides GtkSocket, which supports XEmbed. Qt doesn't seem to provide anything
              working in newer versions.

              If  the  embedder  supports  XEmbed,  input should work with default settings and with this option
              disabled. Note that input-default-bindings is disabled by default in libmpv as well - it should be
              enabled if you want the mpv default key bindings.

              (This option was renamed from --input-x11-keyboard.)

   OSD
       --osc, --no-osc
              Whether to load the on-screen-controller (default: yes).

       --no-osd-bar, --osd-bar
              Disable display of the OSD bar.

              You can configure this on a per-command basis in input.conf using osd- prefixes, see Input Command
              Prefixes. If you want to disable the OSD completely, use --osd-level=0.

       --osd-on-seek=<no,bar,msg,msg-bar>
              Set what is displayed on the OSD during seeks. The default is bar.

              You can configure this on a per-command basis in input.conf using osd- prefixes, see Input Command
              Prefixes.

       --osd-duration=<time>
              Set the duration of the OSD messages in ms (default: 1000).

       --osd-font=<name>
              Specify font to use for OSD. The default is sans-serif.

                 Examples

                 • --osd-font='Bitstream Vera Sans'--osd-font='Comic Sans MS'

       --osd-font-size=<size>
              Specify the OSD font size. See --sub-font-size for details.

              Default: 55.

       --osd-msg1=<string>
              Show this string as message on OSD with OSD level 1 (visible by default).   The  message  will  be
              visible  by  default,  and  as long as no other message covers it, and the OSD level isn't changed
              (see --osd-level).  Expands properties; see Property Expansion.

       --osd-msg2=<string>
              Similar to --osd-msg1, but for OSD level 2. If  this  is  an  empty  string  (default),  then  the
              playback time is shown.

       --osd-msg3=<string>
              Similar  to  --osd-msg1,  but  for  OSD  level  3.  If this is an empty string (default), then the
              playback time, duration, and some more information is shown.

              This is used for the show-progress command (by default mapped to P), and when seeking  if  enabled
              with --osd-on-seek or by osd- prefixes in input.conf (see Input Command Prefixes).

              --osd-status-msg is a legacy equivalent (but with a minor difference).

       --osd-status-msg=<string>
              Show  a  custom  string  during  playback instead of the standard status text.  This overrides the
              status text used for --osd-level=3, when using the show-progress command (by default mapped to P),
              and when seeking if enabled with --osd-on-seek or osd- prefixes in input.conf (see  Input  Command
              Prefixes). Expands properties. See Property Expansion.

              This  option has been replaced with --osd-msg3. The only difference is that this option implicitly
              includes ${osd-sym-cc}. This option is ignored if --osd-msg3 is not empty.

       --osd-playing-msg=<string>
              Show a message on  OSD  when  playback  starts.  The  string  is  expanded  for  properties,  e.g.
              --osd-playing-msg='file:  ${filename}'  will  show  the  message file: followed by a space and the
              currently played filename.

              See Property Expansion.

       --osd-bar-align-x=<-1-1>
              Position of the OSD bar. -1 is far left, 0 is centered, 1 is far right.  Fractional  values  (like
              0.5) are allowed.

       --osd-bar-align-y=<-1-1>
              Position  of the OSD bar. -1 is top, 0 is centered, 1 is bottom.  Fractional values (like 0.5) are
              allowed.

       --osd-bar-w=<1-100>
              Width of the OSD bar, in percentage of the screen width (default: 75).  A value of  50  means  the
              bar is half the screen wide.

       --osd-bar-h=<0.1-50>
              Height of the OSD bar, in percentage of the screen height (default: 3.125).

       --osd-back-color=<color>
              See --sub-color. Color used for OSD text background.

       --osd-blur=<0..20.0>
              Gaussian blur factor. 0 means no blur applied (default).

       --osd-bold=<yes|no>
              Format text on bold.

       --osd-italic=<yes|no>
              Format text on italic.

       --osd-border-color=<color>
              See --sub-color. Color used for the OSD font border.

              NOTE:
                 ignored  when  --osd-back-color  is  specified (or more exactly: when that option is not set to
                 completely transparent).

       --osd-border-size=<size>
              Size of the OSD font border in scaled pixels (see --sub-font-size  for  details).  A  value  of  0
              disables borders.

              Default: 3.

       --osd-color=<color>
              Specify the color used for OSD.  See --sub-color for details.

       --osd-fractions
              Show  OSD  times  with  fractions  of  seconds (in millisecond precision). Useful to see the exact
              timestamp of a video frame.

       --osd-level=<0-3>
              Specifies which mode the OSD should start in.

              0      OSD completely disabled (subtitles only)

              1      enabled (shows up only on user interaction)

              2      enabled + current time visible by default

              3      enabled + --osd-status-msg (current time and status by default)

       --osd-margin-x=<size>
              Left and right screen margin for the OSD in scaled pixels (see --sub-font-size for details).

              This option specifies the distance of the OSD to the left, as well as at which distance  from  the
              right border long OSD text will be broken.

              Default: 25.

       --osd-margin-y=<size>
              Top and bottom screen margin for the OSD in scaled pixels (see --sub-font-size for details).

              This option specifies the vertical margins of the OSD.

              Default: 22.

       --osd-align-x=<left|center|right>
              Control to which corner of the screen OSD should be aligned to (default: left).

       --osd-align-y=<top|center|bottom>
              Vertical position (default: top).  Details see --osd-align-x.

       --osd-scale=<factor>
              OSD font size multiplier, multiplied with --osd-font-size value.

       --osd-scale-by-window=<yes|no>
              Whether to scale the OSD with the window size (default: yes). If this is disabled, --osd-font-size
              and  other  OSD  options  that  use  scaled pixels are always in actual pixels. The effect is that
              changing the window size won't change the OSD font size.

       --osd-shadow-color=<color>
              See --sub-color. Color used for OSD shadow.

       --osd-shadow-offset=<size>
              Displacement of the OSD shadow in scaled pixels (see --sub-font-size for details). A  value  of  0
              disables shadows.

              Default: 0.

       --osd-spacing=<size>
              Horizontal  OSD/sub font spacing in scaled pixels (see --sub-font-size for details). This value is
              added to the normal letter spacing. Negative values are allowed.

              Default: 0.

       --video-osd=<yes|no>
              Enabled OSD rendering on the video window (default: yes). This can be  used  in  situations  where
              terminal OSD is preferred. If you just want to disable all OSD rendering, use --osd-level=0.

              It  does  not  affect subtitles or overlays created by scripts (in particular, the OSC needs to be
              disabled with --no-osc).

              This option is somewhat experimental and could be replaced by another mechanism in the future.

       --osd-font-provider=<...>
              See --sub-font-provider for details and accepted values. Note that  unlike  subtitles,  OSD  never
              uses embedded fonts from media files.

   Screenshot
       --screenshot-format=<type>
              Set the image file type used for saving screenshots.

              Available choices:

              png    PNG

              jpg    JPEG (default)

              jpeg   JPEG (alias for jpg)

              webp   WebP

       --screenshot-tag-colorspace=<yes|no>
              Tag screenshots with the appropriate colorspace.

              Note that not all formats are supported.

              Default: no.

       --screenshot-high-bit-depth=<yes|no>
              If  possible,  write screenshots with a bit depth similar to the source video (default: yes). This
              is interesting in particular for PNG, as this sometimes triggers writing 16  bit  PNGs  with  huge
              file  sizes.  This  will  also include an unused alpha channel in the resulting files if 16 bit is
              used.

       --screenshot-template=<template>
              Specify the filename template used to  save  screenshots.  The  template  specifies  the  filename
              without file extension, and can contain format specifiers, which will be substituted when taking a
              screenshot.    By   default,   the  template  is  mpv-shot%n,  which  results  in  filenames  like
              mpv-shot0012.png for example.

              The template can start with a relative or absolute path, in order to specify a directory  location
              where screenshots should be saved.

              If  the  final  screenshot  filename  points  to  an  already  existing file, the file will not be
              overwritten. The screenshot will either not be saved, or if the template contains %n, saved  using
              different, newly generated filename.

              Allowed format specifiers:

              %[#][0X]n
                     A  sequence  number,  padded with zeros to length X (default: 04). E.g.  passing the format
                     %04n will yield 0012 on the 12th screenshot.   The  number  is  incremented  every  time  a
                     screenshot  is  taken or if the file already exists. The length X must be in the range 0-9.
                     With the optional # sign, mpv will use the lowest available number.  For  example,  if  you
                     take  three  screenshots--0001,  0002,  0003--and  delete  the  first  two,  the  next  two
                     screenshots will not be 0004 and 0005, but 0001 and 0002 again.

              %f     Filename of the currently played video.

              %F     Same as %f, but strip the file extension, including the dot.

              %x     Directory path of the currently played video. If the video is not on  the  filesystem  (but
                     e.g. http://), this expand to an empty string.

              %X{fallback}
                     Same  as  %x,  but  if  the video file is not on the filesystem, return the fallback string
                     inside the {...}.

              %p     Current playback time, in the same format as used in the OSD. The result is a string of the
                     form "HH:MM:SS". For example, if the video is  at  the  time  position  5  minutes  and  34
                     seconds, %p will be replaced with "00:05:34".

              %P     Similar  to  %p,  but  extended with the playback time in milliseconds.  It is formatted as
                     "HH:MM:SS.mmm", with "mmm" being the millisecond part of the playback time.

                     NOTE:
                        This is a simple way for getting unique per-frame timestamps. (Frame  numbers  would  be
                        more  intuitive,  but are not easily implementable because container formats usually use
                        time stamps for identifying frames.)

              %wX    Specify the current playback time using the format string X.  %p is like  %wH:%wM:%wS,  and
                     %P is like %wH:%wM:%wS.%wT.

                     Valid format specifiers:

                            %wH    hour (padded with 0 to two digits)

                            %wh    hour (not padded)

                            %wM    minutes (00-59)

                            %wm    total minutes (includes hours, unlike %wM)

                            %wS    seconds (00-59)

                            %ws    total seconds (includes hours and minutes)

                            %wf    like %ws, but as float

                            %wT    milliseconds (000-999)

              %tX    Specify the current local date/time using the format X. This format specifier uses the UNIX
                     strftime()  function  internally,  and  inserts the result of passing "%X" to strftime. For
                     example, %tm will insert the number of the  current  month  as  number.  You  have  to  use
                     multiple %tX specifiers to build a full date/time string.

              %{prop[:fallback text]}
                     Insert  the  value of the input property 'prop'. E.g. %{filename} is the same as %f. If the
                     property does not exist or is not available, an error text is inserted, unless  a  fallback
                     is specified.

              %%     Replaced with the % character itself.

       --screenshot-directory=<path>
              Store  screenshots  in  this  directory.  This  path  is  joined  with  the  filename generated by
              --screenshot-template. If the template filename is already absolute, the directory is ignored.

              If the directory does not exist, it is created on the first screenshot. If it is not a  directory,
              an error is generated when trying to write a screenshot.

              This option is not set by default, and thus will write screenshots to the directory from which mpv
              was started. In pseudo-gui mode (see PSEUDO GUI MODE), this is set to the desktop.

       --screenshot-jpeg-quality=<0-100>
              Set the JPEG quality level. Higher means better quality. The default is 90.

       --screenshot-jpeg-source-chroma=<yes|no>
              Write  JPEG  files  with the same chroma subsampling as the video (default: yes). If disabled, the
              libjpeg default is used.

       --screenshot-png-compression=<0-9>
              Set the PNG compression level. Higher means better compression. This will affect the file size  of
              the  written  screenshot  file  and  the time it takes to write a screenshot. Too high compression
              might occupy enough CPU time to interrupt playback. The default is 7.

       --screenshot-png-filter=<0-5>
              Set the filter applied prior to PNG compression. 0 is none, 1 is "sub", 2 is "up", 3 is "average",
              4 is "Paeth", and 5 is "mixed". This affects the level of compression that can  be  achieved.  For
              most images, "mixed" achieves the best compression ratio, hence it is the default.

       --screenshot-webp-lossless=<yes|no>
              Write lossless WebP files. --screenshot-webp-quality is ignored if this is set. The default is no.

       --screenshot-webp-quality=<0-100>
              Set the WebP quality level. Higher means better quality. The default is 75.

       --screenshot-webp-compression=<0-6>
              Set  the  WebP  compression  level. Higher means better compression, but takes more CPU time. Note
              that this also affects the screenshot quality when used with lossy WebP files. The default is 4.

       --screenshot-sw=<yes|no>
              Whether to use software rendering for screenshots (default: no).

              If set to no, the screenshot will  be  rendered  by  the  current  VO  if  possible  (only  vo_gpu
              currently).  The  advantage  is  that  this will (probably) always show up as in the video window,
              because the same code is used for rendering.  But since the renderer needs  to  be  reinitialized,
              this  can  be  slow  and  interrupt  playback. (Unless the window mode is used with the screenshot
              command.)

              If set to yes, the software scaler is used to convert the video to RGB  (or  whatever  the  target
              screenshot requires). In this case, conversion will run in a separate thread and will probably not
              interrupt playback. The software renderer may lack some capabilities, such as HDR rendering.

   Software Scaler
       --sws-scaler=<name>
              Specify  the  software scaler algorithm to be used with --vf=scale. This also affects video output
              drivers which lack hardware acceleration, e.g. x11. See also --vf=scale.

              To get a list of available scalers, run --sws-scaler=help.

              Default: bicubic.

       --sws-lgb=<0-100>
              Software scaler Gaussian blur filter (luma). See --sws-scaler.

       --sws-cgb=<0-100>
              Software scaler Gaussian blur filter (chroma). See --sws-scaler.

       --sws-ls=<-100-100>
              Software scaler sharpen filter (luma). See --sws-scaler.

       --sws-cs=<-100-100>
              Software scaler sharpen filter (chroma). See --sws-scaler.

       --sws-chs=<h>
              Software scaler chroma horizontal shifting. See --sws-scaler.

       --sws-cvs=<v>
              Software scaler chroma vertical shifting. See --sws-scaler.

       --sws-bitexact=<yes|no>
              Unknown functionality (default: no). Consult libswscale source code. The primary purpose of  this,
              as  far  as  libswscale API goes), is to produce exactly the same output for the same input on all
              platforms  (output  has  the  same  "bits"  everywhere,  thus  "bitexact").   Typically   disables
              optimizations.

       --sws-fast=<yes|no>
              Allow optimizations that help with performance, but reduce quality (default: no).

              VOs like drm and x11 will benefit a lot from using --sws-fast.  You may need to set other options,
              like  --sws-scaler.  The  builtin  sws-fast  profile  sets  this  option  and  some others to gain
              performance for reduced quality. Also see --sws-allow-zimg.

       --sws-allow-zimg=<yes|no>
              Allow using zimg (if the component using  the  internal  swscale  wrapper  explicitly  allows  so)
              (default:  yes).  In  this case, zimg may be used, if the internal zimg wrapper supports the input
              and output formats. It will silently or noisily fall back to libswscale if one of these conditions
              does not apply.

              If zimg is used, the other --sws- options are ignored, and the --zimg- options are used instead.

              If the internal component using the swscale wrapper hooks up logging correctly, a verbose priority
              log message will indicate whether zimg is being used.

              Most things which need software conversion can make use of this.

              NOTE:
                 Do note that zimg may be slower than libswscale. Usually, it's faster  on  x86  platforms,  but
                 slower  on  ARM  (due  to  lack  of  ARM  specific  optimizations).  The  mpv zimg wrapper uses
                 unoptimized repacking for some formats, for which zimg cannot be blamed.

       --zimg-scaler=<point|bilinear|bicubic|spline16|spline36|lanczos>
              Zimg luma scaler to use (default: lanczos).

       --zimg-scaler-param-a=<default|float>, --zimg-scaler-param-b=<default|float>
              Set scaler parameters. By default, these are set to the special string default, which  maps  to  a
              scaler-specific default value. Ignored if the scaler is not tunable.

              lanczos
                     --zimg-scaler-param-a is the number of taps.

              bicubic
                     a and b are the bicubic b and c parameters.

       --zimg-scaler-chroma=...
              Same as --zimg-scaler, for for chroma interpolation (default: bilinear).

       --zimg-scaler-chroma-param-a, --zimg-scaler-chroma-param-b
              Same as --zimg-scaler-param-a / --zimg-scaler-param-b, for chroma.

       --zimg-dither=<no|ordered|random|error-diffusion>
              Dithering (default: random).

       --zimg-threads=<auto|integer>
              Set  the  maximum  number  of threads to use for scaling (default: auto).  auto uses the number of
              logical cores on the current machine. Note that the scaler may use less threads (or  even  just  1
              thread)  depending  on stuff.  Passing a value of 1 disables threading and always scales the image
              in a single operation. Higher thread counts waste resources, but make it typically faster.

              Note that some zimg git versions had bugs that will corrupt the output if threads are used.

       --zimg-fast=<yes|no>
              Allow optimizations that help with performance, but reduce quality (default: yes). Currently, this
              may simplify gamma conversion operations.

   Audio Resampler
       This controls the default options of any resampling done by mpv (but not within libavfilter,  within  the
       system audio API resampler, or any other places).

       It also sets the defaults for the lavrresample audio filter.

       --audio-resample-filter-size=<length>
              Length of the filter with respect to the lower sampling rate. (default: 16)

       --audio-resample-phase-shift=<count>
              Log2  of  the  number  of  polyphase  entries.  (..., 10->1024, 11->2048, 12->4096, ...) (default:
              10->1024)

       --audio-resample-cutoff=<cutoff>
              Cutoff frequency (0.0-1.0), default set depending upon filter length.

       --audio-resample-linear=<yes|no>
              If set then filters will be linearly interpolated between polyphase entries. (default: no)

       --audio-normalize-downmix=<yes|no>
              Enable/disable normalization if surround audio is downmixed to stereo (default: no).  If  this  is
              disabled,  downmix  can cause clipping. If it's enabled, the output might be too quiet. It depends
              on the source audio.

              Technically, this changes the normalize suboption of the lavrresample audio filter, which performs
              the downmixing.

              If downmix happens outside of mpv for some reason, or in the decoder (decoder downmixing),  or  in
              the audio output (system mixer), this has no effect.

       --audio-resample-max-output-size=<length>
              Limit maximum size of audio frames filtered at once, in ms (default: 40).  The output size size is
              limited  in  order  to  make  resample speed changes react faster. This is necessary especially if
              decoders or filters output very large frame sizes (like some lossless codecs or some DRC filters).
              This option does not affect the resampling algorithm in any way.

              For testing/debugging only. Can be removed or changed any time.

       --audio-swresample-o=<string>
              Set AVOptions on the SwrContext or AVAudioResampleContext. These should be documented by FFmpeg or
              Libav.

              This is a key/value list option. See List Options for details.

   Terminal
       --quiet
              Make console output  less  verbose;  in  particular,  prevents  the  status  line  (i.e.  AV:  3.4
              (00:00:03.37) / 5320.6 ...) from being displayed.  Particularly useful on slow terminals or broken
              ones which do not properly handle carriage return (i.e. \r).

              See also: --really-quiet and --msg-level.

       --really-quiet
              Display even less output and status messages than with --quiet.

       --no-terminal, --terminal
              Disable  any  use  of  the  terminal and stdin/stdout/stderr. This completely silences any message
              output.

              Unlike --really-quiet, this disables input and terminal initialization as well.

       --no-msg-color
              Disable colorful console output on terminals.

       --msg-level=<module1=level1,module2=level2,...>
              Control verbosity directly for each module. The all  module  changes  the  verbosity  of  all  the
              modules.  The verbosity changes from this option are applied in order from left to right, and each
              item can override a previous one.

              Run mpv with --msg-level=all=trace to see all messages mpv outputs. You can use the  module  names
              printed in the output (prefixed to each line in [...]) to limit the output to interesting modules.

              This also affects --log-file, and in certain cases libmpv API logging.

              NOTE:
                 Some  messages  are printed before the command line is parsed and are therefore not affected by
                 --msg-level. To control these messages, you have to use the MPV_VERBOSE  environment  variable;
                 see ENVIRONMENT VARIABLES for details.

              Available levels:

                 no     complete silence

                 fatal  fatal messages only

                 error  error messages

                 warn   warning messages

                 info   informational messages

                 status status messages (default)

                 v      verbose messages

                 debug  debug messages

                 trace  very noisy debug messages

                 Example

                     mpv --msg-level=ao/sndio=no

                 Completely silences the output of ao_sndio, which uses the log prefix [ao/sndio].

                     mpv --msg-level=all=warn,ao/alsa=error

                 Only show warnings or worse, and let the ao_alsa output show errors only.

       --term-osd=<auto|no|force>
              Control  whether OSD messages are shown on the console when no video output is available (default:
              auto).

              auto   use terminal OSD if no video output active

              no     disable terminal OSD

              force  use terminal OSD even if video output active

              The auto mode also enables terminal OSD if --video-osd=no was set.

       --term-osd-bar, --no-term-osd-bar
              Enable printing a progress bar under the status line on the terminal.  (Disabled by default.)

       --term-osd-bar-chars=<string>
              Customize the --term-osd-bar feature. The string is expected to consist of  5  characters  (start,
              left  space,  position indicator, right space, end). You can use Unicode characters, but note that
              double- width characters will not be treated correctly.

              Default: [-+-].

       --term-playing-msg=<string>
              Print out a  string  after  starting  playback.  The  string  is  expanded  for  properties,  e.g.
              --term-playing-msg='file:  ${filename}'  will  print  the string file: followed by a space and the
              currently played filename.

              See Property Expansion.

       --term-status-msg=<string>
              Print out a custom string during playback instead of the standard status line. Expands properties.
              See Property Expansion.

       --term-title=<string>
              Set the terminal title. Currently, this simply concatenates the escape sequence setting the window
              title with the provided (property expanded) string. This will  mess  up  if  the  expanded  string
              contain  bytes  that end the escape sequence, or if the terminal does not understand the sequence.
              The latter probably includes the regrettable win32.

              Expands properties. See Property Expansion.

       --msg-module
              Prepend module name to each console message.

       --msg-time
              Prepend timing information to each console message. The  time  is  in  seconds  since  the  player
              process  was  started  (technically,  slightly  later  actually),  using  a  monotonic time source
              depending on the OS. This is CLOCK_MONOTONIC on sane UNIX variants.

   Cache
       --cache=<yes|no|auto>
              Decide whether to use network cache settings (default: auto).

              If enabled, use up to --cache-secs for the cache size (but still limited to  --demuxer-max-bytes),
              and  make  the  cached  data  seekable  (if possible).  If disabled, --cache-pause and related are
              implicitly disabled.

              The auto choice enables this depending on  whether  the  stream  is  thought  to  involve  network
              accesses or other slow media (this is an imperfect heuristic).

              Before  mpv  0.30.0,  this  used  to  accept  a  number,  which specified the size of the cache in
              kilobytes. Use e.g. --cache --demuxer-max-bytes=123k instead.

       --no-cache
              Turn off input stream caching. See --cache.

       --cache-secs=<seconds>
              How many seconds  of  audio/video  to  prefetch  if  the  cache  is  active.  This  overrides  the
              --demuxer-readahead-secs  option  if and only if the cache is enabled and the value is larger. The
              default value is set to something very high, so the actually achieved readahead  will  usually  be
              limited by the value of the --demuxer-max-bytes option. Setting this option is usually only useful
              for limiting readahead.

       --cache-on-disk=<yes|no>
              Write  packet  data to a temporary file, instead of keeping them in memory.  This makes sense only
              with --cache. If the normal cache is disabled, this option is ignored.

              You need to set --cache-dir to use this.

              The cache file is append-only. Even if the player appears to prune data, the file space  freed  by
              it is not reused. The cache file is deleted when playback is closed.

              Note  that  packet  metadata  is still kept in memory. --demuxer-max-bytes and related options are
              applied to metadata only. The size of this metadata  varies, but  50  MB  per  hour  of  media  is
              typical.  The  cache  statistics  will report this metadats size, instead of the size of the cache
              file. If the metadata hits the size limits, the metadata is pruned (but not the cache file).

              When the media is closed, the cache file is deleted. A cache file is generally worthless after the
              media is closed, and it's hard to retrieve any media data from it (it's not supported by design).

              If the option is enabled at runtime, the cache file is created, but old data will  remain  in  the
              memory  cache.  If  the option is disabled at runtime, old data remains in the disk cache, and the
              cache file is not closed until the media is closed. If the option is disabled and  enabled  again,
              it will continue to use the cache file that was opened first.

       --cache-dir=<path>
              Directory where to create temporary files (default: none).

              Currently, this is used for --cache-on-disk only.

       --cache-pause=<yes|no>
              Whether  the  player  should  automatically  pause  when  the  cache  runs  out of data and stalls
              decoding/playback (default: yes). If enabled,  it  will  pause  and  unpause  once  more  data  is
              available, aka "buffering".

       --cache-pause-wait=<seconds>
              Number  of  seconds  the  packet  cache  should  have  buffered  before starting playback again if
              "buffering" was entered (default: 1). This can be used to control how long the player rebuffers if
              --cache-pause is enabled, and the demuxer underruns. If the given time is higher than the  maximum
              set with --cache-secs or  --demuxer-readahead-secs, or prefetching ends before that for some other
              reason (like file end or maximum configured cache size reached), playback resumes earlier.

       --cache-pause-initial=<yes|no>
              Enter "buffering" mode before starting playback (default: no). This can be used to ensure playback
              starts  smoothly,  in  exchange  for  waiting some time to prefetch network data (as controlled by
              --cache-pause-wait). For example, some common behavior is that playback starts, but network caches
              immediately underrun when trying to decode more data as playback progresses.

              Another thing that can happen is that the network prefetching is so CPU demanding (due to demuxing
              in the background) that playback drops frames at first. In these cases,  it  helps  enabling  this
              option, and setting --cache-secs and --cache-pause-wait to roughly the same value.

              This option also triggers when playback is restarted after seeking.

       --cache-unlink-files=<immediate|whendone|no>
              Whether  or  when  to  unlink cache files (default: immediate). This affects cache files which are
              inherently temporary, and which make no sense to remain on disk after the player terminates.  This
              is a debugging option.

              immediate
                     Unlink  cache  file after they were created. The cache files won't be visible anymore, even
                     though they're in use. This ensures they are guaranteed to be removed from  disk  when  the
                     player terminates, even if it crashes.

              whendone
                     Delete cache files after they are closed.

              no     Don't delete cache files. They will consume disk space without having a use.

              Currently, this is used for --cache-on-disk only.

       --stream-buffer-size=<bytesize>
              Size  of the low level stream byte buffer (default: 128KB). This is used as buffer between demuxer
              and low level I/O (e.g. sockets). Generally, this can be very  small,  and  the  main  purpose  is
              similar to the internal buffer FILE in the C standard library will have.

              Half  of  the  buffer  is  always used for guaranteed seek back, which is important for unseekable
              input.

              There are known cases where this can help performance to set a large buffer:

                 1. mp4 files. libavformat may trigger many small seeks in both directions, depending on how the
                    file was muxed.

                 2. Certain network filesystems, which do not have  a  cache,  and  where  small  reads  can  be
                    inefficient.

              In other cases, setting this to a large value can reduce performance.

              Usually,  read  accesses  are  at  half  the buffer size, but it may happen that accesses are done
              alternating with smaller and larger sizes (this is due to the internal ring buffer wrap-around).

              See --list-options for defaults and value range. <bytesize> options accept suffixes  such  as  KiB
              and MiB.

       --vd-queue-enable=<yes|no>, --ad-queue-enable
              Enable  running  the  video/audio  decoder  on  a  separate thread (default: no).  If enabled, the
              decoder is run on a separate thread, and a frame queue is put between  decoder  and  higher  level
              playback logic. The size of the frame queue is defined by the other options below.

              This  is  probably  quite  pointless.  libavcodec  already  has multithreaded decoding (enabled by
              default), which makes this largely unnecessary. It might help  in  some  corner  cases  with  high
              bandwidth  video that is slow to decode (in these cases libavcodec would block the playback logic,
              while using a decoding thread would distribute the decoding  time  evenly  without  affecting  the
              playback  logic).  In  other  situations, it will simply make seeking slower and use significantly
              more memory.

              The queue size is restricted by the other --vd-queue-... options. The  final  queue  size  is  the
              minimum  as  indicated  by  the option with the lowest limit. Each decoder/track has its own queue
              that may use the full configured queue size.

              Most queue options can be changed at runtime. --vd-queue-enable itself (and the audio  equivalent)
              update  only  if  decoding  is completely reinitialized. However, setting --vd-queue-max-samples=1
              should almost lead to the same behavior as --vd-queue-enable=no, so that value  can  be  used  for
              effectively runtime enabling/disabling the queue.

              This  should  not  be used with hardware decoding. It is possible to enable this for audio, but it
              makes even less sense.

       --vd-queue-max-bytes=<bytesize>, --ad-queue-max-bytes
              Maximum approximate allowed size of the queue. If exceeded, decoding will be stopped. The  maximum
              size can be exceeded by about 1 frame.

              See  --list-options  for  defaults and value range. <bytesize> options accept suffixes such as KiB
              and MiB.

       --vd-queue-max-samples=<int>, --ad-queue-max-samples
              Maximum number of frames (video) or samples (audio) of the queue. The audio size may  be  exceeded
              by about 1 frame.

              See --list-options for defaults and value range.

       --vd-queue-max-secs=<seconds>, --ad-queue-max-secs
              Maximum  number  of  seconds of media in the queue. The special value 0 means no limit is set. The
              queue size may be exceeded by about 2 frames. Timestamp resets  may  lead  to  random  queue  size
              usage.

              See --list-options for defaults and value range.

   Network
       --user-agent=<string>
              Use <string> as user agent for HTTP streaming.

       --cookies, --no-cookies
              Support cookies when making HTTP requests. Disabled by default.

       --cookies-file=<filename>
              Read HTTP cookies from <filename>. The file is assumed to be in Netscape format.

       --http-header-fields=<field1,field2>
              Set custom HTTP fields when accessing HTTP stream.

              This is a string list option. See List Options for details.

                 Example

                     mpv --http-header-fields='Field1: value1','Field2: value2' \
                     http://localhost:1234

                 Will generate HTTP request:

                     GET / HTTP/1.0
                     Host: localhost:1234
                     User-Agent: MPlayer
                     Icy-MetaData: 1
                     Field1: value1
                     Field2: value2
                     Connection: close

       --http-proxy=<proxy>
              URL  of  the HTTP/HTTPS proxy. If this is set, the http_proxy environment is ignored. The no_proxy
              environment variable is still respected. This option is silently ignored if it does not start with
              http://. Proxies are not used for https URLs. Setting this option does not try to  make  the  ytdl
              script use the proxy.

       --tls-ca-file=<filename>
              Certificate  authority  database file for use with TLS. (Silently fails with older FFmpeg or Libav
              versions.)

       --tls-verify
              Verify peer certificates when using TLS (e.g.  with  https://...).   (Silently  fails  with  older
              FFmpeg or Libav versions.)

       --tls-cert-file
              A file containing a certificate to use in the handshake with the peer.

       --tls-key-file
              A file containing the private key for the certificate.

       --referrer=<string>
              Specify a referrer path or URL for HTTP requests.

       --network-timeout=<seconds>
              Specify  the  network  timeout  in  seconds (default: 60 seconds). This affects at least HTTP. The
              special value 0 uses the FFmpeg/Libav defaults. If a protocol  is  used  which  does  not  support
              timeouts, this option is silently ignored.

              WARNING:
                 This  breaks  the  RTSP  protocol,  because  of  inconsistent FFmpeg API regarding its internal
                 timeout option. Not only does the RTSP timeout option accept different units  (seconds  instead
                 of  microseconds,  causing  mpv  to pass it huge values), it will also overflow FFmpeg internal
                 calculations. The worst is that merely setting the option will put RTSP  into  listening  mode,
                 which  breaks any client uses. At time of this writing, the fix was not made effective yet. For
                 this reason, this option is ignored (or should be ignored) on RTSP URLs. You can still set  the
                 timeout option directly with --demuxer-lavf-o.

       --rtsp-transport=<lavf|udp|udp_multicast|tcp|http>
              Select  RTSP  transport  method (default: tcp). This selects the underlying network transport when
              playing rtsp://... URLs. The value lavf leaves the decision to libavformat.

       --hls-bitrate=<no|min|max|<rate>>
              If HLS streams are played, this option controls what streams are selected by default.  The  option
              allows the following parameters:

              no     Don't  do  anything special. Typically, this will simply pick the first audio/video streams
                     it can find.

              min    Pick the streams with the lowest bitrate.

              max    Same, but highest bitrate. (Default.)

              Additionally, if the option is a number, the stream with the  highest  rate  equal  or  below  the
              option value is selected.

              The bitrate as used is sent by the server, and there's no guarantee it's actually meaningful.

   DVB
       --dvbin-prog=<string>
              This  defines  the  program  to  tune to. Usually, you may specify this by using a stream URI like
              "dvb://ZDF HD", but you can tune to a different channel by writing to this  property  at  runtime.
              Also see dvbin-channel-switch-offset for more useful channel switching functionality.

       --dvbin-card=<0-15>
              Specifies using card number 0-15 (default: 0).

       --dvbin-file=<filename>
              Instructs  mpv  to read the channels list from <filename>. The default is in the mpv configuration
              directory (usually ~/.config/mpv) with the  filename  channels.conf.{sat,ter,cbl,atsc}  (based  on
              your  card type) or channels.conf as a last resort.  For DVB-S/2 cards, a VDR 1.7.x format channel
              list is recommended as it allows tuning to DVB-S2 channels, enabling subtitles  and  decoding  the
              PMT  (which  largely  improves  the  demuxing).   Classic  mplayer  format channel lists are still
              supported (without these improvements), and for other card types, only limited VDR format  channel
              list  support  is  implemented  (patches  welcome).   For  channels  with dynamic PID switching or
              incomplete channels.conf, --dvbin-full-transponder or the magic PID 8192 are recommended.

       --dvbin-timeout=<1-30>
              Maximum number of seconds to wait when trying to tune a frequency before giving up (default: 30).

       --dvbin-full-transponder=<yes|no>
              Apply no filters on program PIDs, only tune to frequency and pass  full  transponder  to  demuxer.
              The  player  frontend  selects  the streams from the full TS in this case, so the program which is
              shown initially may not match the chosen channel.  Switching between the programs is  possible  by
              cycling the program property.  This is useful to record multiple programs on a single transponder,
              or  to  work  around issues in the channels.conf.  It is also recommended to use this for channels
              which switch PIDs on-the-fly, e.g. for regional news.

              Default: no

       --dvbin-channel-switch-offset=<integer>
              This value is not meant  for  setting  via  configuration,  but  used  in  channel  switching.  An
              input.conf  can cycle this value up and down to perform channel switching. This number effectively
              gives the offset to the initially tuned to channel in the channel list.

              An  example  input.conf  could  contain:  H  cycle   dvbin-channel-switch-offset   up,   K   cycle
              dvbin-channel-switch-offset down

   ALSA audio output options
       --alsa-device=<device>
              Deprecated, use --audio-device (requires alsa/ prefix).

       --alsa-resample=yes
              Enable ALSA resampling plugin. (This is disabled by default, because some drivers report incorrect
              audio delay in some cases.)

       --alsa-mixer-device=<device>
              Set the mixer device used with ao-volume (default: default).

       --alsa-mixer-name=<name>
              Set the name of the mixer element (default: Master). This is for example PCM or Master.

       --alsa-mixer-index=<number>
              Set  the  index of the mixer channel (default: 0). Consider the output of "amixer scontrols", then
              the index is the number that follows the name of the element.

       --alsa-non-interleaved
              Allow output of non-interleaved formats  (if  the  audio  decoder  uses  this  format).  Currently
              disabled  by  default,  because  some popular ALSA plugins are utterly broken with non-interleaved
              formats.

       --alsa-ignore-chmap
              Don't read or set the channel map of the ALSA  device  -  only  request  the  required  number  of
              channels,  and then pass the audio as-is to it. This option most likely should not be used. It can
              be useful for debugging, or for static setups with a specially engineered ALSA  configuration  (in
              this  case you should always force the same layout with --audio-channels, or it will work only for
              files which use the layout implicit to your ALSA device).

       --alsa-buffer-time=<microseconds>
              Set the requested buffer time in microseconds. A value of 0 skips  requesting  anything  from  the
              ALSA  API.  This  and  the --alsa-periods option uses the ALSA near functions to set the requested
              parameters. If doing so results in  an  empty  configuration  set,  setting  these  parameters  is
              skipped.

              Both  options  control  the  buffer size. A low buffer size can lead to higher CPU usage and audio
              dropouts, while a high buffer size can  lead  to  higher  latency  in  volume  changes  and  other
              filtering.

       --alsa-periods=<number>
              Number of periods requested from the ALSA API. See --alsa-buffer-time for further remarks.

   GPU renderer options
       The  following  video  options are currently all specific to --vo=gpu and --vo=libmpv only, which are the
       only VOs that implement them.

       --scale=<filter>
              The filter function to use when upscaling video.

              bilinear
                     Bilinear hardware texture filtering (fastest, very low quality). This is  the  default  for
                     compatibility reasons.

              spline36
                     Mid quality and speed. This is the default when using gpu-hq.

              lanczos
                     Lanczos  scaling.  Provides  mid  quality  and speed. Generally worse than spline36, but it
                     results in a slightly sharper image which is good for some content  types.  The  number  of
                     taps can be controlled with scale-radius, but is best left unchanged.

                     (This filter is an alias for sinc-windowed sinc)

              ewa_lanczos
                     Elliptic  weighted  average Lanczos scaling. Also known as Jinc.  Relatively slow, but very
                     good quality. The radius can be controlled with scale-radius. Increasing the  radius  makes
                     the filter sharper but adds more ringing.

                     (This filter is an alias for jinc-windowed jinc)

              ewa_lanczossharp
                     A  slightly  sharpened  version  of  ewa_lanczos,  preconfigured to use an ideal radius and
                     parameter. If your hardware can run it, this is probably what you should use by default.

              mitchell
                     Mitchell-Netravali.  The  B  and  C  parameters  can  be  set   with   --scale-param1   and
                     --scale-param2. This filter is very good at downscaling (see --dscale).

              oversample
                     A  version  of  nearest  neighbour  that  (naively)  oversamples  pixels,  so  that  pixels
                     overlapping edges get linearly interpolated instead of rounded.  This  essentially  removes
                     the  small imperfections and judder artifacts caused by nearest-neighbour interpolation, in
                     exchange for adding some blur. This filter is good  at  temporal  interpolation,  and  also
                     known as "smoothmotion" (see --tscale).

              linear A --tscale filter.

              There  are some more filters, but most are not as useful. For a complete list, pass help as value,
              e.g.:

                 mpv --scale=help

       --cscale=<filter>
              As --scale, but for interpolating chroma information. If the image is not subsampled, this  option
              is ignored entirely.

       --dscale=<filter>
              Like  --scale, but apply these filters on downscaling instead. If this option is unset, the filter
              implied by --scale will be applied.

       --tscale=<filter>
              The filter used for interpolating the temporal axis (frames). This is only used if --interpolation
              is  enabled.  The  only  valid  choices  for  --tscale  are  separable  convolution  filters  (use
              --tscale=help to get a list). The default is mitchell.

              Common  --tscale  choices include oversample, linear, catmull_rom, mitchell, gaussian, or bicubic.
              These  are  listed  in  increasing  order  of  smoothness/blurriness,  with  bicubic   being   the
              smoothest/blurriest and oversample being the sharpest/least smooth.

       --scale-param1=<value>, --scale-param2=<value>, --cscale-param1=<value>, --cscale-param2=<value>,
       --dscale-param1=<value>, --dscale-param2=<value>, --tscale-param1=<value>, --tscale-param2=<value>
              Set  filter  parameters.  By default, these are set to the special string default, which maps to a
              scaler-specific default value. Ignored if the filter is not tunable. Currently, this  affects  the
              following filter parameters:

              bcspline
                     Spline parameters (B and C). Defaults to 0.5 for both.

              gaussian
                     Scale parameter (t). Increasing this makes the result blurrier.  Defaults to 1.

              oversample
                     Minimum  distance  to  an  edge before interpolation is used. Setting this to 0 will always
                     interpolate edges, whereas setting it to 0.5 will never interpolate, thus  behaving  as  if
                     the regular nearest neighbour algorithm was used. Defaults to 0.0.

       --scale-blur=<value>, --scale-wblur=<value>, --cscale-blur=<value>, --cscale-wblur=<value>,
       --dscale-blur=<value>, --dscale-wblur=<value>, --tscale-blur=<value>, --tscale-wblur=<value>
              Kernel/window  scaling  factor  (also  known  as  a blur factor). Decreasing this makes the result
              sharper, increasing it makes it blurrier (default 0). If set to 0,  the  kernel's  preferred  blur
              factor  is  used.  Note  that  setting this too low (eg. 0.5) leads to bad results. It's generally
              recommended to stick to values between 0.8 and 1.2.

       --scale-clamp=<0.0-1.0>, --cscale-clamp, --dscale-clamp, --tscale-clamp
              Specifies a weight bias to multiply into negative coefficients. Specifying --scale-clamp=1 has the
              effect of removing negative weights completely, thus  effectively  clamping  the  value  range  to
              [0-1].  Values  between  0.0  and  1.0  can  be specified to apply only a moderate diminishment of
              negative weights. This is especially useful for  --tscale,  where  it  reduces  excessive  ringing
              artifacts  in the temporal domain (which typically manifest themselves as short flashes or fringes
              of black, mostly around moving edges) in exchange for potentially adding more  blur.  The  default
              for --tscale-clamp is 1.0, the others default to 0.0.

       --scale-cutoff=<value>, --cscale-cutoff=<value>, --dscale-cutoff=<value>
              Cut  off  the  filter kernel prematurely once the value range drops below this threshold. Doing so
              allows more aggressive pruning of skippable coefficients by disregarding parts of  the  LUT  which
              are  effectively  zeroed out by the window function. Only affects polar (EWA) filters. The default
              is 0.001 for each, which is perceptually transparent but provides a 10%-20% speedup, depending  on
              the exact radius and filter kernel chosen.

       --scale-taper=<value>, --scale-wtaper=<value>, --dscale-taper=<value>, --dscale-wtaper=<value>,
       --cscale-taper=<value>, --cscale-wtaper=<value>, --tscale-taper=<value>, --tscale-wtaper=<value>
              Kernel/window  taper factor. Increasing this flattens the filter function.  Value range is 0 to 1.
              A value of 0 (the default) means no flattening, a value of 1  makes  the  filter  completely  flat
              (equivalent  to  a  box  function).  Values in between mean that some portion will be flat and the
              actual filter function will be squeezed into the space in between.

       --scale-radius=<value>, --cscale-radius=<value>, --dscale-radius=<value>, --tscale-radius=<value>
              Set radius for tunable filters, must be a float number between  0.5  and  16.0.  Defaults  to  the
              filter's preferred radius if not specified. Doesn't work for every scaler and VO combination.

              Note  that  depending  on  filter  implementation details and video scaling ratio, the radius that
              actually being used might be different (most likely being increased a bit).

       --scale-antiring=<value>, --cscale-antiring=<value>, --dscale-antiring=<value>, --tscale-antiring=<value>
              Set the antiringing strength. This tries to eliminate ringing, but can introduce  other  artifacts
              in  the  process.  Must  be  a float number between 0.0 and 1.0. The default value of 0.0 disables
              antiringing entirely.

              Note that this doesn't affect the special filters bilinear and bicubic_fast, nor  does  it  affect
              any polar (EWA) scalers.

       --scale-window=<window>, --cscale-window=<window>, --dscale-window=<window>, --tscale-window=<window>
              (Advanced users only) Choose a custom windowing function for the kernel.  Defaults to the filter's
              preferred window if unset. Use --scale-window=help to get a list of supported windowing functions.

       --scale-wparam=<window>, --cscale-wparam=<window>, --cscale-wparam=<window>, --tscale-wparam=<window>
              (Advanced users only) Configure the parameter for the window function given by --scale-window etc.
              By  default,  these are set to the special string default, which maps to a window-specific default
              value. Ignored if the window  is  not  tunable.  Currently,  this  affects  the  following  window
              parameters:

              kaiser Window parameter (alpha). Defaults to 6.33.

              blackman
                     Window parameter (alpha). Defaults to 0.16.

              gaussian
                     Scale parameter (t). Increasing this makes the window wider. Defaults to 1.

       --scaler-lut-size=<4..10>
              Set the size of the lookup texture for scaler kernels (default: 6). The actual size of the texture
              is 2^N for an option value of N. So the lookup texture with the default setting uses 64 samples.

              All  weights  are linearly interpolated from those samples, so increasing the size of lookup table
              might improve the accuracy of scaler.

       --scaler-resizes-only
              Disable the scaler if the video image is not resized. In that case, bilinear is  used  instead  of
              whatever  is set with --scale. Bilinear will reproduce the source image perfectly if no scaling is
              performed.  Enabled by default. Note that this option never affects --cscale.

       --correct-downscaling
              When using convolution based filters, extend the filter size when downscaling. Increases  quality,
              but reduces performance while downscaling.

              This  will  perform slightly sub-optimally for anamorphic video (but still better than without it)
              since it will extend the size to match only the milder of the scale factors between the axes.

              Note: this option is ignored when using bilinear downscaling (the default).

       --linear-downscaling
              Scale in linear light when downscaling. It should only be used with a  --fbo-format  that  has  at
              least 16 bit precision. This option has no effect on HDR content.

       --linear-upscaling
              Scale  in  linear  light  when upscaling. Like --linear-downscaling, it should only be used with a
              --fbo-format that has at least 16 bits precisions. This is  not  usually  recommended  except  for
              testing/specific  purposes.  Users  are  advised to either enable --sigmoid-upscaling or keep both
              options disabled (i.e. scaling in gamma light).

       --sigmoid-upscaling
              When upscaling, use a sigmoidal color transform to avoid emphasizing ringing  artifacts.  This  is
              incompatible  with  and  replaces  --linear-upscaling.  (Note  that  sigmoidization  also requires
              linearization, so the LINEAR rendering step fires in both cases)

       --sigmoid-center
              The center of the sigmoid curve used for --sigmoid-upscaling, must be a float between 0.0 and 1.0.
              Defaults to 0.75 if not specified.

       --sigmoid-slope
              The slope of the sigmoid curve used for --sigmoid-upscaling, must be a float between 1.0 and 20.0.
              Defaults to 6.5 if not specified.

       --interpolation
              Reduce stuttering caused by mismatches in the video fps and display refresh rate  (also  known  as
              judder).

              WARNING:
                 This  requires  setting  the  --video-sync  option  to one of the display- modes, or it will be
                 silently disabled.  This was not required before mpv 0.14.0.

              This essentially attempts to interpolate the missing frames by convoluting  the  video  along  the
              temporal axis. The filter used can be controlled using the --tscale setting.

       --interpolation-threshold=<0..1,-1>
              Threshold  below which frame ratio interpolation gets disabled (default: 0.01). This is calculated
              as abs(disphz/vfps - 1) < threshold, where vfps is the speed-adjusted video FPS,  and  disphz  the
              display  refresh rate. (The speed-adjusted video FPS is roughly equal to the normal video FPS, but
              with slowdown and speedup applied. This matters if you use --video-sync=display-resample  to  make
              video run synchronously to the display FPS, or if you change the speed property.)

              The   default   is  intended  to  enable  interpolation  in  scenarios  where  retiming  with  the
              --video-sync=display-* cannot adjust the speed of the video sufficiently for smooth playback.  For
              example  if  a  video  is  60.00 FPS and your display refresh rate is 59.94 Hz, interpolation will
              never be activated, since the mismatch is within 1% of the refresh rate. The default also  handles
              the scenario when mpv cannot determine the container FPS, such as during certain live streams, and
              may dynamically toggle interpolation on and off. In this scenario, the default would be to not use
              interpolation  but  rather  to  allow  --video-sync=display-* to retime the video to match display
              refresh rate. See --video-sync-max-video-change for more information about  how  mpv  will  retime
              video.

              Also  note  that  if  you  use  e.g.  --video-sync=display-vdrop, small deviations in the rate can
              disable interpolation and introduce a discontinuity every other minute.

              Set this to -1 to disable this logic.

       --opengl-pbo
              Enable use of PBOs. On some drivers this can be faster, especially if the  source  video  size  is
              huge (e.g. so called "4K" video). On other drivers it might be slower or cause latency issues.

       --dither-depth=<N|no|auto>
              Set dither target depth to N. Default: no.

              no     Disable any dithering done by mpv.

              auto   Automatic  selection.  If  output  bit  depth  cannot be detected, 8 bits per component are
                     assumed.

              8      Dither to 8 bit output.

              Note that the depth of the connected video display device cannot be detected.  Often,  LCD  panels
              will do dithering on their own, which conflicts with this option and leads to ugly output.

       --dither-size-fruit=<2-8>
              Set the size of the dither matrix (default: 6). The actual size of the matrix is (2^N) x (2^N) for
              an  option  value  of N, so a value of 6 gives a size of 64x64. The matrix is generated at startup
              time, and a large matrix can take rather long to compute (seconds).

              Used in --dither=fruit mode only.

       --dither=<fruit|ordered|error-diffusion|no>
              Select dithering algorithm (default: fruit). (Normally, the --dither-depth option controls whether
              dithering is enabled.)

              The error-diffusion option requires compute shader support.  It  also  requires  large  amount  of
              shared  memory  to run, the size of which depends on both the kernel (see --error-diffusion option
              below) and the height of video window. It will fallback to fruit dithering if there is  no  enough
              shared memory to run the shader.

       --temporal-dither
              Enable  temporal dithering. (Only active if dithering is enabled in general.) This changes between
              8 different dithering patterns on each frame by changing the orientation of  the  tiled  dithering
              matrix.  Unfortunately, this can lead to flicker on LCD displays, since these have a high reaction
              time.

       --temporal-dither-period=<1-128>
              Determines how often the dithering pattern is updated when --temporal-dither is  in  use.  1  (the
              default) will update on every video frame, 2 on every other frame, etc.

       --error-diffusion=<kernel>
              The error diffusion kernel to use when --dither=error-diffusion is set.

              simple Propagate error to only two adjacent pixels. Fastest but low quality.

              sierra-lite
                     Fast with reasonable quality. This is the default.

              floyd-steinberg
                     Most notable error diffusion kernel.

              atkinson
                     Looks  different  from  other  kernels  because  only fraction of errors will be propagated
                     during dithering. A typical use case of this  kernel  is  saving  dithered  screenshot  (in
                     window  mode).  This kernel produces slightly smaller file, with still reasonable dithering
                     quality.

              There are other kernels (use --error-diffusion=help to list) but most of them are much slower  and
              demanding  even  larger  amount  of  shared  memory.   Among these kernels, burkes achieves a good
              balance between performance and quality, and probably is the one you want to try first.

       --gpu-debug
              Enables GPU debugging. What this means depends on the API type. For OpenGL, it calls glGetError(),
              and requests a debug context. For Vulkan, it enables validation layers.

       --opengl-swapinterval=<n>
              Interval in displayed frames between two buffer swaps. 1 is  equivalent  to  enable  VSYNC,  0  to
              disable VSYNC. Defaults to 1 if not specified.

              Note  that  this  depends on proper OpenGL vsync support. On some platforms and drivers, this only
              works reliably when in fullscreen mode.  It  may  also  require  driver-specific  hacks  if  using
              multiple monitors, to ensure mpv syncs to the right one. Compositing window managers can also lead
              to bad results, as can missing or incorrect display FPS information (see --override-display-fps).

       --vulkan-device=<device name>
              The  name  of the Vulkan device to use for rendering and presentation. Use --vulkan-device=help to
              see the list of available devices and their names.  If  left  unspecified,  the  first  enumerated
              hardware Vulkan device will be used.

       --vulkan-swap-mode=<mode>
              Controls   the   presentation   mode   of   the   vulkan   swapchain.   This  is  similar  to  the
              --opengl-swapinterval option.

              auto   Use the preferred swapchain mode for the vulkan context. (Default)

              fifo   Non-tearing, vsync blocked. Similar to "VSync on".

              fifo-relaxed
                     Tearing, vsync blocked. Late frames will tear instead of stuttering.

              mailbox
                     Non-tearing, not vsync blocked. Similar to "triple buffering".

              immediate
                     Tearing, not vsync blocked. Similar to "VSync off".

       --vulkan-queue-count=<1..8>
              Controls the number of VkQueues used for rendering (limited by how many your device supports).  In
              theory,   using   more  queues  could  enable  some  parallelism  between  frames  (when  using  a
              --swapchain-depth higher than 1), but it can also slow things down on hardware  where  there's  no
              true parallelism between queues. (Default: 1)

       --vulkan-async-transfer
              Enables  the  use of async transfer queues on supported vulkan devices. Using them allows transfer
              operations like texture uploads and blits to happen concurrently with the actual  rendering,  thus
              improving  overall  throughput and power consumption. Enabled by default, and should be relatively
              safe.

       --vulkan-async-compute
              Enables the use of async compute queues on supported vulkan devices. Using this, in theory, allows
              out-of-order scheduling of compute shaders with graphics shaders, thus enabling the hardware to do
              more effective work while waiting for pipeline bubbles and memory operations.  Not  beneficial  on
              all GPUs. It's worth noting that if async compute is enabled, and the device supports more compute
              queues  than  graphics  queues  (bound  by the restrictions set by --vulkan-queue-count), mpv will
              internally try and prefer the use of compute shaders  over  fragment  shaders  wherever  possible.
              Enabled by default, although Nvidia users may want to disable it.

       --vulkan-disable-events
              Disable the use of VkEvents, for debugging purposes or for compatibility with some older drivers /
              vulkan portability layers that don't provide working VkEvent support.

       --vulkan-display-display=<n>
              The  index  of  the display, on the selected Vulkan device, to present on when using the displayvk
              GPU context. Use --vulkan-display-display=help to see the list  of  available  displays.  If  left
              unspecified, the first enumerated display will be used.

       --vulkan-display-mode=<n>
              The index of the display mode, of the selected Vulkan display, to use when using the displayvk GPU
              context.  Use  --vulkan-display-mode=help to see the list of available modes. If left unspecified,
              the first enumerated mode will be used.

       --vulkan-display-plane=<n>
              The index of the plane, on the selected Vulkan device, to present on when using the displayvk  GPU
              context. Use --vulkan-display-plane=help to see the list of available planes. If left unspecified,
              the first enumerated plane will be used.

       --d3d11-exclusive-fs=<yes|no>
              Switches the D3D11 swap chain fullscreen state to 'fullscreen' when fullscreen video is requested.
              Also  known  as  "exclusive  fullscreen" or "D3D fullscreen" in other applications. Gives mpv full
              control of rendering on the swap chain's screen. Off by default.

       --d3d11-warp=<yes|no|auto>
              Use WARP (Windows Advanced Rasterization Platform) with the D3D11  GPU  backend  (default:  auto).
              This  is  a high performance software renderer. By default, it is only used when the system has no
              hardware adapters that support D3D11. While the extended GPU features will work  with  WARP,  they
              can be very slow.

       --d3d11-feature-level=<12_1|12_0|11_1|11_0|10_1|10_0|9_3|9_2|9_1>
              Select  a  specific  feature  level  when  using  the  D3D11  GPU backend. By default, the highest
              available feature level is used. This option can be used to select a lower feature level, which is
              mainly useful for debugging.  Most extended GPU features will not work at 9_x feature levels.

       --d3d11-flip=<yes|no>
              Enable flip-model presentation, which avoids  unnecessarily  copying  the  backbuffer  by  sharing
              surfaces  with  the  DWM  (default: yes). This may cause performance issues with older drivers. If
              flip-model presentation is not supported (for example, on Windows 7 without the platform  update),
              mpv will automatically fall back to the older bitblt presentation model.

       --d3d11-sync-interval=<0..4>
              Schedule  each frame to be presented for this number of VBlank intervals.  (default: 1) Setting to
              1 will enable VSync, setting to 0 will disable it.

       --d3d11-adapter=<adapter name|help>
              Select a specific D3D11 adapter to utilize for D3D11 rendering.  Will pick the default adapter  if
              unset. Alternatives are listed when the name "help" is given.

              Checks for matches based on the start of the string, case insensitive. Thus, if the description of
              the adapter starts with the vendor name, that can be utilized as the selection parameter.

              Hardware  decoders  utilizing  the D3D11 rendering abstraction's helper functionality to receive a
              device, such as D3D11VA or DXVA2's DXGI mode, will be affected by this choice.

       --d3d11-output-format=<auto|rgba8|bgra8|rgb10_a2|rgba16f>
              Select a specific D3D11 output format to utilize for D3D11  rendering.   "auto"  is  the  default,
              which  will  pick  either rgba8 or rgb10_a2 depending on the configured desktop bit depth. rgba16f
              and bgra8 are left out of the autodetection logic, and are available for manual testing.

              NOTE:
                 Desktop bit depth querying is only available from an API available from  Windows  10.  Thus  on
                 older systems it will only automatically utilize the rgba8 output format.

       --d3d11-output-csp=<auto|srgb|linear|pq|bt.2020>
              Select a specific D3D11 output color space to utilize for D3D11 rendering.  "auto" is the default,
              which will select the color space of the desktop on which the swap chain is located.

              Values  other  than  "srgb"  and "pq" have had issues in testing, so they are mostly available for
              manual testing.

              NOTE:
                 Swap chain color space configuration is only available from an API available from  Windows  10.
                 Thus on older systems it will not work.

       --d3d11va-zero-copy=<yes|no>
              By  default,  when  using  hardware  decoding with --gpu-api=d3d11, the video image will be copied
              (GPU-to-GPU) from the decoder surface to a shader resource. Set this option to avoid that copy  by
              sampling  directly  from  the decoder image. This may increase performance and reduce power usage,
              but can cause the image to be sampled incorrectly on the bottom and right edges  due  to  padding,
              and  may  invoke driver bugs, since Direct3D 11 technically does not allow sampling from a decoder
              surface (though most drivers support it.)

              Currently only relevant for --gpu-api=d3d11.

       --wayland-app-id=<string>
              Set the client app id for Wayland-based video output methods (default: mpv).

       --wayland-disable-vsync=<yes|no>
              Disable vsync for the wayland contexts (default: no). Useful for benchmarking the wayland  context
              when  combined  with  video-sync=display-desync,  --no-audio,  and  --untimed=yes. Only works with
              --gpu-context=wayland and --gpu-context=waylandvk.

       --wayland-edge-pixels-pointer=<value>
              Defines the size of an edge border (default: 10) to initiate client  side  resize  events  in  the
              wayland  contexts with the mouse. This is only active if there are no server side decorations from
              the compositor.

       --wayland-edge-pixels-touch=<value>
              Defines the size of an edge border (default: 32) to initiate client side  resizes  events  in  the
              wayland contexts with touch events.

       --spirv-compiler=<compiler>
              Controls which compiler is used to translate GLSL to SPIR-V. This is (currently) only relevant for
              --gpu-api=vulkan and --gpu-api=d3d11.  The possible choices are currently only:

              auto   Use the first available compiler. (Default)

              shaderc
                     Use  libshaderc,  which  is  an  API  wrapper  around  glslang.  This is generally the most
                     preferred, if available.

              NOTE:
                 This option is deprecated, since there is only one reasonable value.  It may be removed in  the
                 future.

       --glsl-shader=<file>, --glsl-shaders=<file-list>
              Custom  GLSL hooks. These are a flexible way to add custom fragment shaders, which can be injected
              at almost arbitrary points in  the  rendering  pipeline,  and  access  all  previous  intermediate
              textures.

              Each  use of the --glsl-shader option will add another file to the internal list of shaders, while
              --glsl-shaders takes a list of files, and overwrites the internal list with it. The  latter  is  a
              path list option (see List Options for details).

                 Warning

                        The syntax is not stable yet and may change any time.

              The general syntax of a user shader looks like this:

                 //!METADATA ARGS...
                 //!METADATA ARGS...

                 vec4 hook() {
                    ...
                    return something;
                 }

                 //!METADATA ARGS...
                 //!METADATA ARGS...

                 ...

              Each  section  of  metadata,  along  with the non-metadata lines after it, defines a single block.
              There are currently two types of blocks, HOOKs and TEXTUREs.

              A TEXTURE block can set the following options:

              TEXTURE <name> (required)
                     The name of this texture. Hooks can then bind the texture under this name using BIND.  This
                     must be the first option of the texture block.

              SIZE <width> [<height>] [<depth>] (required)
                     The  dimensions of the texture. The height and depth are optional. The type of texture (1D,
                     2D or 3D) depends on the number of components specified.

              FORMAT <name> (required)
                     The texture format for the samples. Supported texture formats are listed in  debug  logging
                     when  the  gpu  VO is initialized (look for Texture formats:). Usually, this follows OpenGL
                     naming conventions.  For  example,  rgb16  provides  3  channels  with  normalized  16  bit
                     components.  One  oddity  are  float  formats:  for  example,  rgba16f  has 16 bit internal
                     precision, but the texture data is provided as 32 bit floats, and the driver  converts  the
                     data on texture upload.

                     Although  format  names follow a common naming convention, not all of them are available on
                     all hardware, drivers, GL versions, and so on.

              FILTER <LINEAR|NEAREST>
                     The min/magnification filter used when sampling from this texture.

              BORDER <CLAMP|REPEAT|MIRROR>
                     The border wrapping mode used when sampling from this texture.

              Following the metadata is a string of bytes in hexadecimal notation that define  the  raw  texture
              data, corresponding to the format specified by FORMAT, on a single line with no extra whitespace.

              A HOOK block can set the following options:

              HOOK <name> (required)
                     The  texture  which to hook into. May occur multiple times within a metadata block, up to a
                     predetermined limit. See below for a list of hookable textures.

              DESC <title>
                     User-friendly description of the pass. This is the name used when representing this  shader
                     in the list of passes for property vo-passes.

              BIND <name>
                     Loads  a texture (either coming from mpv or from a TEXTURE block) and makes it available to
                     the pass. When binding textures from mpv, this  will  also  set  up  macros  to  facilitate
                     accessing it properly. See below for a list. By default, no textures are bound. The special
                     name HOOKED can be used to refer to the texture that triggered this pass.

              SAVE <name>
                     Gives the name of the texture to save the result of this pass into. By default, this is set
                     to the special name HOOKED which has the effect of overwriting the hooked texture.

              WIDTH <szexpr>, HEIGHT <szexpr>
                     Specifies  the  size of the resulting texture for this pass. szexpr refers to an expression
                     in RPN (reverse polish notation), using the operators +  -  *  /  >  <  !,  floating  point
                     literals,   and   references   to   sizes  of  existing  texture  (such  as  MAIN.width  or
                     CHROMA.height),  OUTPUT,  or  NATIVE_CROPPED  (size  of  an  input  texture  cropped  after
                     pan-and-scan,  video-align-x/y,  video-pan-x/y,  etc.  and possibly prescaled). By default,
                     these are set to HOOKED.w and HOOKED.h, espectively.

              WHEN <szexpr>
                     Specifies a condition that needs  to  be  true  (non-zero)  for  the  shader  stage  to  be
                     evaluated.  If  it  fails, it will silently be omitted. (Note that a shader stage like this
                     which has a dependency on an optional hook point can still cause  that  hook  point  to  be
                     saved, which has some minor overhead)

              OFFSET <ox oy | ALIGN>
                     Indicates  a  pixel  shift  (offset)  introduced  by this pass. These pixel offsets will be
                     accumulated and corrected during the next scaling  pass  (cscale  or  scale).  The  default
                     values  are  0  0  which  correspond  to  no  shift. Note that offsets are ignored when not
                     overwriting the hooked texture.

                     A special value of ALIGN will attempt to fix existing offset of HOOKED  by  align  it  with
                     reference.  It  requires  HOOKED  to  be resizable (see below). It works transparently with
                     fragment shader. For compute shader, the predefined texmap  macro  is  required  to  handle
                     coordinate mapping.

              COMPONENTS <n>
                     Specifies  how  many  components of this pass's output are relevant and should be stored in
                     the texture, up to 4 (rgba). By default, this value is equal to the number of components in
                     HOOKED.

              COMPUTE <bw> <bh> [<tw> <th>]
                     Specifies that this shader should be treated as a compute shader, with the  block  size  bw
                     and  bh.  The  compute  shader will be dispatched with however many blocks are necessary to
                     completely tile over the output.  Within each block, there will be tw*th threads, forming a
                     single work group. In other words: tw and th specify the work  group  size,  which  can  be
                     different from the block size. So for example, a compute shader with bw, bh = 32 and tw, th
                     =  8  running  on a 500x500 texture would dispatch 16x16 blocks (rounded up), each with 8x8
                     threads.

                     Compute shaders in mpv are treated a  bit  different  from  fragment  shaders.  Instead  of
                     defining  a  vec4  hook that produces an output sample, you directly define void hook which
                     writes to a fixed writeonly image unit  named  out_image  (this  is  bound  by  mpv)  using
                     imageStore.  To help translate texture coordinates in the absence of vertices, mpv provides
                     a special function NAME_map(id) to map from the texel space of  the  output  image  to  the
                     texture  coordinates  for  all  bound  textures.  In  particular, NAME_pos is equivalent to
                     NAME_map(gl_GlobalInvocationID), although using this only really makes sense if (tw,th)  ==
                     (bw,bh).

              Each  bound  mpv  texture  (via BIND) will make available the following definitions to that shader
              pass, where NAME is the name of the bound texture:

              vec4 NAME_tex(vec2 pos)
                     The sampling function to use to access the texture at a certain spot (in texture coordinate
                     space, range [0,1]). This takes care of any necessary normalization conversions.

              vec4 NAME_texOff(vec2 offset)
                     Sample the texture at a certain offset in pixels. This works like NAME_tex but additionally
                     takes care of necessary rotations, so that sampling at e.g. vec2(-1,0) is always one  pixel
                     to the left.

              vec2 NAME_pos
                     The local texture coordinate of that texture, range [0,1].

              vec2 NAME_size
                     The (rotated) size in pixels of the texture.

              mat2 NAME_rot
                     The  rotation  matrix  associated  with  this  texture.  (Rotates  pixel  space  to texture
                     coordinates)

              vec2 NAME_pt
                     The (unrotated) size of a single pixel, range [0,1].

              float NAME_mul
                     The coefficient that needs to be multiplied into the texture contents in order to normalize
                     it to the range [0,1].

              sampler NAME_raw
                     The raw bound texture  itself.  The  use  of  this  should  be  avoided  unless  absolutely
                     necessary.

              Normally,  users  should  use  either  NAME_tex  or NAME_texOff to read from the texture. For some
              shaders however , it can be better for performance to do custom sampling from NAME_raw,  in  which
              case care needs to be taken to respect NAME_mul and NAME_rot.

              In addition to these parameters, the following uniforms are also globally available:

              float random
                     A random number in the range [0-1], different per frame.

              int frame
                     A  simple count of frames rendered, increases by one per frame and never resets (regardless
                     of seeks).

              vec2 input_size
                     The size in pixels of the input image (possibly cropped and prescaled).

              vec2 target_size
                     The size in pixels of the visible part of the scaled (and possibly cropped) image.

              vec2 tex_offset
                     Texture offset introduced  by  user  shaders  or  options  like  panscan,  video-align-x/y,
                     video-pan-x/y.

              Internally,  vo_gpu  may  generate  any  number  of the following textures.  Whenever a texture is
              rendered and saved by vo_gpu, all of the passes that have hooked into it will run,  in  the  order
              they were added by the user. This is a list of the legal hook points:

              RGB, LUMA, CHROMA, ALPHA, XYZ (resizable)
                     Source planes (raw). Which of these fire depends on the image format of the source.

              CHROMA_SCALED, ALPHA_SCALED (fixed)
                     Source planes (upscaled). These only fire on subsampled content.

              NATIVE (resizable)
                     The combined image, in the source colorspace, before conversion to RGB.

              MAINPRESUB (resizable)
                     The image, after conversion to RGB, but before --blend-subtitles=video is applied.

              MAIN (resizable)
                     The main image, after conversion to RGB but before upscaling.

              LINEAR (fixed)
                     Linear   light   image,   before   scaling.   This   only  fires  when  --linear-upscaling,
                     --linear-downscaling or --sigmoid-upscaling is in effect.

              SIGMOID (fixed)
                     Sigmoidized light, before scaling. This only fires when --sigmoid-upscaling is in effect.

              PREKERNEL (fixed)
                     The image immediately before the scaler kernel runs.

              POSTKERNEL (fixed)
                     The image immediately after the scaler kernel runs.

              SCALED (fixed)
                     The final upscaled image, before color management.

              OUTPUT (fixed)
                     The final output image, after color management but before dithering and drawing to screen.

              Only the textures labelled with resizable may be transformed  by  the  pass.  When  overwriting  a
              texture marked fixed, the WIDTH, HEIGHT and OFFSET must be left at their default values.

       --glsl-shader=<file>
              CLI/config file only alias for --glsl-shaders-append.

       --deband
              Enable  the  debanding algorithm. This greatly reduces the amount of visible banding, blocking and
              other quantization artifacts, at the expense of very slightly blurring some of the finest details.
              In practice, it's virtually always an improvement - the only reason to disable  it  would  be  for
              performance.

       --deband-iterations=<1..16>
              The  number  of  debanding  steps to perform per sample. Each step reduces a bit more banding, but
              takes time to compute. Note that the strength of each step falls off very quickly, so high numbers
              (>4) are practically useless.  (Default 1)

       --deband-threshold=<0..4096>
              The  debanding  filter's  cut-off  threshold.  Higher  numbers  increase  the  debanding  strength
              dramatically but progressively diminish image details.  (Default 32)

       --deband-range=<1..64>
              The  debanding filter's initial radius. The radius increases linearly for each iteration. A higher
              radius will find more gradients, but a lower radius will smooth more aggressively. (Default 16)

              If you increase the --deband-iterations, you should probably decrease this to compensate.

       --deband-grain=<0..4096>
              Add some extra noise to the image.  This  significantly  helps  cover  up  remaining  quantization
              artifacts. Higher numbers add more noise. (Default 48)

       --sharpen=<value>
              If set to a value other than 0, enable an unsharp masking filter. Positive values will sharpen the
              image  (but  add  more  ringing and aliasing). Negative values will blur the image. If your GPU is
              powerful enough, consider alternatives like the ewa_lanczossharp scale filter, or the --scale-blur
              option.

       --opengl-glfinish
              Call glFinish() before swapping buffers (default: disabled). Slower,  but  might  improve  results
              when  doing  framedropping.  Can  completely  ruin performance. The details depend entirely on the
              OpenGL driver.

       --opengl-waitvsync
              Call glXWaitVideoSyncSGI after each buffer swap (default: disabled).  This may  or  may  not  help
              with  video  timing accuracy and frame drop. It's possible that this makes video output slower, or
              has no effect at all.

              X11/GLX only.

       --opengl-dwmflush=<no|windowed|yes|auto>
              Calls DwmFlush after swapping buffers on Windows (default: auto). It also sets SwapInterval(0)  to
              ignore  the  OpenGL timing. Values are: no (disabled), windowed (only in windowed mode), yes (also
              in full screen).

              The value auto will try to determine whether the compositor is active, and calls DwmFlush only  if
              it seems to be.

              This may help to get more consistent frame intervals, especially with high-fps clips - which might
              also reduce dropped frames. Typically, a value of windowed should be enough, since full screen may
              bypass the DWM.

              Windows only.

       --angle-d3d11-feature-level=<11_0|10_1|10_0|9_3>
              Selects a specific feature level when using the ANGLE backend with D3D11.  By default, the highest
              available feature level is used. This option can be used to select a lower feature level, which is
              mainly  useful  for debugging.  Note that OpenGL ES 3.0 is only supported at feature level 10_1 or
              higher.  Most extended OpenGL  features  will  not  work  at  lower  feature  levels  (similar  to
              --gpu-dumb-mode).

              Windows with ANGLE only.

       --angle-d3d11-warp=<yes|no|auto>
              Use  WARP  (Windows  Advanced  Rasterization  Platform)  when  using  the ANGLE backend with D3D11
              (default: auto). This is a high performance software renderer. By default, it  is  used  when  the
              Direct3D  hardware  does  not  support  Direct3D  11  feature level 9_3. While the extended OpenGL
              features will work with WARP, they can be very slow.

              Windows with ANGLE only.

       --angle-egl-windowing=<yes|no|auto>
              Use ANGLE's built in EGL windowing functions to create a swap chain (default: auto).  If  this  is
              set  to  no  and  the D3D11 renderer is in use, ANGLE's built in swap chain will not be used and a
              custom swap chain that is optimized for video rendering will be created instead. If set to auto, a
              custom swap chain will be used for D3D11 and the built in swap chain will be used for  D3D9.  This
              option  is  mainly  for  debugging purposes, in case the custom swap chain has poor performance or
              does not work.

              If set to yes, the --angle-max-frame-latency, --angle-swapchain-length  and  --angle-flip  options
              will have no effect.

              Windows with ANGLE only.

       --angle-flip=<yes|no>
              Enable  flip-model  presentation,  which  avoids  unnecessarily  copying the backbuffer by sharing
              surfaces with the DWM (default: yes). This may cause performance issues  with  older  drivers.  If
              flip-model  presentation is not supported (for example, on Windows 7 without the platform update),
              mpv will automatically fall back to the older bitblt presentation model.

              If set to no, the --angle-swapchain-length option will have no effect.

              Windows with ANGLE only.

       --angle-renderer=<d3d9|d3d11|auto>
              Forces a specific renderer when using the ANGLE backend (default: auto). In auto  mode  this  will
              pick  D3D11  for systems that support Direct3D 11 feature level 9_3 or higher, and D3D9 otherwise.
              This option is mainly for debugging purposes. Normally there is no  reason  to  force  a  specific
              renderer,  though --angle-renderer=d3d9 may give slightly better performance on old hardware. Note
              that the D3D9 renderer only supports OpenGL ES 2.0, so most extended OpenGL features will not work
              if this renderer is selected (similar to --gpu-dumb-mode).

              Windows with ANGLE only.

       --macos-force-dedicated-gpu=<yes|no>
              Deactivates the automatic graphics switching and forces the dedicated GPU.  (default: no)

              macOS only.

       --cocoa-cb-sw-renderer=<yes|no|auto>
              Use the Apple Software Renderer when using cocoa-cb (default: auto). If set  to  no  the  software
              renderer  is  never used and instead fails when a the usual pixel format could not be created, yes
              will always only use the software renderer, and auto only falls back to the software renderer when
              the usual pixel format couldn't be created.

              macOS only.

       --cocoa-cb-10bit-context=<yes|no>
              Creates a 10bit capable pixel format for the context creation (default:  yes).   Instead  of  8bit
              integer framebuffer a 16bit half-float framebuffer is requested.

              macOS only.

       --macos-title-bar-appearance=<appearance>
              Sets  the  appearance  of  the  title bar (default: auto). Not all combinations of appearances and
              --macos-title-bar-material materials make sense or are unique. Appearances that are not  supported
              by you current macOS version fall back to the default value.  macOS and cocoa-cb only

              <appearance> can be one of the following:

              auto   Detects the system settings and sets the title bar appearance appropriately. On macOS 10.14
                     it also detects run time changes.

              aqua   The standard macOS Light appearance.

              darkAqua
                     The standard macOS Dark appearance. (macOS 10.14+)

              vibrantLight
                     Light vibrancy appearance with.

              vibrantDark
                     Dark vibrancy appearance with.

              aquaHighContrast
                     Light Accessibility appearance. (macOS 10.14+)

              darkAquaHighContrast
                     Dark Accessibility appearance. (macOS 10.14+)

              vibrantLightHighContrast
                     Light vibrancy Accessibility appearance.  (macOS 10.14+)

              vibrantDarkHighContrast
                     Dark vibrancy Accessibility appearance.  (macOS 10.14+)

       --macos-title-bar-material=<material>
              Sets  the  material  of  the title bar (default: titlebar). All deprecated materials should not be
              used on macOS 10.14+ because their functionality  is  not  guaranteed.  Not  all  combinations  of
              materials  and  --macos-title-bar-appearance appearances make sense or are unique.  Materials that
              are not supported by you current macOS version fall back to the default value.  macOS and cocoa-cb
              only

              <material> can be one of the following:

              titlebar
                     The standard macOS titel bar material.

              selection
                     The standard macOS selection material.

              menu   The standard macOS menu material. (macOS 10.11+)

              popover
                     The standard macOS popover material. (macOS 10.11+)

              sidebar
                     The standard macOS sidebar material. (macOS 10.11+)

              headerView
                     The standard macOS header view material.  (macOS 10.14+)

              sheet  The standard macOS sheet material. (macOS 10.14+)

              windowBackground
                     The standard macOS window background material.  (macOS 10.14+)

              hudWindow
                     The standard macOS hudWindow material. (macOS 10.14+)

              fullScreen
                     The standard macOS full screen material.  (macOS 10.14+)

              toolTip
                     The standard macOS tool tip material. (macOS 10.14+)

              contentBackground
                     The standard macOS content background material.  (macOS 10.14+)

              underWindowBackground
                     The standard macOS under window background material.  (macOS 10.14+)

              underPageBackground
                     The standard macOS under page background material.  (deprecated in macOS 10.14+)

              dark   The standard macOS dark material.  (deprecated in macOS 10.14+)

              light  The standard macOS light material.  (macOS 10.14+)

              mediumLight
                     The standard macOS mediumLight material.  (macOS 10.11+, deprecated in macOS 10.14+)

              ultraDark
                     The standard macOS ultraDark material.  (macOS 10.11+ deprecated in macOS 10.14+)

       --macos-title-bar-color=<color>
              Sets  the  color  of  the  title  bar  (default:  completely  transparent).   Is   influenced   by
              --macos-title-bar-appearance and --macos-title-bar-material.  See --sub-color for color syntax.

       --macos-fs-animation-duration=<default|0-1000>
              Sets  the  fullscreen  resize  animation  duration in ms (default: default).  The default value is
              slightly less than the system's animation duration (500ms) to prevent some problems when  the  end
              of an async animation happens at the same time as the end of the system wide fullscreen animation.
              Setting  anything  higher  than  500ms will only prematurely cancel the resize animation after the
              system wide animation ended. The upper limit is still set at 1000ms since it's possible that Apple
              or the user changes the system defaults. Anything higher than 1000ms though  seems  too  long  and
              shouldn't be set anyway.  (macOS and cocoa-cb only)

       --macos-app-activation-policy=<regular|accessory|prohibited>
              Changes  the  App  activation  policy.  With  accessory  the  mpv  icon in the Dock can be hidden.
              (default: regular)

              macOS only.

       --macos-geometry-calculation=<visible|whole>
              This changes the rectangle which is used to calculate the screen position and size of  the  window
              (default:  visible).  visible  takes the the menu bar and Dock into account and the window is only
              positioned/sized within the visible screen frame rectangle, whole takes  the  whole  screen  frame
              rectangle  and  ignores  the  menu bar and Dock. Other previous restrictions still apply, like the
              window can't be placed on top of the menu bar etc.

              macOS only.

       --android-surface-size=<WxH>
              Set dimensions of the rendering surface used by the Android gpu context.  Needs to be set  by  the
              embedding application if the dimensions change during runtime (i.e. if the device is rotated), via
              the surfaceChanged callback.

              Android with --gpu-context=android only.

       --gpu-sw
              Continue even if a software renderer is detected.

       --gpu-context=<sys>
              The  value  auto  (the  default) selects the GPU context. You can also pass help to get a complete
              list of compiled in backends (sorted by autoprobe order).

              auto   auto-select (default)

              cocoa  Cocoa/macOS (deprecated, use --vo=libmpv instead)

              win    Win32/WGL

              winvk  VK_KHR_win32_surface

              angle  Direct3D11 through the OpenGL ES translation layer ANGLE. This supports  almost  everything
                     the win backend does (if the ANGLE build is new enough).

              dxinterop (experimental)
                     Win32,  using WGL for rendering and Direct3D 9Ex for presentation. Works on Nvidia and AMD.
                     Newer Intel chips with the latest drivers may also work.

              d3d11  Win32, with native Direct3D 11 rendering.

              x11    X11/GLX

              x11vk  VK_KHR_xlib_surface

              wayland
                     Wayland/EGL

              waylandvk
                     VK_KHR_wayland_surface

              drm    DRM/EGL

              displayvk
                     VK_KHR_display. This backend is roughly the  Vukan  equivalent  of  DRM/EGL,  allowing  for
                     direct rendering via Vulkan without a display manager.

              x11egl X11/EGL

              android
                     Android/EGL. Requires --wid be set to an android.view.Surface.

       --gpu-api=<type>
              Controls which type of graphics APIs will be accepted:

              auto   Use any available API (default)

              opengl Allow only OpenGL (requires OpenGL 2.1+ or GLES 2.0+)

              vulkan Allow only Vulkan (requires a valid/working --spirv-compiler)

              d3d11  Allow only --gpu-context=d3d11

       --opengl-es=<mode>
              Controls which type of OpenGL context will be accepted:

              auto   Allow all types of OpenGL (default)

              yes    Only allow GLES

              no     Only allow desktop/core GL

       --fbo-format=<fmt>
              Selects  the  internal  format of textures used for FBOs. The format can influence performance and
              quality of the video output. fmt can be one of: rgb8,  rgb10,  rgb10_a2,  rgb16,  rgb16f,  rgb32f,
              rgba12, rgba16, rgba16f, rgba16hf, rgba32f.

              Default:  auto, which first attempts to utilize 16bit float (rgba16f, rgba16hf), and falls back to
              rgba16 if those are not available.  Finally, attempts to utilize rgb10_a2 or rgba8 if all  of  the
              previous formats are not available.

       --gamma-factor=<0.1..2.0>
              Set  an  additional raw gamma factor (default: 1.0). If gamma is adjusted in other ways (like with
              the --gamma option or key bindings and the gamma property), the value is multiplied with the other
              gamma value.

              Recommended values based on the environmental brightness:

              1.0    Pitch black or dimly lit room (default)

              1.1    Moderately lit room, home

              1.2    Brightly illuminated room, office

              NOTE: This is based around the assumptions of typical movie content, which  contains  an  implicit
              end-to-end  of about 0.8 from scene to display. For bright environments it can be useful to cancel
              that out.

       --gamma-auto
              Automatically corrects the gamma value depending on ambient lighting conditions  (adding  a  gamma
              boost for bright rooms).

              With  ambient  illuminance  of  16 lux, mpv will pick the 1.0 gamma value (no boost), and slightly
              increase the boost up until 1.2 for 256 lux.

              NOTE: Only implemented on macOS.

       --target-prim=<value>
              Specifies the primaries of the display. Video colors will be adapted to this colorspace  when  ICC
              color management is not being used. Valid values are:

              auto   Disable any adaptation, except for atypical color spaces. Specifically, wide/unusual gamuts
                     get  automatically adapted to BT.709, while standard gamut (i.e. BT.601 and BT.709) content
                     is not touched. (default)

              bt.470m
                     ITU-R BT.470 M

              bt.601-525
                     ITU-R BT.601 (525-line SD systems, eg. NTSC), SMPTE 170M/240M

              bt.601-625
                     ITU-R BT.601 (625-line SD systems, eg. PAL/SECAM), ITU-R BT.470 B/G

              bt.709 ITU-R BT.709 (HD), IEC 61966-2-4 (sRGB), SMPTE RP177 Annex B

              bt.2020
                     ITU-R BT.2020 (UHD)

              apple  Apple RGB

              adobe  Adobe RGB (1998)

              prophoto
                     ProPhoto RGB (ROMM)

              cie1931
                     CIE 1931 RGB (not to be confused with CIE XYZ)

              dci-p3 DCI-P3 (Digital Cinema Colorspace), SMPTE RP431-2

              v-gamut
                     Panasonic V-Gamut (VARICAM) primaries

              s-gamut
                     Sony S-Gamut (S-Log) primaries

       --target-trc=<value>
              Specifies the transfer characteristics (gamma) of the display. Video colors will  be  adjusted  to
              this curve when ICC color management is not being used.  Valid values are:

              auto   Disable  any  adaptation,  except for atypical transfers. Specifically, HDR or linear light
                     source material gets automatically converted  to  gamma  2.2,  while  SDR  content  is  not
                     touched. (default)

              bt.1886
                     ITU-R BT.1886 curve (assuming infinite contrast)

              srgb   IEC 61966-2-4 (sRGB)

              linear Linear light output

              gamma1.8
                     Pure power curve (gamma 1.8), also used for Apple RGB

              gamma2.0
                     Pure power curve (gamma 2.0)

              gamma2.2
                     Pure power curve (gamma 2.2)

              gamma2.4
                     Pure power curve (gamma 2.4)

              gamma2.6
                     Pure power curve (gamma 2.6)

              gamma2.8
                     Pure power curve (gamma 2.8), also used for BT.470-BG

              prophoto
                     ProPhoto RGB (ROMM)

              pq     ITU-R BT.2100 PQ (Perceptual quantizer) curve, aka SMPTE ST2084

              hlg    ITU-R BT.2100 HLG (Hybrid Log-gamma) curve, aka ARIB STD-B67

              v-log  Panasonic V-Log (VARICAM) curve

              s-log1 Sony S-Log1 curve

              s-log2 Sony S-Log2 curve

              NOTE:
                 When  using  HDR output formats, mpv will encode to the specified curve but it will not set any
                 HDMI flags or other signalling that might be  required  for  the  target  device  to  correctly
                 display the HDR signal.  The user should independently guarantee this before using these signal
                 formats for display.

       --target-peak=<auto|nits>
              Specifies  the  measured  peak  brightness  of  the  output  display,  in  cd/m^2  (AKA nits). The
              interpretation of this brightness depends on the configured --target-trc. In all cases, it imposes
              a limit on the signal values that will be  sent  to  the  display.  If  the  source  exceeds  this
              brightness level, a tone mapping filter will be inserted. For HLG, it has the additional effect of
              parametrizing  the  inverse  OOTF,  in  order  to get colorimetrically consistent results with the
              mastering display. For SDR, or when using an ICC (profile (--icc-profile), setting this to a value
              above 203 essentially causes the display to be treated as if it were an HDR display  in  disguise.
              (See the note below)

              In  auto  mode (the default), the chosen peak is an appropriate value based on the TRC in use. For
              SDR curves, it uses 203. For HDR curves, it uses 203 * the transfer function's nominal peak.

              NOTE:
                 When using an SDR transfer function, this is normally not needed, and setting it  may  lead  to
                 very  unexpected  results.  The one time it is useful is if you want to calibrate a HDR display
                 using traditional transfer functions and calibration equipment. In such cases, you can set your
                 HDR display to a high brightness such as 800 cd/m^2, and then calibrate it to a standard  curve
                 like  gamma2.8. Setting this value to 800 would then instruct mpv to essentially treat it as an
                 HDR display with the given peak. This may be a good alternative in environments where PQ or HLG
                 input to the display is not possible, and makes it  possible  to  use  HDR  displays  with  mpv
                 regardless of operating system support for HDMI HDR metadata.

                 In such a configuration, we highly recommend setting --tone-mapping to mobius or even clip.

       --tone-mapping=<value>
              Specifies the algorithm used for tone-mapping images onto the target display. This is relevant for
              both  HDR->SDR  conversion  as  well  as  gamut  reduction (e.g. playing back BT.2020 content on a
              standard gamut display).  Valid values are:

              clip   Hard-clip any out-of-range values. Use this when you care about perfect color accuracy  for
                     in-range  values  at  the  cost of completely distorting out-of-range values. Not generally
                     recommended.

              mobius Generalization of Reinhard to a  Möbius  transform  with  linear  section.   Smoothly  maps
                     out-of-range  values  while  retaining contrast and colors for in-range material as much as
                     possible. Use this when you care about color accuracy more than detail  preservation.  This
                     is somewhere in between clip and reinhard, depending on the value of --tone-mapping-param.

              reinhard
                     Reinhard  tone  mapping  algorithm.  Very simple continuous curve.  Preserves overall image
                     brightness but uses  nonlinear  contrast,  which  results  in  flattening  of  details  and
                     degradation in color accuracy.

              hable  Similar to reinhard but preserves both dark and bright details better (slightly sigmoidal),
                     at  the  cost  of slightly darkening / desaturating everything. Developed by John Hable for
                     use  in  video  games.  Use  this  when  you  care  about  detail  preservation  more  than
                     color/brightness   accuracy.   This   is   roughly  equivalent  to  --tone-mapping=reinhard
                     --tone-mapping-param=0.24. If possible, you should also enable --hdr-compute-peak  for  the
                     best results.

              bt.2390
                     Perceptual  tone  mapping  curve  (EETF)  specified  in  ITU-R Report BT.2390.  This is the
                     recommended curve to use for typical HDR-mastered content.  (Default)

              gamma  Fits a logarithmic transfer between the tone curves.

              linear Linearly stretches the entire reference gamut to (a linear multiple of) the display.

       --tone-mapping-param=<value>
              Set tone mapping parameters. By default, this is set to the special string default, which maps  to
              an  algorithm-specific  default  value. Ignored if the tone mapping algorithm is not tunable. This
              affects the following tone mapping algorithms:

              clip   Specifies an extra linear coefficient to multiply into the signal before clipping. Defaults
                     to 1.0.

              mobius Specifies the transition point from linear to mobius  transform.  Every  value  below  this
                     point  is  guaranteed  to be mapped 1:1. The higher the value, the more accurate the result
                     will be, at the cost of losing bright details. Defaults to 0.3,  which  due  to  the  steep
                     initial slope still preserves in-range colors fairly accurately.

              reinhard
                     Specifies  the local contrast coefficient at the display peak. Defaults to 0.5, which means
                     that in-gamut values will be about half as bright as when clipping.

              gamma  Specifies the exponent of the function. Defaults to 1.8.

              linear Specifies the scale factor to use while stretching. Defaults to 1.0.

       --tone-mapping-max-boost=<1.0..10.0>
              Upper limit for how much the tone mapping algorithm is allowed to boost the average brightness  by
              over-exposing  the  image. The default value of 1.0 allows no additional brightness boost. A value
              of 2.0 would allow over-exposing by a factor of 2, and so on. Raising this setting can help reveal
              details that would otherwise be hidden in dark scenes, but raising it  too  high  will  make  dark
              scenes appear unnaturally bright.

       --hdr-compute-peak=<auto|yes|no>
              Compute the HDR peak and frame average brightness per-frame instead of relying on tagged metadata.
              These  values  are averaged over local regions as well as over several frames to prevent the value
              from jittering around too much. This option basically gives you dynamic, per-scene  tone  mapping.
              Requires  compute shaders, which is a fairly recent OpenGL feature, and will probably also perform
              horribly on some drivers, so enable at your own risk.   The  special  value  auto  (default)  will
              enable HDR peak computation automatically if compute shaders and SSBOs are supported.

       --hdr-peak-decay-rate=<1.0..1000.0>
              The  decay rate used for the HDR peak detection algorithm (default: 100.0).  This is only relevant
              when --hdr-compute-peak is enabled. Higher values make the peak decay more slowly, leading to more
              stable values at the cost of more  "eye  adaptation"-like  effects  (although  this  is  mitigated
              somewhat  by  --hdr-scene-threshold). A value of 1.0 (the lowest possible) disables all averaging,
              meaning each frame's value is used directly as measured, but doing this  is  not  recommended  for
              "noisy" sources since it may lead to excessive flicker. (In signal theory terms, this controls the
              time constant "tau" of an IIR low pass filter)

       --hdr-scene-threshold-low=<0.0..100.0>, --hdr-scene-threshold-high=<0.0..100.0>
              The lower and upper thresholds (in dB) for a brightness difference to be considered a scene change
              (default: 5.5 low, 10.0 high). This is only relevant when --hdr-compute-peak is enabled. Normally,
              small  fluctuations  in  the frame brightness are compensated for by the peak averaging mechanism,
              but for large jumps in the brightness this can result in the frame remaining  too  bright  or  too
              dark  for  up  to  several seconds, depending on the value of --hdr-peak-decay-rate. To counteract
              this, when the brightness between the running average  and  the  current  frame  exceeds  the  low
              threshold,  mpv  will  make  the  averaging  filter  more  aggressive, up to the limit of the high
              threshold (at which point the filter becomes instant).

       --tone-mapping-desaturate=<0.0..1.0>
              Apply desaturation for highlights (default: 0.75). The parameter  controls  the  strength  of  the
              desaturation  curve. A value of 0.0 completely disables it, while a value of 1.0 means that overly
              bright colors will tend towards white. (This is not always the case, especially not for highlights
              that are near primary colors)

              Values in between apply progressively  more/less  aggressive  desaturation.   This  setting  helps
              prevent  unnaturally  oversaturated  colors  for super-highlights, by (smoothly) turning them into
              less saturated (per channel tone mapped) colors instead. This makes images feel more  natural,  at
              the  cost  of  chromatic distortions for out-of-range colors. The default value of 0.75 provides a
              good balance. Setting this to 0.0 preserves the chromatic accuracy of the tone mapping process.

       --tone-mapping-desaturate-exponent=<0.0..20.0>
              This setting controls the exponent of the desaturation curve, which controls how  bright  a  color
              needs to be in order to start being desaturated. The default of 1.5 provides a reasonable balance.
              Decreasing this exponent makes the curve more aggressive.

       --gamut-warning
              If enabled, mpv will mark all clipped/out-of-gamut pixels that exceed a given threshold (currently
              hard-coded  to  101%).  The  affected  pixels  will be inverted to make them stand out. Note: This
              option applies after the effects of all  of  mpv's  color  space  transformation  /  tone  mapping
              options, so it's a good idea to combine this with --tone-mapping=clip and use --target-prim to set
              the  gamut to simulate. For example, --target-prim=bt.709 would make mpv highlight all pixels that
              exceed the gamut of a standard gamut (sRGB) display. This option also does not work well with  ICC
              profiles,  since  the  3DLUTs  are  always  generated  against  the  source  color  space and have
              chromatically-accurate clipping built in.

       --gamut-clipping
              If enabled (default: yes), mpv will colorimetrically clip out-of-gamut colors by desaturating them
              (preserving luma), rather  than  hard-clipping  each  component  individually.  This  should  make
              playback  of  wide gamut content on typical (standard gamut) monitors look much more aesthetically
              pleasing and less blown-out.

       --use-embedded-icc-profile
              Load the embedded ICC profile contained in media files such as PNG images.  (Default:  yes).  Note
              that   this   option  only  works  when  also  using  a  display  ICC  profile  (--icc-profile  or
              --icc-profile-auto), and also requires LittleCMS 2 support.

       --icc-profile=<file>
              Load an ICC profile and use it to transform video RGB to screen output.  Needs LittleCMS 2 support
              compiled in. This option overrides the --target-prim, --target-trc and --icc-profile-auto options.

       --icc-profile-auto
              Automatically select the ICC display profile currently specified by the display  settings  of  the
              operating system.

              NOTE: On Windows, the default profile must be an ICC profile. WCS profiles are not supported.

              Applications   using   libmpv   with   the  render  API  need  to  provide  the  ICC  profile  via
              MPV_RENDER_PARAM_ICC_PROFILE.

       --icc-cache-dir=<dirname>
              Store and load the 3D LUTs created from the ICC profile in this directory.  This can  be  used  to
              speed  up  loading,  since  LittleCMS 2 can take a while to create a 3D LUT. Note that these files
              contain uncompressed LUTs. Their size depends on the --icc-3dlut-size, and can be very big.

              NOTE: This is not cleaned automatically, so old, unused cache files may stick around indefinitely.

       --icc-intent=<value>
              Specifies the ICC intent used for the color transformation (when using --icc-profile).

              0      perceptual

              1      relative colorimetric (default)

              2      saturation

              3      absolute colorimetric

       --icc-3dlut-size=<r>x<g>x<b>
              Size of the 3D LUT generated from the ICC profile in each dimension.  Default is  64x64x64.  Sizes
              may range from 2 to 512.

       --icc-force-contrast=<no|0-1000000|inf>
              Override  the  target  device's  detected  contrast  ratio  by a specific value.  This is detected
              automatically from the profile if possible, but for some profiles it might be missing, causing the
              contrast to be assumed as infinite. As a result, video may appear darker than intended. If this is
              the case, setting this option might help. This only affects BT.1886 content.  The  default  of  no
              means to use the profile values. The special value inf causes the BT.1886 curve to be treated as a
              pure power gamma 2.4 function.

       --blend-subtitles=<yes|video|no>
              Blend  subtitles directly onto upscaled video frames, before interpolation and/or color management
              (default: no). Enabling this causes subtitles to  be  affected  by  --icc-profile,  --target-prim,
              --target-trc,  --interpolation,  --gamma-factor  and  --glsl-shaders.  It  also increases subtitle
              performance when using --interpolation.

              The downside of enabling this is that it restricts subtitles to the visible portion of the  video,
              so you can't have subtitles exist in the black margins below a video (for example).

              If  video  is  selected,  the behavior is similar to yes, but subs are drawn at the video's native
              resolution, and scaled along with the video.

              WARNING:
                 This changes the way subtitle colors are handled. Normally, subtitle colors are assumed  to  be
                 in  sRGB  and  color  managed as such. Enabling this makes them treated as being in the video's
                 color space instead. This is good if you want things like softsubbed ASS  signs  to  match  the
                 video colors, but may cause SRT subtitles or similar to look slightly off.

       --alpha=<blend-tiles|blend|yes|no>
              Decides what to do if the input has an alpha component.

              blend-tiles
                     Blend the frame against a 16x16 gray/white tiles background (default).

              blend  Blend the frame against the background color (--background, normally black).

              yes    Try  to  create  a  framebuffer  with  alpha  component. This only makes sense if the video
                     contains alpha information (which is extremely rare) or if you make  the  background  color
                     transparent.  May not be supported on all platforms. If alpha framebuffers are unavailable,
                     it silently falls back on a normal framebuffer. Note  that  if  you  set  the  --fbo-format
                     option  to  a non-default value, a format with alpha must be specified, or this won't work.
                     Whether this really works depends on the windowing system and desktop environment.

              no     Ignore alpha component.

       --opengl-rectangle-textures
              Force use of rectangle textures (default: no). Normally this shouldn't have  any  advantages  over
              normal textures. Note that hardware decoding overrides this flag. Could be removed any time.

       --background=<color>
              Color  used  to  draw parts of the mpv window not covered by video. See the --sub-color option for
              how colors are defined.

       --gpu-tex-pad-x, --gpu-tex-pad-y
              Enlarge the video source textures by this many pixels. For debugging only (normally  textures  are
              sized  exactly,  but due to hardware decoding interop we may have to deal with additional padding,
              which can be tested with these options). Could be removed any time.

       --opengl-early-flush=<yes|no|auto>
              Call glFlush() after rendering a frame and before attempting to display it  (default:  auto).  Can
              fix stuttering in some cases, in other cases probably causes it. The auto mode will call glFlush()
              only  if  the  renderer is going to wait for a while after rendering, instead of flipping GL front
              and backbuffers immediately (i.e. it doesn't call it in display-sync mode).

              On macOS this is always  deactivated  because  it  only  causes  performance  problems  and  other
              regressions.

       --gpu-dumb-mode=<yes|no|auto>
              This  mode  is  extremely  restricted, and will disable most extended features. That includes high
              quality scalers and custom shaders!

              It is intended for hardware that  does  not  support  FBOs  (including  GLES,  which  supports  it
              insufficiently), or to get some more performance out of bad or old hardware.

              This  mode  is forced automatically if needed, and this option is mostly useful for debugging. The
              default of auto will enable it automatically if nothing uses features which require FBOs.

              This option might be silently removed in the future.

       --gpu-shader-cache-dir=<dirname>
              Store and load compiled GLSL shaders in this directory. Normally, shader compilation is very fast,
              so this is usually not needed. It mostly matters for GPU APIs that require internally  recompiling
              shaders  to  other  languages,  for  example  anything based on ANGLE or Vulkan. Enabling this can
              improve startup performance on these platforms.

              NOTE: This is not cleaned automatically, so old, unused cache files may stick around indefinitely.

   Miscellaneous
       --display-tags=tag1,tags2,...
              Set the list of tags that should be displayed on the terminal. Tags that are in the list, but  are
              not  present  in the played file, will not be shown.  If a value ends with *, all tags are matched
              by prefix (though there is no general globbing). Just passing * essentially filtering.

              The default includes a common list of tags, call mpv with --list-options to see it.

              This is a string list option. See List Options for details.

       --mc=<seconds/frame>
              Maximum A-V sync correction per frame (in seconds)

       --autosync=<factor>
              Gradually adjusts the A/V sync based on audio delay measurements.   Specifying  --autosync=0,  the
              default,  will  cause  frame  timing  to be based entirely on audio delay measurements. Specifying
              --autosync=1 will do the same, but will subtly change the  A/V  correction  algorithm.  An  uneven
              video framerate in a video which plays fine with --no-audio can often be helped by setting this to
              an  integer  value  greater  than  1.  The  higher  the  value,  the  closer the timing will be to
              --no-audio. Try --autosync=30 to smooth out problems with sound drivers which do not  implement  a
              perfect  audio delay measurement. With this value, if large A/V sync offsets occur, they will only
              take about 1 or 2 seconds to settle out. This delay in reaction time to sudden A/V offsets  should
              be the only side effect of turning this option on, for all sound drivers.

       --video-timing-offset=<seconds>
              Control  how  long before video display target time the frame should be rendered (default: 0.050).
              If a video frame should be displayed at a certain time, the VO  will  start  rendering  the  frame
              earlier,  and  then  will perform a blocking wait until the display time, and only then "swap" the
              frame to display. The rendering cannot start before the previous frame is displayed, so this value
              is implicitly limited by the video framerate. With normal video frame  rates,  the  default  value
              will  ensure  that rendering is always immediately started after the previous frame was displayed.
              On the other hand, setting a too high value can reduce responsiveness with low FPS value.

              For client API users using the render API (or  the  deprecated  opengl-cb  API),  this  option  is
              interesting,   because   you   can   stop   the   render   API   from   limiting   your  FPS  (see
              mpv_render_context_render() documentation).

              This  applies  only  to  audio  timing   modes   (e.g.   --video-sync=audio).   In   other   modes
              (--video-sync=display-...), video timing relies on vsync blocking, and this option is not used.

       --video-sync=<audio|...>
              How the player synchronizes audio and video.

              If  you  use  this  option, you usually want to set it to display-resample to enable a timing mode
              that tries to not skip or repeat frames when for example playing 24fps video on a 24Hz screen.

              The modes starting with display- try to  output  video  frames  completely  synchronously  to  the
              display,  using  the  detected  display  vertical  refresh  rate as a hint how fast frames will be
              displayed on average.  These  modes  change  video  speed  slightly  to  match  the  display.  See
              --video-sync-...   options  for  fine  tuning.  The  robustness of this mode is further reduced by
              making a some idealized assumptions, which may not always apply in reality.  Behavior  can  depend
              on  the  VO  and  the  system's video and audio drivers.  Media files must use constant framerate.
              Section-wise VFR might work as well with some container formats (but not e.g. mkv).

              Under some circumstances, the player  automatically  reverts  to  audio  mode  for  some  time  or
              permanently. This can happen on very low framerate video, or if the framerate cannot be detected.

              Also  in  display-sync  modes it can happen that interruptions to video playback (such as toggling
              fullscreen mode, or simply resizing the window) will skip the video frames that should  have  been
              displayed,  while audio mode will display them after the renderer has resumed (typically resulting
              in a short A/V desync and the video "catching up").

              Before mpv 0.30.0, there was a fallback to audio mode on severe A/V desync. This was  changed  for
              the  sake  of  not sporadically stopping. Now, display-desync does what it promises and may desync
              with audio by an arbitrary amount, until it is manually fixed with a seek.

              These modes also require a vsync  blocked  presentation  mode.  For  OpenGL,  this  translates  to
              --opengl-swapinterval=1. For Vulkan, it translates to --vulkan-swap-mode=fifo (or fifo-relaxed).

              The  modes with desync in their names do not attempt to keep audio/video in sync. They will slowly
              (or quickly) desync, until e.g. the next seek happens. These modes  are  meant  for  testing,  not
              serious use.

              audio  Time  video  frames to audio. This is the most robust mode, because the player doesn't have
                     to assume anything about how the display behaves. The disadvantage is that it can  lead  to
                     occasional  frame  drops or repeats. If audio is disabled, this uses the system clock. This
                     is the default mode.

              display-resample
                     Resample audio to match the video. This mode  will  also  try  to  adjust  audio  speed  to
                     compensate  for other drift.  (This means it will play the audio at a different speed every
                     once in a while to reduce the A/V difference.)

              display-resample-vdrop
                     Resample audio to match the video. Drop video frames to compensate for drift.

              display-resample-desync
                     Like the previous mode, but no A/V compensation.

              display-vdrop
                     Drop or repeat video frames to compensate desyncing video. (Although  it  should  have  the
                     same effects as audio, the implementation is very different.)

              display-adrop
                     Drop  or repeat audio data to compensate desyncing video. This mode will cause severe audio
                     artifacts if the real monitor refresh rate is too different from  the  reported  or  forced
                     rate. Since mpv 0.33.0, this acts on entire audio frames, instead of single samples.

              display-desync
                     Sync video to display, and let audio play on its own.

              desync Sync video according to system clock, and let audio play on its own.

       --video-sync-max-factor=<value>
              Maximum multiple for which to try to fit the video's FPS to the display's FPS (default: 5).

              For  example,  if  this is set to 1, the video FPS is forced to an integer multiple of the display
              FPS, as long as the speed change does not exceed the value set by --video-sync-max-video-change.

              See --interpolation-threshold for how this option affects interpolation.

              This is mostly for testing, and the option may be randomly changed in the future without notice.

       --video-sync-max-video-change=<value>
              Maximum speed difference in  percent  that  is  applied  to  video  with  --video-sync=display-...
              (default: 1). Display sync mode will be disabled if the monitor and video refresh way do not match
              within  the  given  range. It tries multiples as well: playing 30 fps video on a 60 Hz screen will
              duplicate every second frame. Playing 24 fps video on  a  60  Hz  screen  will  play  video  in  a
              2-3-2-3-... pattern.

              The  default settings are not loose enough to speed up 23.976 fps video to 25 fps. We consider the
              pitch change too extreme to allow this behavior by default. Set this option to a  value  of  5  to
              enable it.

              Note that in the --video-sync=display-resample mode, audio speed will additionally be changed by a
              small amount if necessary for A/V sync. See --video-sync-max-audio-change.

       --video-sync-max-audio-change=<value>
              Maximum   additional   speed   difference   in   percent   that   is   applied   to   audio   with
              --video-sync=display-... (default: 0.125). Normally, the player plays the audio at  the  speed  of
              the  video.  But if the difference between audio and video position is too high, e.g. due to drift
              or other timing errors, it will attempt to speed up or slow down audio by this additional  factor.
              Too  low  values  could  lead  to  video  frame  dropping or repeating if the A/V desync cannot be
              compensated, too high values could lead to chaotic frame dropping due to the audio  "overshooting"
              and skipping multiple video frames before the sync logic can react.

       --mf-fps=<value>
              Framerate used when decoding from multiple PNG or JPEG files with mf:// (default: 1).

       --mf-type=<value>
              Input  file  type for mf:// (available: jpeg, png, tga, sgi). By default, this is guessed from the
              file extension.

       --stream-dump=<destination-filename>
              Instead of playing a file, read its byte stream and write it to the given  destination  file.  The
              destination is overwritten. Can be useful to test network-related behavior.

       --stream-lavf-o=opt1=value1,opt2=value2,...
              Set  AVOptions  on  streams  opened  with  libavformat. Unknown or misspelled options are silently
              ignored. (They are mentioned in the terminal output in verbose mode, i.e. --v. In general we can't
              print errors, because other options such as e.g. user agent are not available with all  protocols,
              and printing errors for unknown options would end up being too noisy.)

              This is a key/value list option. See List Options for details.

       --vo-mmcss-profile=<name>
              (Windows only.)  Set the MMCSS profile for the video renderer thread (default: Playback).

       --priority=<prio>
              (Windows  only.)   Set  process  priority for mpv according to the predefined priorities available
              under Windows.

              Possible values of <prio>: idle|belownormal|normal|abovenormal|high|realtime

              WARNING:
                 Using realtime priority can cause system lockup.

       --force-media-title=<string>
              Force the contents of the media-title property to this value. Useful for scripts which want to set
              a title, without overriding the user's setting in --title.

       --external-files=<file-list>
              Load a file and add all of its tracks. This is  useful  to  play  different  files  together  (for
              example  audio  from  one  file,  video  from another), or for advanced --lavfi-complex used (like
              playing two video files at the same time).

              Unlike --sub-files and --audio-files, this includes all tracks, and does not cause default  stream
              selection  over  the  "proper"  file.  This  makes  it slightly less intrusive. (In mpv 0.28.0 and
              before, this was not quite strictly enforced.)

              This is a path list option. See List Options for details.

       --external-file=<file>
              CLI/config file only alias for --external-files-append. Each use of this option  will  add  a  new
              external file.

       --cover-art-files=<file-list>
              Use  an external file as cover art while playing audio. This makes it appear on the track list and
              subject to automatic track selection. Options like --audio-display control whether such tracks are
              supposed to be selected.

              (The difference to loading a file with --external-files is that video tracks  will  be  marked  as
              being  pictures,  which affects the auto-selection method. If the passed file is a video, only the
              first frame will be decoded and displayed. Enabling the cover art track during playback may show a
              random frame if the source file is a video. Normally you're not supposed to pass  videos  to  this
              option,  so  this  paragraph  describes  the behavior coincidentally resulting from implementation
              details.)

              This is a path list option. See List Options for details.

       --cover-art-file=<file>
              CLI/config file only alias for --cover-art-files-append. Each use of this option will  add  a  new
              external file.

       --cover-art-auto=<no|exact|fuzzy|all>
              Whether  to  load _external_ cover art automatically. Similar to --sub-auto and --audio-file-auto.
              If a video already has tracks (which are not marked as cover art), external cover art will not  be
              loaded.

              no     Don't automatically load cover art.

              exact  Load the media filename with an image file extension.

              fuzzy  Load  all  cover  art containing the media filename and filenames in an internal whitelist,
                     such as cover.jpg (default).

              all    Load all images in the current directory.

              See --cover-art-files for details about what constitutes cover art.

              See --audio-display how to control display of cover art (this can be used  to  disable  cover  art
              that is part of the file).

       --autoload-files=<yes|no>
              Automatically load/select external files (default: yes).

              If  set  to  no,  then  do  not  automatically  load  external  files  as specified by --sub-auto,
              --audio-file-auto  and  --cover-art-auto.  If  external  files  are  forcibly  added  (like   with
              --sub-files), they will not be auto-selected.

              This  does  not  affect playlist expansion, redirection, or other loading of referenced files like
              with ordered chapters.

       --record-file=<file>
              Deprecated, use --stream-record, or the dump-cache command.

              Record the current stream to the given target file. The target file  will  always  be  overwritten
              without asking.

              This was deprecated because it isn't very nice to use. For one, seeking while this is enabled will
              be directly reflected in the output, which was not useful and annoying.

       --stream-record=<file>
              Write received/read data from the demuxer to the given output file. The output file will always be
              overwritten without asking. The output format is determined by the extension of the output file.

              Switching  streams  or  seeking  during  recording  might result in recording being stopped and/or
              broken files. Use with care.

              Seeking outside of the demuxer cache will result in "skips" in the output file, but seeking within
              the demuxer cache should not affect recording. One exception is when you seek back far  enough  to
              exceed  the  forward  buffering  size,  in  which case the cache stops actively reading. This will
              return in dropped data if it's a live stream.

              If this is set at runtime, the old file is closed, and the new file is opened. Note that this will
              write only data that is appended at the end of the cache, and the already cached  data  cannot  be
              written. You can try the dump-cache command as an alternative.

              External  files  (--audio-file  etc.) are ignored by this, it works on the "main" file only. Using
              this with files using ordered chapters or EDL files will also not work correctly in general.

              There are some glitches with this because it uses FFmpeg's  libavformat  for  writing  the  output
              file.  For  example,  it's  typical that it will only work if the output format is the same as the
              input format. This is the case even if it works with the ffmpeg tool. One reason for this is  that
              ffmpeg  and  its  libraries  contain  certain  hacks  and  workarounds  for these issues, that are
              unavailable to outside users.

              This replaces --record-file.  It  is  similar  to  the  ancient/removed  --stream-capture/-capture
              options, and provides better behavior in most cases (i.e. actually works).

       --lavfi-complex=<string>
              Set a "complex" libavfilter filter, which means a single filter graph can take input from multiple
              source audio and video tracks. The graph can result in a single audio or video output (or both).

              Currently,  the  filter  graph  labels  are  used  to  select  the  participating input tracks and
              audio/video output. The following rules apply:

              • A label of the form aidN selects audio track N as input (e.g.  aid1).

              • A label of the form vidN selects video track N as input.

              • A label named ao will be connected to the audio output.

              • A label named vo will be connected to the video output.

              Each label can be used only once. If you want to use e.g. an audio stream  for  multiple  filters,
              you  need  to use the asplit filter. Multiple video or audio outputs are not possible, but you can
              use filters to merge them into one.

              It's not possible to change the tracks connected to the filter at runtime, unless  you  explicitly
              change  the  lavfi-complex  property and set new track assignments. When the graph is changed, the
              track selection is changed according to the used labels as well.

              Other tracks, as long as they're not connected to the filter, and the corresponding output is  not
              connected to the filter, can still be freely changed with the normal methods.

              Note  that  the  normal filter chains (--af, --vf) are applied between the complex graphs (e.g. ao
              label) and the actual output.

                 Examples

                 • --lavfi-complex='[aid1] [aid2] amix [ao]' Play audio track 1 and 2 at the same time.

                 • --lavfi-complex='[vid1] [vid2] vstack [vo]' Stack video track 1 and 2 and play  them  at  the
                   same  time.  Note that both tracks need to have the same width, or filter initialization will
                   fail (you can add scale filters before the vstack filter to fix the size).  To load  a  video
                   track from another file, you can use --external-file=other.mkv.

                 • --lavfi-complex='[aid1]  asplit  [t1] [ao] ; [t1] showvolume [t2] ; [vid1] [t2] overlay [vo]'
                   Play audio track 1, and overlay the measured volume for each speaker over video track 1.

                 • null:// --lavfi-complex='life [vo]' A libavfilter source-only filter (Conways' Life Game).

              See the FFmpeg libavfilter documentation for details on the available filters.

       --metadata-codepage=<codepage>
              Codepage for various input metadata (default: utf-8). This affects how file tags, chapter  titles,
              etc.  are  interpreted.  You  can  for  example  set  this  to auto to enable autodetection of the
              codepage. (This is not the default because non-UTF-8 codepages are an obscure fringe use-case.)

              See  --sub-codepage  option  on  how  codepages  are  specified  and  further  details   regarding
              autodetection and codepage conversion. (The underlying code is the same.)

              Conversion is not applied to metadata that is updated at runtime.

   Debugging
       --unittest=<name>
              Run an internal unit test. There are multiple, and the name specifies which.

              The  special  value all-simple runs all tests which do not need further setup (other arguments and
              such). Some tests may need additional arguments to do anything useful.

              On success, the player binary exits with exit status 0, otherwise it  returns  with  an  undefined
              non-0 exit status (it may crash or abort itself on test failures).

              This  is  only  enabled  if  built with --enable-tests, and should normally be enabled and used by
              developers only.

AUDIO OUTPUT DRIVERS

       Audio output drivers are interfaces to different audio output facilities. The syntax is:

       --ao=<driver1,driver2,...[,]>
              Specify a priority list of audio output drivers to be used.

       If the list has a trailing ',', mpv will fall back on drivers not contained in the list.

       NOTE:
          See --ao=help for a list of compiled-in audio output  drivers.  The  driver  --ao=alsa  is  preferred.
          --ao=pulse is preferred on systems where PulseAudio is used. On BSD systems, --ao=oss is preferred.

       Available audio output drivers are:

       alsa (Linux only)
              ALSA audio output driver

              See ALSA audio output options for options specific to this AO.

              WARNING:
                 To  get  multichannel/surround audio, use --audio-channels=auto. The default for this option is
                 auto-safe, which makes this audio output explicitly reject multichannel output, as there is  no
                 way to detect whether a certain channel layout is actually supported.

                 You  can also try using the upmix plugin.  This setup enables multichannel audio on the default
                 device with automatic upmixing with shared access, so playing stereo and multichannel audio  at
                 the same time will work as expected.

       oss    OSS audio output driver

       jack   JACK (Jack Audio Connection Kit) audio output driver.

              The following global options are supported by this audio output:

              --jack-port=<name>
                     Connects to the ports with the given name (default: physical ports).

              --jack-name=<client>
                     Client  name  that  is  passed  to  JACK (default: mpv). Useful if you want to have certain
                     connections established automatically.

              --jack-autostart=<yes|no>
                     Automatically start jackd if necessary (default: disabled). Note  that  this  tends  to  be
                     unreliable and will flood stdout with server messages.

              --jack-connect=<yes|no>
                     Automatically  create  connections  to  output ports (default: enabled).  When enabled, the
                     maximum number of output channels will be limited to the number of available output ports.

              --jack-std-channel-layout=<waveext|any>
                     Select the standard channel layout (default: waveext). JACK itself has no notion of channel
                     layouts (i.e. assigning which speaker a given channel is supposed to  map  to)  -  it  just
                     takes  whatever the application outputs, and reroutes it to whatever the user defines. This
                     means the user and the application are in  charge  of  dealing  with  the  channel  layout.
                     waveext  uses WAVE_FORMAT_EXTENSIBLE order, which, even though it was defined by Microsoft,
                     is the standard on many systems.  The value any makes JACK accept whatever comes  from  the
                     audio  filter  chain,  regardless  of  channel  layout and without reordering. This mode is
                     probably not very useful, other than for debugging or when used with fixed setups.

       coreaudio (macOS only)
              Native macOS audio output driver using AudioUnits and the CoreAudio sound server.

              Automatically redirects to coreaudio_exclusive when playing compressed formats.

              The following global options are supported by this audio output:

              --coreaudio-change-physical-format=<yes|no>
                     Change the physical format to one similar to the requested audio format (default: no). This
                     has the advantage that multichannel audio output will actually work.  The  disadvantage  is
                     that  it  will  change  the  system-wide audio settings. This is equivalent to changing the
                     Format setting in the Audio Devices dialog in the Audio MIDI Setup utility. Note that  this
                     does not affect the selected speaker setup.

              --coreaudio-spdif-hack=<yes|no>
                     Try to pass through AC3/DTS data as PCM. This is useful for drivers which do not report AC3
                     support.  It  converts  the  AC3  data to float, and assumes the driver will do the inverse
                     conversion, which means a typical A/V receiver will pick it up as compressed IEC framed AC3
                     stream, ignoring that it's marked as PCM. This disables normal AC3 passthrough (even if the
                     device reports it as supported). Use with extreme care.

       coreaudio_exclusive (macOS only)
              Native macOS audio output driver using direct device access and exclusive mode (bypasses the sound
              server).

       openal OpenAL audio output driver. This is broken and does not work.

              --openal-num-buffers=<2-128>
                     Specify the number of audio buffers to use. Lower values are better for  lower  CPU  usage.
                     Default: 4.

              --openal-num-samples=<256-32768>
                     Specify the number of complete samples to use for each buffer. Higher values are better for
                     lower CPU usage. Default: 8192.

              --openal-direct-channels=<yes|no>
                     Enable  OpenAL  Soft's  direct  channel extension when available to avoid tinting the sound
                     with ambisonics or HRTF.  Channels  are  dropped  when  when  they  are  not  available  as
                     downmixing will be disabled. Default: no.

       pulse  PulseAudio audio output driver

              The following global options are supported by this audio output:

              --pulse-host=<host>
                     Specify  the  host to use. An empty <host> string uses a local connection, "localhost" uses
                     network transfer (most likely not what you want).

              --pulse-buffer=<1-2000|native>
                     Set the audio buffer size in milliseconds. A higher value buffers  more  data,  and  has  a
                     lower probability of buffer underruns. A smaller value makes the audio stream react faster,
                     e.g. to playback speed changes.

              --pulse-latency-hacks=<yes|no>
                     Enable  hacks  to  workaround PulseAudio timing bugs (default: no). If enabled, mpv will do
                     elaborate  latency  calculations  on  its  own.  If  disabled,  it  will   use   PulseAudio
                     automatically  updated  timing  information.  Disabling this might help with e.g. networked
                     audio or some plugins, while enabling it might help in some unknown situations (it used  to
                     be required to get good behavior on old PulseAudio versions).

                     If you have stuttering video when using pulse, try to enable this option. (Or try to update
                     PulseAudio.)

              --pulse-allow-suspended=<yes|no>
                     Allow  mpv to use PulseAudio even if the sink is suspended (default: no).  Can be useful if
                     PulseAudio is running as a bridge to jack and mpv has its sink-input set to the one jack is
                     using.

       sdl    SDL 1.2+ audio output driver. Should work on any platform supported by SDL 1.2,  but  may  require
              the SDL_AUDIODRIVER environment variable to be set appropriately for your system.

              NOTE:
                 This  driver  is  for  compatibility with extremely foreign environments, such as systems where
                 none of the other drivers are available.

              The following global options are supported by this audio output:

              --sdl-buflen=<length>
                     Sets the audio buffer length in seconds. Is used only  as  a  hint  by  the  sound  system.
                     Playing a file with -v will show the requested and obtained exact buffer size. A value of 0
                     selects the sound system default.

       null   Produces   no   audio   output   but  maintains  video  playback  speed.  You  can  use  --ao=null
              --ao-null-untimed for benchmarking.

              The following global options are supported by this audio output:

              --ao-null-untimed
                     Do not simulate timing of a perfect audio device. This means audio decoding will go as fast
                     as possible, instead of timing it to the system clock.

              --ao-null-buffer
                     Simulated buffer length in seconds.

              --ao-null-outburst
                     Simulated chunk size in samples.

              --ao-null-speed
                     Simulated audio playback speed as a multiplier. Usually, a real audio device  will  not  go
                     exactly  as  fast as the system clock. It will deviate just a little, and this option helps
                     to simulate this.

              --ao-null-latency
                     Simulated device latency. This is additional to EOF.

              --ao-null-broken-eof
                     Simulate broken audio drivers, which always add the fixed device latency  to  the  reported
                     audio playback position.

              --ao-null-broken-delay
                     Simulate broken audio drivers, which don't report latency correctly.

              --ao-null-channel-layouts
                     If not empty, this is a , separated list of channel layouts the AO allows. This can be used
                     to test channel layout selection.

              --ao-null-format
                     Force the audio output format the AO will accept. If unset accepts any.

       pcm    Raw PCM/WAVE file writer audio output

              The following global options are supported by this audio output:

              --ao-pcm-waveheader=<yes|no>
                     Include  or  do not include the WAVE header (default: included). When not included, raw PCM
                     will be generated.

              --ao-pcm-file=<filename>
                     Write the sound to <filename> instead of the default  audiodump.wav.  If  no-waveheader  is
                     specified, the default is audiodump.pcm.

              --ao-pcm-append=<yes|no>
                     Append  to  the  file,  instead  of  overwriting it. Always use this with the no-waveheader
                     option - with waveheader it's broken, because it will write a WAVE header  every  time  the
                     file is opened.

       wasapi Audio output to the Windows Audio Session API.

VIDEO OUTPUT DRIVERS

       Video output drivers are interfaces to different video output facilities. The syntax is:

       --vo=<driver1,driver2,...[,]>
              Specify a priority list of video output drivers to be used.

       If the list has a trailing ,, mpv will fall back on drivers not contained in the list.

       NOTE:
          See --vo=help for a list of compiled-in video output drivers.

          The  recommended  output  driver  is  --vo=gpu,  which  is  the  default.  All  other  drivers are for
          compatibility or special purposes. If the default does not work, it will fallback to other drivers (in
          the same order as listed by --vo=help).

       Available video output drivers are:

       xv (X11 only)
              Uses the XVideo extension to enable hardware-accelerated display. This is the most  compatible  VO
              on X, but may be low-quality, and has issues with OSD and subtitle display.

              NOTE:
                 This driver is for compatibility with old systems.

              The following global options are supported by this video output:

              --xv-adaptor=<number>
                     Select a specific XVideo adapter (check xvinfo results).

              --xv-port=<number>
                     Select a specific XVideo port.

              --xv-ck=<cur|use|set>
                     Select the source from which the color key is taken (default: cur).

                     cur    The default takes the color key currently set in Xv.

                     use    Use but do not set the color key from mpv (use the --colorkey option to change it).

                     set    Same as use but also sets the supplied color key.

              --xv-ck-method=<none|man|bg|auto>
                     Sets the color key drawing method (default: man).

                     none   Disables color-keying.

                     man    Draw the color key manually (reduces flicker in some cases).

                     bg     Set the color key as window background.

                     auto   Let Xv draw the color key.

              --xv-colorkey=<number>
                     Changes  the  color  key  to an RGB value of your choice. 0x000000 is black and 0xffffff is
                     white.

              --xv-buffers=<number>
                     Number of image buffers to use for the internal ringbuffer (default: 2).   Increasing  this
                     will  use  more  memory,  but might help with the X server not responding quickly enough if
                     video FPS is close to or higher than the display refresh rate.

       x11 (X11 only)
              Shared memory video output driver  without  hardware  acceleration  that  works  whenever  X11  is
              present.

              Since mpv 0.30.0, you may need to use --profile=sw-fast to get decent performance.

              NOTE:
                 This is a fallback only, and should not be normally used.

       vdpau (X11 only)
              Uses  the  VDPAU interface to display and optionally also decode video.  Hardware decoding is used
              with --hwdec=vdpau.

              NOTE:
                 Earlier  versions  of  mpv  (and  MPlayer,  mplayer2)  provided  sub-options  to   tune   vdpau
                 post-processing,   like   deint,  sharpen,  denoise,  chroma-deint,  pullup,  hqscaling.  These
                 sub-options are deprecated, and you should use the vdpaupp video filter instead.

              The following global options are supported by this video output:

              --vo-vdpau-sharpen=<-1-1>
                     (Deprecated. See note about vdpaupp.)

                     For positive values, apply a sharpening algorithm to  the  video,  for  negative  values  a
                     blurring algorithm (default: 0).

              --vo-vdpau-denoise=<0-1>
                     (Deprecated. See note about vdpaupp.)

                     Apply a noise reduction algorithm to the video (default: 0; no noise reduction).

              --vo-vdpau-chroma-deint
                     (Deprecated. See note about vdpaupp.)

                     Makes   temporal   deinterlacers   operate   both   on  luma  and  chroma  (default).   Use
                     no-chroma-deint to solely use luma and speed up advanced deinterlacing.  Useful  with  slow
                     video memory.

              --vo-vdpau-pullup
                     (Deprecated. See note about vdpaupp.)

                     Try to apply inverse telecine, needs motion adaptive temporal deinterlacing.

              --vo-vdpau-hqscaling=<0-9>
                     (Deprecated. See note about vdpaupp.)

                     0      Use default VDPAU scaling (default).

                     1-9    Apply high quality VDPAU scaling (needs capable hardware).

              --vo-vdpau-fps=<number>
                     Override  autodetected  display  refresh  rate  value (the value is needed for framedrop to
                     allow video playback rates higher than display refresh  rate,  and  for  vsync-aware  frame
                     timing  adjustments).  Default  0  means  use  autodetected  value.  A  positive  value  is
                     interpreted as a refresh rate in Hz and overrides the autodetected value. A negative  value
                     disables all timing adjustment and framedrop logic.

              --vo-vdpau-composite-detect
                     NVIDIA's  current  VDPAU  implementation  behaves  somewhat differently under a compositing
                     window manager and does not give  accurate  frame  timing  information.  With  this  option
                     enabled,  the player tries to detect whether a compositing window manager is active. If one
                     is detected, the player disables timing adjustments as if the user had specified fps=-1 (as
                     they would be based on incorrect input). This means timing is somewhat less  accurate  than
                     without  compositing,  but with the composited mode behavior of the NVIDIA driver, there is
                     no hard playback speed limit even without the  disabled  logic.  Enabled  by  default,  use
                     --vo-vdpau-composite-detect=no to disable.

              --vo-vdpau-queuetime-windowed=<number> and queuetime-fs=<number>
                     Use  VDPAU's  presentation  queue functionality to queue future video frame changes at most
                     this many milliseconds in advance (default: 50).  See below for additional information.

              --vo-vdpau-output-surfaces=<2-15>
                     Allocate this many output surfaces to display video frames  (default:  3).  See  below  for
                     additional information.

              --vo-vdpau-colorkey=<#RRGGBB|#AARRGGBB>
                     Set  the  VDPAU presentation queue background color, which in practice is the colorkey used
                     if VDPAU operates in overlay mode (default: #020507, some shade of  black).  If  the  alpha
                     component  of  this  value  is 0, the default VDPAU colorkey will be used instead (which is
                     usually green).

              --vo-vdpau-force-yuv
                     Never accept RGBA input. This means mpv will insert a filter to convert  to  a  YUV  format
                     before  the  VO.  Sometimes useful to force availability of certain YUV-only features, like
                     video equalizer or deinterlacing.

              Using the VDPAU frame queuing functionality controlled by the queuetime options makes mpv's  frame
              flip  timing  less sensitive to system CPU load and allows mpv to start decoding the next frame(s)
              slightly earlier, which can reduce jitter caused by individual slow-to-decode frames. However, the
              NVIDIA graphics drivers can make other window behavior such as window moves  choppy  if  VDPAU  is
              using the blit queue (mainly happens if you have the composite extension enabled) and this feature
              is  active. If this happens on your system and it bothers you then you can set the queuetime value
              to 0 to disable this feature. The settings to use in windowed and  fullscreen  mode  are  separate
              because  there should be no reason to disable this for fullscreen mode (as the driver issue should
              not affect the video itself).

              You can queue more frames ahead by increasing the queuetime values and the  output_surfaces  count
              (to  ensure  enough  surfaces  to  buffer video for a certain time ahead you need at least as many
              surfaces as the video has frames during that time, plus two). This could help make video  smoother
              in  some  cases.  The  main  downsides  are  increased video RAM requirements for the surfaces and
              laggier display response to user commands (display changes only become  visible  some  time  after
              they're  queued). The graphics driver implementation may also have limits on the length of maximum
              queuing time or number of queued surfaces that work well or at all.

       direct3d (Windows only)
              Video output driver that uses the Direct3D interface.

              NOTE:
                 This driver is for compatibility with systems that don't provide  proper  OpenGL  drivers,  and
                 where ANGLE does not perform well.

              The following global options are supported by this video output:

              --vo-direct3d-disable-texture-align
                     Normally  texture  sizes  are  always  aligned  to  16. With this option enabled, the video
                     texture will always have exactly the same size as the video itself.

              Debug options. These might be incorrect, might be removed in the future, might crash, might  cause
              slow  downs,  etc.  Contact  the  developers  if you actually need any of these for performance or
              proper operation.

              --vo-direct3d-force-power-of-2
                     Always force textures to power of 2, even if  the  device  reports  non-power-of-2  texture
                     sizes as supported.

              --vo-direct3d-texture-memory=<mode>
                     Only affects operation with shaders/texturing enabled, and (E)OSD.  Possible values:

                     default (default)
                            Use  D3DPOOL_DEFAULT,  with  a  D3DPOOL_SYSTEMMEM texture for locking. If the driver
                            supports D3DDEVCAPS_TEXTURESYSTEMMEMORY, D3DPOOL_SYSTEMMEM is used directly.

                     default-pool
                            Use D3DPOOL_DEFAULT. (Like default, but never use a shadow-texture.)

                     default-pool-shadow
                            Use D3DPOOL_DEFAULT, with a D3DPOOL_SYSTEMMEM texture for  locking.  (Like  default,
                            but always force the shadow-texture.)

                     managed
                            Use D3DPOOL_MANAGED.

                     scratch
                            Use D3DPOOL_SCRATCH, with a D3DPOOL_SYSTEMMEM texture for locking.

              --vo-direct3d-swap-discard
                     Use D3DSWAPEFFECT_DISCARD, which might be faster.  Might be slower too, as it must(?) clear
                     every frame.

              --vo-direct3d-exact-backbuffer
                     Always resize the backbuffer to window size.

       gpu    General  purpose,  customizable, GPU-accelerated video output driver. It supports extended scaling
              methods, dithering, color management, custom shaders, HDR, and more.

              See GPU renderer options for options specific to this VO.

              By default, it tries to use fast and fail-safe settings. Use the gpu-hq profile to use this driver
              with defaults set to high quality rendering. The profile can be applied with --profile=gpu-hq  and
              its contents can be viewed with --show-profile=gpu-hq.

              This  VO  abstracts  over  several  possible  graphics  APIs  and windowing contexts, which can be
              influenced using the --gpu-api and --gpu-context options.

              Hardware decoding over OpenGL-interop is supported to some degree. Note that in  this  mode,  some
              corner  case  might not be gracefully handled, and color space conversion and chroma upsampling is
              generally in the hand of the hardware decoder APIs.

              gpu makes use of FBOs by default. Sometimes you can  achieve  better  quality  or  performance  by
              changing  the  --fbo-format option to rgb16f, rgb32f or rgb. Known problems include Mesa/Intel not
              accepting rgb16, Mesa sometimes not being compiled with float  texture  support,  and  some  macOS
              setups  being  very  slow  with rgb16 but fast with rgb32f. If you have problems, you can also try
              enabling the --gpu-dumb-mode=yes option.

       sdl    SDL 2.0+ Render video output driver, depending on system with or  without  hardware  acceleration.
              Should  work  on  all  platforms supported by SDL 2.0.  For tuning, refer to your copy of the file
              SDL_hints.h.

              NOTE:
                 This driver is for compatibility with systems that don't provide proper graphics drivers.

              The following global options are supported by this video output:

              --sdl-sw
                     Continue even if a software renderer is detected.

              --sdl-switch-mode
                     Instruct SDL to switch the monitor video mode when going fullscreen.

       vaapi  Intel VA API video output driver with support for hardware decoding. Note that there is absolutely
              no reason to use this, other than compatibility.  This is low quality, and has issues with OSD.

              NOTE:
                 This driver is for compatibility with crappy systems. You can use vaapi hardware decoding  with
                 --vo=gpu too.

              The following global options are supported by this video output:

              --vo-vaapi-scaling=<algorithm>

                     default
                            Driver default (mpv default as well).

                     fast   Fast, but low quality.

                     hq     Unspecified driver dependent high-quality scaling, slow.

                     nla    non-linear anamorphic scaling

              --vo-vaapi-deint-mode=<mode>
                     Select deinterlacing algorithm. Note that by default deinterlacing is initially always off,
                     and needs to be enabled with the d key (default key binding for cycle deinterlace).

                     This option doesn't apply if libva supports video post processing (vpp).  In this case, the
                     default  for  deint-mode  is  no, and enabling deinterlacing via user interaction using the
                     methods mentioned above actually inserts the vavpp video filter. If  vpp  is  not  actually
                     supported  with  the  libva  backend  in use, you can use this option to forcibly enable VO
                     based deinterlacing.

                     no     Don't allow deinterlacing (default for newer libva).

                     first-field
                            Show only first field.

                     bob    bob deinterlacing (default for older libva).

              --vo-vaapi-scaled-osd=<yes|no>
                     If enabled, then the OSD is rendered at video resolution and scaled to display  resolution.
                     By  default,  this is disabled, and the OSD is rendered at display resolution if the driver
                     supports it.

       null   Produces no video output. Useful for benchmarking.

              Usually, it's better to disable video with --no-video instead.

              The following global options are supported by this video output:

              --vo-null-fps=<value>
                     Simulate display FPS. This artificially limits how many frames the VO accepts per second.

       caca   Color ASCII art video output driver that works on a text console.

              NOTE:
                 This driver is a joke.

       tct    Color Unicode art video output driver that works on a text console.  By default depends on support
              of true color by modern terminals to display the images at full color range, but 256-colors output
              is also supported (see below). On Windows it requires an ansi terminal such as mintty.

              Since mpv 0.30.0, you may need to use --profile=sw-fast to get decent performance.

              Note: the TCT image output is not synchronized with other terminal output from mpv, which can lead
              to broken images. The options --no-terminal or --really-quiet can help with that.

              --vo-tct-algo=<algo>
                     Select how to write the pixels to the terminal.

                     half-blocks
                            Uses unicode LOWER HALF BLOCK  character  to  achieve  higher  vertical  resolution.
                            (Default.)

                     plain  Uses  spaces.  Causes  vertical  resolution to drop twofolds, but in theory works in
                            more places.

              --vo-tct-width=<width> --vo-tct-height=<height>
                     Assume the terminal has the specified character width  and/or  height.   These  default  to
                     80x25 if the terminal size cannot be determined.

              --vo-tct-256=<yes|no> (default: no)
                     Use 256 colors - for terminals which don't support true color.

       sixel  Graphical output for the terminal, using sixels. Tested with mlterm and xterm.

              Note:  the  Sixel  image output is not synchronized with other terminal output from mpv, which can
              lead to broken images. The option --really-quiet can help with that, and is recommended.

              You may need to use --profile=sw-fast to get decent performance.

              Note: at the time of writing, xterm does not enable sixel by default - launching it as  xterm  -ti
              340  is  one way to enable it. Also, xterm does not display images bigger than 1000x1000 pixels by
              default.

              To render and align sixel images correctly, mpv needs to know the terminal size both in cells  and
              in  pixels.  By  default  it  tries  to  use  values  which  the terminal reports, however, due to
              differences between terminals this is an  error-prone  process  which  cannot  be  automated  with
              certainty  -  some  terminals  report the size in pixels including the padding - e.g. xterm, while
              others report the actual usable number of pixels - like mlterm.   Additionally,  they  may  behave
              differently  when  maximized  or  in  fullscreen,  and mpv cannot detect this state using standard
              methods.

              Sixel size and alignment options:

              --vo-sixel-cols=<columns>, --vo-sixel-rows=<rows> (default: 0)
                     Specify the terminal size in character cells, otherwise (0) read it from the  terminal,  or
                     fall  back  to  80x25.  Note  that mpv doesn't use the the last row with sixel because this
                     seems to result in scrolling.

              --vo-sixel-width=<width>, --vo-sixel-height=<height> (default: 0)
                     Specify the available size in pixels, otherwise (0) read it from the terminal, or fall back
                     to 320x240. Other than excluding the last line, the height is also further rounded down  to
                     a multiple of 6 (sixel unit height) to avoid overflowing below the designated size.

              --vo-sixel-left=<col>, --vo-sixel-top=<row> (default: 0)
                     Specify  the  position  in character cells where the image starts (1 is the first column or
                     row). If 0 (default) then try to automatically determine it according to the  other  values
                     and the image aspect ratio and zoom.

              --vo-sixel-pad-x=<pad_x>, --vo-sixel-pad-y=<pad_y> (default: -1)
                     Used  only  when  mpv  reads  the  size in pixels from the terminal.  Specify the number of
                     padding pixels (on one side) which are included at the size which the terminal reports.  If
                     -1  (default)  then  the  number of pixels is rounded down to a multiple of number of cells
                     (per axis), to take into account padding at the report - this only works correctly when the
                     overall padding per axis is smaller than the number of cells.

              --vo-sixel-exit-clear=<yes|no> (default: yes)
                     Whether or not to clear the terminal on quit. When set to no - the last sixel  image  stays
                     on screen after quit, with the cursor following it.

              Sixel image quality options:

              --vo-sixel-dither=<algo>
                     Selects  the dither algorithm which libsixel should apply.  Can be one of the below list as
                     per libsixel's documentation.

                     auto (Default)
                            Let libsixel choose the dithering method.

                     none   Don't diffuse

                     atkinson
                            Diffuse with Bill Atkinson's method.

                     fs     Diffuse with Floyd-Steinberg method

                     jajuni Diffuse with Jarvis, Judice & Ninke method

                     stucki Diffuse with Stucki's method

                     burkes Diffuse with Burkes' method

                     arithmetic
                            Positionally stable arithmetic dither

                     xor    Positionally stable arithmetic xor based dither

              --vo-sixel-fixedpalette=<yes|no> (default: yes)
                     Use libsixel's built-in static palette using the XTERM256 profile for dither. Fixed palette
                     uses 256 colors for dithering. Note that using no (at the time of writing) will  slow  down
                     xterm.

              --vo-sixel-reqcolors=<colors> (default: 256)
                     Has  no  effect  with  fixed  palette. Set up libsixel to use required number of colors for
                     dynamic palette. This value depends on the terminal emulator as well.  Xterm  supports  256
                     colors. Can set this to a lower value for faster performance.

              --vo-sixel-threshold=<threshold> (default: -1)
                     Has  no  effect  with  fixed  palette.  Defines  the  threshold  to change the palette - as
                     percentage of the number of colors, e.g. 20 will change the  palette  when  the  number  of
                     colors  changed  by  20%.  It's  a  simple measure to reduce the number of palette changes,
                     because it can be slow in some terminals (xterm). The default (-1) will choose a palette on
                     every frame and will have better quality.

       image  Output each frame into an image file in the current directory. Each file takes  the  frame  number
              padded with leading zeros as name.

              The following global options are supported by this video output:

              --vo-image-format=<format>
                     Select the image file format.

                     jpg    JPEG files, extension .jpg. (Default.)

                     jpeg   JPEG files, extension .jpeg.

                     png    PNG files.

                     webp   WebP files.

              --vo-image-png-compression=<0-9>
                     PNG compression factor (speed vs. file size tradeoff) (default: 7)

              --vo-image-png-filter=<0-5>
                     Filter applied prior to PNG compression (0 = none; 1 = sub; 2 = up; 3 = average; 4 = Paeth;
                     5 = mixed) (default: 5)

              --vo-image-jpeg-quality=<0-100>
                     JPEG quality factor (default: 90)

              --vo-image-jpeg-optimize=<0-100>
                     JPEG optimization factor (default: 100)

              --vo-image-webp-lossless=<yes|no>
                     Enable writing lossless WebP files (default: no)

              --vo-image-webp-quality=<0-100>
                     WebP quality (default: 75)

              --vo-image-webp-compression=<0-6>
                     WebP compression factor (default: 4)

              --vo-image-outdir=<dirname>
                     Specify the directory to save the image files to (default: ./).

       libmpv For  use  with  libmpv  direct  embedding. As a special case, on macOS it is used like a normal VO
              within mpv (cocoa-cb). Otherwise useless in any other contexts.  (See <mpv/render.h>.)

              This also supports many of the options the gpu VO has, depending on the backend.

       rpi (Raspberry Pi)
              Native video output on the Raspberry Pi using the MMAL API.

              This  is  deprecated.  Use  --vo=gpu  instead,  which  is  the  default  and  provides  the   same
              functionality.  The  rpi  VO  will  be  removed  in  mpv 0.23.0. Its functionality was folded into
              --vo=gpu, which now uses RPI hardware decoding by treating  it  as  a  hardware  overlay  (without
              applying  GL  filtering).  Also  to  be  changed in 0.23.0: the --fs flag will be reset to "no" by
              default (like on the other platforms).

              The following deprecated global options are supported by this video output:

              --rpi-display=<number>
                     Select the display number on which the video overlay should be shown (default: 0).

              --rpi-layer=<number>
                     Select the dispmanx layer on which the video overlay should be shown (default:  -10).  Note
                     that  mpv  will  also  use  the  2  layers  above  the selected layer, to handle the window
                     background and OSD. Actual video rendering will happen on  the  layer  above  the  selected
                     layer.

              --rpi-background=<yes|no>
                     Whether  to render a black background behind the video (default: no).  Normally it's better
                     to kill the console framebuffer instead, which gives better performance.

              --rpi-osd=<yes|no>
                     Enabled by default. If disabled with no, no OSD layer is created.  This  also  means  there
                     will be no subtitles rendered.

       drm (Direct Rendering Manager)
              Video output driver using Kernel Mode Setting / Direct Rendering Manager.  Should be used when one
              doesn't  want  to  install full-blown graphical environment (e.g. no X). Does not support hardware
              acceleration (if you need this, check the drm backend for gpu VO).

              Since mpv 0.30.0, you may need to use --profile=sw-fast to get decent performance.

              The following global options are supported by this video output:

              --drm-connector=[<gpu_number>.]<name>
                     Select the connector to use (usually this is a monitor.) If <name> is empty  or  auto,  mpv
                     renders the output on the first available connector. Use --drm-connector=help to get a list
                     of  available  connectors.  The  <gpu_number> argument can be used to disambiguate multiple
                     graphic cards, but is deprecated in favor of --drm-device.  (default: empty)

              --drm-device=<path>
                     Select the DRM device file to use. If specified this overrides automatic card selection and
                     any card number specified --drm-connector.  (default: empty)

              --drm-mode=<preferred|highest|N|WxH[@R]>
                     Mode to use (resolution and frame rate).  Possible values:

                     preferred
                            Use the preferred mode for the screen on the selected connector. (default)

                     highest
                            Use the mode with the highest resolution available on the selected connector.

                     N      Select mode by index.

                     WxH[@R]
                            Specify mode by width, height, and optionally refresh rate.  In case  several  modes
                            match, selects the mode that comes first in the EDID list of modes.

                     Use --drm-mode=help to get a list of available modes for all active connectors.

              --drm-atomic=<no|auto>
                     Toggle use of atomic modesetting. Mostly useful for debugging.

                     no     Use legacy modesetting.

                     auto   Use  atomic  modesetting,  falling  back  to  legacy  modesetting  if not available.
                            (default)

                     Note: Only affects gpu-context=drm. vo=drm supports legacy modesetting only.

              --drm-draw-plane=<primary|overlay|N>
                     Select the DRM plane to which video and OSD is drawn to, under  normal  circumstances.  The
                     plane  can  be  specified  as  primary, which will pick the first applicable primary plane;
                     overlay, which will pick the first applicable overlay plane; or by index. The index is zero
                     based, and related to the CRTC.  (default: primary)

                     When using this option with the drmprime-drm hwdec interop, only the  OSD  is  rendered  to
                     this plane.

              --drm-drmprime-video-plane=<primary|overlay|N>
                     Select the DRM plane to use for video with the drmprime-drm hwdec interop (used by e.g. the
                     rkmpp hwdec on RockChip SoCs, and v4l2 hwdec:s on various other SoC:s). The plane is unused
                     otherwise. This option accepts the same values as --drm-draw-plane. (default: overlay)

                     To  be  able  to  successfully  play  4K  video  on  various  SoCs  you  might  need to set
                     --drm-draw-plane=overlay       --drm-drmprime-video-plane=primary        and        setting
                     --drm-draw-surface-size=1920x1080,  to render the OSD at a lower resolution (the video when
                     handled by the hwdec will be on the drmprime-video plane and at full 4K resolution)

              --drm-format=<xrgb8888|xrgb2101010>
                     Select the DRM format to use (default: xrgb8888). This allows you to choose the  bit  depth
                     of  the  DRM  mode.  xrgb8888  is your usual 24 bit per pixel/8 bits per channel packed RGB
                     format with 8 bits of padding.  xrgb2101010 is a packed  30  bits  per  pixel/10  bits  per
                     channel packed RGB format with 2 bits of padding.

                     There  are  cases  when xrgb2101010 will work with the drm VO, but not with the drm backend
                     for the gpu VO. This is because with the gpu VO, in addition to requiring support  in  your
                     DRM driver, requires support for xrgb2101010 in your EGL driver

              --drm-draw-surface-size=<[WxH]>
                     Sets  the  size of the surface used on the draw plane. The surface will then be upscaled to
                     the current screen resolution. This option can  be  useful  when  used  together  with  the
                     drmprime-drm  hwdec interop at high resolutions, as it allows scaling the draw plane (which
                     in this case only handles the OSD) down to a size the GPU can handle.

                     When used without the drmprime-drm hwdec interop this option will just cause the  video  to
                     get rendered at a different resolution and then scaled to screen size.

                     Note: this option is only available with DRM atomic support.  (default: display resolution)

       mediacodec_embed (Android)
              Renders IMGFMT_MEDIACODEC frames directly to an android.view.Surface.  Requires --hwdec=mediacodec
              for        hardware        decoding,        along       with       --vo=mediacodec_embed       and
              --wid=(intptr_t)(*android.view.Surface).

              Since this video output driver uses native decoding and rendering routines, many of mpv's features
              (subtitle rendering, OSD/OSC, video filters, etc) are not available with this driver.

              To  use  hardware  decoding  with  --vo=gpu  instead,  use  --hwdec=mediacodec-copy   along   with
              --gpu-context=android.

       wlshm (Wayland only)
              Shared  memory  video  output  driver without hardware acceleration that works whenever Wayland is
              present.

              Since mpv 0.30.0, you may need to use --profile=sw-fast to get decent performance.

              NOTE:
                 This is a fallback only, and should not be normally used.

AUDIO FILTERS

       Audio filters allow you to modify the audio stream and its properties. The syntax is:

       --af=...
              Setup a chain of audio filters. See --vf (VIDEO FILTERS) for the full syntax.

       NOTE:
          To get a full list of available audio filters, see --af=help.

          Also, keep in mind that most actual filters are available via  the  lavfi  wrapper,  which  gives  you
          access  to most of libavfilter's filters. This includes all filters that have been ported from MPlayer
          to libavfilter.

          The --vf description describes how libavfilter can be  used  and  how  to  workaround  deprecated  mpv
          filters.

       See  --vf  group  of  options  for info on how --af-defaults, --af-add, --af-pre, --af-del, --af-clr, and
       possibly others work.

       Available filters are:

       lavcac3enc[=options]
              Encode multi-channel audio to AC-3 at runtime  using  libavcodec.  Supports  16-bit  native-endian
              input  format,  maximum  6  channels.  The output is big-endian when outputting a raw AC-3 stream,
              native-endian when outputting to S/PDIF. If the input sample rate is not 48 kHz, 44.1  kHz  or  32
              kHz, it will be resampled to 48 kHz.

              tospdif=<yes|no>
                     Output raw AC-3 stream if no, output to S/PDIF for pass-through if yes (default).

              bitrate=<rate>
                     The bitrate use for the AC-3 stream. Set it to 384 to get 384 kbps.

                     The default is 640. Some receivers might not be able to handle this.

                     Valid values: 32, 40, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320, 384, 448, 512,
                     576, 640.

                     The special value auto selects a default bitrate based on the input channel number:

                     1ch    96

                     2ch    192

                     3ch    224

                     4ch    384

                     5ch    448

                     6ch    448

              minch=<n>
                     If  the  input channel number is less than <minch>, the filter will detach itself (default:
                     3).

              encoder=<name>
                     Select the libavcodec encoder used. Currently, this should be an AC-3  encoder,  and  using
                     another codec will fail horribly.

       format=format:srate:channels:out-srate:out-channels
              Does  not  do  any  format  conversion  itself.  Rather,  it may cause the filter system to insert
              necessary conversion filters before or after this filter if needed. It  is  primarily  useful  for
              controlling the audio format going into other filters. To specify the format for audio output, see
              --audio-format,  --audio-samplerate,  and  --audio-channels.  This  filter  is  able  to  force  a
              particular format, whereas --audio-* may be overridden by the ao based on output compatibility.

              All parameters are optional. The first 3 parameters restrict what the  filter  accepts  as  input.
              They  will therefore cause conversion filters to be inserted before this one.  The out- parameters
              tell the filters or audio outputs following this filter how to interpret the data without actually
              doing a conversion. Setting these will probably just break things unless you really know you  want
              this for some reason, such as testing or dealing with broken media.

              <format>
                     Force  conversion  to  this  format.  Use  --af=format=format=help  to  get a list of valid
                     formats.

              <srate>
                     Force conversion to a specific sample rate. The rate is an integer, 48000 for example.

              <channels>
                     Force mixing to a specific channel layout. See --audio-channels option for possible values.

              <out-srate>

              <out-channels>

              NOTE: this filter used to be named force. The old format filter  used  to  do  conversion  itself,
              unlike this one which lets the filter system handle the conversion.

       scaletempo[=option1:option2:...]
              Scales audio tempo without altering pitch, optionally synced to playback speed (default).

              This  works  by  playing  'stride' ms of audio at normal speed then consuming 'stride*scale' ms of
              input audio. It pieces the strides together by blending 'overlap'% of stride with audio  following
              the  previous  stride. It optionally performs a short statistical analysis on the next 'search' ms
              of audio to determine the best overlap position.

              scale=<amount>
                     Nominal amount to scale tempo. Scales this amount in addition to speed. (default: 1.0)

              stride=<amount>
                     Length in milliseconds to output each stride. Too high of a  value  will  cause  noticeable
                     skips  at  high  scale amounts and an echo at low scale amounts. Very low values will alter
                     pitch. Increasing improves performance. (default: 60)

              overlap=<percent>
                     Percentage of stride to overlap. Decreasing improves performance.  (default: .20)

              search=<amount>
                     Length in milliseconds to search for best overlap position. Decreasing improves performance
                     greatly. On slow systems, you will probably want to set this very low. (default: 14)

              speed=<tempo|pitch|both|none>
                     Set response to speed change.

                     tempo  Scale tempo in sync with speed (default).

                     pitch  Reverses effect of filter. Scales pitch without altering tempo.  Add  this  to  your
                            input.conf to step by musical semi-tones:

                               [ multiply speed 0.9438743126816935
                               ] multiply speed 1.059463094352953

                            WARNING:
                               Loses sync with video.

                     both   Scale both tempo and pitch.

                     none   Ignore speed changes.

                 Examples

                 mpv --af=scaletempo --speed=1.2 media.ogg
                        Would  play  media  at  1.2x normal speed, with audio at normal pitch. Changing playback
                        speed would change audio tempo to match.

                 mpv --af=scaletempo=scale=1.2:speed=none --speed=1.2 media.ogg
                        Would play media at 1.2x normal speed, with audio at normal pitch, but changing playback
                        speed would have no effect on audio tempo.

                 mpv --af=scaletempo=stride=30:overlap=.50:search=10 media.ogg
                        Would tweak the quality and performance parameters.

                 mpv --af=scaletempo=scale=1.2:speed=pitch audio.ogg
                        Would play media at 1.2x normal speed, with audio at normal  pitch.   Changing  playback
                        speed would change pitch, leaving audio tempo at 1.2x.

       scaletempo2[=option1:option2:...]
              Scales  audio  tempo  without  altering pitch.  The algorithm is ported from chromium and uses the
              Waveform Similarity Overlap-and-add (WSOLA) method.  It seems to achieve a  higher  audio  quality
              than scaletempo and rubberband.

              By default, the search-interval and window-size parameters have the same values as in chromium.

              min-speed=<speed>
                     Mute audio if the playback speed is below <speed>. (default: 0.25)

              max-speed=<speed>
                     Mute audio if the playback speed is above <speed> and <speed> != 0. (default: 4.0)

              search-interval=<amount>
                     Length in milliseconds to search for best overlap position. (default: 30)

              window-size=<amount>
                     Length in milliseconds of the overlap-and-add window. (default: 20)

       rubberband
              High  quality  pitch  correction  with librubberband. This can be used in place of scaletempo, and
              will be used to adjust audio pitch when playing at speed different from normal.  It  can  also  be
              used to adjust audio pitch without changing playback speed.

              <pitch-scale>
                     Sets the pitch scaling factor. Frequencies are multiplied by this value.

              This   filter   has   a   number   of   additional   sub-options.  You  can  list  them  with  mpv
              --af=rubberband=help. This will also show the default values for each option. The options are  not
              documented  here,  because  they  are  merely  passed  to librubberband. Look at the librubberband
              documentation         to          learn          what          each          option          does:
              https://breakfastquay.com/rubberband/code-doc/classRubberBand_1_1RubberBandStretcher.html     (The
              mapping of the mpv rubberband filter sub-option names and values to those of librubberband follows
              a simple pattern: "Option" + Name + Value.)

              This filter supports the following af-command commands:

              set-pitch
                     Set the <pitch-scale> argument dynamically. This can be used to change the  playback  pitch
                     at  runtime.  Note  that  speed  is  controlled  using  the  standard  speed  property, not
                     af-command.

              multiply-pitch <factor>
                     Multiply the current value of <pitch-scale> dynamically.  For example: 0.5 to go down by an
                     octave, 1.5 to go up by a perfect fifth.  If you want to go up or down by  semi-tones,  use
                     1.059463094352953 and 0.9438743126816935

       lavfi=graph
              Filter audio using FFmpeg's libavfilter.

              <graph>
                     Libavfilter graph. See lavfi video filter for details - the graph syntax is the same.

                     WARNING:
                        Don't forget to quote libavfilter graphs as described in the lavfi video filter section.

              o=<string>
                     AVOptions.

              fix-pts=<yes|no>
                     Determine  PTS  based  on  sample count (default: no). If this is enabled, the player won't
                     rely on libavfilter passing through PTS accurately.  Instead, it pass a sample count as PTS
                     to libavfilter, and compute the PTS used by mpv based on that and the input PTS. This helps
                     with filters which output a recomputed PTS instead of the original PTS  (including  filters
                     which require the PTS to start at 0). mpv normally expects filters to not touch the PTS (or
                     only  to  the extent of changing frame boundaries), so this is not the default, but it will
                     be needed to use broken filters. In practice, these broken filters will either  cause  slow
                     A/V  desync  over time (with some files), or break playback completely if you seek or start
                     playback from the middle of a file.

       drop   This filter drops or repeats audio frames to adapt to playback speed. It always operates  on  full
              audio  frames,  because  it  was made to handle SPDIF (compressed audio passthrough). This is used
              automatically if the --video-sync=display-adrop option is used. Do not use  this  filter  (or  the
              given option); they are extremely low quality.

VIDEO FILTERS

       Video  filters  allow you to modify the video stream and its properties. All of the information described
       in this section applies to audio filters as well (generally using the prefix --af instead of --vf).

       The exact syntax is:

       --vf=<filter1[=parameter1:parameter2:...],filter2,...>
              Setup a chain of video filters. This consists on the filter name, and an option list of parameters
              after =. The parameters are separated by : (not ,, as that starts a new filter entry).

              Before the filter name, a label  can  be  specified  with  @name:,  where  name  is  an  arbitrary
              user-given name, which identifies the filter. This is only needed if you want to toggle the filter
              at runtime.

              A  !  before the filter name means the filter is disabled by default. It will be skipped on filter
              creation. This is also useful for runtime filter toggling.

              See the vf command (and toggle sub-command) for further explanations and examples.

              The general filter entry syntax is:
                 ["@"<label-name>":"] ["!"] <filter-name> [ "=" <filter-parameter-list> ]

              or for the special "toggle" syntax (see vf command):
                 "@"<label-name>

              and the filter-parameter-list:
                 <filter-parameter> | <filter-parameter> "," <filter-parameter-list>

              and filter-parameter:
                 ( <param-name> "=" <param-value> ) | <param-value>

              param-value can further be quoted in [ / ] in case the value contains characters like , or =. This
              is used in particular with the lavfi filter, which uses a very  similar  syntax  as  mpv  (MPlayer
              historically) to specify filters and their parameters.

       Filters  can  be manipulated at run time. You can use @ labels as described above in combination with the
       vf command (see COMMAND INTERFACE) to get more control over this. Initially disabled filters with  !  are
       useful for this as well.

       You  can also set defaults for each filter. The defaults are applied before the normal filter parameters.
       This is deprecated and never worked for the libavfilter bridge.

       --vf-defaults=<filter1[=parameter1:parameter2:...],filter2,...>
              Set defaults for each filter. (Deprecated. --af-defaults is deprecated as well.)

       NOTE:
          To    get    a    full    list    of    available     video     filters,     see     --vf=help     and
          https://ffmpeg.org/ffmpeg-filters.html .

          Also,  keep  in  mind  that  most  actual filters are available via the lavfi wrapper, which gives you
          access to most of libavfilter's filters. This includes all filters that have been ported from  MPlayer
          to libavfilter.

          Most  builtin  filters  are  deprecated  in  some  ways, unless they're only available in mpv (such as
          filters which deal with mpv specifics, or which are implemented in mpv only).

          If a filter is not builtin, the lavfi-bridge will be automatically tried. This bridge does not support
          help output, and does not verify parameters before the filter  is  actually  used.  Although  the  mpv
          syntax  is rather similar to libavfilter's, it's not the same. (Which means not everything accepted by
          vf_lavfi's graph option will be accepted by --vf.)

          You can also prefix the filter name with lavfi- to force the wrapper.  This is helpful if  the  filter
          name  collides  with  a  deprecated  mpv  builtin  filter. For example --vf=lavfi-scale=args would use
          libavfilter's scale filter over mpv's deprecated builtin one.

       Video filters are managed in lists. There are a few commands to manage the filter list.

       --vf-append=filter
              Appends the filter given as arguments to the filter list.

       --vf-add=filter
              Appends the filter given as arguments to the filter list. (Passing multiple filters  is  currently
              still possible, but deprecated.)

       --vf-pre=filter
              Prepends the filters given as arguments to the filter list. (Passing multiple filters is currently
              still possible, but deprecated.)

       --vf-remove=filter
              Deletes the filter from the list. The filter can be either given the way it was added (filter name
              and  its full argument list), or by label (prefixed with @). Matching of filters works as follows:
              if either of the compared filters has a label set, only the labels are compared. If  none  of  the
              filters  have  a  label,  the  filter  name,  arguments, and argument order are compared. (Passing
              multiple filters is currently still possible, but deprecated.)

       -vf-toggle=filter
              Add the given filter to the list if it was not present yet, or remove it from the list if  it  was
              present. Matching of filters works as described in --vf-remove.

       --vf-del=filter
              Sort  of  like  --vf-remove,  but also accepts an index number. Index numbers start at 0, negative
              numbers address the end of the list (-1 is the last). Deprecated.

       --vf-clr
              Completely empties the filter list.

       With filters that support it, you can access parameters by their name.

       --vf=<filter>=help
              Prints the parameter names and parameter value ranges for a particular filter.

       Available mpv-only filters are:

       format=fmt=<value>:colormatrix=<value>:...
              Applies video parameter overrides, with  optional  conversion.  By  default,  this  overrides  the
              video's  parameters  without conversion (except for the fmt parameter), but can be made to perform
              an appropriate conversion with convert=yes for parameters for which conversion is supported.

              <fmt>  Image format name, e.g. rgb15, bgr24, 420p, etc. (default: don't change).

                     This filter always performs conversion to the given format.

                     NOTE:
                        For a list of available formats, use --vf=format=fmt=help.

              <convert=yes|no>
                     Force conversion of color parameters (default: no).

                     If this is disabled (the default), the only conversion that is possibly performed is format
                     conversion if <fmt> is set. All other parameters (like <colormatrix>)  are  forced  without
                     conversion. This mode is typically useful when files have been incorrectly tagged.

                     If  this  is enabled, libswscale or zimg is used if any of the parameters mismatch. zimg is
                     used of the input/output image  formats  are  supported  by  mpv's  zimg  wrapper,  and  if
                     --sws-allow-zimg=yes is used. Both libraries may not support all kinds of conversions. This
                     typically results in silent incorrect conversion. zimg has in many cases a better chance of
                     performing the conversion correctly.

                     In  both  cases,  the  color  parameters  are  set  on the output stage of the image format
                     conversion (if fmt was set). The difference is that with convert=no, the  color  parameters
                     are not passed on to the converter.

                     If input and output video parameters are the same, conversion is always skipped.

                        Examples

                        mpv test.mkv --vf=format:colormatrix=ycgco
                               Results in incorrect colors (if test.mkv was tagged correctly).

                        mpv test.mkv --vf=format:colormatrix=ycgco:convert=yes --sws-allow-zimg
                               Results  in true conversion to ycgco, assuming the renderer supports it (--vo=gpu
                               normally does). You can add --vo=xv to force  a  VO  which  definitely  does  not
                               support it, which should show incorrect colors as confirmation.

                               Using  --sws-allow-zimg=no (or disabling zimg at build time) will use libswscale,
                               which cannot perform this conversion as of this writing.

              <colormatrix>
                     Controls the YUV to RGB color space  conversion  when  playing  video.  There  are  various
                     standards.  Normally, BT.601 should be used for SD video, and BT.709 for HD video. (This is
                     done by default.) Using incorrect color space results in slightly under or  over  saturated
                     and shifted colors.

                     These  options are not always supported. Different video outputs provide varying degrees of
                     support. The gpu and vdpau video output drivers usually offer full support. The  xv  output
                     can  set  the  color space if the system video driver supports it, but not input and output
                     levels. The scale video filter can configure color space and input levels, but only if  the
                     output  format  is  RGB (if the video output driver supports RGB output, you can force this
                     with -vf scale,format=rgba).

                     If this option is set to auto (which is the default), the video's color space flag will  be
                     used.  If  that flag is unset, the color space will be selected automatically. This is done
                     using a simple heuristic that attempts to distinguish SD and HD  video.  If  the  video  is
                     larger than 1279x576 pixels, BT.709 (HD) will be used; otherwise BT.601 (SD) is selected.

                     Available color spaces are:

                     auto   automatic selection (default)

                     bt.601 ITU-R BT.601 (SD)

                     bt.709 ITU-R BT.709 (HD)

                     bt.2020-ncl
                            ITU-R BT.2020 non-constant luminance system

                     bt.2020-cl
                            ITU-R BT.2020 constant luminance system

                     smpte-240m
                            SMPTE-240M

              <colorlevels>
                     YUV  color  levels  used  with  YUV  to  RGB conversion. This option is only necessary when
                     playing broken files which do not follow standard color levels or which are flagged  wrong.
                     If the video does not specify its color range, it is assumed to be limited range.

                     The same limitations as with <colormatrix> apply.

                     Available color ranges are:

                     auto   automatic selection (normally limited range) (default)

                     limited
                            limited range (16-235 for luma, 16-240 for chroma)

                     full   full range (0-255 for both luma and chroma)

              <primaries>
                     RGB  primaries  the  source  file was encoded with. Normally this should be set in the file
                     header, but when playing broken or mistagged  files  this  can  be  used  to  override  the
                     setting.

                     This  option  only  affects video output drivers that perform color management, for example
                     gpu with the target-prim or icc-profile suboptions set.

                     If this option is set to auto (which is the default), the video's primaries  flag  will  be
                     used.  If  that  flag  is  unset, the color space will be selected automatically, using the
                     following heuristics: If the <colormatrix> is set or determined as BT.2020 or  BT.709,  the
                     corresponding  primaries  are  used.  Otherwise,  if the video height is exactly 576 (PAL),
                     BT.601-625 is used. If it's exactly 480 or 486 (NTSC), BT.601-525 is  used.  If  the  video
                     resolution is anything else, BT.709 is used.

                     Available primaries are:

                     auto   automatic selection (default)

                     bt.601-525
                            ITU-R BT.601 (SD) 525-line systems (NTSC, SMPTE-C)

                     bt.601-625
                            ITU-R BT.601 (SD) 625-line systems (PAL, SECAM)

                     bt.709 ITU-R BT.709 (HD) (same primaries as sRGB)

                     bt.2020
                            ITU-R BT.2020 (UHD)

                     apple  Apple RGB

                     adobe  Adobe RGB (1998)

                     prophoto
                            ProPhoto RGB (ROMM)

                     cie1931
                            CIE 1931 RGB

                     dci-p3 DCI-P3 (Digital Cinema)

                     v-gamut
                            Panasonic V-Gamut primaries

              <gamma>
                     Gamma  function  the  source file was encoded with. Normally this should be set in the file
                     header, but when playing broken or mistagged  files  this  can  be  used  to  override  the
                     setting.

                     This option only affects video output drivers that perform color management.

                     If  this option is set to auto (which is the default), the gamma will be set to BT.1886 for
                     YCbCr content, sRGB for RGB content and Linear for XYZ content.

                     Available gamma functions are:

                     auto   automatic selection (default)

                     bt.1886
                            ITU-R BT.1886 (EOTF corresponding to BT.601/BT.709/BT.2020)

                     srgb   IEC 61966-2-4 (sRGB)

                     linear Linear light

                     gamma1.8
                            Pure power curve (gamma 1.8)

                     gamma2.0
                            Pure power curve (gamma 2.0)

                     gamma2.2
                            Pure power curve (gamma 2.2)

                     gamma2.4
                            Pure power curve (gamma 2.4)

                     gamma2.6
                            Pure power curve (gamma 2.6)

                     gamma2.8
                            Pure power curve (gamma 2.8)

                     prophoto
                            ProPhoto RGB (ROMM) curve

                     pq     ITU-R BT.2100 PQ (Perceptual quantizer) curve

                     hlg    ITU-R BT.2100 HLG (Hybrid Log-gamma) curve

                     v-log  Panasonic V-Log transfer curve

                     s-log1 Sony S-Log1 transfer curve

                     s-log2 Sony S-Log2 transfer curve

              <sig-peak>
                     Reference peak illumination for the video file, relative to the  signal's  reference  white
                     level.  This is mostly interesting for HDR, but it can also be used tone map SDR content to
                     simulate a different exposure. Normally inferred from tags  such  as  MaxCLL  or  mastering
                     metadata.

                     The default of 0.0 will default to the source's nominal peak luminance.

              <light>
                        Light  type of the scene. This is mostly correctly inferred based on the gamma function,
                        but it can be useful to override this when viewing  raw  camera  footage  (e.g.  V-Log),
                        which is normally scene-referred instead of display-referred.

                        Available light types are:

                     auto   Automatic selection (default)

                     display
                            Display-referred light (most content)

                     hlg    Scene-referred using the HLG OOTF (e.g. HLG content)

                     709-1886
                            Scene-referred using the BT709+BT1886 interaction

                     gamma1.2
                            Scene-referred using a pure power OOTF (gamma=1.2)

              <stereo-in>
                     Set  the  stereo mode the video is assumed to be encoded in. Use --vf=format:stereo-in=help
                     to list all available modes. Check with the stereo3d filter documentation to see  what  the
                     names mean.

              <stereo-out>
                     Set  the  stereo  mode  the  video  should  be  displayed  as. Takes the same values as the
                     stereo-in option.

              <rotate>
                     Set the rotation the video is assumed to be encoded with in degrees.  The special value  -1
                     uses the input format.

              <w>, <h>
                     If not 0, perform conversion to the given size. Ignored if convert=yes is not set.

              <dw>, <dh>
                     Set  the  display size. Note that setting the display size such that the video is scaled in
                     both directions instead of just changing the aspect ratio is an implementation detail,  and
                     might change later.

              <dar>  Set the display aspect ratio of the video frame. This is a float, but values such as [16:9]
                     can  be  passed too ([...] for quoting to prevent the option parser from interpreting the :
                     character).

              <force-scaler=auto|zimg|sws>
                     Force a specific scaler backend, if applicable. This is a debug option and  could  go  away
                     any time.

              <alpha=auto|straight|premul>
                     Set  the  kind  of  alpha the video uses. Undefined effect if the image format has no alpha
                     channel (could be ignored or cause an  error,  depending  on  how  mpv  internals  evolve).
                     Setting  this  may or may not cause downstream image processing to treat alpha differently,
                     depending on support. With convert and zimg used, this will convert the alpha.   libswscale
                     and other FFmpeg components completely ignore this.

       lavfi=graph[:sws-flags[:o=opts]]
              Filter video using FFmpeg's libavfilter.

              <graph>
                     The  libavfilter  graph  string. The filter must have a single video input pad and a single
                     video output pad.

                     See https://ffmpeg.org/ffmpeg-filters.html for syntax and available filters.

                     WARNING:
                        If you want to use the full filter syntax with this option, you have to quote the filter
                        graph in order to prevent mpv's syntax and the filter graph  syntax  from  clashing.  To
                        prevent  a  quoting  and escaping mess, consider using --lavfi-complex if you know which
                        video track you want to use from the input file. (There is  only  one  video  track  for
                        nearly all video files anyway.)

                        Examples

                        --vf=lavfi=[gradfun=20:30,vflip]
                               gradfun  filter  with  nonsense  parameters,  followed  by  a vflip filter. (This
                               demonstrates how libavfilter takes a graph and not just  a  single  filter.)  The
                               filter  graph  string is quoted with [ and ]. This requires no additional quoting
                               or escaping with some  shells  (like  bash),  while  others  (like  zsh)  require
                               additional " quotes around the option string.

                        '--vf=lavfi="gradfun=20:30,vflip"'
                               Same as before, but uses quoting that should be safe with all shells. The outer '
                               quotes make sure that the shell does not remove the " quotes needed by mpv.

                        '--vf=lavfi=graph="gradfun=radius=30:strength=20,vflip"'
                               Same as before, but uses named parameters for everything.

              <sws-flags>
                     If  libavfilter  inserts  filters  for pixel format conversion, this option gives the flags
                     which should be passed  to  libswscale.  This  option  is  numeric  and  takes  a  bit-wise
                     combination of SWS_ flags.

                     See https://git.videolan.org/?p=ffmpeg.git;a=blob;f=libswscale/swscale.h.

              <o>    Set AVFilterGraph options. These should be documented by FFmpeg.

                        Example

                        '--vf=lavfi=yadif:o="threads=2,thread_type=slice"'
                               forces a specific threading configuration.

       sub=[=bottom-margin:top-margin]
              Moves subtitle rendering to an arbitrary point in the filter chain, or force subtitle rendering in
              the video filter as opposed to using video output OSD support.

              <bottom-margin>
                     Adds  a  black  band  at  the bottom of the frame. The SSA/ASS renderer can place subtitles
                     there (with --sub-use-margins).

              <top-margin>
                     Black band on the top for toptitles  (with --sub-use-margins).

                 Examples

                 --vf=sub,eq
                        Moves sub rendering before the eq filter. This will put both subtitle colors  and  video
                        under the influence of the video equalizer settings.

       vapoursynth=file:buffered-frames:concurrent-frames
              Loads a VapourSynth filter script. This is intended for streamed processing: mpv actually provides
              a  source  filter,  instead of using a native VapourSynth video source. The mpv source will answer
              frame requests only within a small window of frames (the size of this window  is  controlled  with
              the  buffered-frames  parameter),  and  requests  outside of that will return errors. As such, you
              can't use the full power of VapourSynth, but you can use certain filters.

              WARNING:
                 Do not use this filter, unless you have expert knowledge in VapourSynth, and know  how  to  fix
                 bugs in the mpv VapourSynth wrapper code.

              If  you  just  want  to play video generated by VapourSynth (i.e. using a native VapourSynth video
              source), it's better to use vspipe and a pipe or FIFO to feed the video to mpv. The  same  applies
              if the filter script requires random frame access (see buffered-frames parameter).

              file   Filename  of  the  script  source.  Currently,  this  is  always  a  python script (.vpy in
                     VapourSynth convention).

                     The variable video_in is set to the mpv video source, and it is expected  that  the  script
                     reads  video from it. (Otherwise, mpv will decode no video, and the video packet queue will
                     overflow, eventually leading to only audio playing, or worse.)

                     The filter graph created by the script is also expected to pass  through  timestamps  using
                     the _DurationNum and _DurationDen frame properties.

                     See the end of the option list for a full list of script variables defined by mpv.

                        Example:

                            import vapoursynth as vs
                            core = vs.get_core()
                            core.std.AddBorders(video_in, 10, 10, 20, 20).set_output()

                     WARNING:
                        The  script will be reloaded on every seek. This is done to reset the filter properly on
                        discontinuities.

              buffered-frames
                     Maximum number of decoded video frames that should be buffered before the filter  (default:
                     4).  This  specifies  the  maximum  number  of  frames  the  script can request in backward
                     direction.

                     E.g. if buffered-frames=5, and the script just requested frame 15,  it  can  still  request
                     frame  10,  but frame 9 is not available anymore.  If it requests frame 30, mpv will decode
                     15 more frames, and keep only frames 25-30.

                     The only reason why this  buffer  exists  is  to  serve  the  random  access  requests  the
                     VapourSynth filter can make.

                     The  VapourSynth  API  has  a getFrameAsync function, which takes an absolute frame number.
                     Source filters must respond to all requests. For example, a source filter can request frame
                     2432, and then frame 3.  Source filters   typically  implement  this  by  pre-indexing  the
                     entire file.

                     mpv on the other hand is stream oriented, and does not allow filters to seek. (And it would
                     not  make  sense  to  allow  it,  because  it  would  ruin performance.) Filters get frames
                     sequentially in playback direction, and cannot request them out of order.

                     To compensate for this mismatch, mpv allows the filter to access frames  within  a  certain
                     window.  buffered-frames  controls the size of this window. Most VapourSynth filters happen
                     to work with this, because mpv requests frames sequentially increasing from  it,  and  most
                     filters only require frames "close" to the requested frame.

                     If  the  filter  requests  a frame that has a higher frame number than the highest buffered
                     frame, new frames will be decoded until the requested frame number  is  reached.  Excessive
                     frames will be flushed out in a FIFO manner (there are only at most buffered-frames in this
                     buffer).

                     If  the  filter  requests  a  frame  that has a lower frame number than the lowest buffered
                     frame, the request cannot be satisfied, and an error is returned to the filter.  This  kind
                     of  error  is  not  supposed  to happen in a "proper" VapourSynth environment. What exactly
                     happens depends on the filters involved.

                     Increasing this buffer will not improve performance. Rather, it will waste memory, and slow
                     down seeks (when enough frames to fill the buffer need to be decoded at once). It  is  only
                     needed to prevent the error described in the previous paragraph.

                     How  many frames a filter requires depends on filter implementation details, and mpv has no
                     way of knowing. A scale filter might need only 1 frame, an interpolation filter may require
                     a small number of frames, and the Reverse filter will require an infinite number of frames.

                     If you want reliable operation to the full extend VapourSynth is capable, use vspipe.

                     The actual number of buffered frames also depends on the  value  of  the  concurrent-frames
                     option. Currently, both option values are multiplied to get the final buffer size.

              concurrent-frames
                     Number  of frames that should be requested in parallel. The level of concurrency depends on
                     the filter and how quickly mpv can decode video to  feed  the  filter.  This  value  should
                     probably  be  proportional  to  the  number  of cores on your machine. Most time, making it
                     higher than the number of cores can actually make it slower.

                     Technically, mpv will call the VapourSynth getFrameAsync function in a  loop,  until  there
                     are  concurrent-frames  frames  that  have  not  been returned by the filter yet. This also
                     assumes that the rest of the mpv filter chain reads the output of  the  vapoursynth  filter
                     quickly  enough.  (For  example,  if  you  pause the player, filtering will stop very soon,
                     because the filtered frames are waiting in a queue.)

                     Actual concurrency depends on many other factors.

                     By default, this uses the special value auto, which  sets  the  option  to  the  number  of
                     detected logical CPU cores.

              The following .vpy script variables are defined by mpv:

              video_in
                     The  mpv  video  source  as  vapoursynth  clip. Note that this has an incorrect (very high)
                     length set, which confuses many filters. This is necessary,  because  the  true  number  of
                     frames is unknown. You can use the Trim filter on the clip to reduce the length.

              video_in_dw, video_in_dh
                     Display  size  of  the  video.  Can  be different from video size if the video does not use
                     square pixels (e.g. DVD).

              container_fps
                     FPS value as reported by file headers. This value can be wrong or completely broken (e.g. 0
                     or NaN). Even if the value is correct, if another filter changes the real FPS (by  dropping
                     or  inserting  frames),  the value of this variable will not be useful. Note that the --fps
                     command line option overrides this value.

                     Useful for some filters which insist on having a FPS.

              display_fps
                     Refresh rate of the current display. Note that this value can be 0.

       vavpp  VA-API video post processing. Requires the system to support VA-API, i.e.  Linux/BSD  only.  Works
              with  --vo=vaapi and --vo=gpu only.  Currently deinterlaces. This filter is automatically inserted
              if deinterlacing is requested (either using the d key, by default  mapped  to  the  command  cycle
              deinterlace, or the --deinterlace option).

              deint=<method>
                     Select the deinterlacing algorithm.

                     no     Don't perform deinterlacing.

                     auto   Select the best quality deinterlacing algorithm (default). This goes by the order of
                            the options as documented, with motion-compensated being considered best quality.

                     first-field
                            Show only first field.

                     bob    bob deinterlacing.

                     weave, motion-adaptive, motion-compensated
                            Advanced  deinterlacing  algorithms.  Whether these actually work depends on the GPU
                            hardware, the GPU drivers, driver bugs, and mpv bugs.

              <interlaced-only>

                     no     Deinterlace all frames (default).

                     yes    Only deinterlace frames marked as interlaced.

              reversal-bug=<yes|no>

                     no     Use the API as it was interpreted by older Mesa drivers. While  this  interpretation
                            was  more  obvious  and  intuitive, it was apparently wrong, and not shared by Intel
                            driver developers.

                     yes    Use Intel interpretation of surface forward and backwards references (default). This
                            is what Intel drivers and newer Mesa drivers expect. Matters only for  the  advanced
                            deinterlacing algorithms.

       vdpaupp
              VDPAU video post processing. Works with --vo=vdpau and --vo=gpu only. This filter is automatically
              inserted  if  deinterlacing is requested (either using the d key, by default mapped to the command
              cycle deinterlace, or the  --deinterlace  option).  When  enabling  deinterlacing,  it  is  always
              preferred  over software deinterlacer filters if the vdpau VO is used, and also if gpu is used and
              hardware decoding was activated at least once (i.e. vdpau was loaded).

              sharpen=<-1-1>
                     For positive values, apply a sharpening algorithm to  the  video,  for  negative  values  a
                     blurring algorithm (default: 0).

              denoise=<0-1>
                     Apply a noise reduction algorithm to the video (default: 0; no noise reduction).

              deint=<yes|no>
                     Whether  deinterlacing  is enabled (default: no). If enabled, it will use the mode selected
                     with deint-mode.

              deint-mode=<first-field|bob|temporal|temporal-spatial>
                     Select deinterlacing mode (default: temporal).

                     Note that there's currently a mechanism that allows the vdpau VO to change  the  deint-mode
                     of  auto-inserted  vdpaupp  filters.  To  avoid  confusion, it's recommended not to use the
                     --vo=vdpau suboptions related to filtering.

                     first-field
                            Show only first field.

                     bob    Bob deinterlacing.

                     temporal
                            Motion-adaptive temporal deinterlacing. May lead  to  A/V  desync  with  slow  video
                            hardware and/or high resolution.

                     temporal-spatial
                            Motion-adaptive temporal deinterlacing with edge-guided spatial interpolation. Needs
                            fast video hardware.

              chroma-deint
                     Makes   temporal   deinterlacers   operate   both   on  luma  and  chroma  (default).   Use
                     no-chroma-deint to solely use luma and speed up advanced deinterlacing.  Useful  with  slow
                     video memory.

              pullup Try to apply inverse telecine, needs motion adaptive temporal deinterlacing.

              interlaced-only=<yes|no>
                     If yes, only deinterlace frames marked as interlaced (default: no).

              hqscaling=<0-9>

                     0      Use default VDPAU scaling (default).

                     1-9    Apply high quality VDPAU scaling (needs capable hardware).

       d3d11vpp
              Direct3D 11 video post processing. Currently requires D3D11 hardware decoding for use.

              deint=<yes|no>
                     Whether deinterlacing is enabled (default: no).

              interlaced-only=<yes|no>
                     If yes, only deinterlace frames marked as interlaced (default: no).

              mode=<blend|bob|adaptive|mocomp|ivctc|none>
                     Tries  to  select  a  video  processor  with  the  given processing capability.  If a video
                     processor supports multiple capabilities, it is  not  clear  which  algorithm  is  actually
                     selected. none always falls back. On most if not all hardware, this option will probably do
                     nothing, because a video processor usually supports all modes or none.

       fingerprint=...
              Compute  video  frame  fingerprints  and  provide  them as metadata. Actually, it currently barely
              deserved to be called fingerprint, because it does not compute "proper"  fingerprints,  only  tiny
              downscaled images (but which can be used to compute image hashes or for similarity matching).

              The  main  purpose  of  this  filter  is  to  support the skip-logo.lua script.  If this script is
              dropped, or mpv ever gains a way to load  user-defined  filters  (other  than  VapourSynth),  this
              filter  will  be  removed.  Due to the "special" nature of this filter, it will be removed without
              warning.

              The intended way to read from the filter is using  vf-metadata  (also  see  clear-on-query  filter
              parameter). The property will return a list of key/value pairs as follows:

                 fp0.pts = 1.2345
                 fp0.hex = 1234abcdef...bcde
                 fp1.pts = 1.4567
                 fp1.hex = abcdef1234...6789
                 ...
                 fpN.pts = ...
                 fpN.hex = ...
                 type = gray-hex-16x16

              Each  fp<N>  entry  is for a frame. The pts entry specifies the timestamp of the frame (within the
              filter chain; in simple cases this is the same as the display timestamp). The hex field is the hex
              encoded fingerprint, whose size and meaning depend on the type filter option.  The type field  has
              the same value as the option the filter was created with.

              This   returns  the  frames  that  were  filtered  since  the  last  query  of  the  property.  If
              clear-on-query=no was set, a query doesn't reset the list of frames. In both cases, a  maximum  of
              10  frames  is  returned.  If  there  are more frames, the oldest frames are discarded. Frames are
              returned in filter order.

              (This doesn't return a structured list for the per-frame details  because  the  internals  of  the
              vf-metadata mechanism suck. The returned format may change in the future.)

              This filter uses zimg for speed and profit. However, it will fallback to libswscale in a number of
              situations:  lesser  pixel  formats,  unaligned  data  pointers  or  strides,  or if zimg fails to
              initialize for unknown reasons. In these cases, the filter will use more CPU. Also, it will output
              different fingerprints, because libswscale cannot perform the full  range  expansion  we  normally
              request  from  zimg.  As  a consequence, the filter may be slower and not work correctly in random
              situations.

              type=...
                     What fingerprint to compute. Available types are:

                     gray-hex-8x8
                            grayscale, 8 bit, 8x8 size

                     gray-hex-16x16
                            grayscale, 8 bit, 16x16 size (default)

                     Both types simply remove all colors, downscale the image, concatenate all pixel values to a
                     byte array, and convert the array to a hex string.

              clear-on-query=yes|no
                     Clear the list of frame fingerprints if the vf-metadata property for this filter is queried
                     (default: yes). This requires some care by the user. Some types of accesses might query the
                     filter multiple times, which leads to lost frames.

              print=yes|no
                     Print computed fingerprints to the terminal (default: no). This is mostly for  testing  and
                     such. Scripts should use vf-metadata to read information from this filter instead.

       gpu=...
              Convert video to RGB using the OpenGL renderer normally used with --vo=gpu. This requires that the
              EGL  implementation  supports  off-screen rendering on the default display. (This is the case with
              Mesa.)

              Sub-options:

              w=<pixels>, h=<pixels>
                     Size of the output in pixels (default: 0). If not positive, this will use the size  of  the
                     first filtered input frame.

              WARNING:
                 This  is  highly experimental. Performance is bad, and it will not work everywhere in the first
                 place. Some features are not supported.

              WARNING:
                 This does not do OSD rendering. If you see OSD, then it has been rendered by  the  VO  backend.
                 (Subtitles are rendered by the gpu filter, if possible.)

              WARNING:
                 If  you  use  this  with  encoding  mode,  keep in mind that encoding mode will convert the RGB
                 filter's output back to yuv420p in software, using the configured software scaler.  Using  zimg
                 might improve this, but in any case it might go against your goals when using this filter.

              WARNING:
                 Do  not  use this with --vo=gpu. It will apply filtering twice, since most --vo=gpu options are
                 unconditionally applied to the gpu filter. There is no mechanism in mpv to prevent this.

ENCODING

       You can encode files from one format/codec to another using this facility.

       --o=<filename>
              Enables encoding mode and specifies the output file name.

       --of=<format>
              Specifies the output format (overrides autodetection by  the  file  name  extension  of  the  file
              specified by -o). See --of=help for a full list of supported formats.

       --ofopts=<options>
              Specifies  the  output  format  options  for  libavformat.   See  --ofopts=help for a full list of
              supported options.

              This is a key/value list option. See List Options for details.

              --ofopts-add=<option>
                     Appends the option given as an argument to the options list. (Passing multiple  options  is
                     currently still possible, but deprecated.)

              --ofopts=""
                     Completely empties the options list.

       --oac=<codec>
              Specifies the output audio codec. See --oac=help for a full list of supported codecs.

       --oaoffset=<value>
              Shifts  audio  data  by  the  given  time  (in  seconds)  by adding/removing samples at the start.
              Deprecated.

       --oacopts=<options>
              Specifies the output audio codec options for libavcodec.  See --oacopts=help for a  full  list  of
              supported options.

                 Example

                 --oac=libmp3lame --oacopts=b=128000
                        selects 128 kbps MP3 encoding.

              This is a key/value list option. See List Options for details.

              --oacopts-add=<option>
                     Appends  the  option given as an argument to the options list. (Passing multiple options is
                     currently still possible, but deprecated.)

              --oacopts=""
                     Completely empties the options list.

       --oafirst
              Force the audio stream to become the first stream  in  the  output.   By  default,  the  order  is
              unspecified. Deprecated.

       --ovc=<codec>
              Specifies the output video codec. See --ovc=help for a full list of supported codecs.

       --ovoffset=<value>
              Shifts video data by the given time (in seconds) by shifting the pts values. Deprecated.

       --ovcopts=<options>
              Specifies  the  output  video codec options for libavcodec.  See --ovcopts=help for a full list of
              supported options.

                 Examples

                 "--ovc=mpeg4 --ovcopts=qscale=5"
                        selects constant quantizer scale 5 for MPEG-4 encoding.

                 "--ovc=libx264 --ovcopts=crf=23"
                        selects VBR quality factor 23 for H.264 encoding.

              This is a key/value list option. See List Options for details.

              --ovcopts-add=<option>
                     Appends the option given as an argument to the options list. (Passing multiple  options  is
                     currently still possible, but deprecated.)

              --ovcopts=""
                     Completely empties the options list.

       --ovfirst
              Force  the  video  stream  to  become  the  first  stream in the output.  By default, the order is
              unspecified. Deprecated.

       --orawts
              Copies input pts to the output video (not supported by some output container formats,  e.g.  AVI).
              In  this  mode,  discontinuities  are  not  fixed and all pts are passed through as-is. Never seek
              backwards or use multiple input files in this mode!

       --no-ocopy-metadata
              Turns off copying of metadata from input files to output files when encoding (which is enabled  by
              default).

       --oset-metadata=<metadata-tag[,metadata-tag,...]>
              Specifies metadata to include in the output file.  Supported keys vary between output formats. For
              example, Matroska (MKV) and FLAC allow almost arbitrary keys, while support in MP4 and MP3 is more
              limited.

              This is a key/value list option. See List Options for details.

                 Example

                 --oset-metadata=title= Output title",comment="Another tag""
                        adds a title and a comment to the output file.

       --oremove-metadata=<metadata-tag[,metadata-tag,...]>
              Specifies metadata to exclude from the output file when copying from the input file.

              This is a string list option. See List Options for details.

                 Example

                 --oremove-metadata=comment,genre
                        excludes copying of the the comment and genre tags to the output file.

COMMAND INTERFACE

       The mpv core can be controlled with commands and properties. A number of ways to interact with the player
       use  them: key bindings (input.conf), OSD (showing information with properties), JSON IPC, the client API
       (libmpv), and the classic slave mode.

   input.conf
       The input.conf file consists of a list of key bindings, for example:

          s screenshot      # take a screenshot with the s key
          LEFT seek 15      # map the left-arrow key to seeking forward by 15 seconds

       Each line maps a key to an input command. Keys are specified with their  literal  value  (upper  case  if
       combined  with  Shift), or a name for special keys. For example, a maps to the a key without shift, and A
       maps to a with shift.

       The file is located in the mpv configuration directory (normally at ~/.config/mpv/input.conf depending on
       platform). The default bindings are defined here:

          https://github.com/mpv-player/mpv/blob/master/etc/input.conf

       A list of special keys can be obtained with
          mpv --input-keylist

       In general, keys can be combined with Shift, Ctrl and Alt:

          ctrl+q quit

       mpv can be started in input test mode, which displays key bindings and the commands they're bound  to  on
       the OSD, instead of executing the commands:

          mpv --input-test --force-window --idle

       (Only  closing  the window will make mpv exit, pressing normal keys will merely display the binding, even
       if mapped to quit.)

       Also see Key names.

   input.conf syntax
       [Shift+][Ctrl+][Alt+][Meta+]<key> [{<section>}] <command> ( ; <command> )*

       Note that by default, the right Alt key can be used to create  special  characters,  and  thus  does  not
       register as a modifier. The option --no-input-right-alt-gr changes this behavior.

       Newlines  always  start  a  new binding. # starts a comment (outside of quoted string arguments). To bind
       commands to the # key, SHARP can be used.

       <key> is either the literal character the key produces (ASCII or Unicode character), or a  symbolic  name
       (as printed by --input-keylist).

       <section> (braced with { and }) is the input section for this command.

       <command>  is  the  command itself. It consists of the command name and multiple (or none) arguments, all
       separated by whitespace. String arguments should be quoted, typically with ". See Flat command syntax.

       You can bind multiple commands to one key. For example:
       a show-text "command 1" ; show-text "command 2"

       It's also possible to bind a command to a sequence of keys:
       a-b-c show-text "command run after a, b, c have been pressed"

       (This is not shown in the general command syntax.)

       If a or a-b or b are already bound, this will run the first  command  that  matches,  and  the  multi-key
       command  will  never be called. Intermediate keys can be remapped to ignore in order to avoid this issue.
       The maximum number of (non-modifier) keys for combinations is currently 4.

   Key names
       All mouse and keyboard input is to converted to mpv-specific key names.  Key  names  are  either  special
       symbolic  identifiers  representing  a  physical  key, or a text key names, which are unicode code points
       encoded as UTF-8. These are what keyboard input would normally produce, for example a for the A key. As a
       consequence, mpv uses input translated by the current OS  keyboard  layout,  rather  than  physical  scan
       codes.

       Currently  there  is  the hardcoded assumption that every text key can be represented as a single unicode
       code point (in NFKC form).

       All key names can be combined with the modifiers Shift, Ctrl, Alt, Meta. They must  be  prefixed  to  the
       actual key name, where each modifier is followed by a + (for example ctrl+q).

       The  Shift modifier requires some attention. For instance Shift+2 should usually be specified as key-name
       @ at input.conf, and similarly the combination Alt+Shift+2 is usually Alt+@, etc. Special key names  like
       Shift+LEFT  work  as  expected.  If in doubt - use --input-test to check how a key/combination is seen by
       mpv.

       Symbolic key names and modifier names are case-insensitive. Unicode key names are case-sensitive  because
       input bindings typically respect the shift key.

       Another  type  of  key  names are hexadecimal key names, that serve as fallback for special keys that are
       neither unicode, nor have a special mpv defined name.  They will break as soon as mpv adds  proper  names
       for them, but can enable you to use a key at all if that does not happen.

       All symbolic names are listed by --input-keylist. --input-test is a special mode that prints all input on
       the OSD.

       Comments on some symbolic names:

       KP*    Keypad  names.  Behavior  varies  by  backend  (whether they implement this, and on how they treat
              numlock), but typically, mpv tries to map keys on the keypad  to  separate  names,  even  if  they
              produce the same text as normal keys.

       MOUSE_BTN*, MBTN*
              Various mouse buttons.

              Depending  on  backend,  the  mouse  wheel  might  also  be represented as a button.  In addition,
              MOUSE_BTN3 to MOUSE_BTN6 are deprecated aliases for WHEEL_UP, WHEEL_DOWN, WHEEL_LEFT, WHEEL_RIGHT.

              MBTN* are aliases for MOUSE_BTN*.

       WHEEL_*
              Mouse wheels (typically).

       AXIS_* Deprecated aliases for WHEEL_*.

       *_DBL  Mouse button double clicks.

       MOUSE_MOVE, MOUSE_ENTER, MOUSE_LEAVE
              Emitted by mouse move events. Enter/leave happens when the mouse enters or leave  the  mpv  window
              (or the current mouse region, using the deprecated mouse region input section mechanism).

       CLOSE_WIN
              Pseudo  key  emitted  when  closing  the  mpv  window using the OS window manager (for example, by
              clicking the close button in the window title bar).

       GAMEPAD_*
              Keys emitted by the SDL gamepad backend.

       UNMAPPED
              Pseudo-key that matches any unmapped key. (You should probably avoid this if possible, because  it
              might change behavior or get removed in the future.)

       ANY_UNICODE
              Pseudo-key  that  matches any key that produces text. (You should probably avoid this if possible,
              because it might change behavior or get removed in the future.)

   Flat command syntax
       This is the syntax used in input.conf, and referred to "input.conf syntax" in a number of other places.

       <command>  ::= [<prefixes>] <command_name> (<argument>)*
       <argument> ::= (<unquoted> | " <double_quoted> " | ' <single_quoted> ' | `X <custom_quoted> X`)

       command_name is an unquoted string with the command name itself. See List of Input Commands for a list.

       Arguments are separated by whitespaces even if the command expects  only  one  argument.  Arguments  with
       whitespaces or other special characters must be quoted, or the command cannot be parsed correctly.

       Double  quotes interpret JSON/C-style escaping, like \t or \" or \\.  JSON escapes according to RFC 8259,
       minus surrogate pair escapes. This is the only form which allows newlines at the value - as \n.

       Single quotes take the content literally, and cannot include the single-quote character at the value.

       Custom quotes also take the content literally, but are more flexible than single quotes. They start  with
       `  (back-quote)  followed  by  any  ASCII  character,  and end at the first occurance of the same pair in
       reverse order, e.g.  `-foo-` or ``bar``. The final pair sequence is not allowed at the value -  in  these
       examples  -`  and  `` respectively. In the second example the last character of the value also can't be a
       back-quote.

       Mixed quoting at the same argument, like 'foo'"bar", is not supported.

       Note that argument parsing and property expansion happen  at  different  stages.   First,  arguments  are
       determined  as  described  above,  and  then,  where  applicable, properties are expanded - regardless of
       argument quoting. However, expansion can still be prevented with the raw prefix or $>. See Input  Command
       Prefixes and Property Expansion.

   Commands specified as arrays
       This applies to certain APIs, such as mp.commandv() or mp.command_native() (with array parameters) in Lua
       scripting,  or  mpv_command()  or  mpv_command_node() (with MPV_FORMAT_NODE_ARRAY) in the C libmpv client
       API.

       The command as well as all arguments are passed as a single array. Similar to the  Flat  command  syntax,
       you  can  first  pass prefixes as strings (each as separate array item), then the command name as string,
       and then each argument as string or a native value.

       Since these APIs pass arguments as separate strings or native values, they do not expect quotes,  and  do
       support escaping. Technically, there is the input.conf parser, which first splits the command string into
       arguments,  and  then  invokes argument parsers for each argument. The input.conf parser normally handles
       quotes and escaping. The array command APIs  mentioned  above  pass  strings  directly  to  the  argument
       parsers, or can sidestep them by the ability to pass non-string values.

       Property  expansion is disabled by default for these APIs. This can be changed with the expand-properties
       prefix. See Input Command Prefixes.

       Sometimes commands have string arguments, that in turn are actually  parsed  by  other  components  (e.g.
       filter  strings with vf add) - in these cases, you you would have to double-escape in input.conf, but not
       with the array APIs.

       For  complex  commands,  consider  using  Named  arguments  instead,  which  should  give  slightly  more
       compatibility. Some commands do not support named arguments and inherently take an array, though.

   Named arguments
       This  applies  to  certain  APIs,  such as mp.command_native() (with tables that have string keys) in Lua
       scripting, or mpv_command_node() (with MPV_FORMAT_NODE_MAP) in the C libmpv client API.

       The name of the command is provided with a name string field. The name of each command is defined in each
       command description in the List of Input Commands. --input-cmdlist also lists them.  See  the  subprocess
       command for an example.

       Some commands do not support named arguments (e.g. run command). You need to use APIs that pass arguments
       as arrays.

       Named  arguments  are  not supported in the "flat" input.conf syntax, which means you cannot use them for
       key bindings in input.conf at all.

       Property expansion is disabled by default for these APIs. This can be changed with the  expand-properties
       prefix. See Input Command Prefixes.

   List of Input Commands
       Commands  with  parameters  have  the  parameter  name  enclosed in < / >.  Don't add those to the actual
       command. Optional arguments are enclosed in [ / ]. If you don't pass them, they will be set to a  default
       value.

       Remember to quote string arguments in input.conf (see Flat command syntax).

       ignore Use  this  to  "block"  keys  that should be unbound, and do nothing. Useful for disabling default
              bindings, without disabling all bindings with --no-input-default-bindings.

       seek <target> [<flags>]
              Change the playback position. By default, seeks by a relative amount of seconds.

              The second argument consists of flags controlling the seek mode:

              relative (default)
                     Seek relative to current position (a negative value seeks backwards).

              absolute
                     Seek to a given time (a negative value starts from the end of the file).

              absolute-percent
                     Seek to a given percent position.

              relative-percent
                     Seek relative to current position in percent.

              keyframes
                     Always restart playback at keyframe boundaries (fast).

              exact  Always do exact/hr/precise seeks (slow).

              Multiple flags can be combined, e.g.: absolute+keyframes.

              By default, keyframes is used for relative, relative-percent, and  absolute-percent  seeks,  while
              exact is used for absolute seeks.

              Before mpv 0.9, the keyframes and exact flags had to be passed as 3rd parameter (essentially using
              a space instead of +). The 3rd parameter is still parsed, but is considered deprecated.

       revert-seek [<flags>]
              Undoes  the  seek  command,  and  some other commands that seek (but not necessarily all of them).
              Calling this command once will jump to the playback position before the seek. Calling it a  second
              time undoes the revert-seek command itself. This only works within a single file.

              The first argument is optional, and can change the behavior:

              mark   Mark  the current time position. The next normal revert-seek command will seek back to this
                     point, no matter how many seeks happened since last time.

              mark-permanent
                     If set, mark the current position, and do not change the  mark  position  before  the  next
                     revert-seek  command  that  has mark or mark-permanent set (or playback of the current file
                     ends). Until this happens, revert-seek will always seek to  the  marked  point.  This  flag
                     cannot be combined with mark.

              Using it without any arguments gives you the default behavior.

       frame-step
              Play one frame, then pause. Does nothing with audio-only playback.

       frame-back-step
              Go  back  by  one  frame, then pause. Note that this can be very slow (it tries to be precise, not
              fast), and sometimes fails to behave as expected. How well this works depends on  whether  precise
              seeking  works  correctly  (e.g.  see the --hr-seek-demuxer-offset option). Video filters or other
              video post-processing that modifies timing of frames (e.g. deinterlacing) should usually work, but
              might make backstepping silently behave incorrectly in corner cases. Using  --hr-seek-framedrop=no
              should help, although it might make precise seeking slower.

              This does not work with audio-only playback.

       set <name> <value>
              Set the given property or option to the given value.

       add <name> [<value>]
              Add the given value to the property or option. On overflow or underflow, clamp the property to the
              maximum. If <value> is omitted, assume 1.

       cycle <name> [<value>]
              Cycle  the  given  property  or  option.  The  second  argument can be up or down to set the cycle
              direction. On overflow, set the property back to the minimum, on underflow set it to the  maximum.
              If up or down is omitted, assume up.

              Whether  or  not  key-repeat  is enabled by default depends on the property.  Currently properties
              with continuous values are repeatable by default (like volume),  while  discrete  values  are  not
              (like osd-level).

       multiply <name> <value>
              Similar to add, but multiplies the property or option with the numeric value.

       screenshot <flags>
              Take a screenshot.

              Multiple flags are available (some can be combined with +):

              <subtitles> (default)
                     Save  the  video image, in its original resolution, and with subtitles.  Some video outputs
                     may still include the OSD in the output under certain circumstances.

              <video>
                     Like subtitles, but typically without OSD or subtitles. The exact behavior depends  on  the
                     selected video output.

              <window>
                     Save  the  contents  of the mpv window. Typically scaled, with OSD and subtitles. The exact
                     behavior depends on the selected video output, and if no support is  available,  this  will
                     act like video.

              <each-frame>
                     Take  a  screenshot  each  frame. Issue this command again to stop taking screenshots. Note
                     that you should disable frame-dropping  when  using  this  mode  -  or  you  might  receive
                     duplicate  images  in  cases  when  a frame was dropped. This flag can be combined with the
                     other flags, e.g. video+each-frame.

              Older mpv versions required passing single and each-frame as second argument  (and  did  not  have
              flags). This syntax is still understood, but deprecated and might be removed in the future.

              If  you  combine  this  command  with  another  one  using  ;,  you can use the async flag to make
              encoding/writing the image file asynchronous. For  normal  standalone  commands,  this  is  always
              asynchronous, and the flag has no effect. (This behavior changed with mpv 0.29.0.)

       screenshot-to-file <filename> <flags>
              Take  a  screenshot  and  save  it  to a given file. The format of the file will be guessed by the
              extension (and --screenshot-format is ignored - the behavior when  the  extension  is  missing  or
              unknown is arbitrary).

              The  second  argument  is  like  the  first  argument to screenshot and supports subtitles, video,
              window.

              If the file already exists, it's overwritten.

              Like all input command parameters, the filename is subject to property expansion as  described  in
              Property Expansion.

       playlist-next <flags>
              Go to the next entry on the playlist.

              First argument:

              weak (default)
                     If the last file on the playlist is currently played, do nothing.

              force  Terminate playback if there are no more files on the playlist.

       playlist-prev <flags>
              Go to the previous entry on the playlist.

              First argument:

              weak (default)
                     If the first file on the playlist is currently played, do nothing.

              force  Terminate playback if the first file is being played.

       playlist-play-index <integer|current|none>
              Start (or restart) playback of the given playlist index. In addition to the 0-based playlist entry
              index, it supports the following values:

              <current>
                     The  current  playlist  entry (as in playlist-current-pos) will be played again (unload and
                     reload). If none is set, playback is stopped.  (In corner cases,  playlist-current-pos  can
                     point to a playlist entry even if playback is currently inactive,

              <none> Playback  is  stopped.  If  idle mode (--idle) is enabled, the player will enter idle mode,
                     otherwise it will exit.

              This comm and is similar to loadfile in that it only manipulates the state of what to  play  next,
              without waiting until the current file is unloaded, and the next one is loaded.

              Setting  playlist-pos  or  similar  properties can have a similar effect to this command. However,
              it's more explicit, and guarantees that playback is restarted if  for  example  the  new  playlist
              entry is the same as the previous one.

       loadfile <url> [<flags> [<options>]]
              Load  the given file or URL and play it. Technically, this is just a playlist manipulation command
              (which either replaces the playlist or appends an  entry  to  it).  Actual  file  loading  happens
              independently.  For  example,  a  loadfile  command  that replaces the current file with a new one
              returns before the current file is stopped, and the new file even begins loading.

              Second argument:

              <replace> (default)
                     Stop playback of the current file, and play the new file immediately.

              <append>
                     Append the file to the playlist.

              <append-play>
                     Append the file, and if nothing is currently playing, start playback.  (Always starts  with
                     the added file, even if the playlist was not empty before running this command.)

              The  third argument is a list of options and values which should be set while the file is playing.
              It is of the  form  opt1=value1,opt2=value2,...   When  using  the  client  API,  this  can  be  a
              MPV_FORMAT_NODE_MAP  (or  a  Lua  table), however the values themselves must be strings currently.
              These options are set during playback, and restored to the previous value at end of playback  (see
              Per-File Options).

       loadlist <url> [<flags>]
              Load the given playlist file or URL (like --playlist).

              Second argument:

              <replace> (default)
                     Stop playback and replace the internal playlist with the new one.

              <append>
                     Append the new playlist at the end of the current internal playlist.

              <append-play>
                     Append  the  new  playlist,  and  if  nothing is currently playing, start playback. (Always
                     starts with the new playlist, even if the internal playlist was not  empty  before  running
                     this command.)

       playlist-clear
              Clear the playlist, except the currently played file.

       playlist-remove <index>
              Remove  the  playlist  entry  at  the given index. Index values start counting with 0. The special
              value current removes the current entry. Note that removing the current entry also stops  playback
              and starts playing the next entry.

       playlist-move <index1> <index2>
              Move the playlist entry at index1, so that it takes the place of the entry index2. (Paradoxically,
              the  moved  playlist  entry  will not have the index value index2 after moving if index1 was lower
              than index2, because index2 refers to the target entry, not the index the entry  will  have  after
              moving.)

       playlist-shuffle
              Shuffle the playlist. This is similar to what is done on start if the --shuffle option is used.

       playlist-unshuffle
              Attempt to revert the previous playlist-shuffle command. This works only once (multiple successive
              playlist-unshuffle  commands  do nothing).  May not work correctly if new recursive playlists have
              been opened since a playlist-shuffle command.

       run <command> [<arg1> [<arg2> [...]]]
              Run the given command. Unlike in MPlayer/mplayer2 and earlier versions of mpv (0.2.x  and  older),
              this  doesn't  call  the  shell.  Instead,  the command is run directly, with each argument passed
              separately. Each argument is expanded like in Property Expansion.

              This command has a variable number of arguments, and cannot be used with named arguments.

              The program is run in a detached way. mpv  doesn't  wait  until  the  command  is  completed,  but
              continues playback right after spawning it.

              To get the old behavior, use /bin/sh and -c as the first two arguments.

                 Example

                        run "/bin/sh" "-c" "echo ${title} > /tmp/playing"

                        This  is  not  a  particularly  good  example, because it doesn't handle escaping, and a
                        specially prepared file might allow an attacker to execute arbitrary shell commands.  It
                        is recommended to write a small shell script, and call that with run.

       subprocess
              Similar  to  run,  but gives more control about process execution to the caller, and does does not
              detach the process.

              You can avoid blocking until the process terminates by running this command  asynchronously.  (For
              example mp.command_native_async() in Lua scripting.)

              This  has the following named arguments. The order of them is not guaranteed, so you should always
              call them with named arguments, see Named arguments.

              args (MPV_FORMAT_NODE_ARRAY[MPV_FORMAT_STRING])
                     Array of strings with the command as first argument, and subsequent command line  arguments
                     following. This is just like the run command argument list.

                     The  first  array entry is either an absolute path to the executable, or a filename with no
                     path components, in which case the executable is searched in the directories  in  the  PATH
                     environment variable. On Unix, this is equivalent to posix_spawnp and execvp behavior.

              playback_only (MPV_FORMAT_FLAG)
                     Boolean indicating whether the process should be killed when playback terminates (optional,
                     default:  true). If enabled, stopping playback will automatically kill the process, and you
                     can't start it outside of playback.

              capture_size (MPV_FORMAT_INT64)
                     Integer setting the maximum number of  stdout  plus  stderr  bytes  that  can  be  captured
                     (optional,  default:  64MB). If the number of bytes exceeds this, capturing is stopped. The
                     limit is per captured stream.

              capture_stdout (MPV_FORMAT_FLAG)
                     Capture all data the process outputs  to  stdout  and  return  it  once  the  process  ends
                     (optional, default: no).

              capture_stderr (MPV_FORMAT_FLAG)
                     Same as capture_stdout, but for stderr.

              detach (MPV_FORMAT_FLAG)
                     Whether  to  run  the  process  in detached mode (optional, default: no). In this mode, the
                     process is run in a new process session, and the command does not wait for the  process  to
                     terminate.  If neither capture_stdout nor capture_stderr have been set to true, the command
                     returns immediately after the new process has been started, otherwise the command will read
                     as long as the pipes are open.

              env (MPV_FORMAT_NODE_ARRAY[MPV_FORMAT_STRING])
                     Set a list of environment variables for the new process (default: empty).  If an empty list
                     is passed, the environment of the mpv process is used instead. (Unlike  the  underlying  OS
                     mechanisms,  the  mpv  command  cannot start a process with empty environment. Fortunately,
                     that is completely useless.) The format of the list is as in  the  execle()  syscall.  Each
                     string item defines an environment variable as in NANME=VALUE.

                     On  Lua,  you  may use utils.get_env_list() to retrieve the current environment if you e.g.
                     simply want to add a new variable.

              stdin_data (MPV_FORMAT_STRING)
                     Feed the given string to the new process' stdin. Since this is a string,  you  cannot  pass
                     arbitrary  binary  data.  If  the  process terminates or closes the pipe before all data is
                     written, the remaining data is silently discarded. Probably does not work on win32.

              passthrough_stdin (MPV_FORMAT_FLAG)
                     If enabled, wire the new process' stdin to mpv's stdin (default: no).  Before  mpv  0.33.0,
                     this argument did not exist, but the behavior was as if this was set to true.

              The command returns the following result (as MPV_FORMAT_NODE_MAP):

              status (MPV_FORMAT_INT64)
                     The  raw  exit status of the process. It will be negative on error. The meaning of negative
                     values is undefined, other than meaning error (and does not correspond to OS low level exit
                     status values).

                     On Windows, it can happen that a negative return value is  returned  even  if  the  process
                     exits  gracefully,  because  the win32 UINT exit code is assigned to an int variable before
                     being set as int64_t field in the result map. This might be fixed later.

              stdout (MPV_FORMAT_BYTE_ARRAY)
                     Captured stdout stream, limited to capture_size.

              stderr (MPV_FORMAT_BYTE_ARRAY)
                     Same as stdout, but for stderr.

              error_string (MPV_FORMAT_STRING)
                     Empty string if the process exited  gracefully.  The  string  killed  if  the  process  was
                     terminated in an unusual way. The string init if the process could not be started.

                     On  Windows, killed is only returned when the process has been killed by mpv as a result of
                     playback_only being set to true.

              killed_by_us (MPV_FORMAT_FLAG)
                     Whether the process has been killed by mpv, for example as a result of playback_only  being
                     set  to  true, aborting the command (e.g. by mp.abort_async_command()), or if the player is
                     about to exit.

              Note that the command itself will always return success as long as  the  parameters  are  correct.
              Whether  the process could be spawned or whether it was somehow killed or returned an error status
              has to be queried from the result value.

              This command can be asynchronously aborted via API.

              In all cases, the subprocess will be terminated on player  exit.  Also  see  Asynchronous  command
              details. Only the run command can start processes in a truly detached way.

                 Warning

                        Don't forget to set the playback_only field if you want the command run while the player
                        is in idle mode, or if you don't want that end of playback kills the command.

                 Example

                     local r = mp.command_native({
                         name = "subprocess",
                         playback_only = false,
                         capture_stdout = true,
                         args = {"cat", "/proc/cpuinfo"},
                     })
                     if r.status == 0 then
                         print("result: " .. r.stdout)
                     end

                 This  is  a  fairly  useless Lua example, which demonstrates how to run a process in a blocking
                 manner, and retrieving its stdout output.

       quit [<code>]
              Exit the player. If an argument is given, it's used as process exit code.

       quit-watch-later [<code>]
              Exit player, and store current playback position.  Playing  that  file  later  will  seek  to  the
              previous position on start. The (optional) argument is exactly as in the quit command.

       sub-add <url> [<flags> [<title> [<lang>]]]
              Load  the  given  subtitle  file  or stream. By default, it is selected as current subtitle  after
              loading.

              The flags argument is one of the following values:

              <select>
                 Select the subtitle immediately (default).

              <auto>
                 Don't select the subtitle. (Or in some special situations, let  the  default  stream  selection
                 mechanism decide.)

              <cached>
                 Select  the  subtitle.  If  a  subtitle  with  the same filename was already added, that one is
                 selected, instead of loading a duplicate entry.  (In this case, title/language are ignored, and
                 if the was changed since it was loaded, these changes won't be reflected.)

              The title argument sets the track title in the UI.

              The lang argument sets the track language, and can also influence stream selection with flags  set
              to auto.

       sub-remove [<id>]
              Remove  the  given subtitle track. If the id argument is missing, remove the current track. (Works
              on external subtitle files only.)

       sub-reload [<id>]
              Reload the given subtitle tracks. If the id argument is missing, reload the current track.  (Works
              on external subtitle files only.)

              This works by unloading and re-adding the subtitle track.

       sub-step <skip> <flags>
              Change  subtitle  timing  such,  that  the subtitle event after the next <skip> subtitle events is
              displayed. <skip> can be negative to step backwards.

              Secondary argument:

              primary (default)
                     Steps through the primary subtitles.

              secondary
                     Steps through the secondary subtitles.

       sub-seek <skip> <flags>
              Seek to the next (skip set to 1) or the previous (skip set to -1) subtitle.  This  is  similar  to
              sub-step, except that it seeks video and audio instead of adjusting the subtitle delay.

              Secondary argument:

              primary (default)
                     Seeks through the primary subtitles.

              secondary
                     Seeks through the secondary subtitles.

              For  embedded  subtitles  (like  with  Matroska),  this  works only with subtitle events that have
              already been displayed, or are within a short prefetch range.

       print-text <text>
              Print text to stdout. The string can contain properties (see Property Expansion). Take care to put
              the argument in quotes.

       show-text <text> [<duration>|-1 [<level>]]
              Show text on the OSD. The string can contain  properties,  which  are  expanded  as  described  in
              Property Expansion. This can be used to show playback time, filename, and so on.

              <duration>
                     The  time  in  ms  to  show  the  message  for.  By  default,  it  uses  the  same value as
                     --osd-duration.

              <level>
                     The minimum OSD level to show the text at (see --osd-level).

       expand-text <string>
              Property-expand the argument and return the expanded string. This can be  used  only  through  the
              client API or from a script using mp.command_native. (see Property Expansion).

       expand-path <string>
              Expand a path's double-tilde placeholders into a platform-specific path.  As expand-text, this can
              only be used through the client API or from a script using mp.command_native.

                 Example

                        mp.osd_message(mp.command_native({"expand-path", "~~home/"}))

                        This  line  of  Lua would show the location of the user's mpv configuration directory on
                        the OSD.

       show-progress
              Show the progress bar, the elapsed time and the total duration of the file on the OSD.

       write-watch-later-config
              Write the resume config file that the  quit-watch-later  command  writes,  but  continue  playback
              normally.

       delete-watch-later-config [<filename>]
              Delete   any   existing   resume   config   file   that   was   written   by  quit-watch-later  or
              write-watch-later-config. If a filename is specified, then the deleted config is  for  that  file;
              otherwise,  it is the same one as would be written by quit-watch-later or write-watch-later-config
              in the current circumstance.

       stop [<flags>]
              Stop playback and clear playlist. With default settings, this is essentially like quit. Useful for
              the client API: playback can be stopped without terminating the player.

              The first argument is optional, and supports the following flags:

              keep-playlist
                     Do not clear the playlist.

       mouse <x> <y> [<button> [<mode>]]
              Send a mouse event with given coordinate (<x>, <y>).

              Second argument:

              <button>
                     The button number of clicked mouse button. This should be one  of  0-19.   If  <button>  is
                     omitted, only the position will be updated.

              Third argument:

              <single> (default)
                     The mouse event represents regular single click.

              <double>
                     The mouse event represents double-click.

       keypress <name>
              Send  a  key event through mpv's input handler, triggering whatever behavior is configured to that
              key. name uses the input.conf naming scheme for keys and modifiers. Useful for the client API: key
              events can be sent to libmpv to handle internally.

       keydown <name>
              Similar to keypress, but sets the KEYDOWN flag so that  if  the  key  is  bound  to  a  repeatable
              command, it will be run repeatedly with mpv's key repeat timing until the keyup command is called.

       keyup [<name>]
              Set  the  KEYUP flag, stopping any repeated behavior that had been triggered. name is optional. If
              name is not given or is an empty string, KEYUP will be set on all keys. Otherwise, KEYUP will only
              be set on the key specified by name.

       keybind <name> <command>
              Binds a key to an input command. command must be a complete command  containing  all  the  desired
              arguments  and  flags.  Both  name and command use the input.conf naming scheme. This is primarily
              useful for the client API.

       audio-add <url> [<flags> [<title> [<lang>]]]
              Load the given audio file. See sub-add command.

       audio-remove [<id>]
              Remove the given audio track. See sub-remove command.

       audio-reload [<id>]
              Reload the given audio tracks. See sub-reload command.

       video-add <url> [<flags> [<title> [<lang> [<albumart>]]]]
              Load the given video file. See sub-add command for common options.

              albumart (MPV_FORMAT_FLAG)
                     If enabled, mpv will load the given video as album art.

       video-remove [<id>]
              Remove the given video track. See sub-remove command.

       video-reload [<id>]
              Reload the given video tracks. See sub-reload command.

       rescan-external-files [<mode>]
              Rescan external files according to the current --sub-auto, --audio-file-auto and  --cover-art-auto
              settings. This can be used to auto-load external files after the file was loaded.

              The mode argument is one of the following:

              <reselect> (default)
                     Select  the default audio and subtitle streams, which typically selects external files with
                     the highest preference. (The implementation is  not  perfect,  and  could  be  improved  on
                     request.)

              <keep-selection>
                     Do not change current track selections.

   Input Commands that are Possibly Subject to Change
       af <operation> <value>
              Change audio filter chain. See vf command.

       vf <operation> <value>
              Change video filter chain.

              The  semantics  are  exactly the same as with option parsing (see VIDEO FILTERS). As such the text
              below is a redundant and incomplete summary.

              The first argument decides what happens:

              <set>  Overwrite the previous filter chain with the new one.

              <add>  Append the new filter chain to the previous one.

              <toggle>
                     Check if the given filter (with the exact parameters) is already in the video chain. If  it
                     is,  remove the filter. If it isn't, add the filter.  (If several filters are passed to the
                     command, this is done for each filter.)

                     A special variant is combining this with labels, and using @name without  filter  name  and
                     parameters as filter entry. This toggles the enable/disable flag.

              <remove>
                     Like toggle, but always remove the given filter from the chain.

              <del>  Remove  the  given  filters  from  the  video  chain. Unlike in the other cases, the second
                     parameter is a comma separated list of filter names or integer indexes. 0 would denote  the
                     first  filter. Negative indexes start from the last filter, and -1 denotes the last filter.
                     Deprecated, use remove.

              <clr>  Remove all  filters.  Note  that  like  the  other  sub-commands,  this  does  not  control
                     automatically inserted filters.

              The argument is always needed. E.g. in case of clr use vf clr "".

              You  can  assign  labels  to  filter  by  prefixing  them with @name: (where name is a user-chosen
              arbitrary identifier). Labels can be used to refer to filters by name in all of the  filter  chain
              modification commands.  For add, using an already used label will replace the existing filter.

              The  vf  command  shows  the list of requested filters on the OSD after changing the filter chain.
              This is roughly equivalent  to  show-text  ${vf}.  Note  that  auto-inserted  filters  for  format
              conversion are not shown on the list, only what was requested by the user.

              Normally, the commands will check whether the video chain is recreated successfully, and will undo
              the  operation  on  failure.  If  the command is run before video is configured (can happen if the
              command is run immediately after opening a file and before a video frame is decoded),  this  check
              can't be run. Then it can happen that creating the video chain fails.

                 Example for input.conf

                 • a vf set vflip turn the video upside-down on the a key

                 • b vf set "" remove all video filters on bc vf toggle gradfun toggle debanding on c

                 Example how to toggle disabled filters at runtime

                 • Add  something  like  vf-add=@deband:!gradfun  to  mpv.conf.   The  @deband: is the label, an
                   arbitrary, user-given name for this filter entry. The ! before the filter name  disables  the
                   filter  by  default.  Everything  after  this  is  the normal filter name and possibly filter
                   parameters, like in the normal --vf syntax.

                 • Add a vf toggle @deband to input.conf. This toggles the "disabled" flag for the  filter  with
                   the label deband when the a key is hit.

       cycle-values [<"!reverse">] <property> <value1> [<value2> [...]]
              Cycle  through a list of values. Each invocation of the command will set the given property to the
              next value in the list. The command will use the current value of the property/option, and use  it
              to  determine  the  current  position in the list of values. Once it has found it, it will set the
              next value in the list (wrapping around to the first item if needed).

              This command has a variable number of arguments, and cannot be used with named arguments.

              The special argument !reverse can be used to cycle the value list in reverse. The  only  advantage
              is  that  you  don't  need to reverse the value list yourself when adding a second key binding for
              cycling backwards.

       enable-section <name> [<flags>]
              This command is deprecated, except for mpv-internal uses.

              Enable all key bindings in the named input section.

              The enabled input sections form a stack. Bindings  in  sections  on  the  top  of  the  stack  are
              preferred to lower sections. This command puts the section on top of the stack. If the section was
              already  on the stack, it is implicitly removed beforehand. (A section cannot be on the stack more
              than once.)

              The flags parameter can be a combination (separated by +) of the following flags:

              <exclusive>
                     All sections enabled  before  the  newly  enabled  section  are  disabled.   They  will  be
                     re-enabled  as  soon  as all exclusive sections above them are removed. In other words, the
                     new section shadows all previous sections.

              <allow-hide-cursor>
                     This feature can't be used through the public API.

              <allow-vo-dragging>
                     Same.

       disable-section <name>
              This command is deprecated, except for mpv-internal uses.

              Disable the named input section. Undoes enable-section.

       define-section <name> <contents> [<flags>]
              This command is deprecated, except for mpv-internal uses.

              Create a named input section, or replace the contents of an already existing  input  section.  The
              contents  parameter  uses  the  same  syntax as the input.conf file (except that using the section
              syntax in it is not allowed), including the need to separate bindings with a newline character.

              If the contents parameter is an empty string, the section is removed.

              The section with the name default is the normal input section.

              In general, input sections have to be  enabled  with  the  enable-section  command,  or  they  are
              ignored.

              The last parameter has the following meaning:

              <default> (also used if parameter omitted)
                     Use a key binding defined by this section only if the user hasn't already bound this key to
                     a command.

              <force>
                     Always  bind a key. (The input section that was made active most recently wins if there are
                     ambiguities.)

              This command can be used to dispatch arbitrary keys to a script or a client API user. If the input
              section defines script-binding commands, it is  also  possible  to  get  separate  events  on  key
              up/down,  and  relatively  detailed information about the key state. The special key name unmapped
              can be used to match any unmapped key.

       overlay-add <id> <x> <y> <file> <offset> <fmt> <w> <h> <stride>
              Add an OSD overlay sourced from raw data. This  might  be  useful  for  scripts  and  applications
              controlling mpv, and which want to display things on top of the video window.

              Overlays  are usually displayed in screen resolution, but with some VOs, the resolution is reduced
              to that of the video's. You can read the  osd-width  and  osd-height  properties.  At  least  with
              --vo-xv and anamorphic video (such as DVD), osd-par should be read as well, and the overlay should
              be aspect-compensated.

              This  has the following named arguments. The order of them is not guaranteed, so you should always
              call them with named arguments, see Named arguments.

              id is an integer between 0 and 63 identifying the overlay element. The  ID  can  be  used  to  add
              multiple  overlay  parts,  update  a part by using this command with an already existing ID, or to
              remove a part with overlay-remove. Using a previously unused ID will  add  a  new  overlay,  while
              reusing an ID will update it.

              x and y specify the position where the OSD should be displayed.

              file  specifies  the  file  the  raw image data is read from. It can be either a numeric UNIX file
              descriptor prefixed with @ (e.g. @4), or a filename. The file will  be  mapped  into  memory  with
              mmap(), copied, and unmapped before the command returns (changed in mpv 0.18.1).

              It  is  also  possible  to  pass a raw memory address for use as bitmap memory by passing a memory
              address as integer prefixed with an & character.  Passing the wrong  thing  here  will  crash  the
              player. This mode might be useful for use with libmpv. The offset parameter is simply added to the
              memory address (since mpv 0.8.0, ignored before).

              offset  is  the  byte  offset  of the first pixel in the source file.  (The current implementation
              always mmap's the whole file from position 0 to the end of the image, so large offsets  should  be
              avoided.  Before mpv 0.8.0, the offset was actually passed directly to mmap, but it was changed to
              make using it easier.)

              fmt is a string identifying the image format. Currently, only bgra is defined. This format  has  4
              bytes  per pixels, with 8 bits per component.  The least significant 8 bits are blue, and the most
              significant 8 bits are alpha (in little endian, the components are B-G-R-A, with B as first byte).
              This uses premultiplied alpha:  every  color  component  is  already  multiplied  with  the  alpha
              component.  This  means  the numeric value of each component is equal to or smaller than the alpha
              component. (Violating this rule will  lead  to  different  results  with  different  VOs:  numeric
              overflows  resulting  from  blending  broken  alpha  values is considered something that shouldn't
              happen, and consequently implementations don't ensure that you get predictable  behavior  in  this
              case.)

              w,  h,  and  stride  specify the size of the overlay. w is the visible width of the overlay, while
              stride gives the width in bytes in  memory.  In  the  simple  case,  and  with  the  bgra  format,
              stride==4*w.   In  general,  the total amount of memory accessed is stride * h.  (Technically, the
              minimum size would be stride * (h - 1) + w * 4, but for simplicity, the  player  will  access  all
              stride * h bytes.)

              NOTE:
                 Before  mpv  0.18.1,  you  had  to  do  manual  "double  buffering" when updating an overlay by
                 replacing it with a different memory buffer. Since mpv 0.18.1, the memory is simply copied  and
                 doesn't  reference  any  of  the  memory indicated by the command's arguments after the commend
                 returns.  If you want to use this command before mpv 0.18.1, reads the old docs to see  how  to
                 handle this correctly.

       overlay-remove <id>
              Remove  an overlay added with overlay-add and the same ID. Does nothing if no overlay with this ID
              exists.

       osd-overlay
              Add/update/remove an OSD overlay.

              (Although this sounds similar to overlay-add, osd-overlay is for text overlays, while  overlay-add
              is for bitmaps. Maybe overlay-add will be merged into osd-overlay to remove this oddity.)

              You  can  use  this to add text overlays in ASS format. ASS has advanced positioning and rendering
              tags, which can be used to render almost any kind of vector graphics.

              This command accepts the following parameters:

              id     Arbitrary integer that identifies the overlay. Multiple overlays can be  added  by  calling
                     this  command  with different id parameters. Calling this command with the same id replaces
                     the previously set overlay.

                     There is a separate namespace for each libmpv client (i.e. IPC connection, script), so  IDs
                     can be made up and assigned by the API user without conflicting with other API users.

                     If  the  libmpv  client  is destroyed, all overlays associated with it are also deleted. In
                     particular, connecting via --input-ipc-server, adding an overlay,  and  disconnecting  will
                     remove the overlay immediately again.

              format String  that gives the type of the overlay. Accepts the following values (HTML rendering of
                     this is broken, view the generated manpage instead, or the raw RST source):

                     ass-events
                            The data parameter is a string. The string is split on the newline character.  Every
                            line  is  turned  into  the Text part of a Dialogue ASS event. Timing is unused (but
                            behavior of timing dependent ASS tags may change in future mpv versions).

                            Note that it's better to put multiple lines into data, instead  of  adding  multiple
                            OSD overlays.

                            This  provides  2  ASS Styles. OSD contains the text style as defined by the current
                            --osd-... options. Default is similar, and contains style that OSD would have if all
                            options were set to the default.

                            In addition, the res_x and res_y options specify the value of the ASS  PlayResX  and
                            PlayResY  header  fields.  If  res_y  is  set  to  0,  PlayResY is initialized to an
                            arbitrary default value (but note that the default for this command is 720, not  0).
                            If  res_x  is set to 0, PlayResX is set based on res_y such that a virtual ASS pixel
                            has a square pixel aspect ratio.

                     none   Special value that causes the overlay to be removed. Most parameters other  than  id
                            and format are mostly ignored.

              data   String defining the overlay contents according to the format parameter.

              res_x, res_y
                     Used if format is set to ass-events (see description there).  Optional, defaults to 0/720.

              z      The Z order of the overlay. Optional, defaults to 0.

                     Note  that Z order between different overlays of different formats is static, and cannot be
                     changed (currently, this means that bitmap overlays added by overlay-add are always on  top
                     of  the  ASS  overlays  added  by osd-overlay). In addition, the builtin OSD components are
                     always below any of the custom OSD. (This includes subtitles of any kind as  well  as  text
                     rendered by show-text.)

                     It's  possible  that future mpv versions will randomly change how Z order between different
                     OSD formats and builtin OSD is handled.

              hidden If set to true, do not display this (default: false).

              compute_bounds
                     If set to true, attempt to determine bounds and write them to the command's result value as
                     x0, x1, y0, y1 rectangle (default: false). If the rectangle is empty, not known, or somehow
                     degenerate, it is not set. x1/y1 is the coordinate of the bottom exclusive  corner  of  the
                     rectangle.

                     The  result  value  may depend on the VO window size, and is based on the last known window
                     size at the time of the call. This means the results may be different from what is actually
                     rendered.

                     For ass-events, the result rectangle is recomputed to PlayRes coordinates (res_x/res_y). If
                     window size is not known, a fallback is chosen.

                     You should be aware that this mechanism is very inefficient, as it renders the full result,
                     and then uses the bounding box of the rendered bitmap list (even if hidden is set). It will
                     flush various caches.  Its results also depend on the used libass version.

                     This feature is experimental, and may change in some way again.

              NOTE:
                 Always   use   named   arguments   (mpv_command_node()).   Lua   scripts   should    use    the
                 mp.create_osd_overlay() helper instead of invoking this command directly.

       script-message [<arg1> [<arg2> [...]]]
              Send  a  message  to  all clients, and pass it the following list of arguments.  What this message
              means, how many arguments it takes, and what the arguments mean is fully up to  the  receiver  and
              the  sender.  Every  client  receives  the  message,  so  be  careful  about  name clashes (or use
              script-message-to).

              This command has a variable number of arguments, and cannot be used with named arguments.

       script-message-to <target> [<arg1> [<arg2> [...]]]
              Same as script-message, but send it only to the client named <target>. Each client (scripts  etc.)
              has a unique name. For example, Lua scripts can get their name via mp.get_script_name(). Note that
              client names only consist of alphanumeric characters and _.

              This command has a variable number of arguments, and cannot be used with named arguments.

       script-binding <name>
              Invoke  a script-provided key binding. This can be used to remap key bindings provided by external
              Lua scripts.

              The argument is the name of the binding.

              It can optionally  be  prefixed  with  the  name  of  the  script,  using  /  as  separator,  e.g.
              script-binding  scriptname/bindingname.  Note  that  script  names  only  consist  of alphanumeric
              characters and _.

              For completeness, here is how this command works internally. The details could change any time. On
              any matching key event, script-message-to or script-message is called (depending  on  whether  the
              script name is included), with the following arguments:

              1. The string key-binding.

              2. The name of the binding (as established above).

              3. The key state as string (see below).

              4. The key name (since mpv 0.15.0).

              5. The text the key would produce, or empty string if not applicable.

              The  5th  argument  is  only set if no modifiers are present (using the shift key with a letter is
              normally not emitted as having a modifier, and results  in  upper  case  text  instead,  but  some
              backends may mess up).

              The key state consists of 2 characters:

              1. One of d (key was pressed down), u (was released), r (key is still down, and was repeated; only
                 if  key  repeat  is  enabled for this binding), p (key was pressed; happens if up/down can't be
                 tracked).

              2. Whether the event originates from the mouse, either m (mouse button) or - (something else).

              Future versions can add more arguments and  more  key  state  characters  to  support  more  input
              peculiarities.

       ab-loop
              Cycle  through  A-B  loop states. The first command will set the A point (the ab-loop-a property);
              the second the B point, and the third will clear both points.

       drop-buffers
              Drop audio/video/demuxer buffers, and restart from fresh. Might help with unseekable streams  that
              are going out of sync.  This command might be changed or removed in the future.

       screenshot-raw [<flags>]
              Return   a   screenshot   in   memory.  This  can  be  used  only  through  the  client  API.  The
              MPV_FORMAT_NODE_MAP returned by this command has the w, h, stride fields set to obvious  contents.
              The  format  field is set to bgr0 by default. This format is organized as B8G8R8X8 (where B is the
              LSB). The contents of the padding X are undefined. The data field is of type MPV_FORMAT_BYTE_ARRAY
              with the actual image data. The image is freed as soon as the result mpv_node is freed.  As  usual
              with client API semantics, you are not allowed to write to the image data.

              The  stride is the number of bytes from a pixel at (x0, y0) to the pixel at (x0, y0 + 1). This can
              be larger than w * 4 if the image was cropped, or if there is padding. This number can be negative
              as well.  You access a pixel with byte_index = y * stride + x * 4 (assuming the bgr0 format).

              The flags argument is like the first argument to screenshot and supports subtitles, video, window.

       vf-command <label> <command> <argument>
              Send a command to the filter with the given <label>. Use all to send it to all  filters  at  once.
              The  command  and  argument  string  is filter specific. Currently, this only works with the lavfi
              filter - see the libavfilter documentation for which commands a filter supports.

              Note that the <label> is a mpv filter label, not a libavfilter filter name.

       af-command <label> <command> <argument>
              Same as vf-command, but for audio filters.

       apply-profile <name> [<mode>]
              Apply the contents of a named profile. This is like using profile=name in a  config  file,  except
              you can map it to a key binding to change it at runtime.

              The mode argument:

              default
                     Apply the profile. Default if the argument is omitted.

              restore
                     Restore options set by a previous apply-profile command for this profile. Only works if the
                     profile  has  profile-restore  set to a relevant mode. Prints a warning if nothing could be
                     done. See Runtime profiles for details.

       load-script <filename>
              Load a script, similar to the --script option.  Whether  this  waits  for  the  script  to  finish
              initialization or not changed multiple times, and the future behavior is left undefined.

              On  success,  returns  a  mpv_node  with  a  client_id  field  set  to  the  return  value  of the
              mpv_client_id() API call of the newly created script handle.

       change-list <name> <operation> <value>
              This command changes list options as described in List Options. The <name> parameter is the normal
              option name, while <operation> is the suffix or action used on the option.

              Some operations take no value, but the command still requires the value parameter. In these cases,
              the value must be an empty string.

                 Example

                        change-list glsl-shaders append file.glsl

                        Add  a  filename  to  the  glsl-shaders   list.   The   command   line   equivalent   is
                        --glsl-shaders-append=file.glsl or alternatively --glsl-shader=file.glsl.

       dump-cache <start> <end> <filename>
              Dump  the  current  cache  to the given filename. The <filename> file is overwritten if it already
              exists. <start> and <end> give the time range of what to dump. If no data is cached at  the  given
              time range, nothing may be dumped (creating a file with no packets).

              Dumping a larger part of the cache will freeze the player. No effort was made to fix this, as this
              feature was meant mostly for creating small excerpts.

              See  --stream-record  for  various  caveats that mostly apply to this command too, as both use the
              same underlying code for writing the output file.

              If <filename> is an empty string, an ongoing dump-cache is stopped.

              If <end> is no, then continuous dumping is enabled. Then, after dumping the existing parts of  the
              cache,  anything  read  from  network  is  appended  to the cache as well. This behaves similar to
              --stream-record (although it does not conflict with that option, and they can be  both  active  at
              the same time).

              If the <end> time is after the cache, the command will _not_ wait and write newly received data to
              it.

              The end of the resulting file may be slightly damaged or incomplete at the end. (Not enough effort
              was made to ensure that the end lines up properly.)

              Note  that  this  command  will  finish only once dumping ends. That means it works similar to the
              screenshot command, just that it can block much longer. If continuous dumping is used, the command
              will not finish until playback is stopped, an error happens, another dump-cache command is run, or
              an API like mp.abort_async_command was called to explicitly stop the command. See Synchronous  vs.
              Asynchronous.

              NOTE:
                 This  was mostly created for network streams. For local files, there may be much better methods
                 to create excerpts and such. There are tons of much more user-friendly Lua scripts,  that  will
                 reencode  parts of a file by spawning a separate instance of ffmpeg. With network streams, this
                 is not that easily possible, as  the  stream  would  have  to  be  downloaded  again.  Even  if
                 --stream-record  is  used  to record the stream to the local filesystem, there may be problems,
                 because the recorded file is still written to.

              This command is experimental, and all details about it may change in the future.

       ab-loop-dump-cache <filename>
              Essentially calls dump-cache with the current AB-loop points as arguments. Like  dump-cache,  this
              will  overwrite  the  file  at  <filename>.  Likewise,  if the B point is set to no, it will enter
              continuous dumping after the existing cache was dumped.

              The author reserves the right to remove this command if enough motivation is found  to  move  this
              functionality to a trivial Lua script.

       ab-loop-align-cache
              Re-adjust the A/B loop points to the start and end within the cache the ab-loop-dump-cache command
              will  (probably)  dump.  Basically,  it  aligns  the  times  on  keyframes. The guess might be off
              especially at the end (due to granularity issues due to remuxing). If the  cache  shrinks  in  the
              meantime, the points set by the command will not be the effective parameters either.

              This command has an even more uncertain future than ab-loop-dump-cache and might disappear without
              replacement if the author decides it's useless.

       Undocumented commands: ao-reload (experimental/internal).

   List of events
       This  is  a partial list of events. This section describes what mpv_event_to_node() returns, and which is
       what scripting APIs and the JSON IPC sees. Note that the C API has  separate  C-level  declarations  with
       mpv_event, which may be slightly different.

       Note  that  events  are  asynchronous:  the  player  core continues running while events are delivered to
       scripts and other clients. In some cases, you can hooks to enforce synchronous execution.

       All events can have the following fields:

       event  Name as the event (as returned by mpv_event_name()).

       id     The reply_userdata field (opaque user value). If reply_userdata is 0, the field is not added.

       error  Set to an error string (as returned by mpv_error_string()). This field  is  missing  if  no  error
              happened, or the event type does not report error.  Most events leave this unset.

       This list uses the event name field value, and the C API symbol in brackets:

       start-file (MPV_EVENT_START_FILE)
              Happens  right  before a new file is loaded. When you receive this, the player is loading the file
              (or possibly already done with it).

              This has the following fields:

              playlist_entry_id
                     Playlist entry ID of the file being loaded now.

       end-file (MPV_EVENT_END_FILE)
              Happens after a file was unloaded. Typically, the player will load the next file  right  away,  or
              quit if this was the last file.

              The event has the following fields:

              reason Has one of these values:

                     eof    The  file  has  ended.  This  can  (but doesn't have to) include incomplete files or
                            broken network connections under circumstances.

                     stop   Playback was ended by a command.

                     quit   Playback was ended by sending the quit command.

                     error  An error happened. In this case, an error field is present with the error string.

                     redirect
                            Happens with playlists and similar. Details see MPV_END_FILE_REASON_REDIRECT in  the
                            C API.

                     unknown
                            Unknown.  Normally doesn't happen, unless the Lua API is out of sync with the C API.
                            (Likewise, it could happen that your script gets reason strings that did  not  exist
                            yet at the time your script was written.)

              playlist_entry_id
                     Playlist entry ID of the file that was being played or attempted to be played. This has the
                     same value as the playlist_entry_id field in the corresponding start-file event.

              file_error
                     Set  to mpv error string describing the approximate reason why playback failed. Unset if no
                     error known. (In Lua scripting, this value was set on the error  field  directly.  This  is
                     deprecated  since  mpv  0.33.0.   In  the  future,  this error field will be unset for this
                     specific event.)

              playlist_insert_id
                     If loading ended, because the playlist entry to be played was for example a  playlist,  and
                     the  current  playlist entry is replaced with a number of other entries. This may happen at
                     least with MPV_END_FILE_REASON_REDIRECT (other event types may use  this  for  similar  but
                     different  purposes  in  the  future).  In this case, playlist_insert_id will be set to the
                     playlist entry ID of the first inserted entry, and playlist_insert_num_entries to the total
                     number of inserted playlist entries. Note this in this specific case, the ID  of  the  last
                     inserted  entry  is  playlist_insert_id+num-1.  Beware that depending on circumstances, you
                     may observe the new playlist entries before seeing the event (e.g. reading  the  "playlist"
                     property or getting a property change notification before receiving the event).  If this is
                     0 in the C API, this field isn't added.

              playlist_insert_num_entries
                     See playlist_insert_id. Only present if playlist_insert_id is present.

       file-loaded (MPV_EVENT_FILE_LOADED)
              Happens after a file was loaded and begins playback.

       seek (MPV_EVENT_SEEK)
              Happens  on seeking. (This might include cases when the player seeks internally, even without user
              interaction. This includes e.g. segment changes when playing ordered chapters Matroska files.)

       playback-restart (MPV_EVENT_PLAYBACK_RESTART)
              Start of playback after seek or after file was loaded.

       shutdown (MPV_EVENT_SHUTDOWN)
              Sent when the player quits, and the script should terminate. Normally handled  automatically.  See
              Details on the script initialization and lifecycle.

       log-message (MPV_EVENT_LOG_MESSAGE)
              Receives messages enabled with mpv_request_log_messages() (Lua: mp.enable_messages).

              This contains, in addition to the default event fields, the following fields:

              prefix The  module  prefix, identifies the sender of the message. This is what the terminal player
                     puts in front of the message text when using the --v option, and is also what is  used  for
                     --msg-level.

              level  The  log  level  as  string.  See  msg.log  for  possible log level names.  Note that later
                     versions of mpv might add new levels or remove (undocumented) existing ones.

              text   The log message. The text will end with a  newline  character.  Sometimes  it  can  contain
                     multiple lines.

              Keep  in mind that these messages are meant to be hints for humans. You should not parse them, and
              prefix/level/text of messages might change any time.

       hook   The event has the following fields:

              hook_id
                     ID to pass to mpv_hook_continue(). The Lua scripting wrapper provides a better  API  around
                     this with mp.add_hook().

       get-property-reply (MPV_EVENT_GET_PROPERTY_REPLY)
              See C API.

       set-property-reply (MPV_EVENT_SET_PROPERTY_REPLY)
              See C API.

       command-reply (MPV_EVENT_COMMAND_REPLY)
              This is one of the commands for which the `error field is meaningful.

              JSON  IPC  and  Lua  and  possibly other backends treat this specially and may not pass the actual
              event to the user. See C API.

              The event has the following fields:

              result The result (on success) of any mpv_node type, if any.

       client-message (MPV_EVENT_CLIENT_MESSAGE)
              Lua and possibly other backends treat this specially and may not pass  the  actual  event  to  the
              user.

              The event has the following fields:

              args   Array of strings with the message data.

       video-reconfig (MPV_EVENT_VIDEO_RECONFIG)
              Happens on video output or filter reconfig.

       audio-reconfig (MPV_EVENT_AUDIO_RECONFIG)
              Happens on audio output or filter reconfig.

       property-change (MPV_EVENT_PROPERTY_CHANGE)
              Happens when a property that is being observed changes value.

              The event has the following fields:

              name   The name of the property.

              data   The new value of the property.

       The  following  events  also  happen, but are deprecated: tracks-changed, track-switched, pause, unpause,
       metadata-update, idle, tick,  chapter-change.  Use  mpv_observe_property()  (Lua:  mp.observe_property())
       instead.

   Hooks
       Hooks  are  synchronous  events  between  player core and a script or similar. This applies to client API
       (including the Lua scripting interface). Normally, events are supposed to be asynchronous, and  the  hook
       API provides an awkward and obscure way to handle events that require stricter coordination. There are no
       API  stability  guarantees  made. Not following the protocol exactly can make the player freeze randomly.
       Basically, nobody should use this API.

       The C API is described in the header files. The Lua API is described in the Lua section.

       Before a hook is actually invoked on an API clients, it  will  attempt  to  return  new  values  for  all
       observed  properties that were changed before the hook. This may make it easier for an application to set
       defined "barriers" between property change notifications by registering hooks. (That  means  these  hooks
       will have an effect, even if you do nothing and make them continue immediately.)

       The following hooks are currently defined:

       on_load
              Called when a file is to be opened, before anything is actually done.  For example, you could read
              and write the stream-open-filename property to redirect an URL to something else (consider support
              for  streaming  sites  which  rarely  give the user a direct media URL), or you could set per-file
              options with by setting the property file-local-options/<option name>. The player will wait  until
              all hooks are run.

              Ordered after start-file and before playback-restart.

       on_load_fail
              Called  after  after a file has been opened, but failed to. This can be used to provide a fallback
              in case native demuxers failed to recognize the file, instead of always running before the  native
              demuxers like on_load. Demux will only be retried if stream-open-filename was changed. If it fails
              again, this hook is _not_ called again, and loading definitely fails.

              Ordered after on_load, and before playback-restart and end-file.

       on_preloaded
              Called after a file has been opened, and before tracks are selected and decoders are created. This
              has some usefulness if an API users wants to select tracks manually, based on the set of available
              tracks. It's also useful to initialize --lavfi-complex in a specific way by API, without having to
              "probe" the available streams at first.

              Note  that  this  does not yet apply default track selection. Which operations exactly can be done
              and not be done, and what information is available and what is  not  yet  available  yet,  is  all
              subject to change.

              Ordered after on_load_fail etc. and before playback-restart.

       on_unload
              Run  before  closing  a  file, and before actually uninitializing everything. It's not possible to
              resume playback in this state.

              Ordered before end-file. Will also happen in the error case (then after on_load_fail).

       on_before_start_file
              Run before a start-file event is sent. (If any client changes the current playlist entry, or sends
              a quit command to the player, the corresponding event will not  actually  happen  after  the  hook
              returns.)  Useful to drain property changes before a new file is loaded.

       on_after_end_file
              Run after an end-file event. Useful to drain property changes after a file has finished.

   Input Command Prefixes
       These  prefixes  are  placed between key name and the actual command. Multiple prefixes can be specified.
       They are separated by whitespace.

       osd-auto
              Use the default behavior for this command. This is  the  default  for  input.conf  commands.  Some
              libmpv/scripting/IPC APIs do not use this as default, but use no-osd instead.

       no-osd Do not use any OSD for this command.

       osd-bar
              If  possible,  show  a  bar  with this command. Seek commands will show the progress bar, property
              changing commands may show the newly set value.

       osd-msg
              If possible, show an OSD message with this command. Seek command show the current  playback  time,
              property changing commands show the newly set value as text.

       osd-msg-bar
              Combine osd-bar and osd-msg.

       raw    Do  not expand properties in string arguments. (Like "${property-name}".)  This is the default for
              some libmpv/scripting/IPC APIs.

       expand-properties
              All string arguments are expanded as described in Property Expansion.  This  is  the  default  for
              input.conf commands.

       repeatable
              For  some  commands, keeping a key pressed doesn't run the command repeatedly.  This prefix forces
              enabling key repeat in any case. For  a  list  of  commands:  the  first  command  determines  the
              repeatability of the whole list (up to and including version 0.33 - a list was always repeatable).

       async  Allow  asynchronous  execution  (if  possible).  Note  that  only a few commands will support this
              (usually this is explicitly documented). Some commands are asynchronous  by  default  (or  rather,
              their  effects  might  manifest after completion of the command). The semantics of this flag might
              change in the future. Set it only if you don't rely on the effects of  this  command  being  fully
              realized when it returns. See Synchronous vs. Asynchronous.

       sync   Allow  synchronous execution (if possible). Normally, all commands are synchronous by default, but
              some are asynchronous by default for compatibility with older behavior.

       All of the osd prefixes are still overridden by the global --osd-level settings.

   Synchronous vs. Asynchronous
       The async and sync prefix matter only for how the issuer of the command waits on the  completion  of  the
       command. Normally it does not affect how the command behaves by itself. There are the following cases:

       • Normal input.conf commands are always run asynchronously. Slow running commands are queued up or run in
         parallel.

       • "Multi"  input.conf commands (1 key binding, concatenated with ;) will be executed in order, except for
         commands that are async (either prefixed with async, or async by default for some commands). The  async
         commands are run in a detached manner, possibly in parallel to the remaining sync commands in the list.

       • Normal  Lua  and  libmpv  commands  (e.g. mpv_command()) are run in a blocking manner, unless the async
         prefix is used, or the command is async by default. This means in the sync case the caller will  block,
         even if the core continues playback. Async mode runs the command in a detached manner.

       • Async  libmpv  command  API (e.g. mpv_command_async()) never blocks the caller, and always notify their
         completion with a message. The sync and async prefixes make no difference.

       • Lua also provides APIs for running async commands, which behave similar to the C counterparts.

       • In all cases, async mode can still run commands in a synchronous manner, even in  detached  mode.  This
         can for example happen in cases when a command does not have an  asynchronous implementation. The async
         libmpv API still never blocks the caller in these cases.

       Before  mpv  0.29.0,  the  async  prefix was only used by screenshot commands, and made them run the file
       saving code in a detached manner. This is the default now, and async changes behavior only  in  the  ways
       mentioned above.

       Currently  the  following  commands  have different waiting characteristics with sync vs. async: sub-add,
       audio-add, sub-reload, audio-reload, rescan-external-files, screenshot,  screenshot-to-file,  dump-cache,
       ab-loop-dump-cache.

   Asynchronous command details
       On  the  API  level, every asynchronous command is bound to the context which started it. For example, an
       asynchronous command started by mpv_command_async is bound to the mpv_handle passed to the function. Only
       this mpv_handle receives the completion notification (MPV_EVENT_COMMAND_REPLY), and only this handle  can
       abort a still running command directly. If the mpv_handle is destroyed, any still running async. commands
       started by it are terminated.

       The scripting APIs and JSON IPC give each script/connection its own implicit mpv_handle.

       If  the  player  is  closed,  the  core  may  abort all pending async. commands on its own (like a forced
       mpv_abort_async_command() call for each pending command on behalf of the API user). This happens  at  the
       same time MPV_EVENT_SHUTDOWN is sent, and there is no way to prevent this.

   Input Sections
       Input  sections  group  a  set  of bindings, and enable or disable them at once.  In input.conf, each key
       binding is assigned to an input section, rather than actually having explicit text sections.

       See also: enable-section and disable-section commands.

       Predefined bindings:

       default
              Bindings without input section are implicitly assigned to this section. It is enabled  by  default
              during normal playback.

       encode Section  which  is  active  in  encoding  mode. It is enabled exclusively, so that bindings in the
              default sections are ignored.

   Properties
       Properties are used to set mpv options during runtime, or to query arbitrary  information.  They  can  be
       manipulated  with  the  set/add/cycle  commands, and retrieved with show-text, or anything else that uses
       property expansion. (See Property Expansion.)

       The property name is annotated with RW to indicate whether the property is generally writable.

       If an option is referenced, the property will normally take/return exactly the same values as the option.
       In these cases, properties are merely a way to change an option at runtime.

   Property list
       NOTE:
          Most options can be set as runtime via properties as well. Just remove the leading -- from the  option
          name.  These  are  not  documented  below,  see OPTIONS instead. Only properties which do not exist as
          option with the same name, or which have very different  behavior  from  the  options  are  documented
          below.

          Properties marked as (RW) are writeable, while those that aren't are read-only.

       audio-speed-correction, video-speed-correction
              Factor  multiplied  with speed at which the player attempts to play the file. Usually it's exactly
              1. (Display sync mode will make this useful.)

              OSD formatting will display it in the form of +1.23456%, with the number being (raw - 1) * 100 for
              the given raw property value.

       display-sync-active
              Whether --video-sync=display is actually active.

       filename
              Currently played file, with path stripped. If this is an URL, try  to  undo  percent  encoding  as
              well.  (The result is not necessarily correct, but looks better for display purposes. Use the path
              property to get an unmodified filename.)

              This has a sub-property:

              filename/no-ext
                     Like the filename property, but if the text contains a ., strip all text after the last  ..
                     Usually this removes the file extension.

       file-size
              Length   in   bytes   of  the  source  file/stream.  (This  is  the  same  as  ${stream-end}.  For
              segmented/multi-part files, this will return the size of the main or manifest  file,  whatever  it
              is.)

       estimated-frame-count
              Total number of frames in current file.

              NOTE:
                 This  is  only  an  estimate.  (It's  computed  from  two unreliable quantities: fps and stream
                 length.)

       estimated-frame-number
              Number of current frame in current stream.

              NOTE:
                 This is only an estimate. (It's computed from  two  unreliable  quantities:  fps  and  possibly
                 rounded timestamps.)

       pid    Process-id of mpv.

       path   Full  path  of  the currently played file. Usually this is exactly the same string you pass on the
              mpv command line or the loadfile command, even if it's a relative path. If you expect an  absolute
              path, you will have to determine it yourself, for example by using the working-directory property.

       stream-open-filename
              The full path to the currently played media. This is different from path only in special cases. In
              particular, if --ytdl=yes is used, and the URL is detected by youtube-dl, then the script will set
              this  property  to  the  actual  media URL. This property should be set only during the on_load or
              on_load_fail hooks, otherwise it will have no effect (or may do something  implementation  defined
              in the future). The property is reset if playback of the current media ends.

       media-title
              If the currently played file has a title tag, use that.

              Otherwise, return the filename property.

       file-format
              Symbolic  name  of the file format. In some cases, this is a comma-separated list of format names,
              e.g. mp4 is mov,mp4,m4a,3gp,3g2,mj2 (the list may grow in the future for any format).

       current-demuxer
              Name of the current demuxer. (This is useless.)

              (Renamed from demuxer.)

       stream-path
              Filename (full path) of the stream layer filename. (This is probably useless and is  almost  never
              different from path.)

       stream-pos
              Raw  byte  position  in  source  stream. Technically, this returns the position of the most recent
              packet passed to a decoder.

       stream-end
              Raw end position in bytes in source stream.

       duration
              Duration of the current file in seconds. If the duration is unknown, the property is  unavailable.
              Note that the file duration is not always exactly known, so this is an estimate.

              This  replaces the length property, which was deprecated after the mpv 0.9 release. (The semantics
              are the same.)

       avsync Last A/V synchronization difference. Unavailable if audio or video is disabled.

       total-avsync-change
              Total A-V sync correction done. Unavailable if audio or video is disabled.

       decoder-frame-drop-count
              Video  frames  dropped  by  decoder,  because  video  is  too  far  behind   audio   (when   using
              --framedrop=decoder).  Sometimes,  this  may  be  incremented in other situations, e.g. when video
              packets are damaged, or the decoder doesn't follow  the  usual  rules.  Unavailable  if  video  is
              disabled.

              drop-frame-count is a deprecated alias.

       frame-drop-count
              Frames dropped by VO (when using --framedrop=vo).

              vo-drop-frame-count is a deprecated alias.

       mistimed-frame-count
              Number  of video frames that were not timed correctly in display-sync mode for the sake of keeping
              A/V sync. This does not include external circumstances, such as video rendering being too slow  or
              the  graphics  driver  somehow skipping a vsync. It does not include rounding errors either (which
              can happen especially with bad source timestamps). For  example,  using  the  display-desync  mode
              should never change this value from 0.

       vsync-ratio
              For  how  many vsyncs a frame is displayed on average. This is available if display-sync is active
              only. For 30 FPS video on a 60 Hz screen, this will be 2. This  is  the  moving  average  of  what
              actually  has  been  scheduled,  so  24  FPS on 60 Hz will never remain exactly on 2.5, but jitter
              depending on the last frame displayed.

       vo-delayed-frame-count
              Estimated number of frames delayed due to external circumstances in display-sync mode.  Note  that
              in general, mpv has to guess that this is happening, and the guess can be inaccurate.

       percent-pos (RW)
              Position  in  current file (0-100). The advantage over using this instead of calculating it out of
              other properties is that it properly falls back to estimating the playback position from the  byte
              position, if the file duration is not known.

       time-pos (RW)
              Position in current file in seconds.

       time-start
              Deprecated.  Always  returns  0.  Before  mpv 0.14, this used to return the start time of the file
              (could affect e.g. transport streams). See --rebase-start-time option.

       time-remaining
              Remaining length of the file in seconds. Note that the file duration is not always exactly  known,
              so this is an estimate.

       audio-pts
              Current  audio  playback  position  in current file in seconds. Unlike time-pos, this updates more
              often than once per frame. For audio-only files, it is mostly equivalent to  time-pos,  while  for
              video-only files this property is not available.

       playtime-remaining
              time-remaining scaled by the current speed.

       playback-time (RW)
              Position  in  current  file  in  seconds. Unlike time-pos, the time is clamped to the range of the
              file. (Inaccurate file durations etc. could make it go out of range. Useful on  attempts  to  seek
              outside of the file, as the seek target time is considered the current position during seeking.)

       chapter (RW)
              Current chapter number. The number of the first chapter is 0.

       edition (RW)
              Current  MKV edition number. Setting this property to a different value will restart playback. The
              number of the first edition is 0.

              Before mpv 0.31.0, this showed the actual edition selected at  runtime,  if  you  didn't  set  the
              option  or property manually. With mpv 0.31.0 and later, this strictly returns the user-set option
              or property value, and the current-edition property was  added  to  return  the  runtime  selected
              edition (this matters with --edition=auto, the default).

       current-edition
              Currently  selected edition. This property is unavailable if no file is loaded, or the file has no
              editions. (Matroska files make a difference between having no editions and a single edition, which
              will be reflected by the property, although in practice it does not matter.)

       chapters
              Number of chapters.

       editions
              Number of MKV editions.

       edition-list
              List of editions, current entry marked. Currently, the raw property value is useless.

              This has a number of sub-properties. Replace N with the 0-based edition index.

              edition-list/count
                     Number of editions. If there are no editions, this can be 0 or 1 (1 if  there's  a  useless
                     dummy edition).

              edition-list/N/id (RW)
                     Edition  ID  as integer. Use this to set the edition property.  Currently, this is the same
                     as the edition index.

              edition-list/N/default
                     Whether this is the default edition.

              edition-list/N/title
                     Edition title as stored in the file. Not always available.

              When  querying  the  property  with  the  client  API   using   MPV_FORMAT_NODE,   or   with   Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_ARRAY
                     MPV_FORMAT_NODE_MAP (for each edition)
                         "id"                MPV_FORMAT_INT64
                         "title"             MPV_FORMAT_STRING
                         "default"           MPV_FORMAT_FLAG

       metadata
              Metadata key/value pairs.

              If  the property is accessed with Lua's mp.get_property_native, this returns a table with metadata
              keys mapping to metadata  values.  If  it  is  accessed  with  the  client  API,  this  returns  a
              MPV_FORMAT_NODE_MAP, with tag keys mapping to tag values.

              For  OSD,  it  returns  a formatted list. Trying to retrieve this property as a raw string doesn't
              work.

              This has a number of sub-properties:

              metadata/by-key/<key>
                     Value of metadata entry <key>.

              metadata/list/count
                     Number of metadata entries.

              metadata/list/N/key
                     Key name of the Nth metadata entry. (The first entry is 0).

              metadata/list/N/value
                     Value of the Nth metadata entry.

              metadata/<key>
                     Old version of metadata/by-key/<key>. Use is discouraged, because the metadata  key  string
                     could conflict with other sub-properties.

              The  layout  of this property might be subject to change. Suggestions are welcome how exactly this
              property should work.

              When  querying  the  property  with  the  client  API   using   MPV_FORMAT_NODE,   or   with   Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_MAP
                     (key and string value for each metadata entry)

       filtered-metadata
              Like  metadata, but includes only fields listed in the --display-tags option. This is the same set
              of tags that is printed to the terminal.

       chapter-metadata
              Metadata of current chapter. Works similar to metadata property. It also allows  the  same  access
              methods (using sub-properties).

              Per-chapter metadata is very rare. Usually, only the chapter name (title) is set.

              For accessing other information, like chapter start, see the chapter-list property.

       vf-metadata/<filter-label>
              Metadata  added by video filters. Accessed by the filter label, which, if not explicitly specified
              using the @filter-label: syntax, will be <filter-name>NN.

              Works similar to metadata property. It allows the same access methods (using sub-properties).

              An example of this kind of metadata are the cropping parameters added by --vf=lavfi=cropdetect.

       af-metadata/<filter-label>
              Equivalent to vf-metadata/<filter-label>, but for audio filters.

       idle-active
              Returns yes/true if no file is loaded, but the player is staying  around  because  of  the  --idle
              option.

              (Renamed from idle.)

       core-idle
              Whether  the  playback  core  is paused. This can differ from pause in special situations, such as
              when the player pauses itself due to low network cache.

              This also returns yes/true if playback is restarting or if nothing is playing  at  all.  In  other
              words, it's only no/false if there's actually video playing. (Behavior since mpv 0.7.0.)

       cache-speed
              Current  I/O  read  speed  between  the  cache and the lower layer (like network).  This gives the
              number bytes per seconds over a 1 second window (using the type MPV_FORMAT_INT64  for  the  client
              API).

              This is the same as demuxer-cache-state/raw-input-rate.

       demuxer-cache-duration
              Approximate  duration  of video buffered in the demuxer, in seconds. The guess is very unreliable,
              and often the property will not be available at all, even if data is buffered.

       demuxer-cache-time
              Approximate time of video buffered in the demuxer, in seconds. Same as demuxer-cache-duration  but
              returns the last timestamp of buffered data in demuxer.

       demuxer-cache-idle
              Whether the demuxer is idle, which means that the demuxer cache is filled to the requested amount,
              and is currently not reading more data.

       demuxer-cache-state
              Each entry in seekable-ranges represents a region in the demuxer cache that can be seeked to, with
              a  start  and  end  fields  containing  the  respective timestamps. If there are multiple demuxers
              active, this only returns information about the "main" demuxer, but might be changed in future  to
              return  unified  information  about all demuxers. The ranges are in arbitrary order. Often, ranges
              will overlap for a bit, before being joined.  In broken corner cases, ranges may overlap all  over
              the place.

              The  end  of  a  seek  range  is usually smaller than the value returned by the demuxer-cache-time
              property, because that property returns the  guessed  buffering  amount,  while  the  seek  ranges
              represent the buffered data that can actually be used for cached seeking.

              bof-cached  indicates  whether the seek range with the lowest timestamp points to the beginning of
              the stream (BOF). This implies you cannot seek before this position at all.  eof-cached  indicates
              whether  the  seek range with the highest timestamp points to the end of the stream (EOF). If both
              bof-cached and eof-cached are true, and there's only 1 cache range, the entire stream is cached.

              fw-bytes is the number of bytes of packets  buffered  in  the  range  starting  from  the  current
              decoding  position. This is a rough estimate (may not account correctly for various overhead), and
              stops at the demuxer position (it ignores seek ranges after it).

              file-cache-bytes is the number of bytes stored in the file cache. This includes all overhead,  and
              possibly  unused  data (like pruned data). This member is missing if the file cache wasn't enabled
              with --cache-on-disk=yes.

              cache-end is demuxer-cache-time. Missing if unavailable.

              reader-pts is  the  approximate  timestamp  of  the  start  of  the  buffered  range.  Missing  if
              unavailable.

              cache-duration is demuxer-cache-duration. Missing if unavailable.

              raw-input-rate  is the estimated input rate of the network layer (or any other byte-oriented input
              layer) in bytes per second. May be inaccurate or missing.

              When  querying  the  property  with  the  client  API   using   MPV_FORMAT_NODE,   or   with   Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_MAP
                     "seekable-ranges"   MPV_FORMAT_NODE_ARRAY
                         MPV_FORMAT_NODE_MAP
                             "start"             MPV_FORMAT_DOUBLE
                             "end"               MPV_FORMAT_DOUBLE
                     "bof-cached"        MPV_FORMAT_FLAG
                     "eof-cached"        MPV_FORMAT_FLAG
                     "fw-bytes"          MPV_FORMAT_INT64
                     "file-cache-bytes"  MPV_FORMAT_INT64
                     "cache-end"         MPV_FORMAT_DOUBLE
                     "reader-pts"        MPV_FORMAT_DOUBLE
                     "cache-duration"    MPV_FORMAT_DOUBLE
                     "raw-input-rate"    MPV_FORMAT_INT64

              Other fields (might be changed or removed in the future):

              eof    Whether the reader thread has hit the end of the file.

              underrun
                     Whether the reader thread could not satisfy a decoder's request for a new packet.

              idle   Whether the thread is currently not reading.

              total-bytes
                     Sum  of  packet bytes (plus some overhead estimation) of the entire packet queue, including
                     cached seekable ranges.

       demuxer-via-network
              Whether the stream demuxed  via  the  main  demuxer  is  most  likely  played  via  network.  What
              constitutes  "network"  is  not  always clear, might be used for other types of untrusted streams,
              could be wrong in certain cases, and its definition might be changing. Also, external files  (like
              separate audio files or streams) do not influence the value of this property (currently).

       demuxer-start-time
              The start time reported by the demuxer in fractional seconds.

       paused-for-cache
              Whether playback is paused because of waiting for the cache.

       cache-buffering-state
              The  percentage  (0-100)  of  the  cache  fill  status  until  the player will unpause (related to
              paused-for-cache).

       eof-reached
              Whether the end of playback was reached. Note that this is usually interesting only if --keep-open
              is enabled, since otherwise the player will immediately play the next file (or exit or enter  idle
              mode),  and  in  these  cases the eof-reached property will logically be cleared immediately after
              it's set.

       seeking
              Whether the player is currently seeking, or otherwise trying to restart playback.  (It's  possible
              that  it returns yes/true while a file is loaded. This is because the same underlying code is used
              for seeking and resyncing.)

       mixer-active
              Whether the audio mixer is active.

              This option is relatively useless. Before mpv 0.18.1, it could be used to infer  behavior  of  the
              volume property.

       ao-volume (RW)
              System  volume.  This property is available only if mpv audio output is currently active, and only
              if the underlying implementation supports volume control. What this option  does  depends  on  the
              API.  For  example,  on  ALSA  this  usually changes system-wide audio, while with PulseAudio this
              controls per-application volume.

       ao-mute (RW)
              Similar to ao-volume, but controls the mute state. May be unimplemented even if ao-volume works.

       audio-codec
              Audio codec selected for decoding.

       audio-codec-name
              Audio codec.

       audio-params
              Audio format as output by the audio decoder.  This has a number of sub-properties:

              audio-params/format
                     The sample format as string. This uses the same names as used in other places of mpv.

              audio-params/samplerate
                     Samplerate.

              audio-params/channels
                     The channel layout as a string. This is similar to what the --audio-channels accepts.

              audio-params/hr-channels
                     As channels, but instead of the possibly cryptic actual layout sent to  the  audio  device,
                     return  a  hopefully  more human readable form.  (Usually only audio-out-params/hr-channels
                     makes sense.)

              audio-params/channel-count
                     Number of audio channels. This is redundant to the channels field described above.

              When  querying  the  property  with  the  client  API   using   MPV_FORMAT_NODE,   or   with   Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_MAP
                     "format"            MPV_FORMAT_STRING
                     "samplerate"        MPV_FORMAT_INT64
                     "channels"          MPV_FORMAT_STRING
                     "channel-count"     MPV_FORMAT_INT64
                     "hr-channels"       MPV_FORMAT_STRING

       audio-out-params
              Same as audio-params, but the format of the data written to the audio API.

       colormatrix
              Redirects  to video-params/colormatrix. This parameter (as well as similar ones) can be overridden
              with the format video filter.

       colormatrix-input-range
              See colormatrix.

       colormatrix-primaries
              See colormatrix.

       hwdec (RW)
              Reflects the --hwdec option.

              Writing to it may change the currently used  hardware  decoder,  if  possible.   (Internally,  the
              player  may  reinitialize the decoder, and will perform a seek to refresh the video properly.) You
              can watch the other hwdec properties to see whether this was successful.

              Unlike in mpv 0.9.x and before, this does not return the currently active hardware decoder.  Since
              mpv 0.18.0, hwdec-current is available for this purpose.

       hwdec-current
              The  current hardware decoding in use. If decoding is active, return one of the values used by the
              hwdec option/property. no/false indicates software decoding. If no decoder is loaded, the property
              is unavailable.

       hwdec-interop
              This returns the currently loaded hardware decoding/output interop driver.   This  is  known  only
              once  the  VO has opened (and possibly later). With some VOs (like gpu), this might be never known
              in advance, but only when the decoder attempted to create  the  hw  decoder  successfully.  (Using
              --gpu-hwdec-interop  can  load  it  eagerly.)  If  there are multiple drivers loaded, they will be
              separated by ,.

              If no VO is active or no interop driver is known, this property is unavailable.

              This does not necessarily use the same values as hwdec. There can be multiple interop drivers  for
              the same hardware decoder, depending on platform and VO.

       video-format
              Video format as string.

       video-codec
              Video codec selected for decoding.

       width, height
              Video size. This uses the size of the video as decoded, or if no video frame has been decoded yet,
              the (possibly incorrect) container indicated size.

       video-params
              Video  parameters,  as output by the decoder (with overrides like aspect etc. applied). This has a
              number of sub-properties:

              video-params/pixelformat
                     The pixel format as string. This uses the same names as used in other places of mpv.

              video-params/hw-pixelformat
                     The underlying pixel format as string. This is relevant for some cases of hardware decoding
                     and unavailable otherwise.

              video-params/average-bpp
                     Average bits-per-pixel as integer. Subsampled planar formats use  a  different  resolution,
                     which  is  the reason this value can sometimes be odd or confusing. Can be unavailable with
                     some formats.

              video-params/w, video-params/h
                     Video size as integers, with no aspect correction applied.

              video-params/dw, video-params/dh
                     Video size as integers, scaled for correct aspect ratio.

              video-params/aspect
                     Display aspect ratio as float.

              video-params/par
                     Pixel aspect ratio.

              video-params/colormatrix
                     The colormatrix in use as string. (Exact values subject to change.)

              video-params/colorlevels
                     The colorlevels as string. (Exact values subject to change.)

              video-params/primaries
                     The primaries in use as string. (Exact values subject to change.)

              video-params/gamma
                     The gamma function in use as string. (Exact values subject to change.)

              video-params/sig-peak
                     The video file's tagged signal peak as float.

              video-params/light
                     The light type in use as a string. (Exact values subject to change.)

              video-params/chroma-location
                     Chroma location as string. (Exact values subject to change.)

              video-params/rotate
                     Intended display rotation in degrees (clockwise).

              video-params/stereo-in
                     Source file stereo 3D mode. (See the format video filter's stereo-in option.)

              video-params/alpha
                     Alpha type. If the format has no alpha channel, this will be  unavailable  (but  in  future
                     releases, it could change to no). If alpha is present, this is set to straight or premul.

              When   querying   the   property   with   the  client  API  using  MPV_FORMAT_NODE,  or  with  Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_MAP
                     "pixelformat"       MPV_FORMAT_STRING
                     "hw-pixelformat"    MPV_FORMAT_STRING
                     "w"                 MPV_FORMAT_INT64
                     "h"                 MPV_FORMAT_INT64
                     "dw"                MPV_FORMAT_INT64
                     "dh"                MPV_FORMAT_INT64
                     "aspect"            MPV_FORMAT_DOUBLE
                     "par"               MPV_FORMAT_DOUBLE
                     "colormatrix"       MPV_FORMAT_STRING
                     "colorlevels"       MPV_FORMAT_STRING
                     "primaries"         MPV_FORMAT_STRING
                     "gamma"             MPV_FORMAT_STRING
                     "sig-peak"          MPV_FORMAT_DOUBLE
                     "light"             MPV_FORMAT_STRING
                     "chroma-location"   MPV_FORMAT_STRING
                     "rotate"            MPV_FORMAT_INT64
                     "stereo-in"         MPV_FORMAT_STRING
                     "average-bpp"       MPV_FORMAT_INT64
                     "alpha"             MPV_FORMAT_STRING

       dwidth, dheight
              Video display size. This is the video size after filters and aspect scaling have been applied. The
              actual video window size can still be different from this, e.g. if  the  user  resized  the  video
              window manually.

              These have the same values as video-out-params/dw and video-out-params/dh.

       video-dec-params
              Exactly like video-params, but no overrides applied.

       video-out-params
              Same  as video-params, but after video filters have been applied. If there are no video filters in
              use, this will contain the same values as video-params. Note that this is  still  not  necessarily
              what  the  video window uses, since the user can change the window size, and all real VOs do their
              own scaling independently from the filter chain.

              Has the same sub-properties as video-params.

       video-frame-info
              Approximate information of the current frame. Note that if any of  these  are  used  on  OSD,  the
              information  might  be  off  by a few frames due to OSD redrawing and frame display being somewhat
              disconnected, and you might have to pause and force a redraw.

              This has a number of sub-properties:

              video-frame-info/picture-type
                     The type of the picture. It can be "I" (intra), "P" (predicted), "B" (bi-dir predicted)  or
                     unavailable.

              video-frame-info/interlaced
                     Whether the content of the frame is interlaced.

              video-frame-info/tff
                     If the content is interlaced, whether the top field is displayed first.

              video-frame-info/repeat
                     Whether the frame must be delayed when decoding.

       container-fps
              Container  FPS. This can easily contain bogus values. For videos that use modern container formats
              or video codecs, this will often be incorrect.

              (Renamed from fps.)

       estimated-vf-fps
              Estimated/measured FPS of the video filter chain output. (If no filters are used, this corresponds
              to decoder output.) This uses the average of the 10 past frame durations to calculate the FPS.  It
              will be inaccurate if frame-dropping is involved (such as when framedrop is explicitly enabled, or
              after  precise seeking). Files with imprecise timestamps (such as Matroska) might lead to unstable
              results.

       window-scale (RW)
              Window size multiplier. Setting this will resize the video  window  to  the  values  contained  in
              dwidth  and  dheight  multiplied  with  the value set with this property. Setting 1 will resize to
              original video size (or to be exact, the size the video filters output). 2  will  set  the  double
              size, 0.5 halves the size.

              Note  that  setting  a  value  identical  to its previous value will not resize the window. That's
              because this property mirrors the window-scale option, and setting an option to its previous value
              is ignored. If this value is set while the window is  in  a  fullscreen,  the  multiplier  is  not
              applied  until  the window is taken out of that state. Writing this property to a maximized window
              can unmaximize the window depending on  the  OS  and  window  manager.  If  the  window  does  not
              unmaximize, the multiplier will be applied if the user unmaximizes the window later.

              See current-window-scale for the value derived from the actual window size.

              Since  mpv 0.31.0, this always returns the previously set value (or the default value), instead of
              the  value  implied  by  the  actual  window  size.   Before  mpv  0.31.0,  this   returned   what
              current-window-scale returns now, after the window was created.

       current-window-scale (RW)
              The  window-scale  value  calculated  from  the  current  window  size. This has the same value as
              window-scale if the window size was not changed since setting the option, and the window size  was
              not  restricted  in  other  ways.  If the window is fullscreened, this will return the scale value
              calculated from the last non-fullscreen size of the window. The  property  is  unavailable  if  no
              video is active.

              When  setting  this  property  in  the  fullscreen or maximized state, the behavior is the same as
              window-scale. In all ther cases, setting the value of this property will always resize the window.
              This does not affect the value of window-scale.

       focused
              Whether the window has focus. Might not be supported by all VOs.

       display-names
              Names of the displays that the mpv window covers. On X11,  these  are  the  xrandr  names  (LVDS1,
              HDMI1,  DP1,  VGA1,  etc.). On Windows, these are the GDI names (\.DISPLAY1, \.DISPLAY2, etc.) and
              the first display in the list will be the one that Windows considers associated  with  the  window
              (as determined by the MonitorFromWindow API.) On macOS these are the Display Product Names as used
              in  the System Information and only one display name is returned since a window can only be on one
              screen.

       display-fps
              The refresh rate of the current display. Currently, this is the lowest FPS of any display  covered
              by  the  video,  as  retrieved  by  the underlying system APIs (e.g. xrandr on X11). It is not the
              measured FPS. It's not necessarily available on all platforms. Note that any of the  listed  facts
              may change any time without a warning.

              Writing to this property is deprecated. It has the same effect as writing to override-display-fps.
              Since mpv 0.31.0, this property is unavailable if no display FPS was reported (e.g. if no video is
              active), while in older versions, it returned the --display-fps option value.

       estimated-display-fps
              The  actual rate at which display refreshes seem to occur, measured by system time. Only available
              if display-sync mode (as selected by --video-sync) is active.

       vsync-jitter
              Estimated deviation factor of the vsync duration.

       display-width, display-height
              The current display's horizontal and vertical resolution in pixels. Whether or  not  these  values
              update  as  the  mpv  window  changes  displays  depends  on  the windowing backend. It may not be
              available on all platforms.

       display-hidpi-scale
              The HiDPI scale factor as reported by the windowing backend. If no VO is active, or if the VO does
              not report a value, this property is unavailable.  It may be saner  to  report  an  absolute  DPI,
              however,   this   is   the   way   HiDPI  support  is  implemented  on  most  OS  APIs.  See  also
              --hidpi-window-scale.

       video-aspect (RW)
              Deprecated. This is tied to --video-aspect-override, but always reports the current  video  aspect
              if video is active.

              The  read  and  write  components  of  this  option  can  be split up into video-params/aspect and
              video-aspect-override respectively.

       osd-width, osd-height
              Last known OSD width (can be 0). This is needed if you want to use  the  overlay-add  command.  It
              gives you the actual OSD/window size (not including decorations drawn by the OS window manager).

              Alias to osd-dimensions/w and osd-dimensions/h.

       osd-par
              Last known OSD display pixel aspect (can be 0).

              Alias to osd-dimensions/osd-par.

       osd-dimensions
              Last known OSD dimensions.

              Has  the  following  sub-properties  (which  can  be  read  as  MPV_FORMAT_NODE  or Lua table with
              mp.get_property_native):

              osd-dimensions/w
                     Size of the VO window in OSD render units (usually pixels, but may be  scaled  pixels  with
                     VOs like xv).

              osd-dimensions/h
                     Size of the VO window in OSD render units,

              osd-dimensions/par
                     Pixel aspect ratio of the OSD (usually 1).

              osd-dimensions/aspect
                     Display aspect ratio of the VO window. (Computing from the properties above.)

              osd-dimensions/mt, osd-dimensions/mb, osd-dimensions/ml, osd-dimensions/mr
                     OSD  to  video  margins  (top, bottom, left, right). This describes the area into which the
                     video is rendered.

              Any of these properties may be unavailable or set to dummy values if the VO window is not  created
              or visible.

       mouse-pos
              Read-only - last known mouse position, normalizd to OSD dimensions.

              Has  the  following  sub-properties  (which  can  be  read  as  MPV_FORMAT_NODE  or Lua table with
              mp.get_property_native):

              mouse-pos/x, mouse-pos/y
                     Last known coordinates of the mouse pointer.

              mouse-pos/hover
                     Boolean - whether the mouse pointer hovers the video  window.  The  coordinates  should  be
                     ignored  when  this  value  is  false, because the video backends update them only when the
                     pointer hovers the window.

       sub-text
              The current subtitle text regardless of sub visibility. Formatting is stripped. If the subtitle is
              not text-based (i.e. DVD/BD subtitles), an empty string is returned.

              This property is experimental and might be removed in the future.

       sub-text-ass
              Like sub-text, but return the text in ASS format. Text subtitles in other formats  are  converted.
              For  native  ASS subtitles, events that do not contain any text (but vector drawings etc.) are not
              filtered out. If multiple events match with the current playback time, they are concatenated  with
              line breaks. Contains only the "Text" part of the events.

              This  property  is  not enough to render ASS subtitles correctly, because ASS header and per-event
              metadata are not returned. You likely need to do further filtering on the returned string to  make
              it useful.

              This property is experimental and might be removed in the future.

       secondary-sub-text
              Same as sub-text, but for the secondary subtitles.

       sub-start
              The  current  subtitle start time (in seconds). If there's multiple current subtitles, returns the
              first start time. If no current subtitle is present null is returned instead.

       secondary-sub-start
              Same as sub-start, but for the secondary subtitles.

       sub-end
              The current subtitle end time (in seconds). If there's multiple current subtitles, return the last
              end time. If no current subtitle is present, or if it's  present  but  has  unknown  or  incorrect
              duration, null is returned instead.

       secondary-sub-end
              Same as sub-end, but for the secondary subtitles.

       playlist-pos (RW)
              Current position on playlist. The first entry is on position 0. Writing to this property may start
              playback at the new position.

              In  some cases, this is not necessarily the currently playing file. See explanation of current and
              playing flags in playlist.

              If there the playlist is empty, or if it's non-empty, but no entry  is  "current",  this  property
              returns -1. Likewise, writing -1 will put the player into idle mode (or exit playback if idle mode
              is  not  enabled). If an out of range index is written to the property, this behaves as if writing
              -1.  (Before mpv 0.33.0, instead of returning -1, this property was  unavailable  if  no  playlist
              entry was current.)

              Writing  the  current value back to the property is subject to change.  Currently, it will restart
              playback of the playlist entry. But in the future, writing the current value will be ignored.  Use
              the playlist-play-index command to get guaranteed behavior.

       playlist-pos-1 (RW)
              Same as playlist-pos, but 1-based.

       playlist-current-pos (RW)
              Index  of the "current" item on playlist. This usually, but not necessarily, the currently playing
              item (see playlist-playing-pos). Depending on the exact internal state of the player, it may refer
              to the playlist item to play next, or the playlist item used to determine what to play next.

              For reading, this is exactly the same as playlist-pos.

              For writing, this only sets the position of the "current" item, without stopping playback  of  the
              current  file  (or  starting playback, if this is done in idle mode). Use -1 to remove the current
              flag.

              This property is only vaguely useful. If set during playback, it will typically cause the playlist
              entry after it to be played next. Another possibly odd observable state is that  if  playlist-next
              is  run  during  playback,  this  property  is  set to the playlist entry to play next (unlike the
              previous case). There is an internal flag that decides whether the current playlist entry  or  the
              next  one  should  be played, and this flag is currently inaccessible for API users. (Whether this
              behavior will kept is possibly subject to change.)

       playlist-playing-pos
              Index of the "playing" item on playlist. A playlist  item  is  "playing"  if  it's  being  loaded,
              actually  playing,  or  being  unloaded.  This  property  is  set  during the MPV_EVENT_START_FILE
              (start-file) and the MPV_EVENT_START_END (end-file) events. Outside of that, it returns -1. If the
              playlist entry was somehow removed during playback, but playback hasn't  stopped  yet,  or  is  in
              progress  of  being  stopped,  it  also  returns  -1.   (This  can  happen  at  least during state
              transitions.)

              In the "playing" state, this is usually the same as playlist-pos, except during state changes,  or
              if playlist-current-pos was written explicitly.

       playlist-count
              Number of total playlist entries.

       playlist
              Playlist, current entry marked. Currently, the raw property value is useless.

              This has a number of sub-properties. Replace N with the 0-based playlist entry index.

              playlist/count
                     Number of playlist entries (same as playlist-count).

              playlist/N/filename
                     Filename of the Nth entry.

              playlist/N/playing
                     yes/true if the playlist-playing-pos property points to this entry, no/false or unavailable
                     otherwise.

              playlist/N/current
                     yes/true if the playlist-current-pos property points to this entry, no/false or unavailable
                     otherwise.

              playlist/N/title
                     Name  of  the Nth entry. Only available if the playlist file contains such fields, and only
                     if mpv's parser supports it for the given playlist format.

              playlist/N/id
                     Unique ID for this entry. This is an automatically assigned integer ID that is  unique  for
                     the  entire  life  time  of the current mpv core instance. Other commands, events, etc. use
                     this as playlist_entry_id fields.

              When  querying  the  property  with  the  client  API   using   MPV_FORMAT_NODE,   or   with   Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_ARRAY
                     MPV_FORMAT_NODE_MAP (for each playlist entry)
                         "filename"  MPV_FORMAT_STRING
                         "current"   MPV_FORMAT_FLAG (might be missing; since mpv 0.7.0)
                         "playing"   MPV_FORMAT_FLAG (same)
                         "title"     MPV_FORMAT_STRING (optional)
                         "id"        MPV_FORMAT_INT64

       track-list
              List  of  audio/video/sub  tracks,  current  entry  marked.  Currently,  the raw property value is
              useless.

              This has a number of sub-properties. Replace N with the 0-based track index.

              track-list/count
                     Total number of tracks.

              track-list/N/id
                     The ID as it's used for -sid/--aid/--vid. This is unique within tracks  of  the  same  type
                     (sub/audio/video), but otherwise not.

              track-list/N/type
                     String describing the media type. One of audio, video, sub.

              track-list/N/src-id
                     Track ID as used in the source file. Not always available. (It is missing if the format has
                     no  native ID, if the track is a pseudo-track that does not exist in this way in the actual
                     file, or if the format is handled by libavformat, and the format  was  not  whitelisted  as
                     having track IDs.)

              track-list/N/title
                     Track title as it is stored in the file. Not always available.

              track-list/N/lang
                     Track language as identified by the file. Not always available.

              track-list/N/image
                     yes/true  if  this  is  a  video  track  that  consists  of  a  single picture, no/false or
                     unavailable otherwise. The heuristic used to determine if a  stream  is  an  image  doesn't
                     attempt to detect images in codecs normally used for videos. Otherwise, it is reliable.

              track-list/N/albumart
                     yes/true  if  this is an image embedded in an audio file or external cover art, no/false or
                     unavailable otherwise.

              track-list/N/default
                     yes/true if the track has the default  flag  set  in  the  file,  no/false  or  unavailable
                     otherwise.

              track-list/N/forced
                     yes/true  if  the  track  has  the  forced  flag  set  in the file, no/false or unavailable
                     otherwise.

              track-list/N/codec
                     The codec name used by this track, for example h264. Unavailable in some rare cases.

              track-list/N/external
                     yes/true if the track is an external file, no/false or unavailable otherwise. This  is  set
                     for separate subtitle files.

              track-list/N/external-filename
                     The filename if the track is from an external file, unavailable otherwise.

              track-list/N/selected
                     yes/true if the track is currently decoded, no/false or unavailable otherwise.

              track-list/N/main-selection
                     It  indicates the selection order of tracks for the same type.  If a track is not selected,
                     or is selected by the  --lavfi-complex,  it  is  not  available.  For  subtitle  tracks,  0
                     represents the sid, and 1 represents the secondary-sid.

              track-list/N/ff-index
                     The stream index as usually used by the FFmpeg utilities. Note that this can be potentially
                     wrong  if  a  demuxer  other  than libavformat (--demuxer=lavf) is used. For mkv files, the
                     index will usually match even if the default (builtin) demuxer is used,  but  there  is  no
                     hard guarantee.

              track-list/N/decoder-desc
                     If this track is being decoded, the human-readable decoder name,

              track-list/N/demux-w, track-list/N/demux-h
                     Video size hint as indicated by the container. (Not always accurate.)

              track-list/N/demux-channel-count
                     Number  of  audio  channels  as  indicated  by  the  container.  (Not  always accurate - in
                     particular, the track could be decoded as a different number of channels.)

              track-list/N/demux-channels
                     Channel layout as indicated by the container. (Not always accurate.)

              track-list/N/demux-samplerate
                     Audio sample rate as indicated by the container. (Not always accurate.)

              track-list/N/demux-fps
                     Video FPS as indicated by the container. (Not always accurate.)

              track-list/N/demux-bitrate
                     Audio average bitrate, in bits per second. (Not always accurate.)

              track-list/N/demux-rotation
                     Video clockwise rotation metadata, in degrees.

              track-list/N/demux-par
                     Pixel aspect ratio.

              track-list/N/audio-channels (deprecated)
                     Deprecated alias for track-list/N/demux-channel-count.

              track-list/N/replaygain-track-peak, track-list/N/replaygain-track-gain
                     Per-track replaygain values. Only available for audio tracks with corresponding information
                     stored in the source file.

              track-list/N/replaygain-album-peak, track-list/N/replaygain-album-gain
                     Per-album replaygain values. If the file has per-track but no  per-album  information,  the
                     per-album  values  will  be  copied from the per-track values currently. It's possible that
                     future mpv versions will make these properties unavailable instead in this case.

              When  querying  the  property  with  the  client  API   using   MPV_FORMAT_NODE,   or   with   Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_ARRAY
                     MPV_FORMAT_NODE_MAP (for each track)
                         "id"                MPV_FORMAT_INT64
                         "type"              MPV_FORMAT_STRING
                         "src-id"            MPV_FORMAT_INT64
                         "title"             MPV_FORMAT_STRING
                         "lang"              MPV_FORMAT_STRING
                         "image"             MPV_FORMAT_FLAG
                         "albumart"          MPV_FORMAT_FLAG
                         "default"           MPV_FORMAT_FLAG
                         "forced"            MPV_FORMAT_FLAG
                         "selected"          MPV_FORMAT_FLAG
                         "main-selection"    MPV_FORMAT_INT64
                         "external"          MPV_FORMAT_FLAG
                         "external-filename" MPV_FORMAT_STRING
                         "codec"             MPV_FORMAT_STRING
                         "ff-index"          MPV_FORMAT_INT64
                         "decoder-desc"      MPV_FORMAT_STRING
                         "demux-w"           MPV_FORMAT_INT64
                         "demux-h"           MPV_FORMAT_INT64
                         "demux-channel-count" MPV_FORMAT_INT64
                         "demux-channels"    MPV_FORMAT_STRING
                         "demux-samplerate"  MPV_FORMAT_INT64
                         "demux-fps"         MPV_FORMAT_DOUBLE
                         "demux-bitrate"     MPV_FORMAT_INT64
                         "demux-rotation"    MPV_FORMAT_INT64
                         "demux-par"         MPV_FORMAT_DOUBLE
                         "audio-channels"    MPV_FORMAT_INT64
                         "replaygain-track-peak" MPV_FORMAT_DOUBLE
                         "replaygain-track-gain" MPV_FORMAT_DOUBLE
                         "replaygain-album-peak" MPV_FORMAT_DOUBLE
                         "replaygain-album-gain" MPV_FORMAT_DOUBLE

       current-tracks/...
              This gives access to currently selected tracks. It redirects to the correct entry in track-list.

              The following sub-entries are defined: video, audio, sub, sub2

              For  example, current-tracks/audio/lang returns the current audio track's language field (the same
              value as track-list/N/lang).

              If tracks of the requested type are selected via --lavfi-complex, the first one is returned.

       chapter-list
              List of chapters, current entry marked. Currently, the raw property value is useless.

              This has a number of sub-properties. Replace N with the 0-based chapter index.

              chapter-list/count
                     Number of chapters.

              chapter-list/N/title
                     Chapter title as stored in the file. Not always available.

              chapter-list/N/time
                     Chapter start time in seconds as float.

              When  querying  the  property  with  the  client  API   using   MPV_FORMAT_NODE,   or   with   Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_ARRAY
                     MPV_FORMAT_NODE_MAP (for each chapter)
                         "title" MPV_FORMAT_STRING
                         "time"  MPV_FORMAT_DOUBLE

       af, vf (RW)
              See --vf/--af and the vf/af command.

              When   querying   the   property   with   the  client  API  using  MPV_FORMAT_NODE,  or  with  Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_ARRAY
                     MPV_FORMAT_NODE_MAP (for each filter entry)
                         "name"      MPV_FORMAT_STRING
                         "label"     MPV_FORMAT_STRING [optional]
                         "enabled"   MPV_FORMAT_FLAG [optional]
                         "params"    MPV_FORMAT_NODE_MAP [optional]
                             "key"   MPV_FORMAT_STRING
                             "value" MPV_FORMAT_STRING

              It's also possible to write the property using this format.

       seekable
              Whether it's generally possible to seek in the current file.

       partially-seekable
              Whether the current file is considered seekable, but only because the cache is active. This  means
              small relative seeks may be fine, but larger seeks may fail anyway. Whether a seek will succeed or
              not is generally not known in advance.

              If this property returns yes/true, so will seekable.

       playback-abort
              Whether playback is stopped or is to be stopped. (Useful in obscure situations like during on_load
              hook  processing,  when  the  user  can  stop  playback,  but  the  script  has  to explicitly end
              processing.)

       cursor-autohide (RW)
              See --cursor-autohide. Setting this to a new value will always update the cursor,  and  reset  the
              internal timer.

       osd-sym-cc
              Inserts  the  current  OSD  symbol as opaque OSD control code (cc). This makes sense only with the
              show-text command or options which set OSD messages.  The control code is implementation  specific
              and is useless for anything else.

       osd-ass-cc
              ${osd-ass-cc/0}  disables escaping ASS sequences of text in OSD, ${osd-ass-cc/1} enables it again.
              By default, ASS sequences are escaped to  avoid  accidental  formatting,  and  this  property  can
              disable  this  behavior.  Note  that  the properties return an opaque OSD control code, which only
              makes sense for the show-text command or options which set OSD messages.

                 Example

                 • --osd-msg3='This is ${osd-ass-cc/0}{\\b1}bold text'show-text "This is ${osd-ass-cc/0}{\\b1}bold text"

              Any ASS override tags as understood by libass can be used.

              Note that you need to escape the \ character,  because  the  string  is  processed  for  C  escape
              sequences before passing it to the OSD code. See Flat command syntax for details.

              A list of tags can be found here: http://docs.aegisub.org/latest/ASS_Tags/

       vo-configured
              Whether  the  VO  is configured right now. Usually this corresponds to whether the video window is
              visible. If the --force-window option is used, this usually always returns yes/true.

       vo-passes
              Contains introspection about the  VO's  active  render  passes  and  their  execution  times.  Not
              implemented by all VOs.

              This  is  further subdivided into two frame types, vo-passes/fresh for fresh frames (which have to
              be uploaded, scaled, etc.) and  vo-passes/redraw  for  redrawn  frames  (which  only  have  to  be
              re-painted).   The  number  of  passes  for  any given subtype can change from frame to frame, and
              should not be relied upon.

              Each frame type has a number of further sub-properties. Replace TYPE with the frame type,  N  with
              the 0-based pass index, and M with the 0-based sample index.

              vo-passes/TYPE/count
                     Number of passes.

              vo-passes/TYPE/N/desc
                     Human-friendy description of the pass.

              vo-passes/TYPE/N/last
                     Last measured execution time, in nanoseconds.

              vo-passes/TYPE/N/avg
                     Average  execution  time  of  this pass, in nanoseconds. The exact timeframe varies, but it
                     should generally be a handful of seconds.

              vo-passes/TYPE/N/peak
                     The peak execution time (highest value) within this averaging range, in nanoseconds.

              vo-passes/TYPE/N/count
                     The number of samples for this pass.

              vo-passes/TYPE/N/samples/M
                     The raw execution time of a specific sample for this pass, in nanoseconds.

              When  querying  the  property  with  the  client  API   using   MPV_FORMAT_NODE,   or   with   Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_MAP
                 "TYPE" MPV_FORMAT_NODE_ARRAY
                     MPV_FORMAT_NODE_MAP
                         "desc"    MPV_FORMAT_STRING
                         "last"    MPV_FORMAT_INT64
                         "avg"     MPV_FORMAT_INT64
                         "peak"    MPV_FORMAT_INT64
                         "count"   MPV_FORMAT_INT64
                         "samples" MPV_FORMAT_NODE_ARRAY
                              MP_FORMAT_INT64

              Note  that  directly  accessing  this  structure  via subkeys is not supported, the only access is
              through aforementioned MPV_FORMAT_NODE.

       perf-info
              Further performance data. Querying this property triggers internal collection of  some  data,  and
              may  slow down the player. Each query will reset some internal state. Property change notification
              doesn't and won't work.  All of this may change in the future, so  don't  use  this.  The  builtin
              stats  script  is supposed to be the only user; since it's bundled and built with the source code,
              it can use knowledge of mpv  internal  to  render  the  information  properly.  See  stats  script
              description for some details.

       video-bitrate, audio-bitrate, sub-bitrate
              Bitrate  values calculated on the packet level. This works by dividing the bit size of all packets
              between two keyframes by their presentation timestamp distance.  (This  uses  the  timestamps  are
              stored in the file, so e.g. playback speed does not influence the returned values.) In particular,
              the video bitrate will update only per keyframe, and show the "past" bitrate. To make the property
              more UI friendly, updates to these properties are throttled in a certain way.

              The  unit  is  bits  per  second.  OSD  formatting turns these values in kilobits (or megabits, if
              appropriate), which can be prevented by using the raw property value, e.g. with ${=video-bitrate}.

              Note that the accuracy of these properties is influenced by a  few  factors.   If  the  underlying
              demuxer  rewrites  the  packets  on  demuxing  (done  for some file formats), the bitrate might be
              slightly off. If timestamps are bad or jittery (like in Matroska), even constant  bitrate  streams
              might show fluctuating bitrate.

              How exactly these values are calculated might change in the future.

              In  earlier versions of mpv, these properties returned a static (but bad) guess using a completely
              different method.

       packet-video-bitrate, packet-audio-bitrate, packet-sub-bitrate
              Old and deprecated properties for video-bitrate, audio-bitrate, sub-bitrate. They  behave  exactly
              the  same,  but  return  a value in kilobits. Also, they don't have any OSD formatting, though the
              same can be achieved with e.g. ${=video-bitrate}.

              These properties shouldn't be used anymore.

       audio-device-list
              The list of discovered audio devices. This is mostly for use with the  client  API,  and  reflects
              what --audio-device=help with the command line player returns.

              When   querying   the   property   with   the  client  API  using  MPV_FORMAT_NODE,  or  with  Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_ARRAY
                     MPV_FORMAT_NODE_MAP (for each device entry)
                         "name"          MPV_FORMAT_STRING
                         "description"   MPV_FORMAT_STRING

              The name is what is to be passed to the --audio-device option (and often a  rather  cryptic  audio
              API-specific  ID),  while  description is human readable free form text. The description is set to
              the device name (minus mpv-specific <driver>/ prefix)  if  no  description  is  available  or  the
              description would have been an empty string.

              The  special  entry  with  the  name  set  to auto selects the default audio output driver and the
              default device.

              The property can be watched with the property observation mechanism in the client API and  in  Lua
              scripts. (Technically, change notification is enabled the first time this property is read.)

       audio-device (RW)
              Set the audio device. This directly reads/writes the --audio-device option, but on write accesses,
              the audio output will be scheduled for reloading.

              Writing  this  property while no audio output is active will not automatically enable audio. (This
              is also true in the case when audio was disabled due to reinitialization failure after a  previous
              write access to audio-device.)

              This property also doesn't tell you which audio device is actually in use.

              How these details are handled may change in the future.

       current-vo
              Current video output driver (name as used with --vo).

       current-ao
              Current audio output driver (name as used with --ao).

       shared-script-properties (RW)
              This  is  a  key/value map of arbitrary strings shared between scripts for general use. The player
              itself does not use any data in it (although some  builtin  scripts  may).  The  property  is  not
              preserved across player restarts.

              This is very primitive, inefficient, and annoying to use. It's a makeshift solution which could go
              away  any  time  (for  example,  when  a better solution becomes available). This is also why this
              property has an annoying name. You should avoid using it, unless you absolutely have to.

              Lua scripting has helpers starting  with  utils.shared_script_property_.   They  are  undocumented
              because  you should not use this property. If you still think you must, you should use the helpers
              instead of the property directly.

              You are supposed to use the change-list command to modify the contents.  Reading,  modifying,  and
              writing  the  property  manually  could data loss if two scripts update different keys at the same
              time due to lack of synchronization. The Lua helpers take care of this.

              (There is no way to ensure synchronization if two scripts try to update the same key at  the  same
              time.)

       working-directory
              The  working  directory  of the mpv process. Can be useful for JSON IPC users, because the command
              line player usually works with relative paths.

       protocol-list
              List of protocol prefixes potentially recognized by the player. They are returned without trailing
              :// suffix (which is still always required).  In some cases, the protocol  will  not  actually  be
              supported (consider https if ffmpeg is not compiled with TLS support).

       decoder-list
              List of decoders supported. This lists decoders which can be passed to --vd and --ad.

              codec  Canonical codec name, which identifies the format the decoder can handle.

              driver The  name  of  the  decoder  itself. Often, this is the same as codec.  Sometimes it can be
                     different. It is used to distinguish multiple decoders for the same codec.

              description
                     Human readable description of the decoder and codec.

              When  querying  the  property  with  the  client  API   using   MPV_FORMAT_NODE,   or   with   Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_ARRAY
                     MPV_FORMAT_NODE_MAP (for each decoder entry)
                         "codec"         MPV_FORMAT_STRING
                         "driver"        MPV_FORMAT_STRING
                         "description"   MPV_FORMAT_STRING

       encoder-list
              List  of libavcodec encoders. This has the same format as decoder-list.  The encoder names (driver
              entries) can be passed to --ovc and --oac (without the lavc: prefix required by --vd and --ad).

       demuxer-lavf-list
              List of available libavformat demuxers' names. This can  be  used  to  check  for  support  for  a
              specific format or use with --demuxer-lavf-format.

       input-key-list
              List of Key names, same as output by --input-keylist.

       mpv-version
              The mpv version/copyright string. Depending on how the binary was built, it might contain either a
              release version, or just a git hash.

       mpv-configuration
              The  configuration  arguments  which  were  passed  to  the  build system (typically the way ./waf
              configure ... was invoked).

       ffmpeg-version
              The contents of the av_version_info() API call. This is a string which  identifies  the  build  in
              some  way,  either  through a release version number, or a git hash. This applies to Libav as well
              (the property is still named the same.) This property is unavailable  if  mpv  is  linked  against
              older FFmpeg and Libav versions.

       libass-version
              The  value  of  ass_library_version().  This  is  an  integer,  encoded  in  a somewhat weird form
              (apparently "hex BCD"), indicating the release version of the libass library linked to mpv.

       options/<name> (RW)
              The value of option --<name>. Most options can be changed at runtime by writing to this  property.
              Note  that  many  options  require  reloading  the file for changes to take effect. If there is an
              equivalent property, prefer setting the property instead.

              There shouldn't be any reason to access options/<name> instead of <name>, except in situations  in
              which the properties have different behavior or conflicting semantics.

       file-local-options/<name> (RW)
              Similar  to  options/<name>, but when setting an option through this property, the option is reset
              to its old value once the current file has stopped playing. Trying to write  an  option  while  no
              file is playing (or is being loaded) results in an error.

              (Note  that  if  an option is marked as file-local, even options/ will access the local value, and
              the old value, which will be restored on end of playback, cannot be read or written until  end  of
              playback.)

       option-info/<name>
              Additional per-option information.

              This  has  a  number  of  sub-properties.  Replace  <name> with the name of a top-level option. No
              guarantee of stability is given to any of these sub-properties - they may change radically in  the
              feature.

              option-info/<name>/name
                     The name of the option.

              option-info/<name>/type
                     The  name  of  the  option type, like String or Integer. For many complex types, this isn't
                     very accurate.

              option-info/<name>/set-from-commandline
                     Whether the option was set from the mpv command line. What this is set to if the option  is
                     e.g. changed at runtime is left undefined (meaning it could change in the future).

              option-info/<name>/set-locally
                     Whether  the  option was set per-file. This is the case with automatically loaded profiles,
                     file-dir configs, and other cases. It means the option value will be restored to the  value
                     before playback start when playback ends.

              option-info/<name>/default-value
                     The default value of the option. May not always be available.

              option-info/<name>/min, option-info/<name>/max
                     Integer  minimum  and  maximum values allowed for the option. Only available if the options
                     are numeric, and the minimum/maximum has been set internally. It's also possible that  only
                     one of these is set.

              option-info/<name>/choices
                     If  the  option  is a choice option, the possible choices. Choices that are integers may or
                     may not be included (they can be implied by min and max). Note that  options  which  behave
                     like  choice  options, but are not actual choice options internally, may not have this info
                     available.

       property-list
              The list of top-level properties.

       profile-list
              The list of profiles and their contents. This is highly implementation-specific,  and  may  change
              any time. Currently, it returns an array of options for each profile. Each option has a name and a
              value,  with  the value currently always being a string. Note that the options array is not a map,
              as order matters and duplicate entries are possible. Recursive profiles are not expanded, and show
              up as special profile options.

       command-list
              The list of input commands. This returns an array of  maps,  where  each  map  node  represents  a
              command.  This  map  currently  only  has  a single entry: name for the name of the command. (This
              property is supposed to  be  a  replacement  for  --input-cmdlist.  The  option  dumps  some  more
              information, but it's a valid feature request to extend this property if needed.)

       input-bindings
              The  list  of  current  input  key  bindings.  This  returns an array of maps, where each map node
              represents a binding for a single key/command. This map has the following entries:

              key    The key name. This is normalized and may look slightly different from how it was  specified
                     in the source (e.g. in input.conf).

              cmd    The  command mapped to the key. (Currently, this is exactly the same string as specified in
                     the source, other than stripping whitespace and comments. It's possible  that  it  will  be
                     normalized in the future.)

              is_weak
                     If set to true, any existing and active user bindings will take priority.

              owner  If this entry exists, the name of the script (or similar) which added this binding.

              section
                     Name  of  the  section this binding is part of. This is a rarely used mechanism. This entry
                     may be removed or change meaning in the future.

              priority
                     A number. Bindings with a higher value are preferred over bindings with a lower  value.  If
                     the  value  is  negative, this binding is inactive and will not be triggered by input. Note
                     that mpv does not use this value internally, and matching of  bindings  may  work  slightly
                     differently  in  some  cases.  In  addition, this value is dynamic and can change around at
                     runtime.

              comment
                     If available, the comment following the  command  on  the  same  line.  (For  example,  the
                     input.conf  entry  f cycle bla # toggle bla would result in an entry with comment = "toggle
                     bla", cmd = "cycle bla".)

              This property is read-only, and change notification is not  supported.   Currently,  there  is  no
              mechanism  to  change  key  bindings  at  runtime, other than scripts adding or removing their own
              bindings.

   Inconsistencies between options and properties
       You can access (almost) all options as properties, though there are some  caveats  with  some  properties
       (due to historical reasons):

       vid, aid, sid
              While  playback is active, these return the actually active tracks. For example, if you set aid=5,
              and the currently played file contains no audio track with ID 5, the aid property will return no.

              Before mpv 0.31.0, you could set existing tracks at runtime only.

       display-fps
              This inconsistent behavior is deprecated. Post-deprecation, the  reported  value  and  the  option
              value are cleanly separated (override-display-fps for the option value).

       vf, af If  you set the properties during playback, and the filter chain fails to reinitialize, the option
              will be set, but the runtime filter chain does not change. On the other hand, the next video to be
              played will fail, because the initial filter chain cannot be created.

              This behavior changed in mpv 0.31.0. Before this, the new value was rejected iff a video (for  vf)
              or  an  audio  (for af) track was active. If playback was not active, the behavior was the same as
              the current one.

       playlist
              The property is read-only and returns the current internal playlist. The  option  is  for  loading
              playlist  during  command  line  parsing. For client API uses, you should use the loadlist command
              instead.

       profile, include
              These are write-only, and will perform actions as they are written to, exactly  as  if  they  were
              used  on  the  mpv  CLI  commandline. Their only use is when using libmpv before mpv_initialize(),
              which in turn is probably only useful in encoding mode.  Normal  libmpv  users  should  use  other
              mechanisms,  such  as  the apply-profile command, and the mpv_load_config_file API function. Avoid
              these properties.

   Property Expansion
       All string arguments to input commands as well as certain options (like --term-playing-msg)  are  subject
       to property expansion. Note that property expansion does not work in places where e.g. numeric parameters
       are  expected.   (For  example,  the  add  command  does not do property expansion. The set command is an
       exception and not a general rule.)

          Example for input.conf

          i show-text Filename: ${filename}
                 shows the filename of the current file when pressing the i key

       Whether property expansion is enabled by default depends on which API is used (see Flat  command  syntax,
       Commands   specified   as   arrays  and  Named  arguments),  but  it  can  always  be  enabled  with  the
       expand-properties prefix or disabled with the raw prefix, as described in Input Command Prefixes.

       The following expansions are supported:

       ${NAME}
              Expands to the value of the property NAME. If retrieving the property fails, expand  to  an  error
              string.  (Use  ${NAME:}  with  a  trailing  :  to  expand to an empty string instead.)  If NAME is
              prefixed with =, expand to the raw value of the property (see section below).

       ${NAME:STR}
              Expands to the value of the property NAME, or STR if the property  cannot  be  retrieved.  STR  is
              expanded recursively.

       ${?NAME:STR}
              Expands to STR (recursively) if the property NAME is available.

       ${!NAME:STR}
              Expands to STR (recursively) if the property NAME cannot be retrieved.

       ${?NAME==VALUE:STR}
              Expands  to  STR  (recursively)  if  the property NAME expands to a string equal to VALUE. You can
              prefix NAME with = in order to compare the raw value of a property (see  section  below).  If  the
              property  is unavailable, or other errors happen when retrieving it, the value is never considered
              equal.  Note that VALUE can't contain any of the characters : or }.  Also,  it  is  possible  that
              escaping with " or % might be added in the future, should the need arise.

       ${!NAME==VALUE:STR}
              Same  as  with  the  ?  variant,  but  STR  is expanded if the value is not equal. (Using the same
              semantics as with ?.)

       $$     Expands to $.

       $}     Expands to }. (To produce this character inside recursive expansion.)

       $>     Disable property expansion and special handling of $ for the rest of the string.

       In places where property expansion is allowed, C-style escapes are often accepted as well. Example:

          • \n becomes a newline character

          • \\ expands to \

   Raw and Formatted Properties
       Normally, properties are formatted as human-readable text, meant  to  be  displayed  on  OSD  or  on  the
       terminal.  It  is  possible  to retrieve an unformatted (raw) value from a property by prefixing its name
       with =. These raw values can be parsed by other programs and follow the same conventions as  the  options
       associated with the properties.

          Examples

          • ${time-pos} expands to 00:14:23 (if playback position is at 14 minutes 23 seconds)

          • ${=time-pos}  expands  to  863.4  (same  time, plus 400 milliseconds - milliseconds are normally not
            shown in the formatted case)

       Sometimes, the difference in amount of information carried by raw and formatted property  values  can  be
       rather  big.  In  some  cases,  raw values have more information, like higher precision than seconds with
       time-pos. Sometimes it is the other way around, e.g. aid shows track title and language in the  formatted
       case, but only the track number if it is raw.

ON SCREEN CONTROLLER

       The   On  Screen  Controller  (short:  OSC)  is  a  minimal  GUI  integrated  with  mpv  to  offer  basic
       mouse-controllability. It is intended to make interaction easier for new users and to enable precise  and
       direct seeking.

       The OSC is enabled by default if mpv was compiled with Lua support. It can be disabled entirely using the
       --osc=no option.

   Using the OSC
       By  default,  the  OSC will show up whenever the mouse is moved inside the player window and will hide if
       the mouse is not moved outside the OSC for 0.5 seconds or if the mouse leaves the window.

   The Interface
          +---------+----------+------------------------------------------+----------+
          | pl prev | pl next  |  title                                   |    cache |
          +------+--+---+------+---------+-----------+------+-------+-----+-----+----+
          | play | skip | skip | time    |  seekbar  | time | audio | sub | vol | fs |
          |      | back | frwd | elapsed |           | left |       |     |     |    |
          +------+------+------+---------+-----------+------+-------+-----+-----+----+

       pl prev
                                     ┌───────────────┬────────────────────────────────┐
                                     │ left-click    │ play previous file in playlist │
                                     ├───────────────┼────────────────────────────────┤
                                     │ right-click   │ show playlist                  │
                                     ├───────────────┼────────────────────────────────┤
                                     │ shift+L-click │ show playlist                  │
                                     └───────────────┴────────────────────────────────┘

       pl next
                                       ┌───────────────┬────────────────────────────┐
                                       │ left-click    │ play next file in playlist │
                                       ├───────────────┼────────────────────────────┤
                                       │ right-click   │ show playlist              │
                                       ├───────────────┼────────────────────────────┤
                                       │ shift+L-click │ show playlist              │
                                       └───────────────┴────────────────────────────┘

       title
              Displays current media-title, filename, custom title, or target chapter
              name while hovering the seekbar.

                                   ┌─────────────┬───────────────────────────────────────┐
                                   │ left-click  │ show playlist position and length and │
                                   │             │ full title                            │
                                   ├─────────────┼───────────────────────────────────────┤
                                   │ right-click │ show filename                         │
                                   └─────────────┴───────────────────────────────────────┘

       cache
              Shows current cache fill status

       play
                                             ┌────────────┬───────────────────┐
                                             │ left-click │ toggle play/pause │
                                             └────────────┴───────────────────┘

       skip back
                                  ┌───────────────┬───────────────────────────────────────┐
                                  │ left-click    │ go to beginning of chapter / previous │
                                  │               │ chapter                               │
                                  ├───────────────┼───────────────────────────────────────┤
                                  │ right-click   │ show chapters                         │
                                  ├───────────────┼───────────────────────────────────────┤
                                  │ shift+L-click │ show chapters                         │
                                  └───────────────┴───────────────────────────────────────┘

       skip frwd
                                           ┌───────────────┬────────────────────┐
                                           │ left-click    │ go to next chapter │
                                           ├───────────────┼────────────────────┤
                                           │ right-click   │ show chapters      │
                                           ├───────────────┼────────────────────┤
                                           │ shift+L-click │ show chapters      │
                                           └───────────────┴────────────────────┘

       time elapsed
              Shows current playback position timestamp

                                   ┌────────────┬───────────────────────────────────────┐
                                   │ left-click │ toggle  displaying   timecodes   with │
                                   │            │ milliseconds                          │
                                   └────────────┴───────────────────────────────────────┘

       seekbar
              Indicates current playback position and position of chapters

                                              ┌────────────┬──────────────────┐
                                              │ left-click │ seek to position │
                                              └────────────┴──────────────────┘

       time left
              Shows remaining playback time timestamp

                                   ┌────────────┬───────────────────────────────────────┐
                                   │ left-click │ toggle  between  total  and remaining │
                                   │            │ time                                  │
                                   └────────────┴───────────────────────────────────────┘

       audio and sub
              Displays selected track and amount of available tracks

                                    ┌───────────────┬──────────────────────────────────┐
                                    │ left-click    │ cycle audio/sub tracks forward   │
                                    ├───────────────┼──────────────────────────────────┤
                                    │ right-click   │ cycle audio/sub tracks backwards │
                                    ├───────────────┼──────────────────────────────────┤
                                    │ shift+L-click │ show available audio/sub tracks  │
                                    └───────────────┴──────────────────────────────────┘

       vol
                                              ┌─────────────┬────────────────┐
                                              │ left-click  │ toggle mute    │
                                              ├─────────────┼────────────────┤
                                              │ mouse wheel │ volume up/down │
                                              └─────────────┴────────────────┘

       fs
                                             ┌────────────┬───────────────────┐
                                             │ left-click │ toggle fullscreen │
                                             └────────────┴───────────────────┘

   Key Bindings
       These key bindings are active by default if nothing else is already bound  to  these  keys.  In  case  of
       collision, the function needs to be bound to a different key. See the Script Commands section.
                                   ┌─────┬───────────────────────────────────────┐
                                   │ del │ Cycles  visibility  between  never  / │
                                   │     │ auto (mouse-move) / always            │
                                   └─────┴───────────────────────────────────────┘

   Configuration
       The OSC offers limited configuration through a config file script-opts/osc.conf placed in mpv's user  dir
       and  through  the  --script-opts  command-line  option.  Options  provided  through the command-line will
       override those from the config file.

   Config Syntax
       The config file must exactly follow the following syntax:

          # this is a comment
          optionA=value1
          optionB=value2

       # can only be used at the beginning of a line and there may be no spaces around the = or anywhere else.

   Command-line Syntax
       To avoid collisions with other scripts, all options need to be prefixed with osc-.

       Example:

          --script-opts=osc-optionA=value1,osc-optionB=value2

   Configurable Options
       layout Default: bottombar

              The layout for the OSC. Currently available are:  box,  slimbox,  bottombar  and  topbar.  Default
              pre-0.21.0 was 'box'.

       seekbarstyle
              Default: bar

              Sets  the  style of the playback position marker and overall shape of the seekbar: bar, diamond or
              knob.

       seekbarhandlesize
              Default: 0.6

              Size ratio of the seek handle if seekbarstyle is set to dimaond or knob. This is relative  to  the
              full height of the seekbar.

       seekbarkeyframes
              Default: yes

              Controls  the  mode used to seek when dragging the seekbar. If set to yes, default seeking mode is
              used (usually keyframes, but player defaults and heuristics can change it to exact). If set to no,
              exact seeking on mouse drags will be used instead. Keyframes are preferred, but exact seeks may be
              useful in cases where keyframes cannot be found. Note that using exact seeks can potentially  make
              mouse dragging much slower.

       seekrangestyle
              Default: inverted

              Display  seekable  ranges  on the seekbar. bar shows them on the full height of the bar, line as a
              thick line and inverted as a thin line that is inverted over playback position markers. none  will
              hide them. Additionally, slider will show a permanent handle inside the seekbar with cached ranges
              marked  inside.  Note  that  these  will  look differently based on the seekbarstyle option. Also,
              slider does not work with seekbarstyle set to bar.

       seekrangeseparate
              Default: yes

              Controls whether to show line-style seekable ranges  on  top  of  the  seekbar  or  separately  if
              seekbarstyle is set to bar.

       seekrangealpha
              Default: 200

              Alpha of the seekable ranges, 0 (opaque) to 255 (fully transparent).

       deadzonesize
              Default: 0.5

              Size  of  the  deadzone. The deadzone is an area that makes the mouse act like leaving the window.
              Movement there won't make the OSC show up and it will hide immediately if the mouse enters it. The
              deadzone starts at the window border opposite to the OSC and the size controls  how  much  of  the
              window  it  will  span.  Values  between 0.0 and 1.0, where 0 means the OSC will always popup with
              mouse movement in the window, and 1 means the OSC will only show up  when  the  mouse  hovers  it.
              Default pre-0.21.0 was 0.

       minmousemove
              Default: 0

              Minimum  amount  of  pixels  the  mouse has to move between ticks to make the OSC show up. Default
              pre-0.21.0 was 3.

       showwindowed
              Default: yes

              Enable the OSC when windowed

       showfullscreen
              Default: yes

              Enable the OSC when fullscreen

       scalewindowed
              Default: 1.0

              Scale factor of the OSC when windowed.

       scalefullscreen
              Default: 1.0

              Scale factor of the OSC when fullscreen

       scaleforcedwindow
              Default: 2.0

              Scale factor of the OSC when rendered on a forced (dummy) window

       vidscale
              Default: yes

              Scale the OSC with the video no tries to keep the OSC size constant as much  as  the  window  size
              allows

       valign Default: 0.8

              Vertical alignment, -1 (top) to 1 (bottom)

       halign Default: 0.0

              Horizontal alignment, -1 (left) to 1 (right)

       barmargin
              Default: 0

              Margin from bottom (bottombar) or top (topbar), in pixels

       boxalpha
              Default: 80

              Alpha of the background box, 0 (opaque) to 255 (fully transparent)

       hidetimeout
              Default: 500

              Duration in ms until the OSC hides if no mouse movement, must not be negative

       fadeduration
              Default: 200

              Duration of fade out in ms, 0 = no fade

       title  Default: ${media-title}

              String  that  supports  property  expansion  that  will  be  displayed as OSC title.  ASS tags are
              escaped, and newlines and trailing slashes are stripped.

       tooltipborder
              Default: 1

              Size of the tooltip outline when using bottombar or topbar layouts

       timetotal
              Default: no

              Show total time instead of time remaining

       timems Default: no

              Display timecodes with milliseconds

       visibility
              Default: auto (auto hide/show on mouse move)

              Also supports never and always

       boxmaxchars
              Default: 80

              Max chars for the osc title at the box layout. mpv does not measure the text width on  screen  and
              so  it needs to limit it by number of chars. The default is conservative to allow wide fonts to be
              used without overflow.  However, with many common fonts a bigger number can be used. YMMV.

       boxvideo
              Default: no

              Whether to overlay the osc over the video (no), or to box the video within the areas  not  covered
              by the osc (yes). If this option is set, the osc may overwrite the --video-margin-ratio-* options,
              even  if  the  user  has  set  them. (It will not overwrite them if all of them are set to default
              values.) Additionally, visibility must be set to always.  Otherwise, this option does nothing.

              Currently, this is supported for the bottombar and topbar layout only. The other  layouts  do  not
              change if this option is set. Separately, if window controls are present (see below), they will be
              affected regardless of which osc layout is in use.

              The  border  is  static  and  appears  even  if  the  OSC  is  configured  to appear only on mouse
              interaction. If the OSC is invisible, the border is simply filled with the background color (black
              by default).

              This currently still makes the OSC overlap with subtitles (if the --sub-use-margins option is  set
              to yes, the default). This may be fixed later.

              This  does  not work correctly with video outputs like --vo=xv, which render OSD into the unscaled
              video.

       windowcontrols
              Default: auto (Show window controls if there is no window border)

              Whether to show window management controls over the video, and if so, which side of the window  to
              place  them.  This  may  be desirable when the window has no decorations, either because they have
              been explicitly disabled (border=no) or because the current platform  doesn't  support  them  (eg:
              gnome-shell with wayland).

              The  set  of  window  controls  is fixed, offering minimize, maximize, and quit. Not all platforms
              implement minimize and maximize, but quit will always work.

       windowcontrols_alignment
              Default: right

              If window controls are shown, indicates which side should they be aligned to.

              Supports left and right which will place the controls on those respective sides.

       greenandgrumpy
              Default: no

              Set to yes to reduce festivity (i.e. disable santa hat in December.)

       livemarkers
              Default: yes

              Update chapter markers positions  on  duration  changes,  e.g.  live  streams.   The  updates  are
              unoptimized - consider disabling it on very low-end systems.

   Script Commands
       The  OSC  script  listens  to certain script commands. These commands can bound in input.conf, or sent by
       other scripts.

       osc-message
              Show a message on screen using the OSC. First argument is the  message,  second  the  duration  in
              seconds.

       osc-visibility
              Controls visibility mode never / auto (on mouse move) / always and also cycle to cycle between the
              modes

       Example

       You could put this into input.conf to hide the OSC with the a key and to set auto mode (the default) with
       b:

          a script-message osc-visibility never
          b script-message osc-visibility auto

       osc-playlist, osc-chapterlist, osc-tracklist
              Shows  a  limited view of the respective type of list using the OSC. First argument is duration in
              seconds.

STATS

       This builtin script displays information and statistics for the currently played file. It is  enabled  by
       default   if   mpv   was   compiled   with   Lua   support.   It  can  be  disabled  entirely  using  the
       --load-stats-overlay=no option.

   Usage
       The following key bindings are active by default unless something else is already bound to them:
                                    ┌───┬───────────────────────────────────────┐
                                    │ i │ Show stats for a fixed duration       │
                                    ├───┼───────────────────────────────────────┤
                                    │ I │ Toggle  stats  (shown  until  toggled │
                                    │   │ again)                                │
                                    └───┴───────────────────────────────────────┘

       While  the  stats  are  visible  on  screen the following key bindings are active, regardless of existing
       bindings. They allow you to switch between pages of stats:
                                         ┌───┬──────────────────────────────┐
                                         │ 1 │ Show usual stats             │
                                         ├───┼──────────────────────────────┤
                                         │ 2 │ Show frame timings (scroll)  │
                                         ├───┼──────────────────────────────┤
                                         │ 3 │ Input cache stats            │
                                         ├───┼──────────────────────────────┤
                                         │ 4 │ Active key bindings (scroll) │
                                         ├───┼──────────────────────────────┤
                                         │ 0 │ Internal stuff (scroll)      │
                                         └───┴──────────────────────────────┘

       On pages which support scroll, these key bindings are also active:
                                           ───────────────────────────────
                                             UP     Scroll one line up
                                           ───────────────────────────────
                                             DOWN   Scroll one line down
                                           ┌──────┬──────────────────────┐
                                           │      │                      │
   Font                                    │      │                      │
--

CONSOLE

       The  console  is  a  REPL  for mpv input commands. It is displayed on the video window. It also shows log
       messages. It can be disabled entirely using the --load-osd-console=no option.

   Keybindings
       `      Show the console.

       ESC    Hide the console.

       ENTER, Ctrl+J and Ctrl+M
              Run the typed command.

       Shift+ENTER
              Type a literal newline character.

       LEFT and Ctrl+B
              Move the cursor to the previous character.

       RIGHT and Ctrl+F
              Move the cursor to the next character.

       Ctrl+LEFT and Alt+B
              Move the cursor to the beginning of the current word, or if between words, to the beginning of the
              previous word.

       Ctrl+RIGHT and Alt+F
              Move the cursor to the end of the current word, or if between words, to the end of the next word.

       HOME and Ctrl+A
              Move the cursor to the start of the current line.

       END and Ctrl+E
              Move the cursor to the end of the current line.

       BACKSPACE and Ctrl+H
              Delete the previous character.

       Ctrl+D Hide the console if the current line is empty, otherwise delete the next character.

       Ctrl+BACKSPACE and Ctrl+W
              Delete text from the cursor to the beginning of the current word, or  if  between  words,  to  the
              beginning of the previous word.

       Ctrl+DEL and Alt+D
              Delete text from the cursor to the end of the current word, or if between words, to the end of the
              next word.

       Ctrl+U Delete text from the cursor to the beginning of the current line.

       Ctrl+K Delete text from the cursor to the end of the current line.

       Ctrl+C Clear the current line.

       UP and Ctrl+P
              Move back in the command history.

       DOWN and Ctrl+N
              Move forward in the command history.

       PGUP   Go to the first command in the history.

       PGDN   Stop navigating the command history.

       INSERT Toggle insert mode.

       Ctrl+V Paste text (uses the clipboard on X11 and Wayland).

       Shift+INSERT
              Paste text (uses the primary selection on X11 and Wayland).

       TAB and Ctrl+I
              Complete the command or property name at the cursor.

       Ctrl+L Clear all log messages from the console.

   Commands
       script-message-to console type <text> [<cursor_pos>]
              Show  the console and pre-fill it with the provided text, optionally specifying the initial cursor
              position as a positive integer starting from 1.

                 Example for input.conf

                        % script-message-to console type "seek  absolute-percent" 6

   Known issues
       • Pasting text is slow on Windows

       • Non-ASCII keyboard input has restrictions

       • The cursor keys move between Unicode code-points, not grapheme clusters

   Configuration
       This script can be customized through  a  config  file  script-opts/console.conf  placed  in  mpv's  user
       directory  and through the --script-opts command-line option. The configuration syntax is described in ON
       SCREEN CONTROLLER.

       Key bindings can be changed in a standard way, see for example stats.lua documentation.

   Configurable Options
       scale  Default: 1

              All drawing is scaled by this value, including the text borders and the cursor.

              If the VO backend in use has HiDPI scale reporting implemented, the option value  is  scaled  with
              the reported HiDPI scale.

       font   Default: unset (picks a hardcoded font depending on detected platform)

              Set  the  font  used  for  the REPL and the console. This probably doesn't have to be a monospaced
              font.

       font_size
              Default: 16

              Set the font size used for the REPL and the console. This will be multiplied by "scale."

LUA SCRIPTING

       mpv can load Lua scripts. (See Script location.)

       mpv provides the built-in module mp, which contains functions to send commands to the  mpv  core  and  to
       retrieve information about playback state, user settings, file information, and so on.

       These  scripts can be used to control mpv in a similar way to slave mode.  Technically, the Lua code uses
       the client API internally.

   Example
       A script which leaves fullscreen mode when the player is paused:

          function on_pause_change(name, value)
              if value == true then
                  mp.set_property("fullscreen", "no")
              end
          end
          mp.observe_property("pause", "bool", on_pause_change)

   Script location
       Scripts can be passed to the --script option, and are automatically loaded from the scripts  subdirectory
       of the mpv configuration directory (usually ~/.config/mpv/scripts/).

       A  script can be a single file. The file extension is used to select the scripting backend to use for it.
       For Lua, it is .lua. If the extension is not recognized, an error is printed. (If an error  happens,  the
       extension is either mistyped, or the backend was not compiled into your mpv binary.)

       mpv  internally loads the script's name by stripping the .lua extension and replacing all nonalphanumeric
       characters with _. E.g., my-tools.lua becomes my_tools. If there are several scripts with the same  name,
       it is made unique by appending a number. This is the name returned by mp.get_script_name().

       Entries with .disable extension are always ignored.

       If  a  script  is a directory (either if a directory is passed to --script, or any sub-directories in the
       script directory, such as for example ~/.config/mpv/scripts/something/), then the directory represents  a
       single  script.  The  player  will  try  to  load  a file named main.x, where x is replaced with the file
       extension. For example, if main.lua exists, it is loaded with the Lua scripting backend.

       You must not put any other files or directories that  start  with  main.  into  the  script's  top  level
       directory.  If the script directory contains for example both main.lua and main.js, only one of them will
       be loaded (and which one depends on mpv internals that may change any time). Likewise, if  there  is  for
       example main.foo, your script will break as soon as mpv adds a backend that uses the .foo file extension.

       mpv  also  appends  the  top  level directory of the script to the start of Lua's package path so you can
       import scripts from there too. Be aware that this will shadow Lua libraries that  use  the  same  package
       path.  (Single file scripts do not include mpv specific directory the Lua package path. This was silently
       changed in mpv 0.32.0.)

       Using a script directory is the recommended way to package a script  that  consists  of  multiple  source
       files,  or  requires other files (you can use mp.get_script_directory() to get the location and e.g. load
       data files).

       Making a script a git repository, basically a repository which contains a  main.lua`  file  in  the  root
       directory,  makes  scripts easily updateable (without the dangers of auto-updates). Another suggestion is
       to use git submodules to share common files or libraries.

   Details on the script initialization and lifecycle
       Your script will be loaded by the player at program start from the scripts configuration subdirectory, or
       from a path specified with the --script option. Some scripts are loaded  internally  (like  --osc).  Each
       script runs in its own thread. Your script is first run "as is", and once that is done, the event loop is
       entered.  This event loop will dispatch events received by mpv and call your own event handlers which you
       have registered with mp.register_event, or timers added with mp.add_timeout or similar. Note  that  since
       the script starts execution concurrently with player initialization, some properties may not be populated
       with meaningful values until the relevant subsystems have initialized.

       When  the  player quits, all scripts will be asked to terminate. This happens via a shutdown event, which
       by default will make the event loop return. If your script got into an endless loop,  mpv  will  probably
       behave fine during playback, but it won't terminate when quitting, because it's waiting on your script.

       Internally, the C code will call the Lua function mp_event_loop after loading a Lua script. This function
       is  normally defined by the default prelude loaded before your script (see player/lua/defaults.lua in the
       mpv sources).  The event loop will wait for events and dispatch events registered with mp.register_event.
       It will also handle timers added with mp.add_timeout and similar (by waiting with a timeout).

       Since mpv 0.6.0, the player will  wait  until  the  script  is  fully  loaded  before  continuing  normal
       operation.  The player considers a script as fully loaded as soon as it starts waiting for mpv events (or
       it exits). In practice this means the player will more or less hang until the  script  returns  from  the
       main  chunk  (and  mp_event_loop  is  called),  or  the  script calls mp_event_loop or mp.dispatch_events
       directly. This is done to make it possible for a  script  to  fully  setup  event  handlers  etc.  before
       playback  actually  starts.  In  older  mpv versions, this happened asynchronously. With mpv 0.29.0, this
       changes slightly, and it merely waits for scripts to be loaded in this manner before starting playback as
       part of the player initialization phase. Scripts run though initialization in parallel. This might change
       again.

   mp functions
       The mp module is preloaded, although it can be loaded manually with require 'mp'. It  provides  the  core
       client API.

       mp.command(string)
              Run  the  given  command.  This  is similar to the commands used in input.conf.  See List of Input
              Commands.

              By default, this will show something on the OSD (depending on the command), as if it was  used  in
              input.conf. See Input Command Prefixes how to influence OSD usage per command.

              Returns true on success, or nil, error on error.

       mp.commandv(arg1, arg2, ...)
              Similar  to  mp.command,  but  pass  each  command  argument  as  separate parameter. This has the
              advantage that you don't have to care about quoting and escaping in some cases.

              Example:

                 mp.command("loadfile " .. filename .. " append")
                 mp.commandv("loadfile", filename, "append")

              These two commands are equivalent, except that the first version breaks if the  filename  contains
              spaces or certain special characters.

              Note  that  properties  are  not  expanded.   You can use either mp.command, the expand-properties
              prefix, or the mp.get_property family of functions.

              Unlike mp.command, this will  not  use  OSD  by  default  either  (except  for  some  OSD-specific
              commands).

       mp.command_native(table [,def])
              Similar  to  mp.commandv,  but  pass the argument list as table. This has the advantage that in at
              least some cases, arguments can be passed as native  types.  It  also  allows  you  to  use  named
              argument.

              If  the  table  is  an  array,  each array item is like an argument in mp.commandv() (but can be a
              native type instead of a string).

              If the table contains string keys, it's interpreted as command with named arguments. This requires
              at least an entry with the key name to be present, which  must  be  a  string,  and  contains  the
              command  name.  The  special  entry  _flags is optional, and if present, must be an array of Input
              Command Prefixes to apply. All other entries are interpreted as arguments.

              Returns a result table on success (usually empty), or def, error  on  error.  def  is  the  second
              parameter provided to the function, and is nil if it's missing.

       mp.command_native_async(table [,fn])
              Like  mp.command_native(),  but  the  command is ran asynchronously (as far as possible), and upon
              completion, fn is called. fn has three arguments: fn(success, result, error):

                     success
                            Always a Boolean and is true if the command was successful, otherwise false.

                 result The result value (can be nil)  in  case  of  success,  nil  otherwise  (as  returned  by
                        mp.command_native()).

                 error  The error string in case of an error, nil otherwise.

              Returns a table with undefined contents, which can be used as argument for mp.abort_async_command.

              If  starting  the  command  failed  for  some  reason,  nil,  error  is returned, and fn is called
              indicating failure, using the same error value.

       mp.abort_async_command(t)
              Abort a mp.command_native_async call. The argument is the return  value  of  that  command  (which
              starts  asynchronous  execution of the command).  Whether this works and how long it takes depends
              on the command and the situation. The abort call itself is asynchronous. Does not return anything.

       mp.get_property(name [,def])
              Return the value of the given property as string.  These  are  the  same  properties  as  used  in
              input.conf.  See  Properties for a list of properties. The returned string is formatted similar to
              ${=name} (see Property Expansion).

              Returns the string on success, or def, error on error. def is the second parameter provided to the
              function, and is nil if it's missing.

       mp.get_property_osd(name [,def])
              Similar to mp.get_property, but return the property value formatted for  OSD.  This  is  the  same
              string as printed with ${name} when used in input.conf.

              Returns the string on success, or def, error on error. def is the second parameter provided to the
              function,  and  is  an  empty  string if it's missing. Unlike get_property(), assigning the return
              value to a variable will always result in a string.

       mp.get_property_bool(name [,def])
              Similar to mp.get_property, but return the property value as Boolean.

              Returns a Boolean on success, or def, error on error.

       mp.get_property_number(name [,def])
              Similar to mp.get_property, but return the property value as number.

              Note that while Lua does not distinguish between integers  and  floats,  mpv  internals  do.  This
              function  simply  request  a  double float from mpv, and mpv will usually convert integer property
              values to float.

              Returns a number on success, or def, error on error.

       mp.get_property_native(name [,def])
              Similar to mp.get_property, but return the  property  value  using  the  best  Lua  type  for  the
              property.  Most  time, this will return a string, Boolean, or number. Some properties (for example
              chapter-list) are returned as tables.

              Returns a value on success, or def, error on error. Note that nil might be a possible, valid value
              too in some corner cases.

       mp.set_property(name, value)
              Set the given property to the given string value. See  mp.get_property  and  Properties  for  more
              information about properties.

              Returns true on success, or nil, error on error.

       mp.set_property_bool(name, value)
              Similar to mp.set_property, but set the given property to the given Boolean value.

       mp.set_property_number(name, value)
              Similar to mp.set_property, but set the given property to the given numeric value.

              Note  that  while  Lua  does  not  distinguish between integers and floats, mpv internals do. This
              function will test whether the number can be represented as integer, and if so, it  will  pass  an
              integer value to mpv, otherwise a double float.

       mp.set_property_native(name, value)
              Similar to mp.set_property, but set the given property using its native type.

              Since there are several data types which cannot represented natively in Lua, this might not always
              work as expected. For example, while the Lua wrapper can do some guesswork to decide whether a Lua
              table is an array or a map, this would fail with empty tables. Also, there are not many properties
              for   which   it   makes   sense   to   use  this,  instead  of  set_property,  set_property_bool,
              set_property_number.  For these reasons, this function should probably be avoided for now,  except
              for properties that use tables natively.

       mp.get_time()
              Return  the  current  mpv internal time in seconds as a number. This is basically the system time,
              with an arbitrary offset.

       mp.add_key_binding(key, name|fn [,fn [,flags]])
              Register callback to be run on a key binding. The binding will be mapped to the given  key,  which
              is  a  string describing the physical key. This uses the same key names as in input.conf, and also
              allows combinations (e.g. ctrl+a). If the key is empty or nil, no physical key is registered,  but
              the user still can create own bindings (see below).

              After  calling this function, key presses will cause the function fn to be called (unless the user
              remapped the key with another binding).

              The name argument should be a short symbolic string. It allows the user to remap the  key  binding
              via input.conf using the script-message command, and the name of the key binding (see below for an
              example).  The  name  should  be  unique  across  other  bindings in the same script - if not, the
              previous binding with the same name will be overwritten. You can omit the name, in  which  case  a
              random name is generated internally. (Omitting works as follows: either pass nil for name, or pass
              the  fn  argument  in  place  of  the  name.  The  latter  is  not  recommended and is handled for
              compatibility only.)

              The last argument is used for optional flags. This is  a  table,  which  can  have  the  following
              entries:

                 repeatable
                        If set to true, enables key repeat for this specific binding.

                 complex
                        If set to true, then fn is called on both key up and down events (as well as key repeat,
                        if enabled), with the first argument being a table. This table has the following entries
                        (and may contain undocumented ones):

                            event  Set  to  one  of  the  strings  down,  repeat, up or press (the latter if key
                                   up/down can't be tracked).

                            is_mouse
                                   Boolean Whether the event was caused by a mouse button.

                            key_name
                                   The name of they key that triggered this, or nil if invoked artificially.  If
                                   the key name is unknown, it's an empty string.

                            key_text
                                   Text  if  triggered  by  a  text  key,  otherwise  nil.  See  description  of
                                   script-binding command for details (this  field  is  equivalent  to  the  5th
                                   argument).

              Internally, key bindings are dispatched via the script-message-to or script-binding input commands
              and mp.register_script_message.

              Trying to map multiple commands to a key will essentially prefer a random binding, while the other
              bindings are not called. It is guaranteed that user defined bindings in the central input.conf are
              preferred over bindings added with this function (but see mp.add_forced_key_binding).

              Example:

                 function something_handler()
                     print("the key was pressed")
                 end
                 mp.add_key_binding("x", "something", something_handler)

              This will print the message the key was pressed when x was pressed.

              The  user  can  remap  these  key  bindings.  Then  the  user  has to put the following into their
              input.conf to remap the command to the y key:

                 y script-binding something

              This will print the message when the key y is pressed. (x will still work, unless the user  remaps
              it.)

              You  can  also explicitly send a message to a named script only. Assume the above script was using
              the filename fooscript.lua:

                 y script-binding fooscript/something

       mp.add_forced_key_binding(...)
              This works almost the same as mp.add_key_binding, but registers the key binding in a way that will
              overwrite the user's custom bindings in their input.conf. (mp.add_key_binding  overwrites  default
              key bindings only, but not those by the user's input.conf.)

       mp.remove_key_binding(name)
              Remove a key binding added with mp.add_key_binding or mp.add_forced_key_binding. Use the same name
              as  you  used when adding the bindings. It's not possible to remove bindings for which you omitted
              the name.

       mp.register_event(name, fn)
              Call a specific function when an event happens. The event name is a string, and the function fn is
              a Lua function value.

              Some events have associated data. This is put into a Lua table and passed as argument to  fn.  The
              Lua  table  by  default contains a name field, which is a string containing the event name. If the
              event has an error associated, the error field is set to a string describing the error, on success
              it's not set.

              If multiple functions are registered for the same event, they are run in registration order, which
              the first registered function running before all the other ones.

              Returns true if such an event exists, false otherwise.

              See Events and List of events for details.

       mp.unregister_event(fn)
              Undo mp.register_event(..., fn). This removes  all  event  handlers  that  are  equal  to  the  fn
              parameter. This uses normal Lua == comparison, so be careful when dealing with closures.

       mp.observe_property(name, type, fn)
              Watch  a property for changes. If the property name is changed, then the function fn(name) will be
              called. type can be nil, or be set to one of none, native, bool, string, or number.  none  is  the
              same as nil. For all other values, the new value of the property will be passed as second argument
              to  fn,  using mp.get_property_<type> to retrieve it. This means if type is for example string, fn
              is roughly called as in fn(name, mp.get_property_string(name)).

              If possible, change events are coalesced. If a property is changed a bunch of times in a row, only
              the last change triggers the change function. (The exact behavior  depends  on  timing  and  other
              things.)

              If   a   property   is  unavailable,  or  on  error,  the  value  argument  to  fn  is  nil.  (The
              observe_property() call always succeeds, even if a property does not exist.)

              In some cases the function is not called even if  the  property  changes.   This  depends  on  the
              property,  and  it's  a  valid  feature  request  to  ask for better update handling of a specific
              property.

              If the type is none or nil, sporadic property change events are possible. This  means  the  change
              function fn can be called even if the property doesn't actually change.

              You always get an initial change notification. This is meant to initialize the user's state to the
              current value of the property.

       mp.unobserve_property(fn)
              Undo  mp.observe_property(...,  fn).  This  removes all property handlers that are equal to the fn
              parameter. This uses normal Lua == comparison, so be careful when dealing with closures.

       mp.add_timeout(seconds, fn)
              Call the given function fn when the given number of seconds has elapsed.  Note that the number  of
              seconds  can  be fractional. For now, the timer's resolution may be as low as 50 ms, although this
              will be improved in the future.

              This is a one-shot timer: it will be removed when it's fired.

              Returns a timer object. See mp.add_periodic_timer for details.

       mp.add_periodic_timer(seconds, fn)
              Call the given function periodically. This is like mp.add_timeout, but the timer is re-added after
              the function fn is run.

              Returns a timer object. The timer object provides the following methods:

                     stop() Disable the timer. Does nothing  if  the  timer  is  already  disabled.   This  will
                            remember  the  current  elapsed  time  when  stopping,  so that resume() essentially
                            unpauses the timer.

                     kill() Disable the timer. Resets the elapsed time. resume() will restart the timer.

                     resume()
                            Restart the timer. If the timer was disabled with stop(), this will  resume  at  the
                            time  it was stopped. If the timer was disabled with kill(), or if it's a previously
                            fired one-shot timer (added with add_timeout()), this  starts  the  timer  from  the
                            beginning, using the initially configured timeout.

                     is_enabled()
                            Whether the timer is currently enabled or was previously disabled (e.g. by stop() or
                            kill()).

                     timeout (RW)
                            This  field  contains  the current timeout period. This value is not updated as time
                            progresses. It's only used to calculate when the timer should  fire  next  when  the
                            timer expires.

                            If  you  write this, you can call t:kill() ; t:resume() to reset the current timeout
                            to the new one. (t:stop() won't use the new timeout.)

                     oneshot (RW)
                            Whether the timer is periodic (false) or fires just once (true). This value is  used
                            when the timer expires (but before the timer callback function fn is run).

              Note  that  these  are  methods,  and  you  have  to  call  them  using  :  instead of . (Refer to
              https://www.lua.org/manual/5.2/manual.html#3.4.9 .)

              Example:

                 seconds = 0
                 timer = mp.add_periodic_timer(1, function()
                     print("called every second")
                     # stop it after 10 seconds
                     seconds = seconds + 1
                     if seconds >= 10 then
                         timer:kill()
                     end
                 end)

       mp.get_opt(key)
              Return a setting from the --script-opts option. It's up to  the  user  and  the  script  how  this
              mechanism  is used. Currently, all scripts can access this equally, so you should be careful about
              collisions.

       mp.get_script_name()
              Return the name of the current script. The name is usually made of the  filename  of  the  script,
              with  directory and file extension removed. If there are several scripts which would have the same
              name, it's made unique by appending a number. Any nonalphanumeric characters are replaced with _.

                 Example

                        The script /path/to/foo-script.lua becomes foo_script.

       mp.get_script_directory()
              Return the directory if this is a  script  packaged  as  directory  (see  Script  location  for  a
              description). Return nothing if this is a single file script.

       mp.osd_message(text [,duration])
              Show an OSD message on the screen. duration is in seconds, and is optional (uses --osd-duration by
              default).

   Advanced mp functions
       These  also  live  in  the  mp  module,  but are documented separately as they are useful only in special
       situations.

       mp.suspend()
              This function has been deprecated in mpv 0.21.0 and does nothing  starting  with  mpv  0.23.0  (no
              replacement).

       mp.resume()
              This  function  has  been  deprecated  in mpv 0.21.0 and does nothing starting with mpv 0.23.0 (no
              replacement).

       mp.resume_all()
              This function has been deprecated in mpv 0.21.0 and does nothing  starting  with  mpv  0.23.0  (no
              replacement).

       mp.get_wakeup_pipe()
              Calls  mpv_get_wakeup_pipe()  and returns the read end of the wakeup pipe. This is deprecated, but
              still works. (See client.h for details.)

       mp.get_next_timeout()
              Return the relative time in seconds when the next timer (mp.add_timeout and similar)  expires.  If
              there is no timer, return nil.

       mp.dispatch_events([allow_wait])
              This can be used to run custom event loops. If you want to have direct control what the Lua script
              does  (instead  of  being  called  by  the  default  event  loop), you can set the global variable
              mp_event_loop to your own function running the event loop. From your event loop, you  should  call
              mp.dispatch_events() to dequeue and dispatch mpv events.

              If  the  allow_wait  parameter  is  set  to  true, the function will block until the next event is
              received or the next timer expires. Otherwise (and this is the default behavior),  it  returns  as
              soon  as  the  event  loop  is emptied. It's strongly recommended to use mp.get_next_timeout() and
              mp.get_wakeup_pipe() if you're interested in properly  working  notification  of  new  events  and
              working timers.

       mp.register_idle(fn)
              Register  an  event  loop  idle  handler. Idle handlers are called before the script goes to sleep
              after handling all new events. This can be used for example to delay processing of property change
              events: if you're observing multiple properties at once,  you  might  not  want  to  act  on  each
              property change, but only when all change notifications have been received.

       mp.unregister_idle(fn)
              Undo mp.register_idle(fn). This removes all idle handlers that are equal to the fn parameter. This
              uses normal Lua == comparison, so be careful when dealing with closures.

       mp.enable_messages(level)
              Set  the  minimum  log  level  of which mpv message output to receive. These messages are normally
              printed to the terminal. By calling this function, you can set the minimum log level  of  messages
              which  should  be  received  with  the  log-message  event.  See the description of this event for
              details.  The level is a string, see msg.log for allowed log levels.

       mp.register_script_message(name, fn)
              This is a helper to dispatch script-message or script-message-to invocations to Lua functions.  fn
              is  called  if  script-message  or script-message-to (with this script as destination) is run with
              name as first parameter. The other parameters are passed to fn.  If a message with the given  name
              is already registered, it's overwritten.

              Used by mp.add_key_binding, so be careful about name collisions.

       mp.unregister_script_message(name)
              Undo  a  previous  registration  with  mp.register_script_message. Does nothing if the name wasn't
              registered.

       mp.create_osd_overlay(format)
              Create an OSD overlay. This is a very thin wrapper around the osd-overlay  command.  The  function
              returns  a  table,  which  mostly  contains  fields that will be passed to osd-overlay. The format
              parameter is used to initialize the format field. The data field contains the text to be  used  as
              overlay. For details, see the osd-overlay command.

              In addition, it provides the following methods:

              update()
                     Commit  the  OSD overlay to the screen, or in other words, run the osd-overlay command with
                     the current fields of the overlay table.  Returns the result  of  the  osd-overlay  command
                     itself.

              remove()
                     Remove the overlay from the screen. A update() call will add it again.

              Example:

                 ov = mp.create_osd_overlay("ass-events")
                 ov.data = "{\\an5}{\\b1}hello world!"
                 ov:update()

              The  advantage  of  using this wrapper (as opposed to running osd-overlay directly) is that the id
              field is allocated automatically.

       mp.get_osd_size()
              Returns a tuple of osd_width, osd_height, osd_par. The first two give  the  size  of  the  OSD  in
              pixels  (for  video  outputs  like --vo=xv, this may be "scaled" pixels). The third is the display
              pixel aspect ratio.

              May return invalid/nonsense values if OSD is not initialized yet.

   mp.msg functions
       This module allows outputting messages to the terminal, and can be loaded with require 'mp.msg'.

       msg.log(level, ...)
              The level parameter is the message priority. It's a string and one of fatal, error, warn, info, v,
              debug, trace. The user's settings  will  determine  which  of  these  messages  will  be  visible.
              Normally, all messages are visible, except v, debug and trace.

              The  parameters  after that are all converted to strings. Spaces are inserted to separate multiple
              parameters.

              You don't need to add newlines.

       msg.fatal(...), msg.error(...), msg.warn(...), msg.info(...), msg.verbose(...), msg.debug(...),
       msg.trace(...)
              All of these are shortcuts and equivalent to the corresponding msg.log(level, ...) call.

   mp.options functions
       mpv comes with a built-in module to manage options from config-files and the command-line. All  you  have
       to do is to supply a table with default options to the read_options function. The function will overwrite
       the default values with values found in the config-file and the command-line (in that order).

       options.read_options(table [, identifier [, on_update]])
              A  table  with  key-value  pairs.  The  type of the default values is important for converting the
              values read from the config file or command-line back. Do not use nil as a default value!

              The identifier is used to identify the config-file and the command-line options.  These  needs  to
              unique  to avoid collisions with other scripts.  Defaults to mp.get_script_name() if the parameter
              is nil or missing.

              The on_update parameter enables run-time updates of all matching option values via the script-opts
              option/property. If any of the matching options changes,  the  values  in  the  table  (which  was
              originally  passed  to  the  function) are changed, and on_update(list) is called. list is a table
              where each updated option has a list[option_name] = true entry.  There is no  initial  on_update()
              call.  This  never re-reads the config file.  script-opts is always applied on the original config
              file, ignoring previous script-opts values (for example, if an option is removed from  script-opts
              at runtime, the option will have the value in the config file). table entries are only written for
              option  values  whose  values  effectively  change  (this is important if the script changes table
              entries independently).

       Example implementation:

          require 'mp.options'
          local options = {
              optionA = "defaultvalueA",
              optionB = -0.5,
              optionC = true,
          }
          read_options(options, "myscript")
          print(options.optionA)

       The config file will be stored in script-opts/identifier.conf in mpv's user folder. Comment lines can  be
       started with # and stray spaces are not removed.  Boolean values will be represented with yes/no.

       Example config:

          # comment
          optionA=Hello World
          optionB=9999
          optionC=no

       Command-line  options are read from the --script-opts parameter. To avoid collisions, all keys have to be
       prefixed with identifier-.

       Example command-line:

          --script-opts=myscript-optionA=TEST,myscript-optionB=0,myscript-optionC=yes

   mp.utils functions
       This built-in module provides generic helper functions for Lua, and have strictly speaking nothing to  do
       with  mpv  or  video/audio  playback. They are provided for convenience. Most compensate for Lua's scarce
       standard library.

       Be warned that any of these functions might disappear any  time.  They  are  not  strictly  part  of  the
       guaranteed API.

       utils.getcwd()
              Returns the directory that mpv was launched from. On error, nil, error is returned.

       utils.readdir(path [, filter])
              Enumerate all entries at the given path on the filesystem, and return them as array. Each entry is
              a  directory  entry  (without  the  path).   The list is unsorted (in whatever order the operating
              system returns it).

              If the filter argument is given, it must be one of the following strings:

                 files  List regular files only. This excludes directories,  special  files  (like  UNIX  device
                        files or FIFOs), and dead symlinks. It includes UNIX symlinks to regular files.

                 dirs   List directories only, or symlinks to directories. . and ..  are not included.

                 normal Include the results of both files and dirs. (This is the default.)

                 all    List all entries, even device files, dead symlinks, FIFOs, and the . and .. entries.

              On error, nil, error is returned.

       utils.file_info(path)
              Stats the given path for information and returns a table with the following entries:

                 mode   protection  bits  (on  Windows,  always  755 (octal) for directories and 644 (octal) for
                        files)

                 size   size in bytes

                 atime  time of last access

                 mtime  time of last modification

                 ctime  time of last metadata change

                 is_file
                        Whether path is a regular file (boolean)

                 is_dir Whether path is a directory (boolean)

              mode and size are integers.  Timestamps (atime, mtime and ctime) are  integer  seconds  since  the
              Unix  epoch  (Unix time).  The booleans is_file and is_dir are provided as a convenience; they can
              be and are derived from mode.

              On error (e.g. path does not exist), nil, error is returned.

       utils.split_path(path)
              Split a path into directory component and filename component, and return them.  The  first  return
              value  is  always  the  directory.  The  second return value is the trailing part of the path, the
              directory entry.

       utils.join_path(p1, p2)
              Return the concatenation of the 2 paths. Tries to be clever. For example, if  p2  is  an  absolute
              path, p2 is returned without change.

       utils.subprocess(t)
              Runs an external process and waits until it exits. Returns process status and the captured output.
              This is a legacy wrapper around calling the subprocess command with mp.command_native. It does the
              following things:

              • copy the table t

              • rename cancellable field to playback_only

              • rename max_size to capture_size

              • set capture_stdout field to true if unset

              • set name field to subprocess

              • call mp.command_native(copied_t)

              • if the command failed, create a dummy result table

              • copy error_string to error field if the string is non-empty

              • return the result table

              It is recommended to use mp.command_native or mp.command_native_async directly, instead of calling
              this legacy wrapper. It is for compatibility only.

              See the subprocess documentation for semantics and further parameters.

       utils.subprocess_detached(t)
              Runs an external process and detaches it from mpv's control.

              The parameter t is a table. The function reads the following entries:

                 args   Array of strings of the same semantics as the args used in the subprocess function.

              The function returns nil.

              This is a legacy wrapper around calling the run command with mp.commandv and other functions.

       utils.getpid()
              Returns  the  process  ID of the running mpv process. This can be used to identify the calling mpv
              when launching (detached) subprocesses.

       utils.get_env_list()
              Returns the C environment as a list of strings. (Do not confuse this with the  Lua  "environment",
              which is an unrelated concept.)

       utils.parse_json(str [, trail])
              Parses  the  given  string argument as JSON, and returns it as a Lua table. On error, returns nil,
              error. (Currently, error is just a string reading error, because there is  no  fine-grained  error
              reporting of any kind.)

              The  returned  value  uses  similar  conventions  as mp.get_property_native() to distinguish empty
              objects and arrays.

              If the trail parameter is true (or any value equal to true), then trailing non-whitespace text  is
              tolerated  by the function, and the trailing text is returned as 3rd return value. (The 3rd return
              value is always there, but with trail set, no error is raised.)

       utils.format_json(v)
              Format the given Lua table (or value) as a JSON string and  return  it.  On  error,  returns  nil,
              error. (Errors usually only happen on value types incompatible with JSON.)

              The  argument  value  uses  similar  conventions  as mp.set_property_native() to distinguish empty
              objects and arrays.

       utils.to_string(v)
              Turn the given value into a string. Formats tables and their contents. This  doesn't  do  anything
              special; it is only needed because Lua is terrible.

   Events
       Events  are  notifications  from  player  core  to  scripts.  You  can  register  an  event  handler with
       mp.register_event.

       Note that all scripts (and other parts of the player) receive events equally, and there's no  such  thing
       as blocking other scripts from receiving events.

       Example:

          function my_fn(event)
              print("start of playback!")
          end

          mp.register_event("file-loaded", my_fn)

       For the existing event types, see List of events.

   Extras
       This documents experimental features, or features that are "too special" to guarantee a stable interface.

       mp.add_hook(type, priority, fn)
              Add  a hook callback for type (a string identifying a certain kind of hook). These hooks allow the
              player to call script functions and wait for their result (normally, the Lua  scripting  interface
              is  asynchronous from the point of view of the player core). priority is an arbitrary integer that
              allows ordering among hooks of the same kind. Using the value 50 is recommended as neutral default
              value.

              fn(hook) is the function that will be called during execution of the hook. The parameter passed to
              it (hook) is a Lua object that can control further aspects about the currently  invoked  hook.  It
              provides the following methods:

                 defer()
                        Returning  from  the  hook function should not automatically continue the hook. Instead,
                        the API user wants to call hook:cont() on its own at a later point in  time  (before  or
                        after the function has returned).

                 cont() Continue the hook. Doesn't need to be called unless defer() was called.

              See  Hooks  for  currently  existing  hooks  and what they do - only the hook list is interesting;
              handling hook execution is done by the Lua script function automatically.

JAVASCRIPT

       JavaScript support in mpv is near identical to  its  Lua  support.  Use  this  section  as  reference  on
       differences  and  availability  of  APIs, but otherwise you should refer to the Lua documentation for API
       details and general scripting in mpv.

   Example
       JavaScript code which leaves fullscreen mode when the player is paused:

          function on_pause_change(name, value) {
              if (value == true)
                  mp.set_property("fullscreen", "no");
          }
          mp.observe_property("pause", "bool", on_pause_change);

   Similarities with Lua
       mpv tries to load a script file as JavaScript if it has a .js extension, but  otherwise,  the  documented
       Lua options, script directories, loading, etc apply to JavaScript files too.

       Script initialization and lifecycle is the same as with Lua, and most of the Lua functions at the modules
       mp,  mp.utils,  mp.msg and mp.options are available to JavaScript with identical APIs - including running
       commands, getting/setting properties, registering events/key-bindings/hooks, etc.

   Differences from Lua
       No need to load modules. mp, mp.utils,  mp.msg and mp.options are preloaded, and you can use e.g. var cwd
       = mp.utils.getcwd(); without prior setup.

       Errors are slightly different. Where the Lua APIs return  nil  for  error,  the  JavaScript  ones  return
       undefined.  Where  Lua  returns  something,  error  JavaScript  returns  only something - and makes error
       available via mp.last_error(). Note that only some of the functions have this additional  error  value  -
       typically the same ones which have it in Lua.

       Standard APIs are preferred. For instance setTimeout and JSON.stringify are available, but mp.add_timeout
       and mp.utils.format_json are not.

       No standard library. This means that interaction with anything outside of mpv is limited to the available
       APIs,  typically via mp.utils. However, some file functions were added, and CommonJS require is available
       too - where the loaded modules have the same privileges as normal scripts.

   Language features - ECMAScript 5
       The scripting backend which mpv currently uses is MuJS - a compatible minimal ES5 interpreter.  As  such,
       String.substring  is  implemented  for  instance, while the common but non-standard String.substr is not.
       Please consult the MuJS pages on language features and platform support - https://mujs.com .

   Unsupported Lua APIs and their JS alternatives
       mp.add_timeout(seconds, fn)  JS: id = setTimeout(fn, ms)

       mp.add_periodic_timer(seconds, fn)  JS: id = setInterval(fn, ms)

       utils.parse_json(str [, trail])  JS: JSON.parse(str)

       utils.format_json(v)  JS: JSON.stringify(v)

       utils.to_string(v)  see dump below.

       mp.suspend() JS: none (deprecated).

       mp.resume() JS: none (deprecated).

       mp.resume_all() JS: none (deprecated).

       mp.get_next_timeout() see event loop below.

       mp.dispatch_events([allow_wait]) see event loop below.

   Scripting APIs - identical to Lua
       (LE) - Last-Error, indicates that mp.last_error() can be used after the call to test for  success  (empty
       string)  or failure (non empty reason string).  Where the Lua APIs use nil to indicate error, JS APIs use
       undefined.

       mp.command(string) (LE)

       mp.commandv(arg1, arg2, ...) (LE)

       mp.command_native(table [,def]) (LE)

       id = mp.command_native_async(table [,fn]) (LE) Notes: id is true-thy on  success,  fn  is  called  always
       a-sync, error is empty string on success.

       mp.abort_async_command(id)

       mp.get_property(name [,def]) (LE)

       mp.get_property_osd(name [,def]) (LE)

       mp.get_property_bool(name [,def]) (LE)

       mp.get_property_number(name [,def]) (LE)

       mp.get_property_native(name [,def]) (LE)

       mp.set_property(name, value) (LE)

       mp.set_property_bool(name, value) (LE)

       mp.set_property_number(name, value) (LE)

       mp.set_property_native(name, value) (LE)

       mp.get_time()

       mp.add_key_binding(key, name|fn [,fn [,flags]])

       mp.add_forced_key_binding(...)

       mp.remove_key_binding(name)

       mp.register_event(name, fn)

       mp.unregister_event(fn)

       mp.observe_property(name, type, fn)

       mp.unobserve_property(fn)

       mp.get_opt(key)

       mp.get_script_name()

       mp.get_script_directory()

       mp.osd_message(text [,duration])

       mp.get_wakeup_pipe()

       mp.register_idle(fn)

       mp.unregister_idle(fn)

       mp.enable_messages(level)

       mp.register_script_message(name, fn)

       mp.unregister_script_message(name)

       mp.create_osd_overlay(format)

       mp.get_osd_size()  (returned object has properties: width, height, aspect)

       mp.msg.log(level, ...)

       mp.msg.fatal(...)

       mp.msg.error(...)

       mp.msg.warn(...)

       mp.msg.info(...)

       mp.msg.verbose(...)

       mp.msg.debug(...)

       mp.msg.trace(...)

       mp.utils.getcwd() (LE)

       mp.utils.readdir(path [, filter]) (LE)

       mp.utils.file_info(path) (LE) Note: like lua - this does NOT expand meta-paths like ~~/foo (other JS file
       functions do expand meta paths).

       mp.utils.split_path(path)

       mp.utils.join_path(p1, p2)

       mp.utils.subprocess(t)

       mp.utils.subprocess_detached(t)

       mp.utils.get_env_list()

       mp.utils.getpid() (LE)

       mp.add_hook(type, priority, fn(hook))

       mp.options.read_options(obj [, identifier [, on_update]]) (types: string/boolean/number)

   Additional utilities
       mp.last_error()
              If  used  after  an  API  call  which  updates last error, returns an empty string if the API call
              succeeded, or a non-empty error reason string otherwise.

       Error.stack (string)
              When using try { ... } catch(e) { ... }, then e.stack is the stack trace of the error - if it  was
              created using the Error(...) constructor.

       print (global)
              A convenient alias to mp.msg.info.

       dump (global)
              Like print but also expands objects and arrays recursively.

       mp.utils.getenv(name)
              Returns  the  value  of  the  host  environment variable name, or undefined if the variable is not
              defined.

       mp.utils.get_user_path(path)
              Expands (mpv) meta paths like ~/x, ~~/y, ~~desktop/z etc.  read_file, write_file, append_file  and
              require already use this internally.

       mp.utils.read_file(fname [,max])
              Returns  the  content of file fname as string. If max is provided and not negative, limit the read
              to max bytes.

       mp.utils.write_file(fname, str)
              (Over)write file fname with text content str. fname  must  be  prefixed  with  file://  as  simple
              protection  against  accidental  arguments  switch,  e.g.  mp.utils.write_file("file://~/abc.txt",
              "hello world").

       mp.utils.append_file(fname, str)
              Same as mp.utils.write_file if the file fname does not exist. If it does exist then append instead
              of overwrite.

       Note: read_file, write_file and append_file throw on errors, allow text content only.

       mp.get_time_ms()
              Same as mp.get_time() but in ms instead of seconds.

       mp.get_script_file()
              Returns the file name of the current script.

       exit() (global)
              Make the script exit at the end of the current event loop iteration.  Note:  please  remove  added
              key bindings before calling exit().

       mp.utils.compile_js(fname, content_str)
              Compiles  the  JS  code  content_str  as  file  name  fname  (without  loading  anything  from the
              filesystem), and returns it as a function. Very similar to a Function constructor,  but  shows  at
              stack traces as fname.

       mp.module_paths
              Global modules search paths array for the require function (see below).

   Timers (global)
       The standard HTML/node.js timers are available:

       id = setTimeout(fn [,duration [,arg1 [,arg2...]]])

       id = setTimeout(code_string [,duration])

       clearTimeout(id)

       id = setInterval(fn [,duration [,arg1 [,arg2...]]])

       id = setInterval(code_string [,duration])

       clearInterval(id)

       setTimeout  and  setInterval  return  id,  and  later call fn (or execute code_string) after duration ms.
       Interval also repeat every duration.

       duration has a minimum and default value of 0, code_string is a plain string which  is  evaluated  as  JS
       code, and [,arg1 [,arg2..]] are used as arguments (if provided) when calling back fn.

       The clear...(id) functions cancel timer id, and are irreversible.

       Note: timers always call back asynchronously, e.g. setTimeout(fn) will never call fn before returning. fn
       will be called either at the end of this event loop iteration or at a later event loop iteration. This is
       true also for intervals - which also never call back twice at the same event loop iteration.

       Additionally, timers are processed after the event queue is empty, so it's valid to use setTimeout(fn) as
       a one-time idle observer.

   CommonJS modules and require(id)
       CommonJS  Modules  are  a  standard  system  where  scripts  can export common functions for use by other
       scripts. Specifically, a module is a script which adds properties (functions, etc)  to  its  pre-existing
       exports object, which another script can access with require(module-id). This runs the module and returns
       its  exports  object.  Further calls to require for the same module will return its cached exports object
       without running the module again.

       Modules and require are supported, standard compliant, and generally similar to  node.js.  However,  most
       node.js  modules won't run due to missing modules such as fs, process, etc, but some node.js modules with
       minimal dependencies do work. In general, this is for mpv modules and not a node.js replacement.

       A .js file extension is always added to id, e.g. require("./foo") will load the file ./foo.js and  return
       its exports object.

       An  id  which  starts with ./ or ../ is relative to the script or module which require it. Otherwise it's
       considered a top-level id (CommonJS term).

       Top-level id is evaluated as absolute filesystem path if possible,  e.g.  /x/y  or  ~/x.  Otherwise  it's
       considered  a  global  module  id  and  searched according to mp.module_paths in normal array order, e.g.
       require("x") tries to load x.js at one of the array paths, and id foo/x tries to load x.js inside dir foo
       at one of the paths.

       The mp.module_paths array is empty by default except for scripts which are loaded as a directory where it
       contains one item - <directory>/modules/ .  The array may be updated from a script (or using custom  init
       -  see  below)  which  will  affect  future calls to require for global module id's which are not already
       loaded/cached.

       No global variable, but a module's this at its top lexical scope is the global object -  also  in  strict
       mode.  If  you  have  a  module which needs global as the global object, you could do this.global = this;
       before require.

       Functions and variables declared at a module don't pollute the global object.

   Custom initialization
       After mpv initializes the JavaScript environment for a script but before it loads the script -  it  tries
       to  run the file init.js at the root of the mpv configuration directory. Code at this file can update the
       environment further for all scripts. E.g. if it contains mp.module_paths.push("/foo") then require at all
       scripts will search global module id's also at /foo (do NOT do mp.module_paths = ["/foo"];  because  this
       will remove existing paths - like <script-dir>/modules for scripts which load from a directory).

       The custom-init file is ignored if mpv is invoked with --no-config.

       Before mpv 0.34, the file name was .init.js (with dot) at the same dir.

   The event loop
       The  event  loop  poll/dispatch  mpv events as long as the queue is not empty, then processes the timers,
       then waits for the next event, and repeats this forever.

       You could put this code at your script to replace the built-in event loop, and  also  print  every  event
       which mpv sends to your script:

          function mp_event_loop() {
              var wait = 0;
              do {
                  var e = mp.wait_event(wait);
                  dump(e);  // there could be a lot of prints...
                  if (e.event != "none") {
                      mp.dispatch_event(e);
                      wait = 0;
                  } else {
                      wait = mp.process_timers() / 1000;
                      if (wait != 0) {
                          mp.notify_idle_observers();
                          wait = mp.peek_timers_wait() / 1000;
                      }
                  }
              } while (mp.keep_running);
          }

       mp_event_loop  is  a name which mpv tries to call after the script loads.  The internal implementation is
       similar to this (without dump though..).

       e = mp.wait_event(wait) returns when the next mpv event arrives, or after wait seconds if positive and no
       mpv events arrived. wait value of 0 returns immediately (with e.event == "none" if the queue is empty).

       mp.dispatch_event(e) calls back the handlers registered for e.event, if there are such  (event  handlers,
       property observers, script messages, etc).

       mp.process_timers() calls back the already-added, non-canceled due timers, and returns the duration in ms
       till  the  next  due  timer  (possibly  0),  or  -1  if  there  are no pending timers. Must not be called
       recursively.

       mp.notify_idle_observers() calls back the idle observers, which we do when we're about to sleep (wait  !=
       0), but the observers may add timers or take non-negligible duration to complete, so we re-calculate wait
       afterwards.

       mp.peek_timers_wait()  returns the same values as mp.process_timers() but without doing anything. Invalid
       result if called from a timer callback.

       Note:  exit()  is  also  registered  for  the  shutdown  event,  and  its  implementation  is  a   simple
       mp.keep_running = false.

JSON IPC

       mpv  can  be  controlled  by  external  programs using the JSON-based IPC protocol.  It can be enabled by
       specifying the path to a unix socket or a named pipe using the  option  --input-ipc-server.  Clients  can
       connect to this socket and send commands to the player or receive events from it.

       WARNING:
          This  is  not  intended  to  be  a  secure  network  protocol.  It is explicitly insecure: there is no
          authentication, no encryption, and the commands themselves are insecure  too.  For  example,  the  run
          command  is  exposed,  which can run arbitrary system commands. The use-case is controlling the player
          locally. This is not different from the MPlayer slave protocol.

   Socat example
       You can use the socat tool to send commands (and receive  replies)  from  the  shell.  Assuming  mpv  was
       started with:

          mpv file.mkv --input-ipc-server=/tmp/mpvsocket

       Then you can control it using socat:

          > echo '{ "command": ["get_property", "playback-time"] }' | socat - /tmp/mpvsocket
          {"data":190.482000,"error":"success"}

       In this case, socat copies data between stdin/stdout and the mpv socket connection.

       See the --idle option how to make mpv start without exiting immediately or playing a file.

       It's also possible to send input.conf style text-only commands:

          > echo 'show-text ${playback-time}' | socat - /tmp/mpvsocket

       But  you  won't  get  a  reply  over  the socket. (This particular command shows the playback time on the
       player's OSD.)

   Command Prompt example
       Unfortunately, it's not as easy to test the IPC protocol on Windows, since Windows  ports  of  socat  (in
       Cygwin  and MSYS2) don't understand named pipes. In the absence of a simple tool to send and receive from
       bidirectional pipes, the echo command can be used to send commands, but  not  receive  replies  from  the
       command prompt.

       Assuming mpv was started with:

          mpv file.mkv --input-ipc-server=\\.\pipe\mpvsocket

       You can send commands from a command prompt:

          echo show-text ${playback-time} >\\.\pipe\mpvsocket

       To  be able to simultaneously read and write from the IPC pipe, like on Linux, it's necessary to write an
       external program that uses overlapped file I/O (or some wrapper like .NET's NamedPipeClientStream.)

       You can open the pipe in PuTTY as "serial" device. This is not very comfortable, but gives a way to  test
       interactively without having to write code.

   Protocol
       The  protocol uses UTF-8-only JSON as defined by RFC-8259. Unlike standard JSON, "u" escape sequences are
       not allowed to construct surrogate  pairs.  To  avoid  getting  conflicts,  encode  all  text  characters
       including and above codepoint U+0020 as UTF-8. mpv might output broken UTF-8 in corner cases (see "UTF-8"
       section below).

       Clients can execute commands on the player by sending JSON messages of the following form:

          { "command": ["command_name", "param1", "param2", ...] }

       where  command_name  is  the  name  of  the  command  to  be  executed, followed by a list of parameters.
       Parameters must be formatted as native JSON values (integers, strings, booleans, ...). Every message must
       be terminated with \n. Additionally, \n must not appear anywhere inside the  message.  In  practice  this
       means that messages should be minified before being sent to mpv.

       mpv will then send back a reply indicating whether the command was run correctly, and an additional field
       holding the command-specific return data (it can also be null).

          { "error": "success", "data": null }

       mpv will also send events to clients with JSON messages of the following form:

          { "event": "event_name" }

       where event_name is the name of the event. Additional event-specific fields can also be present. See List
       of events for a list of all supported events.

       Because  events can occur at any time, it may be difficult at times to determine which response goes with
       which command. Commands may optionally include a request_id which, if provided in  the  command  request,
       will be copied verbatim into the response. mpv does not interpret the request_id in any way; it is solely
       for  the  use  of  the requester. The only requirement is that the request_id field must be an integer (a
       number without fractional parts in the range -2^63..2^63-1). Using other types  is  deprecated  and  will
       currently show a warning. In the future, this will raise an error.

       For example, this request:

          { "command": ["get_property", "time-pos"], "request_id": 100 }

       Would generate this response:

          { "error": "success", "data": 1.468135, "request_id": 100 }

       If you don't specify a request_id, command replies will set it to 0.

       All commands, replies, and events are separated from each other with a line break character (\n).

       If  the first character (after skipping whitespace) is not {, the command will be interpreted as non-JSON
       text command, as they are used in input.conf (or mpv_command_string() in the client  API).  Additionally,
       lines starting with # and empty lines are ignored.

       Currently, embedded 0 bytes terminate the current line, but you should not rely on this.

   Data flow
       Currently,  the  mpv-side  IPC implementation does not service the socket while a command is executed and
       the reply is written. It is for example  not  possible  that  other  events,  that  happened  during  the
       execution of the command, are written to the socket before the reply is written.

       This might change in the future. The only guarantee is that replies to IPC messages are sent in sequence.

       Also,  since socket I/O is inherently asynchronous, it is possible that you read unrelated event messages
       from the socket, before you read the reply to the previous command you sent. In this case,  these  events
       were queued by the mpv side before it read and started processing your command message.

       If  the mpv-side IPC implementation switches away from blocking writes and blocking command execution, it
       may attempt to send events at any time.

       You can also use asynchronous commands, which can return in  any  order,  and  which  do  not  block  IPC
       protocol interaction at all while the command is executed in the background.

   Asynchronous commands
       Command  can  be  run  asynchronously. This behaves exactly as with normal command execution, except that
       execution is not blocking. Other commands can be sent while it's executing, and command completion can be
       arbitrarily reordered.

       The async field controls this. If present, it must be a boolean. If missing, false is assumed.

       For example, this initiates an asynchronous command:

          { "command": ["screenshot"], "request_id": 123, "async": true }

       And this is the completion:

          {"request_id":123,"error":"success","data":null}

       By design, you will not get a confirmation that the command was started. If a command  is  long  running,
       sending the message will lead to any reply until much later when the command finishes.

       Some  commands  execute  synchronously,  but  these  will behave like asynchronous commands that finished
       execution immediately.

       Cancellation of asynchronous commands is available in the libmpv API, but has not yet been implemented in
       the IPC protocol.

   Commands with named arguments
       If the command field is a JSON object, named arguments are expected. This  is  described  in  the  C  API
       mpv_command_node()  documentation  (the  MPV_FORMAT_NODE_MAP case). In some cases, this may make commands
       more readable, while some obscure commands basically require using named arguments.

       Currently, only "proper" commands (as listed by List of Input Commands) support named arguments.

   Commands
       In addition to the commands described in List of Input Commands, a few extra commands can also be used as
       part of the protocol:

       client_name
              Return the name of the client as string. This is the string ipc-N with N being an integer number.

       get_time_us
              Return the current mpv internal time in microseconds as a number. This  is  basically  the  system
              time, with an arbitrary offset.

       get_property
              Return  the  value  of  the given property. The value will be sent in the data field of the replay
              message.

              Example:

                 { "command": ["get_property", "volume"] }
                 { "data": 50.0, "error": "success" }

       get_property_string
              Like get_property, but the resulting data will always be a string.

              Example:

                 { "command": ["get_property_string", "volume"] }
                 { "data": "50.000000", "error": "success" }

       set_property
              Set the given property to the given value. See Properties for more information about properties.

              Example:

                 { "command": ["set_property", "pause", true] }
                 { "error": "success" }

       set_property_string
              Alias for set_property. Both commands accept native values and strings.

       observe_property
              Watch a property  for  changes.  If  the  given  property  is  changed,  then  an  event  of  type
              property-change will be generated

              Example:

                 { "command": ["observe_property", 1, "volume"] }
                 { "error": "success" }
                 { "event": "property-change", "id": 1, "data": 52.0, "name": "volume" }

              WARNING:
                 If  the  connection  is  closed,  the  IPC  client  is  destroyed  internally, and the observed
                 properties are unregistered. This happens for example when sending commands to  a  socket  with
                 separate socat invocations.  This can make it seem like property observation does not work. You
                 must keep the IPC connection open to make it work.

       observe_property_string
              Like observe_property, but the resulting data will always be a string.

              Example:

                 { "command": ["observe_property_string", 1, "volume"] }
                 { "error": "success" }
                 { "event": "property-change", "id": 1, "data": "52.000000", "name": "volume" }

       unobserve_property
              Undo  observe_property  or  observe_property_string.  This  requires  the numeric id passed to the
              observed command as argument.

              Example:

                 { "command": ["unobserve_property", 1] }
                 { "error": "success" }

       request_log_messages
              Enable output of mpv log messages. They will be received as events. The parameter to this  command
              is the log-level (see mpv_request_log_messages C API function).

              Log  message  output  is  meant  for  humans  only (mostly for debugging).  Attempting to retrieve
              information by parsing these messages will just  lead  to  breakages  with  future  mpv  releases.
              Instead, make a feature request, and ask for a proper event that returns the information you need.

       enable_event, disable_event
              Enables  or  disables the named event. Mirrors the mpv_request_event C API function. If the string
              all is used instead of an event name, all events are enabled or disabled.

              By default, most events are enabled, and there is not much use for this command.

       get_version
              Returns the client API version the C API of the remote mpv instance provides.

              See also: DOCS/client-api-changes.rst.

   UTF-8
       Normally, all strings are in UTF-8. Sometimes it can happen that strings  are  in  some  broken  encoding
       (often  happens  with  file  tags  and such, and filenames on many Unixes are not required to be in UTF-8
       either). This means that mpv sometimes  sends  invalid  JSON.  If  that  is  a  problem  for  the  client
       application's  parser,  it should filter the raw data for invalid UTF-8 sequences and perform the desired
       replacement, before feeding the data to its JSON parser.

       mpv will not attempt to construct invalid UTF-8 with broken "u" escape sequences. This includes surrogate
       pairs.

   JSON extensions
       The following non-standard extensions are supported:

          • a list or object item can have a trailing ","

          • object syntax accepts "=" in addition of ":"

          • object keys can be unquoted, if they start with a character in "A-Za-z_" and contain only characters
            in "A-Za-z0-9_"

          • byte escapes with "xAB" are allowed (with AB being a 2 digit hex number)

       Example:

          { objkey = "value\x0A" }

       Is equivalent to:

          { "objkey": "value\n" }

   Alternative ways of starting clients
       You can create an anonymous IPC connection without having to set  --input-ipc-server.  This  is  achieved
       through a mpv pseudo scripting backend that starts processes.

       You  can  put  .run  file  extension in the mpv scripts directory in its  config directory (see the FILES
       section for details), or load them through other means (see Script location). These  scripts  are  simply
       executed  with the OS native mechanism (as if you ran them in the shell). They must have a proper shebang
       and have the executable bit set.

       When executed, a socket (the IPC connection) is passed to them through file descriptor  inheritance.  The
       file  descriptor is indicated as the special command line argument --mpv-ipc-fd=N, where N is the numeric
       file descriptor.

       The rest is the same as with a normal --input-ipc-server IPC connection. mpv does not attempt to  observe
       or other interact with the started script process.

       This does not work in Windows yet.

CHANGELOG

       There is no real changelog, but you can look at the following things:

       • The  release  changelog, which should contain most user-visible changes, including new features and bug
         fixes:

         https://github.com/mpv-player/mpv/releases

       • The git log, which is the "real" changelog

       • The file https://github.com/mpv-player/mpv/blob/master/DOCS/interface-changes.rst documents changes  to
         the  command and user interface, such as options and properties. (It usually documents breaking changes
         only, additions and enhancements are often not listed.)

       • C API changes are listed in https://github.com/mpv-player/mpv/blob/master/DOCS/client-api-changes.rst

       • The file mplayer-changes.rst in the DOCS sub directory on the git repository, which used to be in place
         of this section. It documents some changes that  happened  since  mplayer2  forked  off  MPlayer.  (Not
         updated anymore.)

EMBEDDING INTO OTHER PROGRAMS (LIBMPV)

       mpv  can be embedded into other programs as video/audio playback backend. The recommended way to do so is
       using libmpv. See libmpv/client.h in the mpv source code repository. This provides a C API. Bindings  for
       other languages might be available (see wiki).

       Since libmpv merely allows access to underlying mechanisms that can control mpv, further documentation is
       spread over a few places:

       • https://github.com/mpv-player/mpv/blob/master/libmpv/client.hhttps://mpv.io/manual/master/#optionshttps://mpv.io/manual/master/#list-of-input-commandshttps://mpv.io/manual/master/#propertieshttps://github.com/mpv-player/mpv-examples/tree/master/libmpv

C PLUGINS

       You  can  write  C plugins for mpv. These use the libmpv API, although they do not use the libmpv library
       itself.

       They are available on Linux/BSD platforms only and enabled by default if the  compiler  supports  linking
       with the -rdynamic flag.

   C plugins location
       C  plugins  are  put  into  the  mpv scripts directory in its config directory (see the FILES section for
       details). They must have a .so file extension.  They can also be  explicitly  loaded  with  the  --script
       option.

   API
       A C plugin must export the following function:

          int mpv_open_cplugin(mpv_handle *handle)

       The  plugin function will be called on loading time. This function does not return as long as your plugin
       is loaded (it runs in its own thread). The handle will be deallocated as  soon  as  the  plugin  function
       returns.

       The return value is interpreted as error status. A value of 0 is interpreted as success, while -1 signals
       an error. In the latter case, the player prints an uninformative error message that loading failed.

       Return values other than 0 and -1 are reserved, and trigger undefined behavior.

       Within   the   plugin   function,   you  can  call  libmpv  API  functions.  The  handle  is  created  by
       mpv_create_client()  (or  actually  an  internal  equivalent),  and  belongs  to  you.   You   can   call
       mpv_wait_event() to wait for things happening, and so on.

       Note  that the player might block until your plugin calls mpv_wait_event() for the first time. This gives
       you a chance to install initial hooks etc.  before playback begins.

       The details are quite similar to Lua scripts.

   Linkage to libmpv
       The current implementation requires that your plugins are not linked against libmpv.  What  your  plugins
       uses are not symbols from a libmpv binary, but symbols from the mpv host binary.

   Examples
       See:

       • https://github.com/mpv-player/mpv-examples/tree/master/cplugins

ENVIRONMENT VARIABLES

       There are a number of environment variables that can be used to control the behavior of mpv.

       HOME, XDG_CONFIG_HOME
              Used to determine mpv config directory. If XDG_CONFIG_HOME is not set, $HOME/.config/mpv is used.

              $HOME/.mpv is always added to the list of config search paths with a lower priority.

       MPV_HOME
              Directory  where  mpv looks for user settings. Overrides HOME, and mpv will try to load the config
              file as $MPV_HOME/mpv.conf.

       MPV_VERBOSE (see also -v and --msg-level)
              Set the initial verbosity level across all message modules (default: 0).  This is an integer,  and
              the resulting verbosity corresponds to the number of --v options passed to the command line.

       MPV_LEAK_REPORT
              If  set  to  1,  enable  internal  talloc  leak  reporting.  If set to another value, disable leak
              reporting.  If  unset,  use  the  default,  which  normally  is  0.  If   mpv   was   built   with
              --enable-ta-leak-report,  the default is 1. If leak reporting was disabled at compile time (NDEBUG
              in custom CFLAGS), this environment variable is ignored.

       LADSPA_PATH
              Specifies the search path for LADSPA plugins. If it is unset, fully qualified path names  must  be
              used.

       DISPLAY
              Standard X11 display name to use.

       FFmpeg/Libav:
              This  library  accesses various environment variables. However, they are not centrally documented,
              and documenting them is not our job. Therefore, this list is incomplete.

              Notable environment variables:

              http_proxy
                     URL to proxy for http:// and https:// URLs.

              no_proxy
                     List of domain patterns for which no proxy should be used.  List entries are  separated  by
                     ,. Patterns can include *.

       libdvdcss:

              DVDCSS_CACHE
                     Specify  a directory in which to store title key values. This will speed up descrambling of
                     DVDs which are in the cache. The DVDCSS_CACHE directory is created if it  does  not  exist,
                     and  a  subdirectory  is  created  named  after  the  DVD's title or manufacturing date. If
                     DVDCSS_CACHE is not set or is  empty,  libdvdcss  will  use  the  default  value  which  is
                     ${HOME}/.dvdcss/  under  Unix  and the roaming application data directory (%APPDATA%) under
                     Windows. The special value "off" disables caching.

              DVDCSS_METHOD
                     Sets the authentication and decryption method that libdvdcss will  use  to  read  scrambled
                     discs. Can be one of title, key or disc.

                     key    is  the default method. libdvdcss will use a set of calculated player keys to try to
                            get the disc key. This can fail if the drive does not recognize any  of  the  player
                            keys.

                     disc   is  a  fallback  method when key has failed. Instead of using player keys, libdvdcss
                            will crack the disc key using a brute force algorithm. This process is CPU intensive
                            and requires 64 MB of memory to store temporary data.

                     title  is the fallback when all other methods have failed.  It  does  not  rely  on  a  key
                            exchange with the DVD drive, but rather uses a crypto attack to guess the title key.
                            On  rare  cases this may fail because there is not enough encrypted data on the disc
                            to perform a statistical attack, but on the other hand it is the only way to decrypt
                            a DVD stored on a hard disc, or a DVD with the wrong region on an RPC2 drive.

              DVDCSS_RAW_DEVICE
                     Specify the raw device to use. Exact usage will depend on your operating system, the  Linux
                     utility  to  set  up raw devices is raw(8) for instance. Please note that on most operating
                     systems, using a raw device requires highly aligned buffers: Linux requires  a  2048  bytes
                     alignment (which is the size of a DVD sector).

              DVDCSS_VERBOSE
                     Sets the libdvdcss verbosity level.

                     0      Outputs no messages at all.

                     1      Outputs error messages to stderr.

                     2      Outputs error messages and debug messages to stderr.

              DVDREAD_NOKEYS
                     Skip retrieving all keys on startup. Currently disabled.

              HOME   FIXME: Document this.

EXIT CODES

       Normally  mpv  returns  0  as  exit  code  after  finishing playback successfully.  If errors happen, the
       following exit codes can be returned:

          1      Error initializing mpv. This is also returned if unknown options are passed to mpv.

          2      The file passed to mpv couldn't be played. This is somewhat fuzzy:  currently,  playback  of  a
                 file  is  considered to be successful if initialization was mostly successful, even if playback
                 fails immediately after initialization.

          3      There were some files that could be played, and some files which couldn't (using the definition
                 of success from above).

          4      Quit due to a signal, Ctrl+c in a VO window (by default), or from the default quit key bindings
                 in encoding mode.

       Note that quitting the player manually will always lead to exit code 0, overriding  the  exit  code  that
       would  be  returned normally. Also, the quit input command can take an exit code: in this case, that exit
       code is returned.

FILES

       For Windows-specifics, see FILES ON WINDOWS section.

       /usr/local/etc/mpv/mpv.conf
              mpv system-wide settings (depends on --prefix passed to configure - mpv in  default  configuration
              will  use  /usr/local/etc/mpv/  as config directory, while most Linux distributions will set it to
              /etc/mpv/).

       ~/.config/mpv
              The standard configuration  directory.  This  can  be  overridden  by  environment  variables,  in
              ascending order:

              1      If   $XDG_CONFIG_HOME   is   set,   then   the  derived  configuration  directory  will  be
                     $XDG_CONFIG_HOME/mpv.

              2      If $MPV_HOME is set, then the derived configuration directory will be $MPV_HOME.

              If this directory, nor the original configuration directory (see below) do not exist, mpv tries to
              create this directory automatically.

       ~/.mpv/
              The original (pre 0.5.0) configuration directory. It will continue to be read if present.

              If both this directory and the standard configuration directory are present, configuration will be
              read from both with the standard configuration directory content taking precedence.  However,  you
              should fully migrate to the standard directory and a warning will be shown in this situation.

       ~/.config/mpv/mpv.conf
              mpv user settings (see CONFIGURATION FILES section)

       ~/.config/mpv/input.conf
              key bindings (see INPUT.CONF section)

       ~/.config/mpv/fonts.conf
              Fontconfig  fonts.conf  that  is  customized for mpv. You should include system fonts.conf in this
              file or mpv would not know about fonts that you already have in the system.

              Only available when libass is built with fontconfig.

       ~/.config/mpv/subfont.ttf
              fallback subtitle font

       ~/.config/mpv/fonts/
              Font files in this directory are used by mpv/libass for subtitles. Useful if you do  not  want  to
              install  fonts  to  your  system.  Note that files in this directory are loaded into memory before
              being used by mpv. If you have a lot of fonts, consider using fonts.conf (see  above)  to  include
              additional fonts, which is more memory-efficient.

       ~/.config/mpv/scripts/
              All  files  in  this  directory are loaded as if they were passed to the --script option. They are
              loaded in alphabetical order.

              The --load-scripts=no option disables loading these files.

              See Script location for details.

       ~/.config/mpv/watch_later/
              Contains temporary config files needed for  resuming  playback  of  files  with  the  watch  later
              feature. See for example the Q key binding, or the quit-watch-later input command.

              Each  file  is  a  small config file which is loaded if the corresponding media file is loaded. It
              contains the playback position and some (not necessarily all) settings that  were  changed  during
              playback.  The  filenames  are  hashed from the full paths of the media files. It's in general not
              possible  to  extract  the  media  filename  from  this   hash.   However,   you   can   set   the
              --write-filename-in-watch-later-config  option,  and the player will add the media filename to the
              contents of the resume config file.

       ~/.config/mpv/script-opts/osc.conf
              This is loaded by the OSC script. See the ON SCREEN CONTROLLER docs for details.

              Other files in this directory are specific to the corresponding scripts as well, and the mpv  core
              doesn't touch them.

FILES ON WINDOWS

       On  win32 (if compiled with MinGW, but not Cygwin), the default config file locations are different. They
       are generally located under %APPDATA%/mpv/.  For example, the path to mpv.conf is %APPDATA%/mpv/mpv.conf,
       which maps to a system and user-specific path, for example
          C:\users\USERNAME\AppData\Roaming\mpv\mpv.conf

       You can find the exact path by running echo %APPDATA%\mpv\mpv.conf in cmd.exe.

       Other config files (such as input.conf) are in the same directory. See the FILES section above.

       The environment variable $MPV_HOME completely overrides these, like on UNIX.

       If a directory named portable_config next to the mpv.exe exists, all config  will  be  loaded  from  this
       directory  only.  Watch later config files are written to this directory as well. (This exists on Windows
       only and is redundant with $MPV_HOME. However, since Windows is  very  scripting  unfriendly,  a  wrapper
       script  just  setting  $MPV_HOME,  like  you could do it on other systems, won't work. portable_config is
       provided for convenience to get around this restriction.)

       Config files located in the same directory as mpv.exe are loaded with lower priority. Some  config  files
       are loaded only once, which means that e.g. of 2 input.conf files located in two config directories, only
       the one from the directory with higher priority will be loaded.

       A  third  config  directory  with the lowest priority is the directory named mpv in the same directory as
       mpv.exe. This used to be the directory with the highest priority, but is now discouraged to use and might
       be removed in the future.

       Note that mpv likes to mix / and \ path  separators  for  simplicity.   kernel32.dll  accepts  this,  but
       cmd.exe does not.

COPYRIGHT

       GPLv2+

                                                                                                          MPV(1)